KAHOOT

KAHOOT
Frances Alacena
Joyce Matthews
Marcus Matthews
WHAT IS
?
Kahoot
is a game based classroom response system
Creates
fun, social game-like learning environment
Teachers
worldwide have been using it in their classroom
Encourages
Game
creativity and learning in a fun, play-situation
based learning approach
Engaging
students
and colorful way to test learning and knowledge of
LETS PLAY!
Go to Application (App) store to download
“Kahoot”
Enter profile information
Once complete enter Game Pin: #####
Press Enter
What is the name of this course?
What is our instructors name?
What is the course number?
HOW DOES IT WORK?
Below are instructors steps:

Step 1: Create a Kahoot account

Step 2: Choose to create quiz, review or discussion
and give it a name to launch a game of Kahoot.

Step 3: Insert questions with answer choices

Step 4: Now announce game to players

Step 5: Provide game code - then launch
EXAMPLE: HOW TO CREATE QUIZ
EXAMPLE: DISPLAY ON STUDENTS
PHONE
 Instructor presses launch to proceed with game
while student enters game pin.
ADVANTAGES





User-friendly to access, create and evaluate
comprehension
Free program for students, educators and
administrators
Game participants just need pin to play
Quizzes or reviews can be presented real-time
anywhere
Kahoot is a customizable program integrating
various visuals like video and photography
DISADVANTAGES


Participants must have Wifi access
Projector, Screen or Smartboard needed to
display game
FUTURE RECOMMENDATIONS




History of “game based classroom response
systems”
Discuss the application/relevance of primary,
middle and secondary education
Global Application with use of distant learning
Forward Thinking
REFERENCES



Free Tech (2013)
http://www.freetech4teachers.com/2013/11/kahoo
t-create-quizzes-and-surveys-your.html
Google Play (2014) Android app Kahoot
https://play.google.com/store/apps/details?id=no.
mobitroll.kahoot.android&hl=en
Kahoot (2014) https://getkahoot.com/