Lethbridge Schools Athletic Association Junior/Middle/High Division Badminton Handbook Revised: April 2015 d:\265329512.doc ATTENTION: COACHES 1. - Please read the badminton handbook prior to the City Finals. - Review rules, especially parts 4, 5 and 6 with your players prior to playing the City Tournament. - Please fill out the attached registration form (Appendix B) to be presented to the Tournament Controller on the day of the tournament. - Please review and be familiar with the attached schedule (Appendix C) - REMINDER: Each school is responsible for the school supervision for the entire day. CLASSIFICATION Students are classified into groups by grade, gender and category (singles, doubles, mixed doubles). 2. SEASON The season commences the day following the L.S.A.A. Basketball Championships and will end with the tournament in April (with allowance for the Easter break where necessary). 3. COACHES 3.1 3.2 d:\265329512.doc Before the Tournament 3.1.1 Each coach should spend a proportion of time with the players in reviewing the common situations and rules summary included in the handbook. 3.1.2 Each coach is expected to ensure that all players are familiar with and understand the general tournament and game procedures as outlined in the handbook. 3.1.3 Before tournament play commences, each coach must insist that besides being familiar with the rules and procedures, each player is aware of and observes the spirit and etiquette of the game of badminton. Behaviours such as these are vital to the success of the tournament. The players must believe in and act upon the premise that while the rules of the game are important, the rules of honesty and good sportsmanship are more important. During the Tournament 3.2.1 3.2.2 4. Coaches are responsible for getting the correct players on the correct court and ensuring that players know which game they are playing. Coaches must not get involved during the game either by coaching or advising on calls. Their contact with the players must be restricted to encouragement only. 3.2.3 Coaches must remember that during their duty as controller, their main responsibility is to keep the tournament flowing. 3.2.4 Coaches must insist that their players do not go into the halls of the school and practise. 3.2.5 Coaches must ensure that their players respect the school in which the tournaments are played (changing rooms, etc.). COMPETITION 4.1 A tournament consisting of a round robin and playoff format for singles, doubles and mixed doubles’ will be played by both boys and girls in each grade. 4.2 A playing schedule will be drawn for each grade level tournament. There are 3 schedules created and will rotate year to year. 4.3 Shuttlecocks for tournament play are Yonex Mavis 300 with a yellow feather and green band. 5. RULES 5.1 The current playing rules of the Canadian Badminton Association/Federation. Exception being - no setting. 5.2 The common playing rules are summarised below: d:\265329512.doc 5.2.1 STARTING PLAY 5.2.2 i) ii) iii) 5.2.3 Side winning the toss shall have the option of: serving not serving choosing ends The side losing the toss shall then have choice of any alternative remaining. 5.2.4 FAULTS 5.2.5 i) It is a fault: if in serving, shuttle is higher than server’s waist at the point of contact ii) iii) d:\265329512.doc with the racquet, or if any part of the head of the racquet is higher than any part of server’s hand holding the racquet. The waist is defined as an imaginary line round the body, level with the lowest part of the server’s bottom rib. if in serving, the shuttle falls into the wrong court or falls outside the service court. if in serving or receiving, player’s feet are not in the service court until service is delivered. (NOTE: player may not move until service is delivered.) iv) if either in service or play, shuttle falls out of the court, passes through or under the net, or fails to pass the net, touches the roof, walls or person or dress of a player or other permanent apparatus such as basketball nets. (NOTE: If a player returns the shuttle outside and below the net, it counts as a good stroke. (Rule 17) v) if shuttle in play is struck before it crosses the striker’s side of the net. vi) if, when shuttle is in play, player or his clothing touches the net or supports. vii) if shuttle be hit twice in succession by the same player or by player and his partner successively. 5.2.6 DOUBLES/MIXED DOUBLES PLAY 5.2.6.1 A player of the serving side shall serve from the right service court when the serving side has not scored or has scored an even number of points in that game. 5.2.6.2 A player of the serving side shall serve from the left service court when the serving side has scored an odd number of points in that game. 5.2.6.3 The player of the receiving side who served last shall stay in the same service court from where he served last. The reverse pattern shall apply to the receiver’s partner. 5.2.6.4 The player of the receiving side standing in the diagonally opposite service court to the server shall be the receiver. 5.2.6.5 The players shall not change their respective service courts until they win a point when their side is serving. 5.2.6.6 Service in any turn of serving shall be delivered from the service court corresponding to the serving side’s score, except as provided below. 5.2.6.6.1 A service court error has been made when a player 5.2.6.6.1.1 has served or received out of turn; or 5.2.6.6.1.2 has served or received from the wrong service court. 5.2.6.6.2 If a service court error is discovered, the error shall be corrected and the existing score shall stand. 5.2.6.7 Please see Appendix E for explanation of scoring. 5.2.7 SINGLES PLAY 5.2.7.1 Serving and receiving courts 5.2.7.1.1 The players shall serve from, and receive in, their respective right service courts when the server has not scored or has scored an even number of points in that game. 5.2.7.1.2 The players shall serve from, and receive in, their respective left service courts when the server has scored an odd number of points in that game. 5.2.7.2 Order of play and position on court 5.2.7.2.1 In a rally, the shuttle may be hit by the server and the receiver alternately, from any position on that player’s side of the net, until the shuttle ceases to be in play. 5.2.7.3 Scoring and serving 5.2.7.3.1 If the server wins a rally, the server shall score a point. The server shall then serve again from the alternate service court. 5.2.7.3.2 If the receiver wins a rally, the receiver shall score a point. The receiver shall then become the new server. 5.2.7 6.0 GENERAL i) If in service the shuttle touches the net and is otherwise good, it does not invalidate the stroke. It is treated as a regular serve. ii) If a server in attempting to serve misses the shuttle, is a fault. iii) It is a fault if the bird is slung or carried over the net (rests on strings of racquet). ETIQUETTE The success of the badminton program depends more on this aspect of the game than any other. All players must be familiar with it and apply it with scrupulous honesty when playing. 6.1 The server always calls the score before serving. If the opposing player/team does not agree, it should be settled between them before playing that point. 6.2 The player nearest the bird, upon landing on his side of the net, makes the call of “in” or “out” providing only that he has actually seen the bird land. If he has not and cannot therefore make an honest call, he may refer to his partner. 6.2.1 d:\265329512.doc If ever there is doubt, e.g., a player saw the bird land and was not sure whether or not it landed “in”, then the doubt must be given to the opponent and the call should be “in”. 6.3 The players on court must not seek assistance with calls from coaches, other players, or spectators. An obvious disagreement is resolved by a re-serve. If there is obvious dishonesty on the part of other players, then for that time you must unfortunately accept it and report it subsequently to your coach. 6.4 If a controller has received numerous complaints concerning illegal play and/or dishonesty about a particular team from the coaches, the controller may appoint a neutral coach to act as an official for that team. The controller should talk to the team involved after the first complaint and give them a warning. However, if that particular team still continues to disregard the warning, then the game would be forfeited and the win would be awarded to the opposing team. 6.5 Under no circumstances shall play be delayed to enable a player to recover strength or wind or to receive advice. 6.6 No player shall leave the court during a game/match. 6.7 A player shall not 6.7.1 6.7.2 6.7.3 Deliberately cause delay in, or suspension of play. Deliberately modify or damage the shuttle in order to change its speed or its flight. Behave in an offensive manner 6.8 Players shake hands at the net upon concluding their match. 7. GAME PROCEDURES 7.1 Each game played will consist of 21 points. A team/player must win by two points and a cap of 30 points will be on each and every game. The round robin will consist of single games and in the playoff round teams/players must play a best of 3 match. In the best of 3 players/teams will switch courts after the first games. If the best of 3 has to go to the third game players/teams will refer to 5.2.2 to start the game. All games in the best of three will go to 21 points, win by 2, cap of 30. 7.2 Each team will initially get a 5 minute warm-up time allocated for all pre game activities. After each team has had the initial five-minute warm-up, each subsequent game will be given a two-minute warm up period. 7.3 Winning team will report the score to the controller. 7.4 One good bird per court will be permitted. If a change is required for a game, it should be accomplished during the warm-up period whenever possible. The bird will be exchanged by the tournament controller. 7.5 Some other points to remember: 7.5.1 If you are not on the court after the game has been announced, you forfeit d:\265329512.doc the game immediately. NO LATE STARTS! 8. TEAM COMPOSITION 8.1 A team in each grade level and gender will consist of 8 players with no alternates. A team will consist of 2 singles players, 2 doubles teams and 2 mixed doubles teams. 9. PLAYER REGISTRATION 9.1 Players must be registered before commencement of play in the tournament. One copy of the team list must be prepared. 9.2 The registration should clearly show the manner in which the players are organized. 9.3 Any coach who fails to bring the necessary one copy of his/her roster will automatically forfeit all games scheduled to be played by his/her team until such time as the rosters are produced. 10. AWARDS 10.1 A gold, silver and bronze medal will be presented to the first, second and third place player/team in each category (singles, doubles, mixed doubles). 10.2 11. The members of the overall aggregate team will receive Medallions. The overall aggregate is decided by the total number of wins. If you win the best of 3 match in the playoff rounds a single win will be recorded. If you have a bye in the schedule a single win will be recorded. CHAIRPERSON DUTIES 11.1 Call a meeting six weeks prior to tournament date. Establish guidelines and review previous badminton meeting suggestions. 11.1.1 Call and confirm bookings with school/s 11.1.2 *Book appropriate day and time for each tournament. 11.1.3 Ensure P.A. system is set up. 11.2 Order badminton birds: 24 Yonex tubes (3 tubes per venue) Yellow Dot Mavis 300 Shuttlecocks d:\265329512.doc 11.4 Make up Coaches’ Packages. Should include: Revised Handbook Supervision Schedule Team allocations Tournament Schedule 11.5 Make enlarged copies of the tournament score sheet. 11.6 Put together a Controller’s package. Should include: Tournament Schedule 1 felt marker 2 pencils Roll of masking tape 3 tubes of Yonex green band birds Awards 1 whistle 11.7 Revise the handbook as needed after the final meeting. 12. RESPONSIBILITIES OF THE TOURNAMENT CONTROLLER 12.1 During the Tournament 12.1.1 Announce the games to be played on each court. 12.1.2 Permit 2 minutes for warm-up for each teams first round and other pregame activities (e.g. racquet spin, choice of serves, etc.). After first rounds for each team only 1 minute warm-up. 12.1.3 Get the next set of games underway 12.1.7 Record the results on the score sheet. 12.1.8 Allow rotation of Controller duties. 12.1.9 Address issues that brought forward by players and coaches 12.1.10 Hand out medallions to winning players/teams. 12.2 After the Tournament The controller will: 12.2.1 Present medallions to the first, second and third place players/teams in each of the categories. 12.2.2 Will add up total wins earned by each school and present the overall aggregate school with medallions. Overall aggregate will be decided by the total number of wins accrued by a school. Please refer to 10.2. d:\265329512.doc Appendix A L.S.A.A. CITY BADMINTON TOURNAMENT TEAM ALLOCATIONS *Reminder - Coaches please present the registration forms to the controller upon your arrival at the venue. The LSAA badminton tournaments are held at Chinook High School. Chinook has 9 badminton courts available. ASSISTANT CONTROLLER SCHEDULE Each school will be responsible for assisting the host school (Gr. 6-8 Gilbert Paterson and Gr. 9 Chinook) as controller throughout the tournament day. Please advise your coaches to offer their assistance throughout the tournament. d:\265329512.doc Appendix B L.S.A.A. BADMINTON REGISTRATION GRADE 6/7/8/9 BOYS / GIRLS SCHOOL:____________________________________________________________________ Boys Singles Girls Singles 1. _________________________ 1. ___________________________ 2. _________________________ 2. ___________________________ Boys Doubles Girls Doubles 1. _________________________ 1. ___________________________ 2. __________________________ 2.____________________________ Mixed Doubles 1. ____________________________________ 2. _____________________________________ d:\265329512.doc Appendix C In a Doubles match between A& B against C &D. A & B won the toss and decided to serve. A to serve to C. A shall be the initial server while C shall be the initial receiver. Course of action / Explanation Score Love All Service from Service Court Right Service Court. Being the 1-0 C & D win a point and also right to serve. Nobody will change their respective service courts. 1-1 A & B win a point and also right to serve. Nobody will change their respective service courts. C & D win a point and also right to serve. Nobody will change their respective service courts. 2-1 D B A Left Service A serves to D C & D. Court. Being the C D score of the serving side is odd. A B C D A B C D A B C D A B D C A B D C score of the serving side is odd. A B Right Service A serves to D C & D Court. Being the D C Left Service D serves to Court. Being the A. A & B. Right Service B serves to C Court. Being the C&D score of the serving side is even. 2-2 Right Service C serves to B Court. Being the C&D score of the serving side is even. 3-2 A & B win a point and also right to serve. Nobody will change their respective service courts. 3-3 d:\265329512.doc A and C are the initial server and receiver. score of the serving side is odd. C & D win a point. C & D will change service courts. C serves from Left service court. A & B will stay in the same service courts. A & B win a point. A & B will change service courts. A serves again from Right Winner of the rally A & B. C score of the serving side is even. A & B win a point. A & B will change service courts. A serves again from Left service court. C & D will stay in the same service courts. Server & Receiver A serves to C Left Service C serves to A Court. Being the A&B score of the serving side is odd. 4-3 Left Service A serves to C Court. Being the A&B service court. C & D will stay in the same service courts. score of the serving side is even. B A Note that this means the order of server depends on the score odd or even same as in singles. The service courts are changed by the servicing side only when a point is scored. In all other cases, the players continue to stay in their respective service court from where they played previous rally. This shall guarantee alternate server. d:\265329512.doc
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