Somerset Women`s Cricket League 2016

Somerset Women’s Cricket League 2016
Aims :
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The key focus of the SWCL is to play as many games of senior Female cricket as possible.
To ensure players are playing at the most appropriate level (and challenged a little more when
required/desired)
To ensure every game provides an enjoyable experience for all involved.
To do everything possible to encourage greater participation alongside retention of current players.
League Format :
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The SWCL 2016 is not a “league” in the truest sense. It is really a vehicle for bringing teams
together to enjoy playing cricket
There is no requirement to play any one particular form of the game, duration, etc. Teams are
encouraged to play the type of game which best suits them.
There is no absolute requirement to play only registered/affiliated players. Teams are encouraged
to play whoever they can/like in order to ensure games go ahead.
Teams are encouraged to join together and share players whenever necessary in order to make
games happen, play a different format, etc.
There will be a very simple points system which encourages (1) playing a game – with all clubs who
have provided players rewarded and (2) winning that game – with, again, all winning clubs
rewarded.
Playing Formats :
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Level 1 : Soft-ball pairs
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Windball or incrediball
Nominally 8 or 10-a-side
Bat in pairs (for up to 4 overs per pair) and lose 5 runs per wicket
All bowl (if possible). Wides and no-balls (generously interpreted) = 2 runs plus no extra ball
Try to ensure an even “skills match” between bowler and batter
Level 2 : Hard-ball pairs
 As level 1 except using a cricket ball (+ [obviously] pads, helmets, etc.)
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Level 3 : 15and5
 This is a hybrid game which is a mix of pair’s cricket and “normal” cricket an excellent bridge
between the two formats. It seems a little complicated at first glance but it’s really not and it
encourages all the right things!
 10-a-side game (or if you play 8-a-side, it becomes 12and4) with a cricket ball.
 Batters bat in pairs for 3 overs each (=15 overs), losing 5 runs each time they are out.
 Any batter who is not out in their 3 overs can come back in again (in the same order) to bat
for up to 5 more overs in a normal cricket style (ie. Out = out!)
 All fielders (except wk) bowl 2 overs at some stage, with 2 of those bowlers able to bowl the
last 2 overs (ie. They get 3 overs)
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Level 4 : T20
 Just normal cricket
 Recommend that batters retire at 30 (but can return at the end of the innings)
 Recommend that teams use at least 6 bowlers if possible.
 Max 4 overs per bowler.
 Recommend that every player bowls or bats (or WK) within the game – no-one bats at
no.11 and doesn’t bowl!
Level 5 : 25- 40 overs-per-side
 Normal cricket
 Recommend that batters retire at 50 (but can return at the end of the innings)
 Recommend at least 6 bowlers
 Recommend that every player bowls or bats (or WK) within the game – no-one bats at
no.11 and doesn’t bowl!
Points :
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Every team that fulfils a fixture gets 2 points.
If players are borrowed from another club to make up a team, the club from which that player /
those players come also get 2 points. (aim = to encourage participation/get games played)
The winning team in that game gets 2 points.
Each team is asked to nominate a player from the other team for “Player recognition Award” in a
short gathering after the game. This could be the best player on the day but it could equally
recognise someone who struggled and came through, a young player, a funny moment, whatever it
maybe…… These players be recognised as the winner on league website & twitter.
Results :
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Please email results to [email protected] so league tables can be
updated on website & twitter