COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 1 EdisonLearning™ Primary Curriculum Connected Learning Unit no. 22 The Games Children Play Year 3/4 Core Learning Skill Focus: Developing a Sense of Self Worth and Understanding of Self and Others COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED Version 1.4 (CLS) The Games Children Play 2 Referral information from EdisonLearning Ltd. is not guaranteed or endorsed in any way by EdisonLearning Ltd. Acceptance of referral information from EdisonLearning Ltd. serves as agreement by the user that EdisonLearning Ltd. is not responsible for any acts, omissions, results or services of an EdisonLearning Ltd. referral or for any actions taken based upon an EdisonLearning Ltd. referral. All facts and referenced websites were correct at the time this Learning Unit was uploaded onto the EdisonLearning Portal. The Games Children Play Connected Curriculum Learning Unit (CLS) Version 1.3 - 2014 Copyright © 2004-2014 EdisonLearning Ltd. All Rights Reserved Acknowledgements Cover Photo: boy throwing stone on hopscotch - Copyright © Adrian Assalve / iStock (www.istockphoto.com) Books/Publications The national curriculum in England Key stages 1 and 2 framework document © Crown Copyright 2013 Reference: DFE-00178-2013 Developing a global dimension in the school curriculum, 2005. DfES 1409-2005DOC-EN 2005 (archived) Mind Maps for Kids: An Introduction: Tony Buzan (Thorsons - reissue edition) Mind Mapping © Tony Buzan 2006 ISBN -10: 0007151330 / ISBN - 13: 978-0007151332 Painting Children’s Games, Pieter Brueghel 1560 Websites http://gamesmuseum.uwaterloo.ca/VirtualExhibits/Brueghel/index.html Copyright © University of Waterloo 1992-2012 http://gardenofpraise.com/art28.htm www.topics-mag.com ©1997-2010 - Sandy and Thomas Peters www.amazon.co.uk www.youtube.com All rights reserved. No part of this book may be reproduced, stored in a retrieval system or transmitted in any form or by any means, electronically, mechanical photocopying, recording or otherwise without prior permission of the copyright own COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 3 Contents Introduction .......................................................................................................................................................................... p5 Rationale, Possible Starting Points, Possible End Products ................................................................................................. p9 Overview............................................................................................................................................................................ p12 Suggested Implementation ................................................................................................................................................ p13 Links to Core Values .......................................................................................................................................................... p15 Personal, Social and Emotional Development ................................................................................................................... p16 Dance ............................................................................................................................................................................... p17 Art & Sketchbook ............................................................................................................................................................... p23 History ............................................................................................................................................................................... p25 Health and Wellbeing ......................................................................................................................................................... p27 Music ................................................................................................................................................................................. p29 Computing ......................................................................................................................................................................... p31 Literacy Links ..................................................................................................................................................................... p33 Homework and Independent Learning ............................................................................................................................... p34 Learning and Teaching Strategies ..................................................................................................................................... p35 Core Learning Skills Grid ................................................................................................................................................... p40 Self Review Sheets ............................................................................................................................................................ p42 Class Profile Assessment Sheets ...................................................................................................................................... p43 Appendices ........................................................................................................................................................................ p44 Resources ........................................................................................................................ p45 The Language of Dance ................................................................................................... p47 Traffic Light Game ............................................................................................................ p49 Websites and other sources ............................................................................................. p50 Sample Action Poem ........................................................................................................ p51 Maths Resource: Noughts and Crosses ........................................................................... p52 Maths Resource: Shuttle Game ........................................................................................ p53 Word Sheet ...................................................................................................................... p54 Reading Images ............................................................................................................... p55 COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 4 with children in Key Stages 1 and 2” have been included. Other speaking and listening activities have been included as appropriate. Introduction About EdisonLearning Core Learning Skills This unit is one of a series designed to support pupils developing their Core Learning Skills – these are skills that are fundamental to learning and performance in education, work and life. They are universal. This Learning Unit supports teachers to plan for the development of these Core Skills in the context of the National Curriculum programmes of study and so will support schools in meeting their requirements for National Curriculum coverage. The focus core skill for this Learning Unit is the Learning Strand: ‘Developing a sense of self worth and understanding of self and others’; this is made up of four skill areas. ‘Monitoring ones moral and social development. Recognising feelings and understanding emotions. Developing a positive sense of one’s self. Stress management and conflict resolution’. Speaking and listening teaching objectives taken from the National Primary Strategy document: “Speaking, listening and learning; working Category Learning Strand Thinking Skills Information Processing and Evaluation Reasoning and Enquiry Creative Thinking Problem-solving Communications Speaking and Listening Writing Visual Literacies Reading Numeracy Technologies Personal and Social Competencies Improving own learning and performance Developing a sense of self worth and understanding of self and others Developing independence and responsibility Learning with others COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED Each Core Learning Skills Unit has a focus core skill and as schools follow through the complete set of units, this will support systematic development of the pupils’ skill set. Tables 1a & b show an overview of the Core Learning Skills (CLS). The CLS are organised into four categories each of which is divided into ‘Learning Strands’. In turn, the Learning Strands are subdivided into a number of Skills. Each Skill is described by a set of skill statements – the ‘I can’ statements – see Table 2. These statements support planning and assessment to ensure progression for pupils in these essential learning skills. If schools use the complete set of EdisonLearning Learning Units for Foundation stage, Key Stage 1 & 2, this will provide coverage of the learning objectives for the following subjects; Science, Design and Technology, ICT, History, Geography, Art and Design, and Music. Links are also made with English, Speaking and Listening, and Mathematics. The majority of learning objectives for PSHE are covered (see N.C. learning objectives grid for reference). Schools may wish to link the remaining PSHE objectives with their R.E. curriculum. Table 1a - Core Learning Skills Intentional Planning for Core Learning Skills Development Table 1b Category Personal and Social Competencies Learning Strand Skills Improving own learning and performance Monitoring and evaluating own learning How I learn and how I develop - learning styles Organisation and planning skills Developing a sense of self worth and understanding of self and others Managing one’s moral and social development Recognising feelings and understanding emotions Developing a positive sense of one’s self Stress management and conflict resolution Developing independence and responsibility Developing ability to act independently Taking individual responsibility for self and others Learning with others Learning as part of a group Being a good member of a social group The Games Children Play 5 Table 2 Highlight (i) in red ‘I can’s’ where some students are proficient, (ii) in amber ‘I can’s’ where most students are proficient, (iii) in green ‘I can’s’ where all students are proficient Strand Skill Stage 1/2 Managing one's moral and social development Recognising feelings and understanding emotions Stress management Developing a positive sense of one's self and conflict resolution Developing a sense of self worth and understanding of self and others I can say when others are feeling happy or sad. I can show interest in those around me and comment on the things I find interesting. I can share my beliefs with others and find simple reasons for believing in them. I can demonstrate an interest in the beliefs of others. (a) I can identify similarities and differences between people in my immediate environment and community. I can identify reasons why I call a group of peers, "friends". I can show disagreement when I feel something is wrong for me and agreement when it is right and give simple reasons for my views. I can identify things and situations that make me feel happy and sad. I can explain why others may feel the way they do. I can express my basic needs giving reasons for them. Stage 3/4 Stage 5/6 I can use a range of body language to convey basic messages. I can interpret a range of body language and respond appropriately. I can reflect on those things that interest me in others and actively I can describe the positive things about differences between seek more information / knowledge. people. I can explain why I believe in something, giving a variety of I can encourage others to share their beliefs with me. reasons. I can appreciate why others believe in different things to me. I can account for the similarities and differences amongst a wider group of people. I can manage making and changing friendships. I can identify ways of encouraging friendships. I can use a variety of strategies to demonstrate my view of wrong and right, giving reasons for my views. I can begin to control my emotions. I can identify when to show emotion and when not. I can explain why others may feel the way they do in a variety of contexts. I can express my needs and identify ways of meeting them. I can predict how I might react in particular situations. I can express my needs and use a variety of strategies to meet them. I can express a range of emotions and identify a range of I can express my emotions and feelings with confidence and I can share how I'm feeling with trusted friends and adults when feelings. identify reasons I feel that way. I'm unhappy or scared. I can identify simple ways in which I can support others I can show understanding and respect for other's feelings by the I can appreciate that people from different communities and depending upon how they feel, e.g. showing kindness. way I behave to them. cultures may feel differently from me in different situations and respect this. I can describe how my mood can affect those in my immediate I can use simple strategies to modify my mood positively with I can use simple strategies to modify my mood positively when I environment. some help. need to. I can identify ways to be kind to others. I can show compassion for other humans facing difficult or traumatic situations. I can explain what I like and dislike and give reasons. I can make simple decisions about the type of activities I engage I can explain where my talents lie and I can begin to recognise in and the time I devote to them. potential future ones. I can share positive qualities about myself and my culture with I can identify particular strengths about myself and social activities I can take an interest in the positive qualities of others, their others. (a) that are important to me. interests and activities and compare to my own. I can identify objects and areas that belong to me. I can identify how my environment supports and provides for my I can modify and customise my own environment to demonstrate basic needs. some individuality. I can imagine familiar environments and describe what they look I can identify some of my basic rights, i.e. feeling safe, happy and I can explain what my basic rights are; to be safe, happy and like. secure. secure, and my responsibilities to others. I can identify what makes me feel safe and secure. I can use simple coping strategies when I encounter a problem. I can use a range of strategies to help solve conflict including safe place, safe person, assertive language. I can use simple strategies to help me calm down with some help. I can use simple strategies to help me calm down when I'm in an I can use a range of strategies that help keep me calm when I feel argument/get in a temper. under pressure. I can be relaxed and calm for a little while, listening to music or a I can use simple relaxation techniques with some help, e.g. I can use relaxation techniques to calm down, e.g. after break story, etc. imaging relaxing muscles. time; before doing a presentation. Having identified “All/Most/Some” – choose key goals for Core Learning Skills for whole class, groups or individuals. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 6 Selecting Specific Learning Objectives for Core Learning Skills Development 1. To effectively progress your pupils’ C.L.S it is helpful to have a small number of specific skills (3 or 4 ‘I can’ statements) to focus on as learning objectives. Assessing your pupils’ current levels of competence in relation to the ‘I can’ statements will support this process. These specific learning objectives should be built into shorter term lesson planning and can be differentiated for the various groups and individuals in your class. 2. Using the ‘I can’ statements in Table 2 and your knowledge of your class group, assess what skills your pupils have in this area. You may do this by highlighting those ‘I can’ statements in which you feel your pupils, in the main, are proficient. Those areas that remain can then become the initial focus for development and sit alongside the National Curriculum learning objective for the lesson/s. To help you identify specific ‘I can’ statements for the whole class, for groups, or for individuals that you are aiming to develop during this Learning Unit, you can highlight in 3 stages – (i) Red = skills where some pupils are proficient (ii) Amber = skills where most pupils are proficient (iii) Green = skills where all pupils are proficient These Core Learning Skills learning objectives can also be highlighted for every individual pupil as part of the Termly Learning Conferences. Assessment and Self Review 3. As you progress through the Learning Unit any evaluation of progress against these skills can be recorded on the table and used to inform the next steps of learning for the whole class and provide information to differentiate opportunities for groups and/or individuals. 4. Whilst this particular group of core skills is the main focus for this half term’s Learning Unit you will need to regularly revisit this audit as the year progresses in order to consolidate, revisit and extend your pupils’ skills in this area. To ensure the objectives and learning activities for each lesson are moving the pupils on effectively, ongoing assessment is recommended. A class profile assessment sheet is included together with a self-review sheet for pupils. A core ‘learning to learn’ skill is that of being able to assess one’s own learning and progress. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 7 Intentional Planning for Integrated National Curriculum Coverage – and Core Learning Skills Each EdisonLearning Integrated Learning Unit has focus National Curriculum Subjects – specific N.C. Learning Objectives are identified which must be covered to ensure that over the full set of Learning Units, schools can meet their statutory requirements for the named subjects. However, the learning activities described support and promote coverage of National Curriculum subjects as part of an integrated theme. Each Learning Unit has a theme chosen to: (i) (ii) (iii) allow connections to be made across subjects allow Core Learning Skills to be developed and used across subjects and learning activities increase motivation and pupil engagement The activities described in the Learning Unit allow teachers to plan specifically for the development of the identified National Curriculum objectives and the focus Core Learning Skill – in addition activities are suggested that follow the integration of other subject areas. Teachers can use this material over time to provide a rich and varied curriculum diet, ensuring breadth and balance. The focus National Curriculum Subjects for this unit are Music, Arts, Dance and Drama. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 8 Rationale The aim of the ‘Arts’ Learning Units is to use a stimulus taken from the art world e.g. poem, painting, etc and for pupils to explore their own creativity through the knowledge, understanding and skills of the creative arts. This complements the CLS strand ‘Developing a Sense of Self Worth and Understanding of Self and Others’ in that pupils will, through the creative thinking process, develop their sense of self and understanding of others. There are numerous ways of introducing this Learning Unit using the painting Children’s Games by Pieter Bruegel (1560) as a stimulus. Below are some suggestions, but also think about using your own strengths, interests, expertise & available resources (e.g. local visits & visitors, plus school based resources including parent and staff expertise and specialisms). Teachers who feel confident may use the implementation structure to supplement and enhance pupils’ own enquiries and suggestions by linking them to the learning opportunities outlined and skills that can be developed. This Learning Unit runs concurrently with the CLS strand ‘Developing a Sense of Self Worth and Understanding of Self and Others’. There will be opportunities to focus particularly on ‘Developing a positive sense of one’s self’ during this Learning Unit. Possible Starting Points – using Children’s Games by Pieter Bruegel as a stimulus (N.B Teachers will need to be prepared to discuss health and safety issues around some of the games illustrated in the painting). Reading Visual Images (see also ‘Thinking Skills Strategy’ in ‘Thinking Skills’ CLS Learning Unit) A copy of the painting could be laminated to A3 size or a large version could be displayed on the interactive whiteboard. Teams could be allocated part of the painting and asked to tell the story of: What do they think is happening? What they think happened just before this? Why? What they think will happen next? Why? Each team could share their idea with the class using one spokesperson from each group. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 9 Possible Starting Points (cont...) Collective Memory (See Thinking Skills Strategy in ‘Thinking Skills’ CLS Learning Unit) In teams of four, one pupil at a time looks at one game (a copy of the painting could be divided up) and has one minute to remember the detail. They then return to the group and together try to replicate that game on a large sheet of paper using felt tip pens and annotate it with details. E.g. How many children? What are they wearing? What colour are their clothes? What are they doing? What game do they think it might be that they are playing? Guided tour Teachers could initially model this activity. (N.B During this drama activity, music of the period could be played). Teachers could choose and role play a character in one of the games and whilst the class close their eyes, they could talk the pupils through what they can see, hear, smell and feel as that character walking through the painting. ‘My goodness what a lot of children and how excited their voices sound...Mind out! Do be careful where you are going ...that looks like an interesting game, the children seem to be see-sawing on a barrel...’. Pupils look at the picture in the interactive whiteboard and try to identify where about the teacher was walking. In pairs, pupils take one another on a guided tour through the painting (sitting or they could stand and walk). One closes their eyes and the other talks/describes the walk and what they can see/hear/smell/feel to their partner for 1 to 2 minutes. Then the partner opens their eyes and looks at the painting to identify where they walked. Swap roles. Snowball Two pairs join to make a group of four. The group can then tell the others about their imaginary walk (closed eyes version) for 10 minutes. Freeze Frame Teams could study one of the group games in the painting and arrange themselves in the position of the characters (avoiding the more physical and potentially harmful games!). On a signal from the teacher, the group comes to life. What would each character say or do? On a second signal from the teacher the group could ‘Freeze’ again. Teachers could then bring to life individuals within the group who could talk ‘in role’ about the game they are playing and their feelings about it. Research project Pupils could undertake some research (see Guide to Pupil Research in the ‘Developing Independence and Responsibility’ Learning Unit) regarding the games and rhymes their parents/carers and grandparents and others of those generations played and where they played them. Pupils could present these games to the rest of the group/class. These games could be taught by pupils to other groups in the school to raise the profile of games that can be played on the playground. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 10 Possible End Products Dance performances Dances could be performed to an invited audience i.e. another year group, the whole school, parents/governors etc. Class Pictures Digital photographs of pupils’ dance motifs could be collected to make a ‘Games Children Play’ image. Figure drawing could also be combined to make an image in a similar way. Peer Teaching Games Pupils could go in pairs or teams to present and teach younger and older pupils suitable games and rhymes of the playground that they have learned from their parents/carers, grandparents and older generations. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 11 Learning Unit – The Games that Children Play Overview Subject Foci – Dance, Music, Art, and Drama Focus Core Skill – Developing a Sense of Self Worth and Understanding of Self and Others Items written in green italics provide opportunities to develop the global dimension of the curriculum. Understanding the Arts Possible Starting Points Reading visual images Collective Memory Guided tour (drama) Snowball Freeze frame Research project Possible End Products Dance performances Class pictures Presenting/teaching playground games Possible visits/Visitors/resources A trip to the theatre to see a dance production View a dance video e.g. Matthew Bourne Nutcracker – ( The Orphanage) Computing Using the Interactive Whiteboard Video recording Digital photography Exploring websites Dance Creating Performing Appreciating . Art Quick figure sketches Quick life drawings Class composition Music Listening Appreciating Responding An introduction to musical notation Drama, Speaking and Listening Guided tour (starting point) Explaining the language of dance Action Word poem Health and Wellbeing Modern games Making choices (bullying) Healthy living Courage Respect Wisdom Responsibility Compassion History Living memory Literacy Links Explaining the language of dance Action word poems Homework and independent learning opportunities Research project Mathematical Development COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED Core Values Puzzles The Games Children Play 12 Suggested Implementation – The Games that Children Play Curriculum Area Core Values Dance Art Music Drama Speaking and Listening Phase One Phase Two Phase Three Courage Respect Wisdom Responsibility Compassion Building the Dance Building the Dance Performing the Dance Quick figure sketching Class composition Quick line drawing from life Listening Appreciating Responding An introduction to musical notation Guided Tour (Starting Point) Freeze Frame (Starting Point) Modern games Making choices Using the interactive whiteboard Video recording Digital photographs Exploring websites Healthy living Health and Wellbeing Computing Living memory History Homework and Independent Learning Research project Explaining the language of dance Action word poem Literacy Links Mathematical Development Puzzles Teachers will need to make use of local visits/ visitors plus school based resources including parents & staff expertise & specialisms that are relevant to any part of the picture and provide learning opportunities & skill development. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 13 Introducing the Learning Unit to the Pupils Sharing the purpose of the Learning Units is a critical part of ensuring effective learning and is acknowledged as a feature of effective teaching. Make the pupils aware that over this next series of lessons they will be aiming to practise and develop their skills of “Developing a sense of self worth and understanding of self and others” while they are learning more from the National Curriculum. Explain that each lesson/learning activity will have a number of different objectives for learning which will be highlighted for them, but that they need to work on ‘Developing a sense of self worth and understanding of self and others’ and also what they are learning about in music, art, dance and drama. Make the connection for them with the work they are doing through the Learning Unit (discrete) ‘Developing a sense of self worth and understanding of self and others’ where they have focussed particularly on the skills they need to develop in ‘Developing a sense of self worth and understanding of self and others’. They are now having the chance to see how well they can use these skills when they are learning something new in other subjects. Learning Objective - To use and develop our skills of ‘Developing a sense of self worth and understanding of self and others’ when we are learning new things in our other subject areas. The Big Picture – We need to be aware of our strengths and gain an understanding of ourselves and others in order to learn new things and enable ourselves to achieve the best we can. Success Criteria – You to be aware of your strengths and to understand yourself and others in order to learn together and achieve your best. Plenary – review the Learning Objective and Success Criteria as appropriate. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 14 Links to Core Values Courage Relate to ‘having a go’ at an activity where pupils feel less confident. Respect Link to respecting others’ feelings when carrying out creative activities. Wisdom Relate to learning and understanding themselves, their strengths and working on their weaker skills. Responsibility Taking responsibility for their part of a group performance and supporting others. Compassion Supporting their peers in learning the poem and performing to others. Global Citizenship “Education for Global Citizenship gives children and young people the opportunity to develop critical thinking about complex global issues in the safe space of the classroom. This is something that children of all ages need, for even very young children to come face to face with the controversial issues of our time through the media and modern communications technology. Far from promoting one set of answers, Education for Global Citizenship encourages children and young people to explore, develop and express their own values and opinions, whilst listening to and respecting other people’s points of view”. Developing a global dimension in the school curriculum 2005. DfES 1409-2005DOC-EN 2005 Core Values links to Global Citizenship Respect - Value each other and value our differences Responsibility - As global citizens, care for each other and our shared world Compassion - Understand life from another’s point of view Hope - I can make a difference! Justice - Give everyone a fair chance to make a difference for themselves and others Courage - Know what is right and stand up for it Wisdom - Know about our world and understand the consequences of our choices Integrity - Do what is right for me and others Opportunities for exploring the global dimensions in this Learning Unit have been highlighted on the Overview Page (p10). COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 15 Teachers to insert Core Skills ‘I can’ statements that can be progressed through these activities Activities/Tasks/Skills Suggested Learning and Teaching strategies (see appendix for detail) Personal, Social and Emotional Development “All schools should make provision for personal, social, health & economic education (PSHE) drawing on good practice.” National Curriculum Framework document 2013 We would suggest that PSHE is not taught as a separate subject but that schools should identify where aspects of PSHE are covered in other subjects. There are many opportunities to focus on the elements below utilising the suggestions for teacher language in the ‘Developing a Sense of Self Worth and Understanding of Self and Others’ Learning Unit and suggested activities. (1) Teacher led (2) Solo (5a) Pair work (5b) Think/pair/share (7) Talk partners Phase One Recognising Feelings and Understanding Emotions – Core Learning Skills Link to: - feelings of characters in the painting - how pupils feel about their dance activities - how pupils feel about their learning generally (e.g. excited, worried etc) - being relaxed and calm whilst listening to music/dancing - music activity: how does the music make you feel? Phase Two Developing a positive sense of one’s self – Core Learning Skills Link to: - identifying things pupils feel they are good at - positive qualities about themselves - what they like and dislike and give reasons - coping with difficulties when things don’t go right - understanding pupils own strengths and building confidence to develop weaker areas - Phase Three Stress Management – Core Learning Skills Link to: performance, strategies to calm down and relaxation techniques COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 16 Dance – Guidance (Also see Appendices - pages I-V Resources - for more detail). How to develop dance from a stimulus idea. (In this case - a picture) The three strands of dance are Composition, Performance and Appreciation. (Also see Appendices - Guidance for the Teaching of Dance for more detail). Laban’s analysis provides the building blocks to support teachers and pupils in developing dance. The language of dance under the headings Action, Dynamics, Spaces and Relationships and words to describe each of the elements are in the resources pages. Suggestions for using the elements of language are in the phase activities. It is essential that teacher and pupils have ownership in this language in order to maintain clear communication which enables them to create high quality dance. N.B. The descriptive words could be displayed for easy reference and used individually. Outlined in the activities are suggestions for approximately 30 minutes learning time per day over three weeks. If the activities are not particularly strenuous or active then it may be sufficient to remove socks, shoes and sweaters. The classroom can be cleared and used as well as the hall. In addition to the daily sessions, teachers could also utilise odd 5-10 minute slots during the day to recap/rehearse/refine etc. Video footage and photographs provide a vital tool that can be used to support evaluations and improvement. The final dance should be a pupil collaborative performance where the teacher has facilitated input where appropriate. Core Learning Skills Links Whilst this Learning Unit is intended to be used during the Core Learning Skills ‘Developing Sense of Self Worth’ focus, teachers will find strong links with all the Core Learning Skills. For exampleo o o o o Learning with Others - Using team roles to work collaboratively in developing and refining ideas for dance Developing Independence and Responsibility - Working as a group independently without teacher supervision Improving Own Learning and Performance - Analysis, evaluation and improving their own and other’s performance Speaking and Listening – In communicating their thoughts and ideas Thinking Skills – Using ‘Reading Images’, ‘Collective Memory Strategies’ in addition to making choices and decisions in their learning. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 17 Dance – Guidance (cont...) A suggested structure of each dance session We suggest a 30 min slot per day with any 5-10 minute opportunities during the day to refine, revisit and rehearse. Introduction – 5 mins o Transition from classroom to dance space o Introduction of objectives o Warm-up Movement exploration and development – 15mins o Ideas are introduced and explored o Tasks are set and ideas are refined to create motifs of dance The Dance – 5 mins o The motifs are practised and performed Conclusion – 5 mins o Cool-down o Discussion on progress + targets for next session N.B. see resources page for Key Questions to support pupil evaluation of their performances Learning Objectives A range of Learning Objectives are provided below. Teachers will need to select appropriate ones for each lesson. o o o o o o o o o Be able to select appropriate movement material from a stimulus Be able to work with others in pairs or small groups Understand how to create a motif with a clear beginning, middle and end To link motifs to create a dance To be able to use dance language Perform short dances with expression Understand how to use unison and canon Explain and develop new actions when working with a partner or group To include different qualities and dynamics into their movement Phase One and Two – Building the Dance Phase Three – Performing the Dance COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 18 Key Learning in PE from NC Programme of Study for this Learning Unit Pupils should be taught to: use running, jumping, throwing and catching in isolation and in combination play competitive games, modified where appropriate [for example, badminton, basketball, cricket, football, hockey, netball, rounders and tennis], and apply basic principles suitable for attacking and defending develop flexibility, strength, technique, control and balance [for example, through athletics and gymnastics] perform dances using a range of movement patterns take part in outdoor and adventurous activity challenges both individually and within a team compare their performances with previous ones and demonstrate improvement to achieve their personal best. None of the suggestions and activities below is prescriptive; they are intended to support teachers’ creative thinking. Teachers are free to adapt and change activities. It is, however, recommended that the statements from the NC Programmes of Study, the key learning, which are identified in each Learning Unit for the focus subject/s, are addressed thoroughly to ensure overall coverage. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 19 Teachers to insert Core Skills ‘I can’ statements that can be progressed through these activities Activities/Tasks/Skills Dance ‘A high-quality physical education curriculum inspires all pupils to succeed and excel in competitive sport and other physically-demanding activities. It should provide opportunities for pupils to become physically confident in a way which supports their health and fitness. Opportunities to compete in sport and other activities build character and help to embed values such as fairness and respect.’ National Curriculum Framework document 2013 Suggested Learning and Teaching strategies (see appendix for detail) (1) Teacher led (5a) Pair work (7) Talk/partners Phase One – Building the Dance By the end of Phase One, pupils will have an individual motif which they can perform alone and with a partner. Suggested warm-up – Traffic Light Game (see Appendices). Create an individual motif (see Appendices Glossary) based on the picture. Each pupil chooses an individual shape from the picture and creates it with their body. Teachers/Pupils select a range of individual games from the picture (could use actual objects to observe the action/space/dynamics). (3) Brainstorm As a class, explore several ideas: for example – the wooden hoop. Action: round, circular, rolls, travels, falls flat, pushed Dynamics: smooth, fast, suspend Space: levels – medium, low Directions: forward, back Pupils select two or three of the toys from their exploration to use to create their individual motifs. The individual shape will then become their starting and ending position. Rehearse the motif with sound / music (see Appendices) several times to work on performance skills. Pair work – work with a partner to develop a duo motif based on the individual games. Look at the picture and look at the relationship of the individuals to others: explore side by side, back to back, leading and following, meeting and parting. Choose one to include in your pair work phrase. (5a) Pair work (7)Talk/partners (5a) Pair work Create your pair work phrase either: a) Both dance own material at the same time b) Select two or three movements from each motif c) Learn each other’s and combine COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 20 Teachers to insert Core Skills ‘I can’ statements that can be progressed through these activities Activities/Tasks/Skills Suggested Learning and Teaching strategies (see appendix for detail) Dance (cont...) Link individual and pair work motifs on individual games. Pupils can decide in which order the motifs are linked. They will need to think about the transition between the two motifs. Rehearse the motifs with sound / music several times to work on performance skills. (see Appendices) (7) Talk/partners (5a) Pair work Phase Two – Building the Dance By this stage pupils will be able to perform the individual game motifs in Phase One competently. At the end of this phase pupils will have created a duo and group motif based on games involving more than one person as identified in the picture. Suggested warm-up and development of the Traffic Light Game (see Appendices) Look for close up sections of the picture depicting games involving more than one person. Choose a section and discuss: What is happening? (Action), How it is happening? (Dynamics), Where it is happening? (Space), and with who? (Relationship). (Use words in The Language of Dance in appendices to support pupils). (1) Teacher led (3) Brainstorm E.g. Leap frog – Jump – star shape, strong, high, in front, push with hands of partner. See-Saw – rounded shape, fall shape, up and down, smooth, opposite partner. Pupils select 2/3 ideas to create a motif to perform in unison (see Appendices Glossary) with their partner. Make sure that a change of level, direction and speed is included in the motif. Repeat the motif but add in a moment of canon (see Appendices Glossary). Create a starting and ending position, this could be from the picture or just the first movement of the motif. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play (7) Talk/partners 21 Teachers to insert Core Skills ‘I can’ statements that can be progressed through these activities Activities/Tasks/Skills Suggested Learning and Teaching strategies (see appendix for detail) Dance (cont...) Rehearse the motif as in Phase One. Group phase (three to four pupils): Teachers/pupils can use games that have been researched or if they feel confident they can explore modern games. Explore together a game for example, tug o’ war and encourage the pupils to identify appropriate actions (push, pull, fall), dynamics (strong, direct), space (side/side, forward/back, levels – low) and relationships – in lines, one behind the other, two by two (use the words in The Language of Dance in Appendices)to support pupils. Pupils select a game as a group (or can use the class exploration) to develop a group motif. Think about the group pattern that is made when performing the game. Find an opportunity in the game to use one of the following: relationships, over, under, around or through. Choose an ending position for your group. Is there a winner as in tug o’ war? What could the end shape be? Phase Three – Performing the Dance By the end of this phase you will have created a performance piece Discuss with the pupils the motifs that have been created Phase One – Solo game motif Solo game motif with a partner Phase Two - Game for two or more with a partner Group game Now need to fit them together like a jigsaw to create the final dance. The order could be the order in which they were created but it does not have to be. The pupils could decide. The final performance could be the structure around the stimulus picture, the location of the games could inform the placement of the groups in the stage space. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 22 Key Learning from National Curriculum Programme of Study for Art and Sketchbook Pupils should be taught: to create sketch books to record their observations and use them to review and revisit ideas to improve their mastery of art and design techniques, including drawing, painting and sculpture with a range of materials [for example, pencil, charcoal, paint, clay] about great artists, architects and designers in history. None of the suggestions and activities below is prescriptive; they are intended to support teachers’ creative thinking. Teachers are free to adapt and change activities. It is, however, recommended that the statements from the NC Programmes of Study, the key learning, which are identified in each Learning Unit for the focus subject/s, are addressed thoroughly to ensure overall coverage. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 23 Teachers to insert Core Skills ‘I can’ statements that can be progressed through these activities Activities/Tasks/Skills Suggested Learning and Teaching strategies (see appendix for detail) Art and Sketch Book ‘Art, craft and design embody some of the highest forms of human creativity. A high-quality art and design education should engage, inspire and challenge pupils, equipping them with the knowledge and skills to experiment, invent and create their own works of art, craft and design. As pupils progress, they should be able to think critically and develop a more rigorous understanding of art and design. They should also know how art and design both reflect and shape our history, and contribute to the culture, creativity and wealth of our nation.’ National Curriculum Framework document 2013 Sketchbooks enable pupils to keep a personal ongoing record, throughout their school life, where they have explained and developed their ideas and thoughts; practised their skills; compared and evaluated their work; and developed their knowledge and understanding. Pupils could work directly in their sketchbooks; stick their work in; collate relevant pictures; add digital photographs of their larger or 3D work; include samples of textiles. They should annotate their work expressing their opinions, feelings and ideas for further development. Sketchbooks could be used in contexts other than art lessons to record first hand observations and to explore ideas for different purposes. In every Learning Unit there will be suggested opportunities for pupils to practise their skills. Teachers should use these ideas at their discretion. Phase 1 Quick figure sketching this follows on well from the first activity and the starting points Reading Images and Collective Memory,(see also ‘Reading Images in Appendices) Pupils could be allocated individuals from Bruegel’s picture and asked to capture their movements using an artist’s dummy (see Appendices Resources for information). They could then both quickly copy the figure from Bruegel’s painting as well as making a quick sketch of the artist’s dummy using and experimenting with the various media. This could be repeated several times with the different figures and the results displayed on a learning board and shared with a group/class. Phase Two Quick life sketching (Link with dance – individual motif) Pupils in pairs. One at a time could take the pose of their individual motif for their partner to do a quick life drawing using pencil, charcoal, pastel etc capturing their movement with simple line. This again could be repeated several times and the results displayed and discussed. Pupils could also experiment with line drawing with various media. Phase Three Class compositions Pupils could choose one of their quick line drawings to develop more carefully using paints/pastels etc once again endeavouring to capture the movement of the figure. Teams could take a group motif from their dance session and recreate it. (N.B. One medium could be chosen and pupils tasked within their group to recreate one figure from a group motif each. These could then be used to create a class Children’s Games version of Bruegel’s painting. If approximate size is given, the individual figures could then be grouped together). COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play (2) Solo (5a) Pair work (5a) Pair work (8) Teams (NB with team working you need to vary the composition of the groups and how team roles are allocated. This depends on the particular team skill you are planning as the learning objective – cross reference this with the ‘I can’ statements for ‘learning as part of a group’) 24 Key Learning from National Curriculum Programme of Study for History in this Learning Unit Pupils should continue to develop a chronologically secure knowledge and understanding of British, local and world history, establishing clear narratives within and across the periods they study. They should note connections, contrasts and trends over time and develop the appropriate use of historical terms. They should regularly address and sometimes devise historically valid questions about change, cause, similarity and difference, and significance. They should construct informed responses that involve thoughtful selection and organisation of relevant historical information. They should understand how our knowledge of the past is constructed from a range of sources. None of the suggestions and activities on the pages below is prescriptive; they are intended to support teachers’ creative thinking to achieve the required key learning. Teachers are free to adapt and change the activities. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 25 Teachers to insert Core Skills ‘I can’ statements that can be progressed through these activities (suggestions) Activities/Tasks/Skills History Our aim is that through enquiries learners should be able to tell their own coherent story of their and other people’s pasts. The Learning Units include questions as starting points and throughout as ways to promote and review learning. This makes the learning process responsive to learners’ curiosity and enthusiasm. Suggested Learning and Teaching strategies (see appendix for detail) (5a) Pair work (5b) Think. pair, share Living memory Pupils discuss the traditional games after identifying those games on the painting that they still play now nearly 500 years later – place in time – on timeline. How do they think we might still know these games? Starting point – What games did your parents/carers/grandparents play? Pupils could be tasked to find out about a game their parents/grandparents/carers used to play. Pupils present their findings. (4) Model mapping Some parents/grandparents/carers could come in and talk about / teach the pupils some games and /or bring in old toys. Some pupils may have links to other parts of the UK / World and therefore other traditions. This may introduce a global element to the research around games. Use of existing links with other schools UK/Worldwide to explore games from other places could be made – email / videoconference / letters etc. Examples of games from around the world can be found on: www.topics-mag.com/edition11/games-section.htm COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 26 Key Learning for PSHE in this Learning Unit Pupils should be taught to: How exercise affects the body in the short term. To warm up and prepare appropriately for different activities Why physical activity is good for their health and well-being None of the suggestions and activities on the pages below is prescriptive; they are intended to support teachers’ creative thinking to achieve the required key learning. Teachers are free to adapt and change the activities. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 27 Teachers to insert Core Skills ‘I can’ statements that can be progressed through these activities Activities/Tasks/Skills Suggested Learning and Teaching strategies (see appendix for detail) PSHE “All schools should make provision for personal, social, health & economic education (PSHE) drawing on good practice.” National Curriculum Framework document 2013 We would suggest that PSHE is not taught as a separate subject but that schools should identify where aspects of PSHE are covered in other subjects. Phase One - Modern Games Provide an opportunity for pupils to discuss the games they play (in the playground, at home or on their computers). Which is their favourite game? What health benefits are there to be gained from playing the games? Are there any health disadvantages to playing the games? Carry out the teams strategy ‘Which would you rather be?’ Explore an old game and a modern game from a health and well being perspective. Phase Two - Making Choices (see strategy in ‘Developing Sense of Self Worth’ Core Learning Skills Learning Unit) (8) Teams (24) Which / who would you rather be? This scenario could be discussed with pupils: ‘You are present in a room when a member of your class is being bullied by two other children’’ (as in Bruegel’s painting) OR ‘A child in your class keeps pulling the hair of another child in your class’ (1) Teacher Led (8) Teams This can be explored using the technique of ‘Making Choices’ as set out in the ‘Developing Sense of Self Worth’ Core Learning Skills Learning Unit. Phase Three - Healthy Living Pupils could be given the questions ‘Is dance an activity that helps you stay healthy?’ Pupils could form an Opinion Line, justify why they have taken the position they have and try to change the opinion of the others at the other end of the line. (N.B. Opportunity should be given to pupils to change their mind and reposition themselves). COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play (17) Opinion Line 28 Key Learning from National Curriculum Programme of Study for Music in this Learning Unit Pupils should be taught to: play and perform in solo and ensemble contexts, using their voices and playing musical instruments with increasing accuracy, fluency, control and expression improvise and compose music for a range of purposes using the inter-related dimensions of music listen with attention to detail and recall sounds with increasing aural memory use and understand staff and other musical notations appreciate and understand a wide range of high-quality live and recorded music drawn from different traditions and from great composers and musicians develop an understanding of the history of music. None of the suggestions and activities below is prescriptive; they are intended to support teachers’ creative thinking. Teachers are free to adapt and change activities. It is, however, recommended that the statements from the NC Programmes of Study, the key learning, which are identified in each Learning Unit for the focus subject/s, are addressed thoroughly to ensure overall coverage. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 29 Teachers to insert Core Skills ‘I can’ statements that can be progressed through these activities (suggestions) Activities/Tasks/Skills Music ‘Music is a universal language that embodies one of the highest forms of creativity. A high-quality music education should engage and inspire pupils to develop a love of music and their talent as musicians, and so increase their self-confidence, creativity and sense of achievement. As pupils progress, they should develop a critical engagement with music, allowing them to compose, and to listen with discrimination to the best in the musical canon.’ Suggested Learning and Teaching strategies (see appendix for detail) (2) Solo (7) Talk partners National Curriculum Framework document 2013 (5a) Pair work Phases One - Three Listening, appreciating and responding Music (see resources for suggestions) is used extensively during the dance sessions. Opportunities could also be provided for pupils to be still and quiet and listen to the music tracks the teacher has chosen and think about their emotional response to what they hear e.g. How does the music make you feel? The same tracks could also be used to provide background music to pupils ‘Guided Tour’. Phase Three An introduction to musical notation - staffs, clefs and notes representing pitch Teachers may like to link the idea of composition in art with composition in music and take a session to introduce the pupils to a short excerpt of written music – a recognisable refrain - from a piece of music that has been used during the learning unit and demonstrate how the composer recorded his musical creation and how it can then be played by anyone. Using this example, learn about staffs, clefs and notes representing pitch. http://method-behind-themusic.com/theory/notation (Also see resources for teacher back ground information on musical notation) If the school is providing the opportunity for all children to learn a musical instrument or discrete music sessions teachers may wish to link their use of notation to those programmes. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 30 Key Learning from National Curriculum Programme of Study for Computing in this Learning Unit Pupils should be taught to: design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts use sequence, selection, and repetition in programs; work with variables and various forms of input and output use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs understand computer networks including the internet; how they can provide multiple services, such as the world wide web; and the opportunities they offer for communication and collaboration use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact. None of the suggestions and activities on the pages below is prescriptive; they are intended to support teachers’ creative thinking to achieve the required key learning. Teachers are free to adapt and change the activities. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 31 Teachers to insert Core Skills ‘I can’ statements that can be progressed through these activities Activities/Tasks/Skills Suggested Learning and Teaching strategies (see appendix for detail) Computing A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. National Curriculum Framework document 2013 Schools could usefully cross reference/match Computing in this Learning Unit with any guidance for skill development in Computing given by their Local Authority or separate scheme of work in order to support the thematic approach. See also separate EdisonLearning Computer Science Guidance booklet - Y3/4 - for progression guidance on preparing for programming. Phase One Using the interactive whiteboard This resource could be used to display the whole painting as well as for pupils to zoom in and out to investigate individuals or groups in the painting. Phase One and Two Video recording Pupils could take and use video footage and photographs of their learning during dance sessions in order to evaluate and improve their performance. Digital photographs These can be taken of individual or group motifs and jig sawed into a class digital version of Bruegel’s painting to complement the figure drawing version pupils have constructed in their art sessions. Exploring websites Website resources provide pupils with opportunities to research the Bruegel painting, the artist himself, the games the children are playing in the painting as well as using interaction aspects of the website to ‘Play’ with the painting i.e. ‘Interactive jigsaw’. (2) Solo (5a) Pair work (8) Teams (5a) Pair work (5a) Pair work (8) Teams (2) Solo (5a) Pair work COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 32 Teachers to insert Core Skills ‘I can’ statements that can be progressed through these activities Activities/Tasks/Skills Suggested Learning and Teaching strategies (see appendix for detail) Literacy Links Phase One - Explaining the Language of Dance Teachers could take as many opportunities as possible to explore the language of dance i.e. Action, Dynamics, Space and Relationships on Appendices pIII and IV, in conjunction with the associated words on the Word Sheet (see Appendices pX). Phase Three - Action Word Poem The action words for dance (see ‘Language of Dance’ in Appendices) could be displayed for pupil reference. Pupils could write poems describing ‘mystery’ games using action words. Each pupil could write a verse and together they decide the action in a game using the template in appendices. (2) Solo (5a) Pair work (8) Teams There could be a flap at the bottom covering ‘What game am I?’. The ‘I’ could represent a game or the ball, marble, hoop, top etc. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 33 Teachers to insert Core Skills ‘I can’ statements that can be selected from the grid Activities/Tasks/Skills Homework and Independent Learning Phase One - Research Project Homework and Independent Learning can be used as an opportunity to develop the research project into children’s games begun under the ‘Living Memory’ activity in Phase One of History/Geography. Parental Involvement In order for schools to provide some guidance for parents about how to support their child’s education Family Action have produced downloadable leaflets at https://www.family-action.org.uk/schools-education/ Some example titles: Getting the most out of school Speaking and Listening Giving your child a helping hand Preparing for change at school Your child’s wellbeing Schools may find these useful for Y1 parents as their children move from EYFS into KS1. Schools are welcome to have the leaflets translated and these may be useful for families whose children join the school midterm/year - as part of an induction programme - not just at traditional entry points. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 34 Learning and Teaching Strategies Learning Styles Visual, auditory, kinaesthetic Learning Tasks Visual Diagrams, charts, videos, films, graphs, posters, concept maps, pamphlets, textbooks, drawing, visualisation (creating mental pictures), collages, colour highlighting. Auditory Discussion, group work, pair work, debates, interviewing, expositions, presentations, improvisations, listening to guest speakers, mnemonics, writing notes and essays, poems, sketches, stories, reading. Kinaesthetic DARTs, role-play, dance, model making, simulations, ‘show me’ cards, freeze frames, improvisation, associating ideas with movements, human graphs, human sentences or timelines, field trips, games, competitions. Everyday Strategies Core Skills Thinking skills E – Enquiry IP – Information Processing EV - Evaluation Explanation R - Reasoning C – Creative thinking (1) Teacher Led Listening (2) Solo Learning With Others (3) Brainstorm Learning with others Generate and extend ideas (C) Look for alternatives (C) Pupils are given large sheets of paper and a central word, concept or idea. They record all ideas that are raised, often in the form of a ‘spider’ diagram which captures key words, ideas or phrases. This can be extended to clustering where pupils are asked to group or colour code ideas which ‘go together’ in some way. (4) Model Mapping Learning with others Thinking skills Pupils name a topic in the centre of paper and draw branches radiating outwards with key word for each branch. Smaller branches then radiate for ideas that form part of the main branch. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 35 Learning and Teaching Strategies Supplementary Strategies (5a) Pair work (5b) Think/pair/share Communication Learning with others Give reasons for opinions and actions (R) Generate and extend ideas; look for alternative outcomes (C) Test conclusions (E) Evaluate information (EV) (6) Questions Raise and respond to questions (E) Information processing (IP) Pupils practice raising questions, focus their research. (7) Talk /partners Communication Learning with others Give reasons for opinions and actions (R) Generate and extend ideas; look for alternative outcomes (C) Test conclusions (E) Evaluate information (EV) Pupils explore ideas in pairs, given a focus and timescale. Pairs may become fixed to become established ‘response partners’ so pupils always explore ideas or discuss their own work with a particular partner. (8) Teams Learning with others Using Team jobs Messenger Tracker Manager Skill Builder (NB with team working you need to vary the composition of the groups and how team roles are allocated. This depends on the particular team skill you are planning as the learning objective – cross reference this with the ‘I can’ statements for ‘learning as part of a group’) COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 36 Learning and Teaching Strategies Supplementary Strategies (9) Carousel (10) Change it Context dependent Pupils complete a series of set activities within a given time frame. Pupils can physically ‘rotate’ around a set of activities. Information processing (IP) Pupils challenged to turn information presented in one form or another: Enquiry (E) e.g. Test to flow diagram Music into picture Text into diagram Story into bullet points (11) Choice Cards Evaluate (EV) Pupils have cards or ‘fans’ with a choice of generic responses: e.g. Look for alternative outcomes (C) Yes/no/don’t know Yes/no/depends Agree/disagree Red/amber/green Tick/cross/question mark Give reasons for actions and opinions (IP) which as individuals they raise in response to questions or scenarios. Pupils can challenge each others choices if they disagree. In the light of discussion pupils are allowed to change their minds. (12) Debating Locate and collect relevant information (IP) Use precise language (R) Give reasons (R) Judge the value of information (E) COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED Pupils are placed into ‘teams’ to represent different sides of a debate or viewpoint. Pupils are encouraged, through teacher modelling, to develop the skills necessary to ‘chair’ discussion. Pupils also can have opportunities to set the ‘rules’ for the debate at the outset. The Games Children Play 37 (13) Delegates Locate and collect relevant information (IP) Plan how to research (E) Evaluate information (EV) Generate and extend ideas (C) Pupils are presented with a range of resource stations which each present information about a given resource in a different way e.g. A table with posters A PowerPoint presentation on the computer A tape A video Pieces of text An experiment In base groups they decide who to send to which station to ‘research’ the topic or find answers to pre-prepared key questions. This choice will be informed by learning style preferences, formally or informally. On returning to home groups they take it in turns to ‘teach’ each other. This can be extended to an activity where pupils synthesise the information into one presentation. (14) Hot Seating Raising and responding to questions (E) Evaluating information (EV) Teacher or pupil ‘in role’ as a character from a context or story is questioned by other pupils. Pupils in small groups may be given time to devise questions together first. (15) Jigsaw Communication Learning with others Raising questions (E) Pupils are numbered 1-4 etc. They then work with those having the same number to explore or research a dimension of the topic. They then return to base groups to ‘teach’ what they have discovered to the group. Select and combine information (IP) (16) Learning Style Groups Context dependent Pupils are grouped according to learning style preferences (Visual, auditory, kinaesthetic) and task structure is defined accordingly e.g. produce a tape recording / diagram / drama) within a given theme. (17) Opinion Line Give reasons for opinions and actions (R) Pupils are given a phrase or proposition about which they have to formulate an opinion. They are then asked to stand along a continuum line between two labelled chairs e.g. strongly agree / disagree/ e.g. Henry VIII was a good ruler / not a good ruler. Those near to each other discuss where they have placed themselves and see if they need to move places in the light of this. Evaluate what they see and hear (EV) COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 38 (18) Quiz Either as a focus for research or to review information that has been found, pupils are challenged to devise a specified number of questions (with accurate answers) to contribute to a whole class ‘quiz’ or to ask another group. Useful if kept as a quick revision / revisiting tool. Raising questions (E) Information processing (IP) Use precise language (R) (19) Question Boards Questions which require extended answers are selected and each written at the top of a large sheet of paper. These are spread around / displayed around the room and pupils in small groups rotate around them, adding any information they can to each. The teacher, or a pupil, acts as time keeper. Improve ideas (E) Generate and extend ideas (C) Information processing (IP) Evaluation (EV) Communication Locate and collect information, analysing and synthesising (IP). Evaluate information (EV) Use precise language (IP) Group representatives visit and ‘learn from’ other groups. (21) Role Play Communication Learning with others Apply imagination (C) Make deductions (R) Pupils may be given a situation to explore or be given specific character roles. A ‘mystery’ object or set of facts / artefacts / information may be used as a way in – roles then emerge as the context is explored. (22) Snowballing Communication Learning with others Classifying information (IP) Synthesis (IP) Test and improve ideas (E) Pupils think individually / make jottings of current thoughts. These are then shared and expanded with a partner and then two pairs join together to review and collate. A specific frame for the final report back may be given e.g. tell the class the three most significant things you have discussed. (23) Scan and Tell Communication Information processing (IP) Pupils given some information and given 5 minutes to scan and then 1 minute to tell a partner what they have found out. Partner feeds back to class (a on b / b on a) (20) Representatives Enquiry (E) They then return to base groups to ‘teach’ what they have learned. Speaking and listening (24) Which / who would you rather be? Pupils given options and think independently and then discuss with a group which they would rather be and why. They are challenged to try to change each others minds. Analyse relationships (IP) Reasoning (R) Look for alternative outcomes (C) Evaluation (EV) COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 39 Core Learning Skills Skill Foundation Stage Stage 1/2 Managing one's moral and social development I can use my face to convey simple I can say when others are feeling messages to others. (a) happy or sad. I can show an interest in others around me by noticing something different about them. (a) I can share my beliefs with others. (a) I can appreciate simple similarities and differences between people in my immediate environment. (a) Stage 3/4 Stage 5/6 I can describe the positive things about differences between people. I can reflect on my own beliefs and question their validity. I can encourage others to share their beliefs with me. I can show respect for the beliefs of others. Stage 8/9 I can confidently read the body language of others and adapt my own to support a social interaction. I can account for the similarities and I can appreciate similarities and I can identify the similarities in the differences amongst a wider group differences in various communities, core beliefs of various groups. of people. including those that are unfamiliar to me. I can manage making and changing I can identify ways of encouraging I can sustain friendships over a friendships. friendships. period of time. I can identify similarities and differences between people in my immediate environment and community. I can show disagreement when I feel I can identify reasons why I call a I can use a variety of strategies to something is wrong for me and group of peers, "friends". demonstrate my view of wrong and show agreement when I feel it is right, giving reasons for my views. right. I can show disagreement when I feel something is wrong for me and agreement when it is right and give simple reasons for my views. I can express basic emotions such as happy \ sad. (a) Stage 7 I can use a range of body language I can interpret a range of body I can modify my body language in to convey basic messages. language and respond appropriately. various situations appropriately. I can show interest in those around I can reflect on those things that me and comment on the things I find interest me in others and actively interesting. seek more information / knowledge. I can share my beliefs with others I can explain why I believe in and find simple reasons for believing something, giving a variety of in them. reasons. I can demonstrate an interest in the I can appreciate why others believe beliefs of others. (a) in different things to me. I can identify a friend. I can assert the way I feel about I have a stable group of friends. something, giving clear explanations about my opinion. I can begin to control my emotions. I can identify when to show emotion I can keep calm in stressful I can show emotion to others in and when not. situations and state my point of view appropriate situations. calmly. I can explain why I feel the way I do. I can explain why others may feel I can explain why others may feel I can predict how I might react in I can have strategies to avoid some I can be assertive without being (a) the way they do. the way they do in a variety of particular situations. situations that I will find very difficult aggressive. contexts. emotionally. I can express my basic needs to I can express my basic needs giving I can express my needs and identify I can express my needs and use a I can plan ahead to make it likely my I can accurately read the emotions those around me. (a) reasons for them. ways of meeting them. variety of strategies to meet them. needs will be met. of others and use this to manage my relationships. I can recognise a range of feelings I can express a range of emotions I can express my emotions and I can share how I'm feeling with I can identify the reasons that I can use a range of strategies to and emotions in others. (a) and identify a range of feelings. feelings with confidence and identify trusted friends and adults when I'm people from different backgrounds manage both positive and negative reasons I feel that way. unhappy or scared. and cultures may feel differently moods appropriately. from me in different situations. I can be kind to other children. I can identify simple ways in which I I can show understanding and I can appreciate that people from I can demonstrate respect for other's can support others depending upon respect for other's feelings by the different communities and cultures feelings in the way I behave to them. how they feel, e.g. showing way I behave to them. may feel differently from me in kindness. different situations and respect this. Recognising feelings and understanding emotions Strand Developing a sense of self worth and understanding of self and others Personal and Social Competencies Category COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED I can identify things and situations that make me feel happy and sad. I can describe how my mood can affect those in my immediate environment. I can use simple strategies to modify I can use simple strategies to modify I can know how to get myself safely my mood positively with some help. my mood positively when I need to. out of a bad or unhappy mood. I can identify ways to be kind to others. I can show compassion for other humans facing difficult or traumatic situations. The Games Children Play 40 Developing a sense of self worth and understanding of self and others Skill Developing a positive sense of one's self Strand Stress management and conflict resolution Category Personal and Social Competencies Core Learning Skills Foundation Stage I can choose an activity and maintain interest in it over a period. (a) Stage 1/2 I can explain what I like and dislike and give reasons. Stage 3/4 Stage 5/6 I can make simple decisions about I can explain where my talents lie I can manage the way I develop the type of activities I engage in and I can begin to recognise my interests and seek out and the time I devote to them. potential future ones. activities I show a talent for. I can say something I'm good at. I can share positive qualities I can identify particular strengths I can take an interest in the about myself and my culture with about myself and social activities positive qualities of others, their others. (a) that are important to me. interests and activities and compare to my own. I can share knowledge about personal experience and belongings. (a) I can identify objects and areas that belong to me. I can use toys and objects to I can imagine familiar reconstruct familiar environments. environments and describe what they look like. Stage 7 I can formulate strategies for pursuing interests alongside work and family demands. I can utilise the talents of others to I have the confidence to try help develop my own interests something I'm anxious about. and strengths. I can identify how my environment I can modify and customise my I can express my individuality supports and provides for my own environment to demonstrate through simple choices I make basic needs. some individuality. about my appearance. I have a positive view of myself. I can identify some of my basic I can explain what my basic rights I can identify a number of things I I can identify ways to enhance rights, i.e. feeling safe, happy and are; to be safe, happy and secure, am good at. and improve my environment to secure. and my responsibilities to others. meet my needs. I can tell an adult when I'm scared I can identify what makes me feel or unhappy. safe and secure. I can demonstrate how I exercise I can explain the basic human my rights, and also my rights and the balance of rights responsibilities to others, as a and responsibilities in a society. member of a community. I can identify when I need to seek I can use simple coping strategies I can use a range of strategies to help from others. when I encounter a problem. help solve conflict including safe place, safe person, assertive language. I can use a variety of routines and guides to solve problems and conflicts as appropriate. I can recognise times that are difficult for me. I can use simple strategies to help I can use simple strategies to help I can use a range of strategies me calm down with some help. me calm down when I'm in an that help keep me calm when I argument/get in a temper. feel under pressure. I can sit or lie down calmly and quietly for a few minutes. I can be relaxed and calm for a I can use simple relaxation little while, listening to music or a techniques with some help, e.g. story, etc. imaging relaxing muscles. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED Stage 8/9 I can anticipate situations that I can anticipate situations that are may generate conflict for me and likely to generate conflict for avoid them if possible. myself or others and identify ways of avoiding or reducing the problem. I can use relaxation techniques to I can identify when it would be calm down, e.g. after break time; helpful to use relaxation before doing a presentation. techniques and use them myself on some occasions. I can use relaxation techniques at times of high personal stress, e.g. presentations, exams, meetings. I can generate my own problemsolving routines and conflict resolution strategies. The Games Children Play 41 Self Review: The Games that Children Play Pupil Name: Teachers will need to insert “I can” statements here that they have focused on in promoting ‘Developing a Sense of Self Worth and Understanding of Self and Others’ during the Learning Unit. o o o o o o o o o o o o Green means I can do/I understand o Amber means I am still working on I can … I can… I can… I can... I can... I can… I can… I can… I can… I can… I can… COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 42 Developing a Sense of Self Worth and Understanding of Self and Others: Class Profile Assessment Sheet Date: Names Class: Skill- Insert ‘I can’ statements used as an objective I can I can I can I can I can I can COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 43 APPENDICES COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 44 Resources Guidance for the Teaching of Dance The three strands of dance are – Composition, Performance and Appreciation. Composition involves creating dances with movements intentionally selected, refined and formed into a whole to communicate an intended mood, idea or feeling. Performance is concerned with dancing; with the performance of the dance composition. The audience could be a partner or small group, the teacher, half the class etc. Every performance whilst developing the dance should lead to pupil evaluation and improvement. (N.B. The word performance is often only related to the final performance to an invited audience). Appreciation involves looking at dances, with guided questioning. Pupils should be encouraged to describe and interpret what they have seen. Glossary Motif – is a phrase of movement. Can be an individual or a group motif. Unison – is each pupil performing the same movement at the same time. Canon – is where one member of a group starts the movement and then another person starts (for example 4 beats later) etc. This is like singing in a round. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 45 Resources Performance Skills Technical Expressive Placement Alignment Coordination Control Strength Stamina Mobility Balance Flexibility Movement memory Projection Focus Sense of style Musicality Communication of idea Key questions to support pupils evaluation of their performance Composition Did the dance answer the task set? Did the dance successfully communicate the idea(s)? Were there any changes of body shape? Were there changes of speed? Were there changes of direction? Were there movements on the spot and travelling? Did the dance have a clear beginning, middle and end? COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED Performance Did I include all my movements? Can I co-ordinate different parts of my body? Did I remember all the movements? Did I use focus well? Did I communicate the dance idea? The Games Children Play 46 Resources The Language of Dance Dance is all about communicating ideas through non-verbal language. Pupils therefore need to know: 1. ACTION – What actions the body can do Transfer weight – kneel, sit, rock, sway Travel – walk, run, skip, slide, creep, gallop Turn – spin, roll, spiral, pivot Jump – leap, hop, bounce, Gesture – clap, shrug shoulders, point, nod The body can also stop moving – freeze, balance, pause. It can also bend, stretch and twist to make shapes. 2. DYNAMICS - How the actions are done Energy – strong / light Flow – smooth / jerky Time – fast / slow COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 47 Resources The Language of Dance (cont...) 3. SPACE – Where the actions are done Personal space – immediately around the body General space – the room Directions – up, down, forward, back, side to side, diagonal Size – big, small Pathways – in the air and on the floor, curved, straight, zigzag 4. RELATIONSHIPS – To whom or what To the body parts – hands can meet, feet can tap To a prop To the teacher – leading and following To a partner or group – mirroring, question and answer, leading and following One group to another – unison, canon COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 48 Resources Traffic Light Game The Traffic Light Game will need sheets with circles of colours (red, amber, green to start) This game can be built over the three weeks of the duration of the Learning Unit, utilising the four elements of dance and their descriptive words. When teachers show : Red – pupils stop and make a shape. Initially on their own but can build to making shapes with 1, 2, 3 and 4 people. Amber – pupils sit on the floor. Green – pupils can walk / run. As pupils gain experience and confidence, other colours can be added e.g. Yellow – move backwards Blue – balance Pink - turn Purple – slow motion Pupils could add in their own suggestions and ideas for colours. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 49 Resources Websites http://gamesmuseum.uwaterloo.ca/VirtualExhibits/Brueghel/index.html About the painting About the artist About the games - Small picture of games http://gardenofpraise.com/art28.htm Large images History of Bruegel Interactive jigsaw Crossword Word search Word scramble Memory puzzle www.topics-mag.com/edition11/games-section.htm Games from around the world Video clips View a dance video e.g. Matthew Bourne Nutcracker – ( The Orphanage) http://www.youtube.com/watch?v=ugQYItbfUnQ Available at www.amazon.co.uk Matthew Bourne's Nutcracker [DVD] [2001] Wild Child – available to buy from Ludus dance company http://www.ludusdance.org/touring-company/show-archive/wild-child High school musical – Disney (1-3) www.youtube.com Music list http://www.brianmadigan.com/dancenotes/ COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 50 Resources Action Poem – Example: Leapfrog I jump I jump quickly I jump quickly and push I jump because I want to get over my friend I jump Template I (action word) I (action word + adverb) I (action word + adverbs + action word) I (action word) because … (possible use of prepositions) I (action word) COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 51 Resources Maths Resource – Noughts and Crosses Provide pupils with the grid below and teach them how to play using 2 sets of coloured cubes. The game can then be played practically rather than with pencil and paper. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 52 Resources Maths Resource – Shuttle Game You will need: 4 red cubes 4 blue cubes Instructions Start with 4 red cubes at one end and 4 blue cubes at the other, with an empty space in the middle By moving one cube at a time, either one space forwards or by jumping over another cube, move the 4 cubes of one colour to the other end. Cubes cannot be moved backwards. Solution (24 moves) on http://gamesmuseum.uwaterloo.ca/VirtualExhibits/puzzles/shuttle/index.html COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 53 Word Sheet This sheet could be enlarged and displayed. Also, individual words could be laminated and used individually when pupils are deciding movements within each element. Action → ‘What’ Space → ‘Where’ OVER LINEAR UNDER PERSONAL SPACE HIGH LOW ISOLATED Dynamics → ‘How’ SHARP FLUID HEAVY SILKY SLUGGISH BOUND SUSTAINED VIOLENT AGGRESSIVE PURPOSEFUL COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED FORCED LETHARGIC SPORADIC SOLO UNISON CONFRONTATIONAL FLOWING SUDDEN PULSING Relationships → ‘With Whom’ SOFT CLOSE PROXIMITY DUET ABRUPT SMOOTH GRACEFUL 1 V 3 SMALL GROUPS DISTANT CANON BIG GROUPS MIRRORING 2V2 FACE TO FACE CLUSTER ERATIC OPPOSITE SIDES OF STAGE The Games Children Play 54 COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 55 Reading Images – Creative Thinking, Information Processing, Reasoning This strategy aims to develop pupils’ visual literacy so that they are better equipped to decode this information. It can boost the self esteem of pupils who struggle with literacy. The teacher’s role is to get pupils to look harder, find patterns, make references and look for connections. Two people can look and see different things because one is able to make more connections and therefore make more sense of what they see. It can be related, for the pupils, to the everyday need to ‘read’ images and make sense of them. E.g. From seeing your friend is upset even if they don’t tell you, to following the meaning of signs in the Highway Code. Pictures or photographs could be displayed so groups or the whole class can see them. Annotate the picture as pupils speculate about the image. Encourage them to use the 5’W’s questions e.g. Who? What? Where? Why? and When? Ask pupils to justify their opinions. Background information for Teachers – musical notation Music notation or musical notation is any system used to visually represent aurally perceived music through the use of written symbols, including ancient or modern musical symbols. Although many ancient cultures used symbols to represent melodies, none of them is nearly as comprehensive as written language, limiting the knowledge of ancient music to a few fragments. Comprehensive music notation began to be developed in Europe in the Middle Ages and has been adapted to many kinds of music worldwide. Modern music notation originated in European classical music and is now used by musicians of many different genres throughout the world. The system uses a five-line staff. Pitch is shown by placement of notes on the staff (sometimes modified by accidentals), and duration is shown with different note values and additional symbols such as dots and ties. Notation is read from left to right, which makes setting music for right-to-left scripts difficult. A staff (or stave, in British English) of written music generally begins with a clef, which indicates the position of one particular note on the staff. The treble or G clef was originally a letter G and it identifies the second line up on the five line staff as the note G above middle C. The bass or F clef shows the position of the note F below middle C. Notes representing a pitch outside of the scope of the five line staff can be represented using ledger lines, which provide a single note with additional lines and spaces. Following the clef, the key signature on a staff indicates the key of the piece by specifying that certain notes are flat or sharp throughout the piece, unless otherwise indicated. COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 55 Following the key signature is the time signature. Measures (bars) divide the piece into groups of beats, and the time signatures specify those groupings. Directions to the player regarding matters such as tempo, dynamics and expression appear above or below the staff. For vocal music, lyrics are written. For short pauses (breaths), retakes (looks like ') are added. In music for ensembles, a "score" shows music for all players together, while "parts" contain only the music played by an individual musician. A score can be constructed from a complete set of parts and vice versa. The process can be laborious but computer software offers a more convenient and flexible method. In music notation, a note value indicates the relative duration of a note, using the color or shape of the note head, the presence or absence of a stem, and the presence or absence of flags/beams/hooks/tails. A rest indicates a silence of an equivalent duration. These links may be useful for teachers who are less experienced musicians http://en.wikipedia.org/wiki/List_of_musical_symbols http://method-behind-the-music.com/theory/notation COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play 56 COPYRIGHT © 2014 EDISONLEARNING ALLRIGHTS RESERVED The Games Children Play LVII
© Copyright 2026 Paperzz