State of the Computer Society: 1998

IEEE Computer Society
Presentation to
IFIP Council
7 March 2000
Washington DC, USA
John Keaton
CS Digital Library
Industry Interactions
Income Structure
2000 Budget = $32.7 Million
Nonmember
Member
subs.
subs.
32.0%
15.9%
Member fees
11.0%
Mags. Adv.
4.8%
Other
CS Press
0.8%
6.5%
Conferences
29.0%
IEEE
C
COMPUTER
SOCIETY
Income Structure
2000 Budget = $32.7 Million
Nonmember
subs.
32.0%
Member
subs.
15.9%
Member fees
Mags. Adv.
4.8%
IEEE
C
COMPUTER
SOCIETY
11.0%
Income Structure
2000 Budget = $32.7 Million
Periodicals
53%
Member fees
11.0%
IEEE
C
COMPUTER
SOCIETY
Editorial Pages for CS Periodicals
Thousands of Editorial Pages
20
1999
2000
Titles
21
21
Ed. Pgs. 15,702 15,887
15
10
IEEE
C
COMPUTER
SOCIETY
2000
1997
1994
1991
1988
1985
1982
1979
1976
1973
1970
1967
1964
1961
1955
0
1958
5
Eleven Magazines

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
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

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IEEE
C
COMPUTER
SOCIETY
Practice-oriented, heavily edited
Computer
Computer Graphics and Applications
Micro
Design & Test
Software
Intelligent Systems (Expert)
Concurrency
MultiMedia
Computing in Science & Engineering
Internet Computing
IT Professional
Nine Transactions
Research-oriented, archival, lightly edited
 Computers
 Software Engineering
 Pattern Analysis and Machine
Intelligence
 Knowledge and Data Engineering
 Parallel and Distributed Systems
 Visualization and Computer Graphics
 Very Large Scale Integration Systems
 Networking
 Multimedia
IEEE
C
Plus one hybrid
 Annals
COMPUTER
SOCIETY
Income Structure
2000 Budget = $32.7 Million
Periodicals
53%
Member fees
11.0%
CS Press
6.5%
IEEE
C
COMPUTER
SOCIETY
Income Structure
2000 Budget = $32.7 Million
Publications
59%
Member fees
11.0%
IEEE
C
COMPUTER
SOCIETY
CS Proceedings
70
Proceedings Output
1999 Output
(Thousands of Editorial Pages)
60

151 conferences
50

159 volumes

62,978 total pages
40
30
20
10
IEEE
C
COMPUTER
SOCIETY
'98
'96
'94
'92
'90
'88
'86
'84
'82
'80
0
Where Is Our Business Heading?
We are not about to go out
of the paper publishing
business anytime soon.
But we’ve moved into
the electronic publishing
business of in a big way.
IEEE
C
COMPUTER
SOCIETY
CS Digital Library
IEEE
C
COMPUTER
SOCIETY
Assembling the DL Puzzle
WWW
Paper
SGML
CD-ROM
IEEE
C
COMPUTER
SOCIETY
Digital
Library
CS Digital Library Approach





IEEE
Primary focus on building SGML
repository
SGML --> HTML on the fly
conversion
Handling math via TeX --> GIF
conversion
PDF as a supplemental strategy
Evaluate options for legacy material
C
COMPUTER
SOCIETY
Why SGML?


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


IEEE
It is built on an open standard –
ISO 8879
Reusability
Information longevity
Sharability
Portability
Rich representation of material
Not tied to “page” publishing paradigm
C
COMPUTER
SOCIETY
SGML Drawbacks

Expensive start up

Learning curve for editorial staff

Web issues:

IEEE

HTML is a very limited subset

math support is limited for Web delivery
Still lacks good tools to support full
editorial workflow
C
COMPUTER
SOCIETY
3B2 for Periodicals



SGML is our underlying epub
technology
3B2 is a native SGML editing platform
We have successfully implemented 3B2
for transactions

Seriously evaluating 3B2 for magazines

D&T best pilot candidate
IEEE
C
COMPUTER
SOCIETY
CS Digital DL Architecture


All CS produced periodicals

All articles published since 1995

Currently 100K+ pages and growing at 16K pgs/yr.
Conference proceedings




IEEE
C
COMPUTER
SOCIETY
1997 – present includes 205K pages from 289
conferences and growing at 60K pgs/yr.
1995-1996 are being processed for DL
The collection is full text searchable
The collections are searchable with
standard web browsers and limited helper
applications
CS Digital Library

All-CS periodicals

Proceedings added

Public abstracts

Full text in HTML




PDF for printing
Member choice

Print and/or electronic

MDLS
Library plan
Individual article
delivery
IEEE
C
COMPUTER
SOCIETY
Select the Viewing Option
IEEE
C
COMPUTER
SOCIETY
Abtract
IEEE
C
COMPUTER
SOCIETY
IEEE
C
COMPUTER
SOCIETY
IEEE
C
COMPUTER
SOCIETY
M D L S
Member Digital Library Subscription




IEEE
C
COMPUTER
SOCIETY
Access to the CS digital library
archive for one year
All 18 CS titles from 1995 to
present
Conference proceedings
Only $99
for
Full text search capability
members
MDLS Subscriptions
15,000
12,000
9,000
6,000
3,000
0
1998
IEEE
C
COMPUTER
SOCIETY
1999
2000p
2001p
2002p
2003p
2004p
2005p
CS Projections for E-subs
% of Total Optional Member Subscriptions
40%
E-only
Combo
30%
20%
10%
0%
IEEE
C
COMPUTER
SOCIETY
1998
1999
2000p 2001p 2002p 2003p 2004p 2005p
CSLSP-e
Computer Society Library Subscription Plan





IEEE
-
Electronic
18 CS titles from 1995-present and
conference proceedings
Access rights for every user at a
physical site location
Access in advance of the print
publications
CSLSP-e License Agreement
Annual subscription for $9,095
C
COMPUTER
SOCIETY
Buying Individual Articles

IEEE
Digital library
visitors may
purchase individual
articles on-line

Members $5

Nonmembers $10
C
COMPUTER
SOCIETY
Challenges in
Digital Library Development

Effective collaboration with other STM publishers

Accurate and efficient rendering of complex math


Supporting standards for scientific and technical
publishing (XML, browsers, document ID, etc)
Risk management with various economic models



IEEE
site licensing, individual subscribers, micro
transactions, etc
Recognition of peer reviewed articles outside the
print paradigm
Protection of intellectual property
C
COMPUTER
SOCIETY
A reader-centric model
Commercial
publishers
Authors
Readers


Professional
societies
IEEE
C
COMPUTER
SOCIETY


Virtual
library
Filter / selection
Information transfer
Professional communication
Archival
One vision for the virtual library



IEEE
C
COMPUTER
SOCIETY
All publishers (professional societies and
commercial) maintain databases of their
IP in a similar (if not standard) form
These distributed databases are fully
interoperable, constituting a virtual
digital library of THE literature
A customer of any publisher can have
direct “click” access to the IP of any
other publisher
Virtual library vision (cont.)
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IEEE
C
COMPUTER
SOCIETY
Robust searching capabilities of
the literature of the field
Click access to articles cited in
the current article
Click access to citations of the
current article
No hassle economic transactions
The only thing prohibiting the
achievement of that vision:
Standards
Standards to assure stable
cross-referencing of citations
Standards for inter-publisher
charge-backs and settlements
IEEE
C
COMPUTER
SOCIETY
The first step...

D. O. I.
S
Digital Object Identifiers


IEEE
C
COMPUTER
SOCIETY
Unique strings associated with
a given piece of IP
Associated with a physical URL
in a central registry
The CS Implementation of
Digital Object Identifiers



IEEE
Registered for the prefix “10.1041”
In the process of applying the DOI
to the following classes of material

books

conference proceedings

periodicals (issue, article,department)
Registered > 52,000 DOIs
C
COMPUTER
SOCIETY
CrossRef
A Clearinghouse For Links
Central clearinghouse run as a cooperative


Database of article information

Reference look-up software
Publishers register their articles


Publishers look up ref. to identify links

CS articles will be registered with CrossRef,
and their citations linked

IEEE
Title, citation information, web site location
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COMPUTER
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Selected CrossRef Members

John Wiley & Sons *

Oxford University Press *

Academic Press *

Springer-Verlag *

AAAS *

Cambridge University Press

AIP *


ACM *
Marcel Dekker Inc.
Royal Society of Chemistry

Blackwell Science *

Portland Press

Elsevier Science *


Am. Mathematical Society
Am. Psychological Assoc.
Plus more

IEEE
IEEE *

Kluwer *


Nature Publishing Group *

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COMPUTER
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Notes: * Founder & Board Member
Not-For-Profit Organization
CS Future


Digital library is an important
component of our value proposition
for members
Electronic future





IEEE
Content synthesis—electronic journals
Distance learning—video on demand
Virtual library on computing
DL as a large database
Tools
C
COMPUTER
SOCIETY
(Autonomy, DOI, reference linking)
Leveraging IEEE Connection

SGML and PDF feeds going to IEEE

Part into IEEE Xplore

Increasing awareness

IEEE
Increasing the value of our digital
products and services
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COMPUTER
SOCIETY
IEEE Xplore
581,000
articles
IEEE
C
COMPUTER
SOCIETY
Industry Interaction
Society membership is up!
1999
+4.2%
103,507
(Total CS Membership -- December)
Thousands
120
100
80
60
40
IEEE
C
COMPUTER
SOCIETY
1995
1990
1985
1980
1975
1970
0
1965
20
Primary Business of Organization
(Distribution of CS Members)
Students
9%
Consultants
12%
Gov't
4%
Industry
67%
Academic
19%
IEEE
Corporate
49%
R&D
7%
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COMPUTER
SOCIETY
Source: 1999 Member Survey
Non-student Membership by the
Highest Degree Completed: 1999
Doctorate
30%
Master’s
43%
Less than
Bachelor's
2%
Some grad.
school
9%
IEEE
Bachelor’s
16%
C
COMPUTER
SOCIETY
Source: 1999 Member Survey
Characteristics of CS
Non-student Members

Average age is 40 years old

Average 18 years in the profession

Average 11 years in the Computer Society

60% belong to other professional societies

31% belong to other IEEE societies

IEEE
Almost all members have Internet access
and average 10 hrs. per week on-line
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COMPUTER
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CS and Industry Interaction

January 1996 planning meeting


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President's Roundtable, Nov. 1997

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IEEE
C
COMPUTER
SOCIETY
Apple, Director Mac Operations Systems
AT&T, VP Network Operations
IBM, VP Data Mgmt. Solutions
Objectif, France, Executive VP software technology
Lucent Technologies, USA, VP & CTO
Independent software consultant, USA
AT&T, China, VP
Fujitsu, Japan, VP
ASTI, Shanghai, China, Director
Northrop Grumman, USA, VP
President’s Roundtable
Wake-up Call
“Your market penetration is poor.”
“You are serving a very tiny portion of
the computing industry.”
“We are no longer in the 60’s; you
should focus your vision into the next
century.”
IEEE
C
COMPUTER
SOCIETY
IT Professional



Significant component
of CS strategic
direction
Cultivates a new
market for the society
Circulation



Editorial & advisory
board

IEEE
C
COMPUTER
SOCIETY
10,300 professionals
950 libraries
15 industry, 10
academic, 6 government
Periodicals Initiatives

Computer’s


Software

IEEE
Editorial board composition
15 academic, 7 industry, 1 government
Industry Advisory Board (IAB) comprised
of 15 top industry representatives
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COMPUTER
SOCIETY
International Design Competition
CSIDC

Major corporate
financial sponsorship
and support totaling
$500K in donations

Technology sponsors
offered state-of-theart components for
the 50 project kits

IEEE
C
COMPUTER
SOCIETY
Society Awards

Tsutomu Kanai Award



Seymour Cray Award



Endowed by SGI
John Cocke, first recipient, award is $10,000+ trophy
Computer Entrepreneur Award

IEEE
Endowed by Hitachi Ltd. in the area of distributed
computing systems
Ken Thompson, first recipient, received a trophy, a
travel grant to attend two technical conferences, and a
$10,000 honorarium
C
COMPUTER
SOCIETY
Awarded to managers and leaders that are responsible
for the growth of some segment of the computer
industry
Education Activities and
Curricula Development

Addressing undergraduate software
engineering curriculum issues and
accreditation

Computing Curricula 2001

Accreditation activities
IEEE

Integration of CSAB and ABET

Investigating Information Systems accreditation

Sponsor regional accreditation workshops
C
COMPUTER
SOCIETY
Education Activities Have
Potential for Significant Impact

Model curricula and accreditation



IEEE
effective in improving the education programs
and raising educational standards
Improve the readiness of graduates to the
IT work force
Match formal educational background with
potential jobs in the IT workforce
C
COMPUTER
SOCIETY
Conferences and Industry


CS sponsors 140+
conferences with ~30K
attendees
HC & HI bring together
designers and architects
from industry



IEEE
C
COMPUTER
SOCIETY
Presentations focus on upto-the-minute real
developments
highlight leading-edge
designs
ITC show floor, 120
companies exhibit their
products and services
Standards Activities

12 sponsors

154 standards working groups

Project authorizations


Standards approved

IEEE
C
COMPUTER
SOCIETY
24 new approved, 1 extended, 5
withdrawn, 4 approved to revise
standards
11 new and 2 revised
Doing Software Right
Industry Focus on Standards

1999 IEEE SWE Standards Collection


IEEE
C
COMPUTER
SOCIETY
unified collection of consensus standards
SWE professional book series

Software Life Cycle Processes

Software Verification and Validation

Software Project Management

Software Quality Assurance

Software Testing

Software Configuration Management
Competency Recognition Program


IEEE
Purpose
- Identify qualified SE professionals
- Ensure recognition of SE expertise
- Protect public
- Establish professional practice standards
Status
- Job Analysis and Test Specs Complete
- Validation of test specification underway
- Exam development complete - Dec 2000
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Leveraging Our IEEE
Relationships

Industry Relations Office



IEEE
IEEE launching this project with key CS
participation and “lessons learned”
Increase IEEE and IEEE-CS role in
IT market
Promote technological literacy through
pre-college math, science, and
technology education
C
COMPUTER
SOCIETY
Questions