Company Report Presentation - Riot Games

Jimmy Cao
Product(s)
 Largest game studio in the world with only one released title
 What makes this game special?
eSports!
 Based on the success of traditional sports
 Professionals make a living off the game
 Connect casual players and fans to professionals
 Broadcast professional games (over TV and internet)
 RIOT Games’ success in eSports
Key People
 Brandon Beck, CEO
 Marc Merrill, President
 Matt Marcou, eSports Director
Financials
 Privately traded
 Bought by Tencent Holdings in Feb 2011 for $400M
 Estimated 500 employees
Biggest gaming event, ever.
 Oct 4th-13th
 $2,000,000 prize pool, 8 teams
 8.2 Million unique viewers on 13th for grand finals
Competition
Game
Genre
# Active Players
2012 Payout to Pros
League of Legends
MOBA
11.5 Million
5 Million
DOTA 2 (Beta)
MOBA
1 Million
2 Million
Starcraft 2
RTS
3.9 Million
2 Million
Future
 Ambitious plans for 2013 pro circuit
 Upcoming competition
 International growth, especially China and Korea