A LITTLE GAME THEORY Mike Bailey MSIM 852 A Little Game Theory 1 BASICS • Two or more competitors • Each chooses a strategy • Pay-off determined when all strategies known • John Von Newmann and Oskar Morganstern, Theory of Games and Economic Behavior (1944) seen by many as the first publication of Operations Research Linear Programming is introduced in a chapter A Little Game Theory 2 TWO-PERSON ZERO-SUM GAME • Most common form • Two competitors, each will be rewarded • Fixed reward total What one wins, the other loses A Little Game Theory 3 PAY-OFF MATRIX • Presented as reward for player A B’s strategy A’s strategy x y z 1 80 40 75 2 70 35 30 A Little Game Theory 4 MAXIMIN (MINIMAX) • A chooses the strategy where he gets the best payoff if B acts optimally Maximizes the minimum x y z 1 80 40 75 2 70 35 30 A Little Game Theory 5 MAXIMIN (MINIMAX) • A chooses the strategy where he gets the best payoff if B acts optimally Does not always occur Maximizes the minimum “Saddlepoint” x y z 1 80 40 75 2 70 35 30 A Little Game Theory Value of the Game 6 DOMINANCE • y dominates x for player B x y z 1 80 40 75 2 70 35 30 A Little Game Theory 7 DOMINANCE • y dominates x for player B • ...then 1 dominates 2 for player A x y z 1 80 40 75 2 70 35 30 A Little Game Theory 8 DOMINANCE • y dominates x for player B • ...then 1 dominates 2 for player A • ......then y dominates z for player B x y z 1 80 40 75 2 70 35 30 A Little Game Theory 9 DOMINANCE • • • • y dominates x for player B ...then 1 dominates 2 for player A ......then y dominates z for player B .........done x y z 1 80 40 75 2 70 35 30 A Little Game Theory Doesn’t always happen Useful for big tables 10 MIXED STRATEGIES w x y z 1 75 105 65 45 2 70 60 55 40 3 80 90 35 50 4 95 100 50 55 A Little Game Theory 11 MIXED STRATEGIES w x y z 1 75 105 65 45 2 70 60 55 40 3 80 90 35 50 4 95 100 50 55 A Little Game Theory 12 MIXED STRATEGIES w x y z 1 75 105 65 45 2 70 60 55 40 3 80 90 35 50 4 95 100 50 55 A Little Game Theory 13 MIXED STRATEGY • A will choose strategy 1 with probability p y z 1 65 45 4 50 55 V(y) = 65p + 50(1-p) V(z) = 45p + 55(1-p) • What value of p makes A indifferent to B’s choice? A Little Game Theory 14 MIXED STRATEGY • A will choose strategy 1 with probability p 65p + 50(1-p) = 45p + 55(1-p) • p = 0.8 • V = 53 1 4 y 65 50 z 45 55 • B will choose y with probability q 65q + 45(1-q) = 50q + 55(1-q) • q = 0.6 • V = 53 A Little Game Theory 15 PRISONER’S DILEMMA • Payoffs are jail sentences (for A, for B) in years silent betray silent 1/2, 1/2 10, free betray free, 10 2,2 A Little Game Theory 16 PRISONER’S DILEMMA • Pareto Optimum No move can make a player better off without harming another • Nash Equilibrium No player can improve payoff unilaterally silent betray silent 1/2, 1/2 10, free betray free, 10 2,2 A Little Game Theory http://en.wikipedia.org/wiki/Prisoner's_dilemma 17 APPLICATIONS • • • • • • • ASW (Hide and Seek) Arms Control Advertising Strategy Smuggling Making the All-Star Team Multiethnic Insurgency and Revolt Drug Testing (Wired, August 2006) A Little Game Theory 18 ITERATED PD The Iterated Prisoner's Dilemma Competition: Celebrating the 20th Anniversary • Set a strategy involving a sequence of choices and memory of the (choice, outcome) • Random termination of the game • Noise in the game • Specified payoff matrix http://www.prisoners-dilemma.com/ A Little Game Theory 19
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