SHAPE AMERICA Game Transformer: How to modifyGames to create more movemen Wild Goose Chase Have students partner up Each group will need four small disc cones and create a square or rectangle. Once the dimensions are set up one person will stand on one side of the square and the other partner will stand on the opposite side. Select one person to be the tagger and the other to be chased. Play begins as one chases the other around the outside of the square (variations could be to change the locomotor movement.) withthe object being to try to catch their partner. If the partner proves too elusive you may institute a “cut through” modification. This means the chaser or the one being chased may cut through or across the square in an attempt to tag their partner. You may decide on how many “cut throughs” you wish to implement. Once all cut throughs are used up they don’t get any more for that round so encourage strategic implementation! Jacks Have students get into partner groups. One person will stand on a starting sideline and the other person will go the other sideline across the gym. The person across the gym will stand on their line facing away from their partner. The partner on the starting sideline will have an object (beanbag, foam brick, etc) and will place it down on the floor within the path of the starting line and their partner. Once they place the object down they will continue towards their partner across the way. They will tag their partner and then that partner will immediately start to chase the tagger back to the starting line. On the way back to the starting line the player who placed the object down will try to pick it up on the way back to the starting line all the while without getting tagged. If you want to add a scoring system: 5 points for making it back safely 10 points for making it back safely with the object(s) Tug O War Games The Square-Tie the rope and lay it out as a square. -Place cones behind each team’s side -Object is for teams to pull the rope and grab their cone first X X X X X X X X X X X X WaterFall -on the signal, the first two players on each team run to the tope and begin to pull. Once they are on the rope, the next two teammates may run to join in and so on. - Game is played as standard TOW game. Set comes back far enough to ensure teams have enough time to get on the rope. XXX XXX OOO OOO Run for it Team A and Team B Race to the rope. The further the distance the more interesting the strategy becomes. Regular TOW ensues. . Cascade Running Game In this game you will have groups of four. The team will stand in a single file line at a cone that is designated as a starting cone. The starting cone will double as the finish line. Off in the distance in front of your staring cone place another cone. Each player in the team will run up and around the cone and then back to the finish line. Before the game starts have each player in the group of four number off 1,2,3,4. The object of the game is for players to try to tag the player in front of them before they get back to the finish line. To start, player 1 takes off, then player two goes, player three and so forth. If a player is tags the person in front of them, they many continue on to the next person in front! If a player is tagged they stay in the game still trying to catch the person in front of them. After each race have players change positions. Robot Master- In a confined area with many groups of three, each trio will have 2 robots, and one robot master. The robots begin back to back, and walk away from each other in a straight line only. Whenever a robot comes to an outside line, or anything like another robot gets in their way, they must stop and begin beeping. The robot master must run and turn them in a new direction to move again. In round two, the group designates a new robot master, and adds their own personalized stop signal (other than beeping). Round three will include a new sound and a movement by the robots to call their master. Ninja Chop Use three foam bricks or any object that can be held in place by palm of both players when pushed together. Goal of the game is to walk with your partner to other teams and try to karate chop the object being held by them out of their hands. Teams must keep their objects held together while trying to knock other teams objects to the floor. Jacks/ Partner Tag Have students get into partner groups. One person will stand on a starting sideline and the other person will go the other sideline across the gym. The person across the gym will stand on their line facing away from their partner. The partner on the starting sideline will have an object (beanbag, foam brick, etc) and will place it down on the floor within the path of the starting line and their partner. Once they place the object down they will continue towards their partner across the way. They will tag their partner and then that partner will immediately start to chase the tagger back to the starting line. On the way back to the starting line the player who placed the object down will try to pick it up on the way back to the starting line all the while without getting tagged. If you want to add a scoring system: 5 points for making it back safely 10 points for making it back safely with the object(s)
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