Scratch help cards

How to create a sprite
Delete a sprite (e.g. the cat) by
right clicking on it and choosing
delete.
Go to the bottom right hand
corner and choose a new sprite by
clicking on the from file icon.
Draw your own sprite by clicking
on the paint new sprite icon.
How to position a sprite
Make a sprite smaller/bigger by
using the grow and shrink
commands at the top of the page.
Rotate a sprite by clicking on the
rotate button in the central pane
and using the line to turn it.
Turn a sprite by clicking on the
face button in the central pane
and using the line to turn it.
Grow
Shrink
How to make a sprite glide to a position
Choose where you want your sprite
to start from and tell him to go to
these co-ordinates.
Then choose where you want your
sprite to go to and tell him to glide
to this position.
Hint: You can find the co-ordinate by
moving the sprite with your mouse
and looking at the address in the
bottom right hand corner of the
screen.
Orange blocks are
in the control tab
Blue blocks are in
the motion tab
How to make a sprite talk
• Use the say block, found in the
looks tab.
• Remember to adjust the length
to match how long it will take to
read (e.g. short =2secs, longer =
4 secs).
How to add continuous movement (blinking,
walking, flying etc.) to a sprite – creating extra
costumes
• To create continuous movement
(e.g. blinking, walking, flying, etc.)
you need different costumes to
show the main stages of the action.
E.g. eyes open and eyes shut.
• Click on the sprite, then costumes
(in the centre at the top).
• Copy the costume.
• Edit the costume so that it shows
the next stage(e.g. eyes shut).
How to add continuous movement (blinking,
walking, flying etc.) to a sprite – creating the code
• To make something happen all
the time, you need to use the
forever block in the control tab.
• Whatever is inside this block will
keep repeating in a loop.
• You will need at least two
different costumes showing
small changes to create the
movement. (E.g. eyes open and
eyes shut for blinking)
How to add a background
• Click on Stage in the bottom
right hand corner.
• Select Backgrounds from the top
in the centre.
• Click on Import and choose a
new background or Paint and
draw your own.
How to add an effect
• You can apply effects to sprites by
selecting change (name of effect)
effect by (number) from the looks
tab.
• You will need to select the effect type
(colour/fisheye/whirl, etc) and by how
much. Play around with the numbers
to see what happens.
• Remember you might need to include
a wait block to be able to see the
effect before the next event happens.
• Clear graphic effects in the looks tab
will remove these effects.
How to use broadcast to break up your code
into smaller parts
• Set up the sequence in the stage
using the broadcast (name) and
wait block. You will need to click
on new to name the broadcast.
• Write each section of code
under the control block When I
receive (broadcast name) for
each sprite.