Start Engine No. 6 starts at Plate Junction Camp I gets two log cars

Start
Engine No. 6 starts at Plate Junction
Camp I gets two log cars (one loaded, one empty)
Big Timber gets two log cars and (one loaded, one empty)
and one empty gondola at sawmill
Engine No. 2 stays at Big Timber but may run to Plate Junction
as needed
Switch Log Pond
Pick up all empty log cars at Big Timber and return to Cave Point
(maximum 3)
Operating sequence
1. Draw an action card
2. Perform action(s)
3. Return Engine No. 6 to Plate Junction
4. Perform work: load or unload two log cars or gondola,
or one boxcar, tank car or pulpwood car
Switch Saw Mill
If loaded gondolas or boxcars at Big Timber, collect and deliver
to Cave Point
Otherwise restock mill with empty gondolas or boxcars
(maximum 2)
Switch Big Timber
Pick up any empty log cars and any loaded gondolas or boxcars
or pulpwood cars from Big Timber and deliver to Cave Point
(one trip only)
Switch Saw Mill
If loaded gondolas or boxcars at Big Timber, collect and deliver
to Cave Point
Otherwise restock mill with empty gondolas or boxcars
(maximum 2)
Mill Shift Change
Pick up caboose at Cave Point and deliver to Big Timber
Spot at warehouse dock
Leave car until next card, then return caboose to Cave Point
at end of that action
Switch Saw Mill
If loaded gondolas or boxcars at Big Timber, collect and deliver
to Cave Point
Otherwise restock mill with empty gondolas or boxcars
(maximum 2)
Switch Log Pond
Pick up all empty log cars at Big Timber and return to Cave Point
(maximum 3)
Switch Saw Mill
If loaded gondolas or boxcars at Big Timber, collect and deliver
to Cave Point
Otherwise restock mill with empty gondolas or boxcars
(maximum 2)
Switch Log Pond
Pick up all empty log cars at Big Timber and return to Cave Point
(maximum 3)
Switch Camp I
If loaded log cars at Camp I, pick up all loads and deliver
to Big Timber Log Pond Track
Otherwise restock Camp I with empties from Cave Point
(maximum 3)
Switch Camp I
If loaded log cars at Camp I, pick up all loads and deliver
to Big Timber Log Pond Track
Otherwise restock Camp I with empties from Cave Point
(maximum 3)
Switch Camp I
If loaded log cars at Camp I, pick up all loads and deliver
to Big Timber Log Pond Track
Otherwise restock Camp I with empties from Cave Point
(maximum 3)
Pulpwood run
If loaded pulpwood flat at Big Timber, pick up and deliver
to Cave Point
Or if no pulpwood flat at Big Timber, pick up empty
at Cave Point and spot on pulpwood track
Overtime
Empty or load two additional cars now, then draw an action card
Switch Camp I
If loaded log cars at Camp I, pick up all loads and deliver
to Big Timber Log Pond Track
Otherwise restock Camp I with empties from Cave Point
(maximum 3)
Bring 1/Take 1 – Big Timber
Bring a gondola or boxcar from Cave Point to Big Timber
and take any one car from Big Timber back to Cave Point
Water Run
If no tank car at Big Timber, pick up at Cave Point
and deliver to Big Timber
Spot at water tank
Or pick up tank car at Big Timber and deliver to Cave Point
Bring 1/Take 1 – Camp I
Pick up a single loaded log car from Camp I (if 1)
Deliver it to Big Timber
Replace it with an empty from Big Timber or Cave Point
Water Run
If no tank car at Big Timber, pick up at Cave Point
and deliver to Big Timber and spot at water tank
Or pick up tank car at Big Timber and deliver to Cave Point
Camp I Resupply
Pick up all log cars from Camp I, deliver loads to Big Timber
and empties to Cave Point
Pick up caboose and boxcar from Cave Point and deliver
at Camp I. Return car to Cave Point after next action card
Water Run
Spot Engine No. 6 under Big Timber water tank
Run F5 water sequence
Return engine to Plate Junction
Special Order
Pick up one empty boxcar or gondola at Cave Point,
along with the caboose
Deliver the empty to Big Timber Saw Mill, then return
caboose to Cave Point