Lifelong Learning and Innovative Learning Environment Reijo Aholainen, European Commission, DG Education and Culture Lifelong Learning and Innovative Learning Environments 1. 2. 3. 4. 5. EU role in education and training Education and training 2010 (ET2010) Lifelong Learning (LLL) Innovative Learning Environments (ILE) European Year of Creativity and Innovation 2009 2 1) EU in education and training Some history • Education was not originally in the agenda • Cooperation since the 70:ies • COMETT, Erasmus and other programmes since the 80:ies • Legal basis after the Maastricht Treaty • Via Socrates and Leonardo to Lifelong Learning programme • Education and Training 2010 Work Programme 3 EU in education and training The Mandate • • • Treaty of Rome: Cooperation in Vocational Training; Case “Gravier”; Legal basis in the Maastricht Treaty 1992: 1. Contribution to the development of quality education by encouraging cooperation between Member States 2. Implementing a vocational training policy which shall support the Member States 3. Respect to the responsibility of the Member States for the content of teaching and the organisation of education systems” 4 Lifelong Learning Programme - Best known EU practice Comenius School education Erasmus Higher education & advanced training Leonardo da Vinci Vocational education and training Grundtvig Adult education Transversal Programme 4 key activities – Policy Cooperation; Languages; ICT; Valorisation (Valorisation = Dissemination and exploitation of results) Jean Monnet Programme 3 key activities – Jean Monnet Action; European Institutions; European associations 5 2) Education & Training 2010 (ET2010) Work Programme • Common objectives – Quality, Access and Openness to the wider world • Lifelong learning approach – Covers all parts of lifelong learning from pre-primary to adult learning, including Higher Education and Vocational Training – Member States committed to adopt national LLL Strategies – Key Competences Recommendation – Efficiency and Equity – no trade off – European Qualification Framework • Quality Assurance • Credit Transfer • Open Method of Coordination – Indicators and Benchmarks, Peer Learning, Evidence Based Policy 6 EU Recommendation (2006) on Key Competences of Lifelong Learning 1. Communication in the mother tongue; 2. Communication in foreign languages; 3. Mathematical competence and basic competences in science and technology; 4. Digital competence; 5. Learning to learn; 6. Social and civic competences; 7. Sense of initiative and entrepreneurship; and 8. Cultural awareness and expression. 7 EU Recommendation (2008) on European Qualification Framework (EQF) for Lifelong Learning • • Relates national qualifications systems to a common European reference framework Describes “learning outcomes” – • Eight reference levels – – • • What a learner knows, understands and is able to do National qualifications are placed at one of the central reference levels Applies to all types of education, training and qualifications Encourages countries to relate their qualifications systems or frameworks to the EQF by 2010 Supported by Quality Assurance and Credit Transfer Systems 8 Participation in lifelong learning in the EU member states in 2005 Percentage of population aged 25-64 participating in education and training in the four weeks prior to the survey Source: Eurostat, Labour Force Survey 9 3) Why Lifelong Learning? Why now? • Globalisation • Changing skill needs of the knowledge society • more and more jobs require higher education • less and less jobs are possible for those who do not have qualifications • Demographic changes • Ageing • Migration • Employment, growth and competitiveness • Active citizenship, equal opportunities and democracy • Education as a basic human right 10 EU definition (2001) of Lifelong Learning • “All-purposeful learning activity, undertaken on an ongoing basis with the aim of improving knowledge, skills and competence” • From cradle to grave – High quality basic education is the basic requirement – Formal, non-formal and informal learning • Life-wide learning – learning environments: family life, leisure time, everyday working life • Active citizenship, social cohesion and employability • All Member States committed to national LLL strategies 11 Lifelong Learning is more than the education systems provide • A) Education and training system – High quality and equity of the education system as the basis – High educational level, learning skills and learning motivation • B) Continuous maintenance and development of competences also outside education systems – On-the-job learning, in-service training and non-formal adult education – Open university, eLearning – Informal learning • C) Strengthening the requirements of lifelong learning – Guidance and counselling services – Personalisation – Access to and skills for eLearning, social web 12 Innovation and creativity for improving lifelong learning • Learning requires motivation and confidence • Learning as a cognitive process – utilising various learning approaches and methods – activating our different types of intelligences – involving the social cooperation in learning • Modern learning takes use of the ICT potential • Partnerships and networks as learning tools • Encouraging learning environment 13 ICT for Lifelong Learning Outside school: social computing • Changing learning habits – Social and interactive eLearning with Web 2.0 • ICT and new social software grow rapidly – Internet, Google, Wikipedias, YouTube, Delicious, Facebook Flickr etc. • User-centred / user-owned / user-created learning • Social computing applications enable interaction and collaboration – Users are participants (co-creators not end-users) – Networks of individuals and communities become collective resources 14 5) Perspectives on Innovative Learning Environments • Physical A building, a space Architecture, Space planning, Design • Social Human interaction Social psychology, Group processes, Communication • Technological Educational use of ICTs Information sciences • Local Places outside school Pedagogy, Learning Organizations • Didactic environment that supports learning Didactic and pedagogic models Source: Manninen et al: Environments that support learning, NBE, 2007 15 Innovative Learning Environments (ILE) • Learning paths planned in cooperation with various actors: – – – – – teachers museum specialist museum pedagogy specialist representatives from business & industry university department Source: Manninen et al: Environments that support learning, NBE, 2007 16 Innovative Learning Environment as a modern schooling idea Curriculum approach Learning Environment approach • • • • • • • • teacher directed focus on teaching curriculum based delivery of information collaborative focus on learning problem based construction of knowledge • individualistic work practices • team work practices (team of (teacher + class) teachers & partners) • school as a ”closed” organisation • interaction with school and society • working alone • networking Source: Manninen et al, 2007 17 5) What is the European Year of Creativity and Innovation about ? • The overall objective is to promote creativity and innovation in society and economy – in particular in and through learning • Awareness raising – events, information and initiatives • Promote policy debate – At European, national, regional and local levels 18 Creativity is the infinite source of innovation • Creativity is about thinking - cognitive – and behaviour – All children are creative, all have some sorts of special gifts – Creative thinking, thinking out of box – Synthesize and combining data and information • Creativity concerns all fields – Creativity is not only about culture and arts • Creativity requires open environment and creative people from different fields – Learning cities, learning regions – Florida’s 3T framework: Talent, Technology, Tolerance • Can be encouraged, supported and improved – But impossible to impose! 19 Basic concepts • INNOVATION = A new or significantly improved product (good or service), or process, a new marketing method, or a new organizational method, business practice, workplace organization or external relations” (OECD, Eurostat 2006) • CREATIVITY= • • • • Imaginative thinking or behaviour purposeful activity directed to generation of something original and of value. 20 European Year of Creativity and Innovation • Covers all creative and innovative sectors of society – Including arts and culture, design, fashion, science, business, enterprise, regions, industries, services, technologies, etc. • Decentralized structure and networking – At European, national, regional and local level • Invites all interested to participate, organize and act – Networking and partnerships • Excellent opportunities to associate with – No specific funding – But there will be resources when there is will 21 Happy New Year 2009 ! 22
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