Evaluation and Development of an Efficient Cooling System for High Performance Computing Applications Raaghul Senthilkumar1, Ronik Sheth1, Terence Randall2, Chris Chowder2, Dr. Syed Kumrul Islam2 Farragut High School1, University of Tennessee2 Introduction Results Efficient cooling schemes are necessary in the construction of computers. Integrated circuits, such as the CPUs and GPUs used in high-performance computers, produce large amounts of thermal waste. Insufficient disposal of thermal waste can lead to numerous problems, which could destroy the circuits if left unremedied. Early models of Microsoft’s Xbox 360 suffered from such problems stemming from an improperly designed cooling scheme. The infamous Red Ring of Death was caused by these flaws. The research goal was to evaluate the cooling system of an Xbox 360 console and to determine what caused the console to fail. Research Questions How does the Xbox 360 console handle thermal management? At what temperature range can the Xbox 360 safely operate? What features are found in effective cooling systems? How would these feature improve the performance of the Xbox 360? Methodology Since overheating weakens soldered connections underneath components such as the CPU or GPU, a heat gun was used to reflow the soldering on the console’s motherboard which basically melted the solder, permanently connecting weak joints. After the reflowing process, new thermal paste was applied on the integrated circuits. Different combinations of four heat sinks (two CPU and two GPU) were then implemented to see which combination keeps the Xbox 360 running without failure. Two different cooling fans were also implemented to see which fan kept temperatures at lower levels Heat of the Components Over Time with Standard Fans T e m p e r a t u r e 60 Ends with Red Ring from Overheating 50 40 30 2nd Generation GPU 20 10 1st Generation CPU 0 0 (˚C) 0.5 1 3 3.5 Time (minutes) Heat of the CPU over Time with Improved Fans 1st Generation T e m p e r a t u r e 45 Ends with Red Ring from Overheating 40 35 30 Plateau 25 20 0 (˚C) T e m p e r a t u r e 2nd Generation 0.5 1 5 8.5 10 Time (minutes) Heat of the GPU over Time with Improved Fans 1st Generation 2nd Generation 70 60 50 2nd Generation dissipates heat better 40 Plateau 30 20 10 (˚C) 0 0 0.5 1 5 7 10 15 20 Time (minutes) Conclusions • The Xbox 360 manages thermal waste through a system of passive Figure 1: Heat Sinks Upper Left: 1st Gen CPU; Upper Right: 2nd Gen CPU; Bottom Left: 1st Gen GPU; Bottom Right: 2nd Gen GPU and active cooling. The Xbox 360 uses heat sinks to transfer heat from the components to the air. The hot air is then pulled from the heat sinks and moved out of the console through convection. Fans are used to increase the rate of air convection. • The console’s components can safely operate in a range up to 61.4 ˚C. At this point, the thermal sensors on the GPU or CPU will shut down the console to protect the integrated circuits from damage. • When designing an effective cooling scheme, the implementation of an efficient ventilation system is necessary. Ventilation enables the heat to be transferred out from the device. • A properly designed cooling scheme would extend the lifespan of the Xbox 360. The increased performance enables the use of more powerful chips with stability. Acknowledgements: This work was supported primarily by the Engineering Research Center Program of the National Science Foundation and the Department of Energy under NSF Award Number EEC-1041877 and the CURENT Industry Partnership Program.
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