Club sign Argentinian Del Val

Aims
Warm Up
Stuck in the mud +
passing
Ball carriers evade
the chasers and can
pass at any time. If
caught with ball, ball
is placed on the floor
and team mate must
pass the ball to stuck
player to release him.
Chasers can only get
ball carriers
GAME
Colours Game
Players to identify the
space left by
retreating defenders,
and work out the best
way to attack that
space
Key Factors
Organization /
Equipment / Time
Ball held in 2 hands
Move into space
Look for targets to pass 2
Push the pass across the
body.
Pick the ball up with wide
base.
30 X 30 Grid
Attackers in yellow bibs
Defenders in red bibs
Ball carrier must go
Forward
Ball passed backwards.
Rugby specific passes
Targets shown by support
players.
Support players to be
running onto the ball
20 X 30 pitch
10 vs 10
Specific defenders must
retreat back to the corner
of their colour.
When the colour is called
50% of defenders will
leave space for the
attacks to attack.
Let one team attack for 3
minutes allowing success
before changing over.
Ball carrier to attack the
space
Depth of support
Angle of support
Decision and timing of
pass
Ball carrier decides which
date to go through.
Defence must react and
copy. Support can go
anywhere but must stay
behind the ball carrier
Support lines of attackers
– Running from depth
Decision making of ball
carrier – pass to support
player who is free
Ball carrier to attack and
can only pass once been
tagged,
This will make it obvious
which support player is
free.
Progress this to passing
before getting Tagged.
Defenders are restricted
to the channels.
Q: Is it best to run into
the space of pass the ball
to someone in the space?
SKILL DEV.
2 vs 1
(Lots of small
channels so every
one is active as
possible)
SKILL DEV.
3 vs 2
(Lots of small
channels so every
one is active as
possible)
Diagrams
GAME
5 vs 3
Continuous attack
Ball carrier to go
forward, with support
either side. Decision
making, to pass
before or after tag?
Support to come from
depth
20 X 30 Pitch
Ball carrier must go
Forward
Ball passed
backwards. Rugby
specific passes
Targets shown by
support players.
Support players to be
running onto the ball
20 X 30 pitch
10 vs 10
Specific defenders must
retreat back to the corner of
their colour.
When the colour is called
50% of defenders will leave
space for the attacks to
attack.
Let one team attack for 3
minutes allowing success
before changing over.
To incorporate
everything from
today’s SDD.
30 X 20 Pitch
Attack to play for 2 minutes.
Team with most tries wins
Fatigue will effect support
lines, and Decision making
Q: Is it best to run
into the space of pass
the ball to someone in
the space?
GAME
Colours Game
Players to identify
the space left by
retreating
defenders, and
work out the best
way to attack that
space
Q: Is it best to run
into the space of pass
the ball to someone in
the space?
Game
Full Game
Important this is
not a fixture.
Teams are mixed
together and
points are reward
for
demonstrations of
game
understanding
TAG GAME UNDERSTANDING RELATED RFU PROFICIENCY AWARDS
STUCK IN THE MUD AND PASSING
PROFICIENCY AWARD
INTRODUCTION TO RUGBY AWARD
MINI RUGBY AWARD
RUGBY SKILLS AWARD
AWARD
14
15
16
20
2 AND 3
2 AND 3
ACTIVITY
STATIC CATCH AND PASS IN PAIRS
STATIC CATCH AND PASS IN THREES
STATIC (AND MOVING) PASS IN FOURS
TAG TACKLE
ONE V ONE
ONE V ONE
GAME – COLOURS GAME
PROFICIENCY AWARD
INTRODUCTION TO RUGBY AWARD
MINI RUGBY AWARD
RUGBY SKILLS AWARD
AWARD
15
17
19
20
2 AND 3
7
8 AND 9
2 AND 3
5
6
10 AND 11
ACTIVITY
STATIC CATCH AND PASS IN THREES
RUN, CATCH, SIDESTEP AND SCORE
RUN, CATCH AND PASS IN THREES
TAG TACKLE
ONE V ONE
CATCH, PASS AND LOOP
TWO V ONE
ONE V ONE
CATCH, PASS AND LOOP
SWITCH PASS
TWO V ONE
AWARD
14
19
8 AND 9
10 AND 11
ACTIVITY
STATIC CATCH AND PASS IN PAIRS
RUN, CATCH AND PASS IN THREES
TWO V ONE
TWO V ONE
SKILLS DEVELOMENT – TWO V ONE
PROFICIENCY AWARD
INTRODUCTION TO RUGBY AWARD
MINI RUGBY AWARD
RUGBY SKILLS AWARD
SKILLS DEVELOPMENT – THREE V TWO
PROFICIENCY AWARD
INTRODUCTION TO RUGBY AWARD
AWARD
15
19
ACTIVITY
STATIC CATCH AND PASS IN THREES
RUN, CATCH AND PASS IN THREES
AWARD
17
19
20
2 AND 3
7
8 AND 9
2 AND 3
5
6
10 AND 11
ACTIVITY
RUN, CATCH, SIDESTEP AND SCORE
RUN, CATCH AND PASS IN THREES
TAG TACKLE
ONE V ONE
CATCH, PASS AND LOOP
TWO V ONE
ONE V ONE
CATCH, PASS AND LOOP
SWITCH PASS
TWO V ONE
GAME – COLOURS GAME – SEE ABOVE
GAME – FULL GAME
PROFICIENCY AWARD
INTRODUCTION TO RUGBY AWARD
MINI RUGBY AWARD
RUGBY SKILLS AWARD