Berndt 1 Game Theory of Deal or No Deal By Luke Berndt November 24, 2014 Math 89S Game Theory and Democracy Berndt 2 Introduction NBC’s Deal or No Deal was a hit game show from 2005 to 2010 known for the excitement of the contestants wins and loses, the host Howie Mandel’s antics, and the models holding the cases. Each night the show aired, a contestant chosen from the crowd was confronted with 26 sealed briefcases full of varying amounts of cash. The briefcases’ values ranged from $0.01 to $1,000,000. Without knowing the amount in each briefcase, the contestant picks one briefcase to keep, if they choose, until the unsealing of it at the end of the game (1). The contestant must then instinctively eliminate the remaining 25 cases and try to win as much money as they can. The cases are opened and the amount of cash inside is revealed and eliminated for the contestant to win (1). In the first round six cases are selected, in the second five are selected, in the third four are selected, in the fourth three are selected, in the fifth two are selected, and for the six remaining rounds only one case is selected by the contestant. After a pre-determined number of cases are opened, the participant is tempted by an unknown and unseen "Banker" to accept an offer of cash in exchange for what might be contained in the contestant's chosen briefcase. It is at this time that Mandel asks the both famous and important question: Deal or No Deal? (1). As each case is opened, the likelihood of the contestant having a valuable cash amount in his or her own case decreases or increases. The Banker’s offer is also influenced by what cases are remaining and which ones are gone. As long as the larger cash prizes haven't been opened, the Banker's deals will only get higher. However, if the conflicted contestant accidentally opens a case with a bigger cash value, the Banker's offer could be retracted and be replaced with a lesser one (1). The game either ends with the contestant accepting the Banker’s offer or Berndt 3 continuously choosing “No Deal” and waiting until the very end to receive the value that is in their case that they initially chose. In this essay, I intend to explore the dilemmas of playing this game, as well as the different strategies contestants could use to maximize their winnings. Different approaches should be taken at different points in the game and contestants need to be well aware of the briefcases that are already eliminated. Overall, the best thing for a contestant to do is to not play with their gut or heart, but with their brain. Beating the Initial Expected Value The 26 cases on the show hold values ranging from $0.01 to $1,000,000. These 26 values are: To determine the expected value that a contestant would win at the start of the game an expected value, or an arithmetic mean would need to be taken (2). The calculations for this are: (.01 + 1 + 5 + 10 + 25 + 50 + 75 + 100 + 200 + 300 + 400 + 500 + 750 + 1,000 + 5,000 + 10,000 + 25,000 + 50,000 + 75,000 + 100,000 + 200,000 + 300,000 + 400,000 + 500,000 + 750,000 + 1,000,000) / 26 = 131,496.577 Berndt 4 This value means that to beat the initially expected value of the briefcases, or in other words, to beat the game, a contestant would have to win more than $131,496.58. Because there are only six briefcases that are greater than the initial expected value, there is only a six in 26, or a 23.07 percent chance of winning the game on the first briefcase pick of the game. There is no way to approach choosing the first case because the values inside of the cases are completely random. This percentage serves as a reminder to the contestant that there is about a 25 percent chance that they have picked a winning case and the following cases that they choose will either lower or raise that percentage. Unlucky First Choices If the contestant is really unlucky and happens to eliminate the highest 13 briefcases right away, then it is evident that they will not walk away with a lot of money (2). However, they should still attempt to maximize their money by trying to beat the expected value which is shown below: (.01 + 1 + 5 + 10 + 25 + 50 + 75 + 100 + 200 + 300 + 400 + 500 + 750) / 13 = 185.846 The contestant’s expected value is now only $185.85. If the banker offers him or her anything above this value they should take it. Even though they have not beaten the initially expected value, and technically did not beat the game, they still did not make a gutless, weak decision by taking a value less than the expected mean (2). “Failed” Example A contestant was in a situation with their own chosen briefcase and one other briefcase. The two values left were $400 and $1,000,000 and the banker offered him $700,000. After a lot of debate between him and his family members and shouts of “Deal” and “No Deal” from the crowd he finally had to make a decision. According to his expected value of $500,200 Berndt 5 ((1,000,000 + 400) / 2 = 500,200) the banker’s offer was an extraordinary offer that he should have taken. This $700,000 was $199,800 more than his expected value and is $568,503.42 more than his initial expected value of 131,496.58 at the beginning of the game. However, a family member who reminded him that he came with nothing and $400 was still a profit for the night egged him on. The contestant risked it and relied on luck treating the game like a lottery (2). After saying “No Deal” his briefcase was open and it revealed a comparatively measly $400. The contestant was not as upset as viewers might have expected from someone who just “lost” $699,600. He was still mildly happy to walk away with some cash in his pocket even though he could have had much more. This shows the different personalities of people who play this game and the affect that their personalities have on the decisions they make over the course of the game. Expected Value Beating the mean should always be the contestant’s main goal if they are playing the game in a smart, statistical way (2). Almost every situation in the game can be solved through finding the mean and then basing your response to making a deal or not based on if the offer from the banker is above the mean or not. Obviously, the mean changes as suitcases are removed, but regardless of the mean at any given time, your goal should remain the same: beat the mean (2). An episode in April of 2011 left a contestant with, what to her, looked like a tough situation, but if she had used statistics it should have been a no brainer. She had 5 suitcases left that contained the following amounts: $100, $400, $1000, $50,000, and $300,000; and the banker offered her $80,000 to quit (2). A calculation of the expected value gives her: (100 + 400 + 1,000 + 50,000 + 300,000) / 5 = 70,300 Berndt 6 Because what she was offered was greater than her expected value she should have said “Deal” and walked away with 13.8 percent more than her mean was. However, the contestant said “No Deal” and the next briefcase she picked was worth $300,000 (2). Because of this, her next call from the banker was a lot lower of an offer. Although it was very unlucky that she picked that value next, realistically she still should have taken the $80,000. 80 percent of the remaining briefcases had at least $30,000 less than the banker’s proposed amount in them. The only guaranteed way she could do better than the proposed amount is to actually be holding the $300,000 case. This is because if she were to remove more cases and reveal amounts less than $300,000, the banker’s offer would likely go up to compensate for the increasing mean. However, there was only a 20 percent probability of this happening. Also the contestant should have kept in mind that the $80,000 offer is guaranteed. The show would give her cash money with a 100 percent chance of success (2). The lady eventually accepted the banker’s next offer of $21,000, which represented a $110,496.58 loss against the starting mean of the game instead of just a $51,496.58 loss against the starting expected value. The only problem with approaching the game in this way is that it does not provide for great entertainment or viewing pleasure (2). NBC wants their contestants to go with their gut feeling, or to have the crowd influence their decision. Many people would say that contestants should always be as risky as they can because if they end up only getting a penny, it is still a gain on their part. These same people say that the thrill of maybe winning hundreds of thousands of dollars is better than winning very little (2). This brings up the point of the different types of contestants in this game. Berndt 7 Contestant’s View of Risk The contestant’s answer to the simple question of “Deal or No Deal?” strictly depends on what his or her view of risk is. More importantly, it depends on how risk-averse the contestant is (3). This concept can be understood through a simple situation. If a player is given the choice between a sure $50 or a 50-50 chance of getting $100 or nothing, which would he or she take? They are risk-neutral if they do not care between the options, because they have the same expected value of $50 (50 x 1 = (100 x .5) + (0 x .5)). They are risk-averse if they would take the sure $50, and risk-loving if they would prefer to take the gamble on winning $100 (3). Because preferences are tied to specific individuals, preferences are subjective. When people engage in purposeful actions, they are motivated by desires that are not necessarily identical from person to person. In order to explain exchanges, economists must recognize that preferences are subjective (4). The idea of subjective preferences is tied to the modern utility theory. Using the utility theory a different question can be asked (3). Given an amount $x, at what probability level p would you be indifferent between a sure $x or a lottery in which you had probability p of getting $100 and probability (1-p) of getting nothing? A contestant’s utility for $x is based on the answer to this question. If $x=$0, then their choice for p will be 0. If $x=$100, then their choice for p will be 1 (3). If the contestant is risk-neutral and $x=$50, then their choice for p will be .5 but if they are risk-averse, then they will probably want p to be higher than .5 before the lottery becomes just as desirable as the sure $50 (3). The modern utility theory gives us three different curves: Berndt 8 Risk-averse Risk-neutral Berndt 9 Risk-loving Conclusion Deal or No Deal is a great game show that shows a lot of different personalities and many different ways to approach the challenge. Although it is definitely still a game of luck, the actions of the contestants can determine just how much money they will go home with. There is only a one in 26 chance to win $1,000,000 but contestants can still walk away with large chunks of money. How a contestant goes into the game thinking they will play it plays a major role in the outcome of the event. There are two main types of contestants on this show. There are the thrill seekers who treat the game like a lottery or like a gambling game in Vegas, and there are the “mathematicians” who know exactly how they are going to play the game and what moves they are going to make during the show. If a contestant does not care about missing out on the chance for $1,000,000 they have a much larger chance of going home with a bigger chunk of money than someone who is dead set on winning $1,000,000. Using expected value and the mean of the prizes left on the table allows contestants to know if the offer the banker gives them is adequate Berndt 10 or not. Overall, players must remember that it is still a game of luck and that there is only so much they can do to win a substantial amount of money. Berndt 11 One Page Summary NBC’s Deal or No Deal was a hit game show from 2005 to 2010 known for the excitement of the contestants wins and loses, the host Howie Mandel’s antics, and the models holding the cases. Each night the show aired, a contestant chosen from the crowd was confronted with 26 sealed briefcases full of varying amounts of cash. The briefcases’ values ranged from $0.01 to $1,000,000. Without knowing the amount in each briefcase, the contestant picks one briefcase to keep, if they choose, until the unsealing of it at the end of the game (1). The contestant must then instinctively eliminate the remaining 25 cases and try to win as much money as they can. The cases are opened and the amount of cash inside is revealed and eliminated for the contestant to win (1). In the first round six cases are selected, in the second five are selected, in the third four are selected, in the fourth three are selected, in the fifth two are selected, and for the six remaining rounds only one case is selected by the contestant. After a pre-determined number of cases are opened, the participant is tempted by an unknown and unseen "Banker" to accept an offer of cash in exchange for what might be contained in the contestant's chosen briefcase. It is at this time that Mandel asks the both famous and important question: Deal or No Deal? (1). To determine the expected value that a contestant would win at the start of the game an expected value, or an arithmetic mean would need to be taken (2). The calculations for this are: (.01 + 1 + 5 + 10 + 25 + 50 + 75 + 100 + 200 + 300 + 400 + 500 + 750 + 1,000 + 5,000 + 10,000 + 25,000 + 50,000 + 75,000 + 100,000 + 200,000 + 300,000 + 400,000 + 500,000 + 750,000 + 1,000,000) / 26 = 131,496.577 This value means that to beat the initially expected value of the briefcases, or in other words, to beat the game, a contestant would have to win more than $131,496.58. Because there are only six briefcases that are greater than the initial expected value, there is only a six in 26, or a 23.07 percent chance of winning the game on the first briefcase pick of the game. This percentage serves as a reminder to the contestant that there is about a 25 percent chance that they have picked a winning case and the following cases that they choose will either lower or raise that percentage. Beating the mean should always be the contestant’s main goal if they are playing the game in a smart, statistical way (2). Almost every situation in the game can be solved through finding the mean and then basing your response to making a deal or not based on if the offer from the banker is above the mean or not. The only problem with approaching the game in this way is that it does not provide for great entertainment or viewing pleasure (2). NBC wants their contestants to go with their gut feeling, or to have the crowd influence their decision. The contestant’s answer to the simple question of “Deal or No Deal?” strictly depends on what his or her view of risk is. More importantly, it depends on how risk-averse the contestant is. This concept can be understood through a simple situation. If a player is given the choice between a sure $50 or a 50-50 chance of getting $100 or nothing, which would he or she take? They are risk-neutral if they do not care between the options, because they have the same expected value of $50. They are risk-averse if they would take the sure $50, and risk-loving if they would prefer to take the gamble on winning $100. There are two main types of contestants on this show. There are the thrill seekers who treat the game like a lottery or like a gambling game in Vegas, and there are the “mathematicians” who know exactly how they are going to play the game and what moves they are going to make during the show. Berndt 12 Bibliography 1. "Deal or No Deal." NBC. NBC Universal, n.d. Web. 24 Nov. 2014. 2. Pearson, Chris. "Deal or No Deal: A Statistical Deal." Pearsonified RSS. N.p., n.d. Web. 24 Nov. 2014. 3. Su, Francis E., et al. "Deal or No Deal." Math Fun Facts. 4. Murphey, Robert. "Modern Utility Theory and Interpersonal Utility Comparisons."Consulting By RPM. N.p., n.d. Web. 24 Nov. 2014.
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