Using Scratch to create Games Scratch1, the free programming language from MIT is a good environment to allow learners to create games. There are good resources that allow you to learn how to use Scratch2 in Education. This paper explores how a game can be created in Scratch, giving instructions and guidance throughout. In practice much of the game development that will go on will be by playing with the game as it develops. There is nothing wrong with this but there needs to be an idea about the game itself before we progress. Create the idea The first step is to draft out an idea about the game. In this game the player will move a character around the screen to collect other characters. This statement needs unpacking as it is too limited. Most of the learners will have played games and should be able to describe in more detail about the game. Questions could be asked such as – Will there be a time limit? How will the character be controlled? How many of the characters will be on the screen? The statement can be rewritten. In this game the player will move a character around the screen to collect other characters. There will be one main character and one other character on the screen at any one time. The main character will be controlled by using the arrow keys on the keyboard and the speed at which he moves will be controlled using the A and Z keys. A score will be kept of how many characters are collected. There will be a time limit on the game. This statement could be then expanded into an algorithm Start the game and timer Move main Character moves with the arrow keys If the main character ‘hits’ the other character then: Move the other character to another position Add one to the score If the time is up then stop the game Prepare the background and environment After opening up Scratch you should see the Fox sprite which is the main default character. We are going to add two more sprites – a BYTE hero and a BYTE character. Remove the Fox sprite by RIGHT clicking the mouse and then selecting delete. 1 2 http://scratch.mit.edu/ http://info.scratch.mit.edu/Educators lead ▪ learn ▪ protect ▪ engage www.somersetelim.org Using Scratch to create Games Adding Sprites Click on and navigate to the BYTE hero image. Change the size of this character by first clicking on and then on the sprite itself. Make him quite small. The next sprite is going to have many different appearances or costumes. Again click on and select the Exa_plain image. Change his size to be the same as the BYTE hero. To add more costumes to this sprite click on the costumes tab and import as many different costume sprites as you want. Can you change the names to Hero and BYTE? Can you move the sprites further apart? Adding a background Clicking on Stage and then the Background tab allows you to import different backdrops. I have chosen brick-wall1 from the outdoor folder. Making the Hero move The Scripts tab is where we are going to build the instructions to control the sprites. Make sure the Hero character is selected. The command will be selected from these eight colour coded areas. Sprites can have several actions happening to them at once. would move the Hero 10 spaces. Click on the Green Flag to run this run. would move the Hero 10 spaces forward forever If you think he is travelling too fast change the number. It would be nice if the Hero would bounce off the walls. His can be completed by adding this command. lead ▪ learn ▪ protect ▪ engage www.somersetelim.org Using Scratch to create Games Adding the following group will allow the Hero to change direction upwards. Repeat to allow the Hero to change in all 4 directions. The BYTE Sprite – detect and move We are now going to program the BYTE character to detect if is touched by the Hero, change its costume and then move to a new position. Click on the BYTE sprite and make sure that the Scripts tab is selected. Construct this block. Does it make sense to you? Click on the Green Flag – run it and see what happens. Scroring We are going to add a score. In Scratch this can be created by using a variable. Click on the variable box and then Make a variable and call it Score. It should appear in the top left hand of the screen – you can move it to wherever you want. Change the BYTE block to look like this. Check that it works. lead ▪ learn ▪ protect ▪ engage www.somersetelim.org Using Scratch to create Games Changing Speed For the Hero sprite add another variable called speed and then change and add these blocks. Adding a timer Add this block to the Hero sprite to time the game. The full program has been loaded onto the Scratch website and can found at as BYTE contact: http://scratch.mit.edu/galleries/view/159292 lead ▪ learn ▪ protect ▪ engage www.somersetelim.org
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