The effectiveness of a preoperative, interactive game

The effectiveness of a
preoperative, interactive game
"SERES CliniPup®” to decrease
the perioperative anxiety and pain
levels in children
June van Aalst
Promotor - Prof. MD. Karel Allegaert
Mindbytes
Content of the presentation
CliniPup®
Introduction of
the thesis
Creation of
CliniPup®
Need and
objectives
Clinical trial
Introduction of thesis project
• Development and creation of
CliniPup® (Mindbytes)
• Pilot clinical trial study with CliniPup®
(RZ Tienen)
Creation of
CliniPup ®
CliniPup ®
Introduction of
the thesis
Need and
objectives
Clinical trial
CliniPup®
• Serious game
• a non-pharmacological intervention for perioperative pain
and anxiety management in children, as an adjunct
therapy to existing pharmacological interventions
Creation of
CliniPup ®
CliniPup ®
Introduction of
the thesis
Need and
objectives
Clinical trial
Need for an intervention that can be used in
perioperative pain and anxiety management
• 40 – 60% of the children experience high levels of anxiety
on the day of their surgery
• Anxiety and pain are strongly related
• Pharmacological treatment options – associated with side
and effects
• Inadequate management  traumatic events
Objectives of the thesis
• Creation and development of the CliniPup® game
• Clinical trial
o
o
What is the effect of the game on preoperative anxiety?
What is the effect of the game on postoperative pain?
Creation of
CliniPup ®
CliniPup ®
Introduction of
the thesis
Need and
objectives
Clinical trial
Creation and development of CliniPup
Determinants
Fear & Stress
Loss of Control
Inability to Express
Parental
Fear & Stress
Creation and development of CliniPup
How to address the determinants?
Fear & Stress
Loss of Control
Inability to Express
Parental
Fear & Stress
Provide kids with
understanding
1
Give kids back
a sense of control
2
Teach kids how to
express themselves
3
Support
the Parents
4
Provide kids with
understanding
1
Provide kids with
understanding
1
Provide kids with
understanding
1
Give kids back
a sense of control
2
Give kids back
a sense of control
2
Teach kids how to
express themselves
3
Teach kids how to
express themselves
3
Support
the Parents
4
• Parents play CliniPup® together with their child
o
Parents get information as well
o
Ideal moment to interact with their child
• Parents play a very important role  creating an elearning for parents
Creation of
CliniPup ®
CliniPup ®
Introduction of
the thesis
Need and
objectives
Clinical trial
The clinical trial
Outpatient surgery in children (6-10 y)
• control group
• test group (CliniPup®)
Preoperative
anxiety measuring
• mYPAS (children)
• STAI (parents)
Test group
plays
CliniPup®
Postoperative
pain measuring
WBFPRS
The clinical trial – preliminary results
• Parents and children like the game
“Ons zoontje heeft net het spelletje gespeeld, hij vond het super leuk
en wil het nog eens spelen. Wij vinden dit een super initiatief, heel
duidelijk en leuk gemaakt.”
• No significant results yet, but there is a positive trend in the
effectiveness of CliniPup®
Thank you for your
attention
Thanks to Prof. Dr. Karel Allegaert &
Mindbytes www.mindbytes.be