The video game industry debates its mutations

Game Summit Conference – Thursday, November 20th 2014
The video game industry debates its mutations
The conference unveils its program and the guests on his new website
www.gamesummit.pro
As part of a very rich program, the Game Summit offers international conference gathering video game executives and creative
minds from around the world. The 13th edition will be held on November 20th in Montpellier.
The Game Summit Conference brings together speakers representing different market segments and jobs of video games.
It is aimed not only at an audience of professionals and researchers in the video game industry, but also from other industries
such as Internet, media and telecommunications.
This year's theme, "Game Reloaded", will invite our speakers to analyze, foresee and discuss from technological or industrial
to creative and artistic point of views, the new challenges the video game industry will have to face in every step of the chain
value.
Participants will have the opportunity to hear and discuss with:
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Stuart AITKEN, Co-founder & Creative Director , Axis Animation
Behrouz BAYAT, COO, Execution Labs
Luc BOURCIER, Videogames & Media Publishing & Marketing Consultant, Prodeo Consulting
Charles CECIL, Founder & CEO, Revolution Software
Francisco CUEVAS, Sr. Technical Evangelist for Apps and Games, VGM
Guillaume DE FONDAUMIERE, CEO, Quantic Dream
Torrie DORRELL, Strategy & Business, Microsoft Game Studios
Chris FOSTER, Design Director, Harmonix Music Systems
Susan GOLD, Founder of Global Game Jam & professor, Northeastern University
Fred HASSON, CEO, Games Capital
Marc JACKSON, CEO & Founder, Seahorn Capital Group
Sean KAUPPINEN, Founder & CEO, International Digital Entertainment Agency (IDEA)
Guillaume LAUTOUR, Managing Partner, Level-Up
Laurent MICHAUD, Head of Digital Entertainment Practice, IDATE
Jonathan MINTZ, Senior Designer, Harmonix Music Systems
Susan O’CONNOR, Video Game Author, Susan O’Connor Writing Studio
Reinout TE BRAKE, Founding Partner, GameOn
Julien VILLEDIEU, General Delegate, SNJV
More speakers will soon be announced.
You can find the detailed program of the conference as well as an introduction to each speaker on the new website of the
event: www.gamesummit.pro.
2014 © IDATE CS 94167 – FR 34092 Montpellier Cedex 5 - www.idate.org - +33(0 467 144 444
Other events
The Game Summit takes place in the framework of the DigiWorld Summit, the key professional event for the telecom,
internet and media markets. This 36th edition of the DigiWorld Summit will be held on the theme of “Mobility Reloaded”.
Each year more than 1 400 professionals from over 30 nationalities attend this event.
The Game Summit team is a partner of Montpellier In Game (MIG) and organize, with IsThisArt and Montpellier
Agglomeration’s support, all events listed below:
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Game Challenge, 3 days length game jam animated by prestigious game studios
Game Critics, a competition between French schools: each team presents a game prototype
4 master classes given by professionals of the video game industry and focused on economic, content and
technical issues.
Game Art Exhibition, a display of artworks printed on canvas exhibited in the Corum during the DigiWorld
Summit and the Game Summit
Business pitches, local companies will make a pitch to showcase their skills to a panel of investors and services
providers
They confirmed their participation to MIG’s events:
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Cédric BACHE, Business Development, Neko Entertainment
Behrouz BAYAT, COO, Execution Labs
Aurélie DEBANT, Game Designer, Ubisoft Montreal
Christian DUSSART, Professor, HEC Montreal
Chris FOSTER, Design Director, Harmonix Music Systems
Susan GOLD, Founder of Global Game Jam & professor, Northeastern University
Fred HASSON, CEO, Games Capital
Christophe HERAL, Film And Video Game Music Composer, Ubisoft Montpellier
Marc JACKSON, CEO & Founder, Seahorn Capital Group
Sean KAUPPINEN, Founder & CEO, International Digital Entertainment Agency (IDEA)
Jonathan MINTZ, Senior Designer, Harmonix Music Systems
Susan O’CONNOR , Video Game Author, Susan O’Connor Writing Studio
Kaermack POLEWSKA, Game Designer, Ubisoft Montreal
Frédérick RAYNAL, CEO, Gloomywood
Thibault VERBIEST, Partner, Largillière Finance
Susie WILSON, Producer, Dwarf Labs
IDATE and the DigiWorld Institute
Since 1977, IDATE has been recognized, based on the capabilities of its specialized investigation teams, as a reliable
resource for tracking telecom, Internet and media markets. With strong support from its members, represented by nearly 50
major players in the digital economy, the Institute, under the name of DigiWorld, has started a new phase in its development
based on three lines of business: IDATE Research, an independent observer whose vocation is to provide active
surveillance of the digital economy, IDATE Consulting, analysis and consulting capabilities and DigiWorld Institute, a
European forum open to the world.
2014 © IDATE CS 94167 – FR 34092 Montpellier Cedex 5 - www.idate.org - +33(0 467 144 444
Sponsors
Partners
Get your press pass from our team:
IDATE Contact
Media Contact
Marie Cabane
Email : [email protected] / +33 (0)467 144 472
Emmanuelle Renaud-Pionnier, Portis-ed
[email protected] / +33 6 09 09 15 06
2014 © IDATE CS 94167 – FR 34092 Montpellier Cedex 5 - www.idate.org - +33(0 467 144 444