Spencer Julian Abstract • • What is "Hackers of Catron"? o Electronic Settlers of Catan® board. Settlers of Catan is a resource gathering and trading board game in which players compete to build the largest economy. What we will improve upon? o The game is really fun, but it takes too long to set up. We will shorten the setup process. o Make resource gathering and spending automatic. o This project intends to simplify the execution of Catan without adding more complexity. Block Diagram Addr - 3 Hall Single Hall Effect Sensor 8:1 MUX Hall 18 Web Server Raspberry Pi Economy Control Logic USB Wifi Access Point I2C AVR32 UC3 B Microcontroller (8) Hall Effect Sensors 18 Sets TWI 2 2 ll RGB LED Driver RGB 3 (3) RGB LEDs 7 sets (daisy-chained) Game Control Code SPI 3 Load Enable 7 Segment Dig 8 LED Seg 8 (8) 7 Segs Display Driver 5 sets (daisy-chained) Software Development Status • Test modules written Basic LED Heartbeat Test o RGB LED Color Test o Hall Effect Selection Test o 7 Segment Crazy 8's (Validity) Test o I2C Micro as EEPROM Test o Raspberry Pi I2C Terminal o • Program Code Written o • Majority of Raspberry Pi Web Interface Game Flowchart Completed Software Design Considerations • • State Machine 7 Modules o I2 C Microcontroller Slave ii. Raspberry Pi Master iii. running at 100 kHz SPI i. 7 Segment Displays ii. Running at 2 MHz, 8-bit, SPI Mode 0 PLL i. Running at 48 MHz i. o o Software Design Considerations • Modules Continued GPIO i. LEDs ii. Hall Effect Sensors o DSP i. Random Numbers o Delay Module o Code Design Power On Initial Board Generation Micro Initialization Initial Piece Placement Wait for Pi to Boot Game Loop Play New Game? No Wait for Pi to Shut Down Ready for Power Off Yes Initial Board Generation • For each hexagon o o • Select random edge hexagon o o • Assign a Resource from available Resource Pool Remove Resource from Resource Pool Assign scarcity from list for each resource hexagon in sequence Skip desert Go to wait for Pi To Boot Initial Piece Placement • • • Wait for players to join Randomly assign player order For each player 1-4 o o • Wait for settlement placement and confirm Wait for road placement and confirm For each player 4-1 Wait for settlement placement and confirm o Wait for road placement and confirm o Assign Resources o • Start Game Loop Main Game Loop • While turn isn't over o If dice roll pressed i. Check if 7 1. 2. If yes, make players with more than 7 resources discard half and move thief If no, assign resources to players as appropriate Set Dice Rolled Flag If dev card played i. Check if knight ii. o 1. 2. If yes, move thief If no, place 2 roads Main Game Loop o Check if piece purchased i. If road, place road ii. If city, place city iii. If settlement, place settlement o Update Board State o Check if Ending Turn i. If yes, clear dice rolled, move to next player ii. If no, continue looping
© Copyright 2025 Paperzz