GCSE Computer Science for AQA Overview Scheme of Work The following assumes a two year model. During the course the final challenges can be used for practice in computational thinking, algorithm design and coding as well as maintaining a practical element during the study of the more theoretical aspects of the course. They can also be used for introducing the requirements of the NEA programming task – design, implementation, testing, evaluation/refining and the use of appropriate programming techniques. They can also be used to stress the items listed in the 3.2 Programming section of the specification: 3.2.1 Data types 3.2.7 Input/output and file handling 3.2.2 Programming concepts 3.2.8 String handling operations in a programming language 3.2.3 Arithmetic operations in a programming language 3.2.9 Random number generation in a programming language 3.2.4 Relational operations in a programming language 3.2.10 Subroutines (procedures and functions) 3.2.5 Boolean operations in a programming language 3.2.11 Structured programming 3.2.6 Data structures 3.2.12 Robust and secure programming All of the above are covered by the final challenges. © Cambridge University Press 2016 www.cambridge.org/education Chapter 1 Algorithms Number of weeks 7 © Cambridge University Press 2016 Learning outcomes AQA Specification references Explain what an algorithm is and create algorithms to solve specific problems. 3.1.1 Representing algorithms Understand and explain the term algorithm 3.1.2 Efficiency of algorithms Understand that more than one algorithm can be used to solve the same problem Use, understand and know how the following statement types can be combined in programs: iteration, selection Explain simple algorithms in terms of their inputs, processing and outputs Use a systematic approach to problem solving and algorithm creation representing those algorithms using pseudocode and flowcharts Explain simple algorithms in terms of their inputs, processing and outputs Use sequence, selection and iteration in algorithms. 3.2.2 Programming concepts Use input, processing and output in algorithms. 3.1.1 Representing algorithms Express algorithms using flow charts and pseudo-code. 3.1.1 Representing algorithms Analyse, assess and compare different algorithms. 3.1.1 Representing algorithms www.cambridge.org/education 1 Algorithms (continued) Create, name and use suitable variables. 3.2.2 Programming concepts Use arithmetic, relational and Boolean operators. 3.2.3 Arithmetic operations in a programming language Use, understand and know how the following statement types can be combined in programs: variable declaration, constant declaration, assignment Use meaningful identifier names and know why it is important to use them Be familiar with and be able to use: addition, subtraction, multiplication, real division, integer division, including remainders 3.2.4 Relational operations in a programming language Be familiar with and be able to use: equal to, not equal to, less than, greater than, less than or equal to, greater than or equal to Final challenge 3.2.5 Boolean Be familiar with and be able to use: NOT, AND, operations in a OR programming language Use conditional 3.2.2 Programming Use nested selection statements. concepts Create an algorithm to help a taxi company calculate its fares Additional Cambridge Elevate resources 10 interactive activities 6 worksheets 2 animations © Cambridge University Press 2016 www.cambridge.org/education Chapter 2 Iteration Number of weeks 6 Learning outcomes AQA Specification references Explain what is meant by iteration. Explain the difference between definite and indefinite iteration. Use ‘FOR’ loops. 3.2.2 Programming concepts Use definite and indefinite iteration, including indefinite iteration with the condition(s) at the start or the end of the iterative structure Use nested selection and nested iteration structures 3.1.1 Representing algorithms 3.2.2 Programming concepts Determine the purpose of simple algorithms Use definite and indefinite iteration, including indefinite iteration with the condition(s) at the start or the end of the iterative structure Use ‘WHILE’ loops. Use ‘REPEAT … UNTIL’ loops. Use nested loops. Analyse algorithms using trace tables. Use iteration when designing algorithms. Final challenge Write an algorithm for a computer game Additional 5 interactive activities Cambridge Elevate 5 worksheets resources © Cambridge University Press 2016 www.cambridge.org/education Chapter 3 Data types and structures Number of weeks 3 Learning outcomes AQA Specification references Explain what is meant by ‘data type’ and list some common types. Use the correct data types in algorithms. 3.2.1 Data types Carry out various manipulations such as finding the length of and slicing and concatenating ‘string’ data types. 3.2.8 String handling operations in a programming language Create and work with simple array 3.2.6 Data structures data structures. Create and work with two dimensional arrays. Describe other data structures. 3.2.6 Data structures Final challenge Encode and decode messages with an encryption key Additional Cambridge 5 interactive activities 4 worksheets © Cambridge University Press 2016 Understand the concept of a data type. Understand and use the following appropriately: Integer, real, Boolean, character, string Understand and be able to use: Length, position, substring, concatenation, convert character to character code, convert character code to character, string conversion operations Understand the concept of data structures Use arrays (or equivalent) in the design of solutions to simple problems Use records (or equivalent) in the design of solutions to simple problems www.cambridge.org/education Elevate resources Chapter 4 Searching and sorting algorithms 1 animation Number of weeks 4 Learning outcomes AQA Specification references Explain why sorted lists are of more value than unsorted lists. Understand the bubble sort, selection sort and merge sort algorithms. Use these algorithms to sort lists into ascending and descending order. 3.1.4 Sorting algorithms Understand and explain how the merge sort algorithm works Understand and explain how the bubble sort algorithm works Compare and contrast merge sort and bubble sort algorithms 3.1.2 Efficiency of algorithms Describe the linear and binary search algorithms. Use these algorithms to search sorted and unsorted lists. 3.1.3 Searching algorithms Compare the efficiency of algorithms explaining how some algorithms are more efficient than others in solving the same problem Understand and explain how the linear search algorithm works Understand and explain how the binary search algorithm works Compare and contrast linear and binary search algorithms 3.1.2 Efficiency of algorithms © Cambridge University Press 2016 Compare the efficiency of algorithms explaining how some algorithms are more efficient than others in solving the same problem www.cambridge.org/education © Cambridge University Press 2016 www.cambridge.org/education 4 Searching and sorting algorithms (continued) Final challenge Write code for the implementation of these algorithms. Write an algorithm to find the top ten 3.2.2 Programming concepts 3.2.6 Data structures All aspects Additional 3 interactive activities Cambridge 5 worksheets Elevate resources 3 animations © Cambridge University Press 2016 www.cambridge.org/education Chapter 5 Input and output Number of weeks 3 Learning outcomes AQA Specification references Explain why user input is needed. 3.2.7 Input/output and file handling Be able to obtain user input from the keyboard Describe ways in which data input can be validated. 3.2.12 Robust and secure programming Format output. 3.2.7 Input/output and file handling Work with text files. 3.2.7 Input/output and file handling Be able to write simple data validation routines Be able to write simple authentication routines Be able to select suitable test data that covers normal (typical), boundary (extreme) and erroneous data Be able to justify the choice of test data Be able to output data and information from a program to the computer display Be able to read/write from/to a text file Final challenge Write a program to create and manage logins Additional Cambridge Elevate resources 3 interactive activities 4 worksheets 1 animation © Cambridge University Press 2016 www.cambridge.org/education Chapter 6 Problem solving Number of weeks 4 Learning outcomes AQA Specification references Explain what is meant by computational thinking. 3.1.1 Representing algorithms Understand and explain the term decomposition Understand and explain the term abstraction Be able to use random number generation Explain what is meant by top-down and bottom-up problem solving. 3.2.9 Random number generation in a programming language 3.1.1 Representing algorithms Create structured programs using procedures. 3.2.2 Programming concepts Use, understand and know how the following statement types can be combined in programs: subroutine (procedure / function) 3.2.10 Subroutines (procedures and functions) Understand the concept of subroutines Explain the advantages of using subroutines in programs Describe the use of parameters to pass data within programs Use subroutines that return values to the calling routine Know that subroutines may declare their own variables, called local Explain what is meant by decomposition and abstraction and use these to solve problems. Create algorithms to solve problems that you have analysed. © Cambridge University Press 2016 Understand and explain the term decomposition. www.cambridge.org/education Create structured programs using procedures (continued). variables, and that local variables usually: only exist while the subroutine is executing, are only accessible within the subroutine Use local variables and explain why it is good practice to do so 3.2.11 Structured programming Follow the systems development 3.8 Aspects of cycle to analyse problems, design and software development implement solutions and test the outcomes. Write a program for ordering a pizza online Describe the structured approach to programming Explain the advantages of the structured approach Examined in NEA component Final challenge Additional 2 interactive activities Cambridge 5 worksheets Elevate 3 animations resources © Cambridge University Press 2016 www.cambridge.org/education Chapter 7 Binary and hexadecimal Number of weeks 5 Learning outcomes AQA Specification references Explain how data is represented by computer systems. Explain why the binary system is essential for computer processing. 3.3.1 Number bases 3.3.3 Units of information Convert binary numbers into decimal and vice versa. © Cambridge University Press 2016 3.3.2 Converting between number bases Understand that computers use binary to represent all data and instructions Understand the following number bases: decimal (base 10), binary (base 2), hexadecimal (base 16) Know that: a bit is the fundamental unit of information a byte is a group of 8 bits Know that quantities of bytes can be described using prefixes Know the names, symbols and corresponding values for the decimal prefixes: kilo, 1 kB is 1,000 bytes mega, 1 MB is 1,000 kilobytes giga, 1 GB is 1,000 Megabytes tera, 1 TB is 1,000 Gigabytes Understand how binary can be used to represent whole numbers www.cambridge.org/education 7 Binary and hexadecimal (continued) Carry out binary addition, subtraction, multiplication and division. Use left and right shifts for multiplication and division by powers of 2. 3.3.4 Binary arithmetic Be able to add together up to three binary numbers 3.3.4 Binary arithmetic Explain why hexadecimal numbers are used. 3.3.1 Number bases Be able to apply a binary shift to a binary number Describe situations where binary shifts can be used Explain why hexadecimal is often used in computer science Convert between binary, decimal and hexadecimal. Final challenge 3.3.2 Converting between number bases 3.3.2 Converting between number bases Understand how hexadecimal can be used to represent whole numbers Be able to convert in both directions between: binary and decimal, binary and hexadecimal, decimal and hexadecimal Write a program that will convert between different number formats Additional 4 interactive activities Cambridge Elevate 5 worksheets resources 1 animation © Cambridge University Press 2016 www.cambridge.org/education Chapter 8 Binary representations Number of weeks 4 © Cambridge University Press 2016 Learning outcomes AQA Specification references Explain how characters are represented in binary. Calculate the ASCII code for any character. Calculate the size of a text file. Explain how images are represented in binary. Calculate the size of an image file. 3.3.5 Character encoding Understand what a character set is and be able to describe the following character encoding methods: 7-bit ASCII, Unicode Understand that character codes are commonly grouped and run in sequence within encoding tables Describe the purpose of Unicode and the advantages of Unicode over ASCII. Know that Unicode uses the same codes as ASCII up to 127 3.3.6 Understand what a pixel is and be able to describe how Representing pixels relate to an image and the way images are images displayed Describe the following for bitmaps: size in pixels, colour depth Describe how a bitmap represents an image using pixels and colour depth Describe using examples how the number of pixels and colour depth can affect the file size of a bitmap image Calculate bitmap image file sizes based on the number of pixels and colour depth Convert binary data into a black and white image Convert a black and white image into binary data www.cambridge.org/education 8 Binary representation (continued) Explain how sound is represented in binary. Calculate the size of an audio file. Explain the disadvantages of large image and audio files. Explain how file compression reduces the size of files. © Cambridge University Press 2016 3.3.7 Understand that sound is analogue and that it must be Representing converted to a digital form for storage and processing in a sound computer Understand that sound waves are sampled to create the digital version of sound Describe the digital representation of sound in terms of: sampling rate, sample resolution Calculate sound file sizes based on the sampling rate and the sample resolution 3.3.8 Data Explain what data compression is compression Understand why data may be compressed and that there are different ways to compress data 3.3.8 Data compression Explain how data can be compressed using Huffman coding Be able to interpret Huffman trees Be able to calculate the number of bits required to store a piece of data compressed using Huffman coding. Be able to calculate the number of bits required to store a piece of uncompressed data in ASCII Explain how data can be compressed using run length encoding (RLE) Represent data in RLE frequency/data pairs www.cambridge.org/education 8 Binary representations (continued) Final challenge Additional Cambridge Elevate resources Explain the 3.3.8 Data Understand why data may be compressed and that there differences between compression are different ways to compress data lossless and lossy file compression. Create a program to compress and decompress image files for a social media site 4 interactive activities 4 worksheets © Cambridge University Press 2016 www.cambridge.org/education Chapter 9 Computer systems: hardware Number of weeks 4 © Cambridge University Press 2016 Learning outcomes AQA Specification references Explain what is meant by a computer system. 3.4.1 Hardware and software Define the terms hardware and software and understand the relationship between them 3.4.4 Systems architecture Understand the differences between main memory and secondary storage Understand the differences between RAM and ROM Understand the term 'embedded system' and explain how an embedded system differs from a non-embedded system Explain the Von Neumann architecture Explain the role and operation of main memory and the following major components of a central processing unit (CPU): arithmetic logic unit, control unit, clock, bus Understand and explain the FetchExecute cycle Explain what is meant by an embedded system. 3.4.4 Systems architecture Describe the structure of the central processing unit and the functions of its components. 3.4.4 Systems architecture Describe the fetch-execute cycle. 3.4.4 Systems architecture Explain the need for and the role of multiple cores and cache. 3.4.4 Systems architecture Explain the effect of the following on the performance of the CPU: clock speed, number of processor cores, cache size, cache type www.cambridge.org/education 9 Computer systems: hardware (continued) Describe secondary storage media and the advantages and disadvantages of each. Final challenge Create a learning resource Additional Cambridge Elevate resources 4 interactive activities 5 worksheets 2 animations © Cambridge University Press 2016 3.4.4 Systems architecture Understand why secondary storage is required Be aware of different types of secondary storage (solid state, optical and magnetic) Explain the operation of solid state, optical and magnetic storage Discuss the advantages and disadvantages of solid state, optical and magnetic storage Explain the term 'cloud storage' Explain the advantages and disadvantages of cloud storage when compared to local storage www.cambridge.org/education Chapter Number of weeks Learning outcomes AQA Specification references 10 Computer systems: systems software 1 Explain what is meant by systems software. Explain what is meant by an operating system. Describe the functions of the operating system. 3.4.3 Software classification Final challenge Explain what is meant by utility programs. List some examples of utility software and their functions. Create a program to clean up a hard disk drive 3.4.3 Software classification Explain what is meant by: system software, application software Give examples of both types of software Understand the need for, and functions of, operating systems (OS) Understand that the OS handles management of the: processor(s), memory, I/O devices, applications, security Understand the need for, and functions of utility programs Additional 2 interactive activities Cambridge Elevate 3 worksheets resources © Cambridge University Press 2016 www.cambridge.org/education Chapter Number of weeks Learning outcomes AQA Specification references 11 Boolean logic 2 Create and interpret truth tables for Boolean operators. 3.4.2 Boolean logic Draw AND, OR and NOT logic gates. Create and interpret logic circuits. Create truth tables for logic circuits. 3.4.2 Boolean logic Final challenge 3.4.2 Boolean logic Construct truth tables for the following logic gates: NOT, AND, OR Create, modify and interpret simple logic circuit diagrams Construct truth tables for simple logic circuits Interpret the results of simple truth tables Design logic circuits to solve a control problem Additional 3 interactive activities Cambridge Elevate 4 worksheets 1 animation resources © Cambridge University Press 2016 www.cambridge.org/education Chapter 12 Programming languages Number of weeks 2 © Cambridge University Press 2016 Learning outcomes AQA Specification references Describe the difference between low- and high-level languages. Explain the advantages of using high-level languages. Explain how program instructions are encoded in low-level languages 3.2.13 Classification of programming languages Explain why high-level languages need to be translated 3.2.13 Classification of programming languages Know that there are different levels of programming language: low-level language, high-level language Explain the main differences between low-level and high-level languages Know that machine code and assembly language are considered to be low-level languages and explain the differences between them Understand the advantages and disadvantages of low-level language programming compared with highlevel language programming Understand that ultimately all programming code written in highlevel or assembly languages must be translated into machine code Understand that machine code is expressed in binary and is specific to a processor or family of processors www.cambridge.org/education 12 Programming languages (continued) Explain the characteristics and use of • an assembler • a compiler • an interpreter. Final challenge 3.2.13 Classification of programming languages Understand that there are three common types of program translator: interpreter, compiler, assembler Explain the main differences between these three types of translator Understand when it would be appropriate to use each type of translator Write programs using a low-level language Additional 1 interactive activity Cambridge Elevate 3 worksheets resources 1 animation © Cambridge University Press 2016 www.cambridge.org/education Chapter 13 Computer networks Number of weeks 5 © Cambridge University Press 2016 Learning outcomes AQA Specification references Explain what is meant by a computer network and list the different types of networks. 3.5 Fundamentals of computer networks Discuss the benefits and risks of computer networks. Explain the functions of the hardware needed to connect computers. Explain how computers communicate using cable and wireless. Describe network topologies. 3.5 Fundamentals of computer networks 3.5 Fundamentals of computer networks 3.5 Fundamentals of computer networks Define what a computer network is Describe the main types of computer network including: Personal Area Network (PAN), Local Area Network (LAN), Wide Area Network (WAN) Discuss the benefits and risks of computer networks Understand that networks can be wired or wireless Discuss the benefits and risks of wireless networks as opposed to wired networks Explain the following common network topologies: star, bus www.cambridge.org/education 13 Computer networks (continued) Explain how users connect to and use the Internet. Explain how data are transmitted across networks. Explain the use of protocols. Final challenge Additional Cambridge Elevate resources 3.5 Fundamentals of computer networks Define the term ‘network protocol’ Explain the purpose and use of common network protocols including: Ethernet, Wi-Fi, TCP (Transmission Control Protocol), UDP (User Datagram Protocol), IP (Internet Protocol), HTTP (Hypertext Transfer Protocol), HTTPS (Hypertext Transfer Protocol Secure), FTP (File Transfer Protocol), email protocols: SMTP (Simple Mail Transfer Protocol), IMAP (Internet Message Access Protocol) Describe the 4 layer TCP/IP model: application layer; transport layer; network layer; data link layer. Understand that the HTTP, HTTPS, SMTP, IMAP and FTP protocols operate at the application layer Understand that the TCP and UDP protocols operate at the transport layer Understand that the IP protocol operates at the network layer Act as a consultant for network design 5 interactive activities 5 worksheets © Cambridge University Press 2016 www.cambridge.org/education Chapter 14 Cyber security Number of weeks 3 Learning outcomes AQA Specification references Explain the need for and importance of cyber security Describe the different strategies that criminals use to attack computer networks. 3.6 Fundamentals of cyber security 3.6.1 Cyber security threats 3.6.1.2 Malicious code Explain how people are the greatest security risks to networks. © Cambridge University Press 2016 3.6.1.1 Social engineering Be able to define the term cyber security and be able to describe the main purposes of cyber security Understand and be able to explain the following cyber security threats: social engineering techniques, malicious code, weak and default passwords, misconfigured access rights, removable media, unpatched and/or outdated software Define the term 'malware' Describe what malware is and how it can be protected against Describe the following forms of malware: computer virus, trojan, spyware, adware Define the term social engineering Describe what social engineering is and how it can be protected against. Explain the following forms of social engineering: blagging (pretexting), phishing, pharming, shouldering (or shoulder surfing) www.cambridge.org/education 14 Cyber security (continued) Describe the threats posed to networks. 3.5 Fundamentals of computer networks Explain how these threats 3.6.2 Methods to detect can be identified, prevented and prevent cyber and combatted. security threats 3.6.1 Cyber security threats Final challenge Understand the need for, and importance of network security Explain the following methods of network security: authentication, encryption, firewall, MAC address filtering Understand and be able to explain the following security measures: biometric measures (particularly for mobile devices), password systems, CAPTCHA (or similar), using email confirmations to confirm a user’s identity, automatic software updates Explain what penetration testing is and what it is used for Design and code an information point Additional 3 interactive activities Cambridge Elevate 4 worksheets resources © Cambridge University Press 2016 www.cambridge.org/education Chapter 15 Ethical, legal and environmental impacts of digital technology on wider society Final challenge Number of weeks 4 Learning outcomes Investigate and discuss the following issues in relation to the development and impact of computer science technologies: • environmental • ethical • legal • cultural Discuss issues of data collection and privacy Describe the legislation relevant to digital technology Design and code an online test AQA Specification references 3.7 Ethical, legal and environmental impacts of digital technology on wider society, including issues of privacy Explain the current ethical, legal and environmental impacts and risks of digital technology on society Where data privacy issues arise these should be considered Additional 2 interactive activities Cambridge Elevate 4 worksheets resources © Cambridge University Press 2016 www.cambridge.org/education
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