Yi Ting Chen(Jeffrey) Game #2 Post-Mortem / PolyTreasure Version 1 (Playtest #1) In our first group meeting, we spent a lot of time brainstorming because we have no ideas what we should be creating for our board game. Finally, we came out with some hexagon ideas and we decided to make a game called "PolyTreasure". Sketch Equipments - hexagon cards - events card - dice - pyramids (houses) - chessman Rules & Instructions Goal: Have the most points by the time all of the pyramids have been looted Setting up: o Start tile is in the center with player’s representative piece in the hexagon o A banker is chosen. They hold the points($) and pyramids 5 colored pyramids with three sizes are organized by size and color off the board Each player starts with $50 Player who rolls a number one or six get to put a hexagon down on the board All hexagons must be placed face up touching at least one side of another hexagon The pieces may be placed in any shape players agree to Special Event cards and hexagon cards are shuffled and placed face down on the table Playing: o Roll six-sided dice Players choose who goes first o Moving Move your playing piece based on the number rolled. Numbers are counted from the inside of the hexagon pointing out Players must move until total dice amount is used up If a player is unable to the total number of spaces then they must stay on the same hexagon Landing on a Special Event Place Largest pyramid for first tile Create discard pile for used special event cards, once through all shuffle and start over Landing on a Pyramid Banker awards $200 for first treasure hunter Banker awards $100 for second treasure finder Banker awards $50 and final amount of money to be gained from a pyramid Dueling: Players that get money from a pyramid must go to another pyramid before returning for more money o Once looting a pyramid, player takes it into their possession to keep track of which pyramids they can’t loot before looting another o Unless you get a “go-to” card, then you can loot the green pyramid without repercussion Landing on a hexagon with another person If a pyramid or special event: get money from pyramid before dueling flip special event card before dueling This instigates a dual between treasure hunters Roll dice and whichever player gets a higher number steals $50 from other player if more than one person everyone duels if a tie, roll again Game ends: when all of the pyramids have been looted and are off the board Game test in group Game test in Class Feedback After we did our first play test in class, we got many feedbacks from our classmates. The first thing our classmates told us was to premade our hexagon board instead of placing the hexagon during the game. This is because the possibility of rolling a one or six to place a hexagon is low. If no one can roll a six or one, players will just walking around in a small area. The second suggestion was that player who place a pyramid hexagon should get some benefit from it. Otherwise, no one will want to draw a pyramid hexagon. Version 2 (Playtest #2) Things we changed after Playtest #1 - premade hexagon board - player get 200 on flipping pyramid hexagon -players dual after events happen Equipments - hexagon cards - events card - dice - pyramids (houses) - chessman -premade hexagon board Rules & Instructions Goal: Have the most points by the time all of the pyramids have been looted Setting up: o Start tile is in the center with player’s representative piece in the hexagon o A banker is chosen. They hold the points($) and pyramids 5 colored pyramids with three sizes are organized by size and color off the board o o o Each player starts with $50 Hexagons shuffled and placed face-down arranged around the starting piece to create the game board All hexagons must be placed face down touching at least one side of another hexagon The pieces may be placed in any shape players agree to Special Event cards are shuffled and placed face down on the table Playing: o o o Roll six-sided dice Players choose who goes first Moving Move your playing piece based on the number rolled. Numbers are counted from the inside of the hexagon pointing out Players must move until total dice amount is used up If a player is unable to the total number of spaces then they must stay on the same hexagon If playing piece moves to an unflipped tile, the points left over must be completely use the total number rolled on a die cannot stop at a hexagon early Landing on a Special Event Place Largest pyramid for first tile Create discard pile for used special event cards, once through all shuffle and start over Landing on a Pyramid Banker awards $200 for first treasure hunter Banker awards $100 for second treasure finder Banker awards $50 and final amount of money to be o o gained from a pyramid Players that get money from a pyramid must go to another pyramid before returning for more money o Once looting a pyramid, player takes it into their possession to keep track of which pyramids they can’t loot before looting another o Unless you get a “go-to” card, then you can loot the green pyramid without repercussion Landing on a face down hexagon If a player lands on a face down hexagon they must flip it over and place it without looking at the numbers If this is the last space they land on and it is a pyramid, they get the large pyramid If this is the last space they land on and it is a special event then they must pick up a special event card Dueling: Landing on a hexagon with another person o If a pyramid or special event: get money from pyramid before dueling flip special event card before dueling This instigates a dual between treasure hunters Roll dice and whichever player gets a higher number steals $50 from other player if more than one person everyone duels if a tie, roll again Game ends: when all of the pyramids have been looted and are off the board Game Test in Class Pictures and Videos https://drive.google.com/folderview?id=0B5C1GSLNkAqUYjBDNDFYYUtVNEE&usp =sharing_eid&ts=560c09b4&tid=0B5C1GSLNkAqUT3BGNEQzNHEyNHM Event Cards Design Final Thought This time we got many positive feedbacks from the game. Our classmates said the game is well-made and balanced.
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