Four Umpire Mechanics Presented by: Brian Sonak District VI Rule Interpreter Centre County Chapter Four Umpire Mechanics • Used in all inter-district games and some district final. • Provides coverage for “most” situations • Umpires must be on top of their game • The four of you are a crew – and each play an important role • You must know your responsibility Four Umpire Mechanics • NFHS does include a “four umpire mechanics” in the mechanics guide. However, it isn’t very detailed. • There is no “domestic” softball organization with detailed information. • This presentation is designed to use “all NFHS/PIAA philosophy” and put umpires in the best position to make the calls. Four Umpire Mechanics • • • • • • • The “Basics” Over view of responsibilities Over view of positioning Fly ball coverage Rotations Unusual Helpful hints Four Umpire Mechanics • The “Basics” • Inside/outside theory – when the ball is hit outside, you go inside (base umpires) • *When the umpire “in front” of you vacates, you rotate – Not situational (not based on runners) • Starting positions – Situational (where runners start) Responsibilities Plate Umpire • • • • • • • Pitch Pitcher’s hands 3’ running lane Some plays at home Some plays at third Some tag up’s at third *BE THE CREW LEADER! Responsibilities U1 • Pitcher’s feet • Runner leaving early at fist • Plays at 1B and home • Tag up’s at first • F9-dead ball U2 • Pitcher’s feet • Runner leaving early at second • Plays at 2B and *1B • Tag up’s at first and second • F7-F9 U3 • Pitcher’s feet • Runners leaving early at third • Plays at 3B and 2B • Tag up’s at third and second • F7-dead ball Responsibilities - Shared • At all times, umpires must work together as a crew. • The crew must communicate, move efficiently and effectively, read the play and each other. • No one wants to witness a breakdown. Positioning -Staring and Calling • Calling position (PU and BU’s): • 10’-12’ on a tag play (900 from runner) • 18’ on a force play (angle to see all elements) Positioning: Staring • • • • Plate Umpire: Good plate mechanics Base umpires: No runners: U1 and U3 will be 18’ -21’ on the line (walking); U2 is 18’ on extended line from 2B to 3B – All BU’s square to the plate/batter • Starting positions change with runners on base No Runners On 18’-21’ 18’ – right foot should be in line with edge of 2B 18’-21’ Runner on First 18’-21’ 10’ – 12’ right foot should be in line with edge of 2B 10’-12’ – on the line, square to plate Runner on Second 10’-12’ on line – square to pate 10’ – 12’ right foot should be in line with edge of 2B OR same position, in line with 1B and 2B (left foot on outside edge)* 18’-21’ Runner On Third 10’-12’ – square to plate – off the line far enough to see 18’ – right foot should be in line with edge of 2B 18’-21’ Positioning and Movement - Ball In Play • When the ball is in play, each umpire will move - either to a calling position or by chasing a fly ball. • Movement should quick, efficient and AGGRESSIVE – when one vacates, another one fills. • Although you may not have to make a call, there is always a job to do, all umpires should be aware of possible plays Movement – Chasing a fly ball • Base Umpires have the same fly ball coverage at all times (Not Situational) • Know the chase areas: – DBT to F7; F7 to F9; F9 to DBT • Chase parallel to ball or straddling the foul line (U3/U1 only). Don’t overrun the ball. Stop and make a good call. • Chase anything that “can be caught.” • When chasing, giving a verbal is suggested. Can be a partner’s name, or “going.” New: try “chase” Chase Zones F7 to DBT F7 to F9, primary right of refusal F9 to DBT Positioning and Movement - Rotation • Per NFHS manual “when an umpire chases, revert to 3-umpire system” • Movement should quick and efficient and AGGRESSIVE. • If the base “behind” you is open, you belong there. • Not dependent of starting position of runners (Not Situational) • Communicate and rotate Positioning and Movement - Rotation • Umpires should move in predictable ways in that one should know the responsibilities of your partner. • However, an umpire should never assume the play is covered. • “Look Ahead” of the runner • Calling time is not always necessary to get back into position after rotation. Rotation – U3 Chases • U1 –When lead runner advances past second, rotate home (foul territory movement is an option). • U2 – come inside and pick up first base when U1 vacates. You will then be responsible for first and second • U3 - Chased • PU – You are primary at third, should have inside position. U3 Chases Rotation – U2 Chases • U1 – When lead runner advances past second, rotate home (foul territory movement is an option). • U2 – Chases • U3 – Quick dash to second base (avoid runner), you will have second and first when U1 vacates • PU – You are primary at third, should have inside position. U2 Chases Rotation – U1 Chases • U1 – Chased • U2 – come inside and pick up first base. You will then be responsible for first and second • U3 – Stay at third, you do not need to move far. Foul territory movement is an option. • PU – Stay at the plate. 1BLX position is the default position for tag plays at the plate. U1 Chases Responsibilities – Tag Up’s • As a basic rule, you cover the runner closest to where you are going. • U1: Runner on first at all times • U2: Runner on second (U3 chase) or first and second (U1 chase). • U3: Runner on third (U1 chase) or runner on second (U2 chase). • PU: Runner on third (U3 or U2 chase) Unusual Plays • As presented, this system is rather simple, however, not all plays happen as “drawn up.” • Play 1: Ball hit to F9, U1 chases. If there is a play at first, it belongs to U2. • Play 2: Runner starting beyond first. U2 or U3 chases. PU and U1 are keys, rotate quickly • Play 3: Sac fly. Again, U1 is needed home (optimal). Helpful Hints - PU • You are the leader of the crew. You have the vision to see all rotations, never turning your back on the ball. • You must rotate AGGRESSIVELY to third when U3 vacates. Most rotation breakdown occur when third base is left open. • Take an “inside” position at third, watch for throws from F7 to the plate. Helpful Hints – U3 • When U2 vacates, you must get to second NOW. • Move to calling position at second. • There will be times when you also have to cover first base, so your path may be more through the circle than to second. • Sometimes you do very little. Helpful Hints – U2 • You will chase more than the other base umpires. • Sometimes your chase is just steps. • When U1 chases, you have both first and second. • Watch starting positions. You can start on third base side when no runner starts at first. Helpful Hints – U1 • When a runner has advanced beyond second, you are needed at home. You can pass the BR while you are in foul territory • When you get to the plate, take a 1BLX position as the PU would Thank you for you attention. Be the best umpire you can be! Any Questions?
© Copyright 2025 Paperzz