Claygate Royals Football Club Interactive Session Plan

Claygate Royals Football Club
Interactive Session Plan
Team/ Age Group U11 Hares
Session Date 05/12/2014
Topic Passing
Coach Nick Ford
Technique / Skill
3 v 1 Keep Ball
Depending on numbers this drill can have 4
squares, each square will have a 3 v 1 inside.
Defender moves to next grid when won the
ball
Pass + Move, create angles to receive
Quick tempo
Defenders try to win the ball as quick as
they can.
Function/ Phase
Technical session – Developing quick play
40 x 40 grid
4v4
Ball feed from coach, in order to score team must
make 1 touch pass into the target players. GK can
be used to keep possession.
Encourage movement from target players, look
for pockets of space and identify when to play
quickly into the target players.
Progression – T’s combine with each other before
passing back, can shoot at goal after combining
with T’s.
Could limit number of touches target player has.
Small Sided Game/ SSG
Opposing styles of play – SSG
1st team will set up to play possession football and
play across the pitch to target men.
This game uses a 30 x 30 middle area in which a
4 v 4 takes place, the possession team have use
of the GK’s to keep possession, the counter
attack team have to work hard to win the ball
back and then be direct in attacking either goal.
Focus on transition and reactions from defence
to attack.
2nd team adopt counter attack style, when they win
the ball back they attack either goal as quick as they
can.
Possession Team – Angles to receive
- Body shape
- Team shape
- Transition when defending
Counter Team – High pressure
- Team pressure
- Quick transition
- Be direct
4 games of 3 mins then swap other.
Learning Outcomes
Technical
Ability to transition from defence to attack
Choosing the right pass
Holding up the ball waiting for support
Getting bodies forward with good runs
Social
Communication with teammates
Asking for the ball in specific areas
Transition in numbers
Psychological
Can I be direct?
Exploit space with penetration
How can I affect the game?
Possession in good areas
Physical
High pressure from counter attack team
Lots of movement to receive in good
areas
Match specific session
High tempo
Session Evaluation
What went well?
The counter attack team, had to establish a way of winning the ball back as they had less numbers, once
they had won the ball, they attacked with pace and with numbers and managed to get shots away on
numerous occasions.
Even better if?
The target men where used in this session and they remained limited to their channels, this does not
replicate a match situation and therefore would have been even better if they had been integrated in
the main area.
Changes for next session?
Next session I would still use the end channels but would not limit players to the channels, I would say
that the possession based team must work the ball from end to end by receiving it in the channel.
Hopefully this would create movement to receive as the ball is being played, rather than the pass
coming into a static player in the channel.