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« Bigger Pipes, New Priorities
The Growing Need For A Systems Approach »
By Ed Sperling
System-Level Design sat down with Ivo Bolsens, CTO of Xilinx; Charlie Janac, CEO of Arteris; Ravi Varadarajam, an
Atrenta fellow; Sumit Dasgupta, senior vice president of engineering at Si2; and Herb Reiter, 3D/TSV working group
chair for the GSA. What follows are excerpts of that discussion.
SLD: How far has the industry progressed with standards for 3D stacking to help speed along this technology?
Reiter: Is this open or proprietary standards?
SLD: Both, because one often leads to the other.
Dasgupta: That’s a good point. If you have proprietary standards then its evolution is not nearly as rapid as an open
standard with many voices talking about it and many minds contributing to it. It is good to start with something that has
been tested inside as a proprietary standard, but if it is opened up that’s the ideal mix. If it doesn’t start from zero that’s
good, but openness is necessary.
Bolsens: Standards, in the end, have to be open. One of the things you want to achieve is to create enough critical mass
and momentum around certain technology to make sure that the efforts—especially in new and emerging fields—are well
spent and that there is a return on investment. Everyone needs to benefit from them. We are in the very early phase of
development of this technology and everyone wants to make sure their efforts pay off.
Reiter: Standards are a lot of effort—and I’m speaking from experience. I drove the PrimeTime signoff standard. This
7/28/2011 2:13 PM
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was a three-year effort for me, and at Synopsys we invested 50 man-years to make it an industry standard. Today 95% of
designers are using it for timing signoff, but three years is a long time.
Janac: A lot of standards that are made in standards bodies haven’t seen the heat of battle in customer designs and they
haven’t been tested in the real world. Sometimes they’re convoluted. It’s the difference between a horse and a camel. The
camel is a horse designed by committee. If you have something that has been used in production it’s much more robust,
much more useful, and much more practical than something created by a standards body that hasn’t had the discipline of
trying to get a design through production.
Dasgupta: I agree. If you start from the ground up by committee—and VHDL is a good example—it is painful. Verilog,
in contrast, was already proven before it was delivered into an open environment. That’s the right model. You need to start
off with something that’s already been proven. And if you keep it closed, then you don’t get the intellectual contributions
that come with an open standard. At the point you’ve proven it, that’s where you open it up to the industry to make it
widely accessible, implementable and accessible.
Varadarajam: We’re building an early stage prototyping system for 3D design exploration. We are right in the midst of
all of this. If you stack a die front side to back, what sort of parasitics are you going to look at with microbumps and
TSVs. A lot of this information is not available. We are working with technology steering committees such as LETI and
Imec and hopefully what comes out of this is useful for the mainstream. When you have a stack configuration, how do
you specify that? Do we have an XML specification? We need to see that either as a standard, or at least a specification
with multiple people contributing to that. I do believe that 3D is real. Next year you’re going to start seeing logic on logic
and interposers. Having multiple people using that is critical so we don’t have a repeat of UPF and CPF. We don’t want
multiple standards evolving at once.
Reiter: That’s a very important point. If you want to succeed with a standard you have to bring it out at the right time and
make sure there is enough momentum behind it to make the industry line up behind it. UPF vs. CPF was a very expensive
accident for our industry.
SLD: Power will become an important part of this, for sure.
Dasgupta: We just made a contribution to IEEE of a subset of the CPF standard specifically to align some of the
semantics representing power constraints. The syntax is not as important as clarity and similarity of semantics. Si2 has
been a member of the 1801 working group. The goal is to bring them together.
SLD: What standards do we need for 3D to work?
Bolsens: It covers the whole ecosystem. How do you handle between foundries, packaging and assembly houses. You
need agreements on the technology files you hand off to foundries. The whole modeling of the interfaces. We have to find
agreements on how the interfaces will look, how they will be models, how they will work with technology from different
origins. It’s a pretty complex thing. It reaches from EDA to design houses, testing, even equipment for thin-wafer
handling. It requires a lot of players.
Reiter: Unless the equipment is lined up the cost will be unaffordable.
Dasgupta: At the RTL conference two years ago, a major semiconductor company announced that it had solved all the
technical roadblocks to announcing a product. So where is it. There still isn’t a product. The reason is that there is still not
a financial incentive to going to 3D, so 2D remains more competitive. There are things that happen vertically and things
that happen horizontally. How is information exchanged between floor planning other areas and then transferred back.
Reiter: We cannot invent a totally new environment. We have 100,000 IC designers out there and they have their own
way of doing things. As we introduce new standards and new technology, we have to make sure we don’t disconnect
them.
SLD: The list of what has to be done with standards in 3D sounds like it will involve thousands of man-years of work.
Bolsens: I wouldn’t be surprised at that. There are so many different organizations involved. For 3D stacking there will be
Si2, Jedec, Sematech, SEMI. No one organization will solve the whole 3D problem. It’s a multidisciplinary challenge.
Different parts of our ecosystem will have to take care of it.
Dasgupta: The biggest challenge we face is time. If you look at the 2D space, many of the standards we use today have
evolved over 20 to 25 years. We’re looking for that level of standards in two years.
Reiter: I don’t think two years is realistic. It will take longer.
Dasgupta: I think it will, too.
SLD: Where is 3D at this point? How real is it?
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Janac: There are 2.5D test chips.
Reiter: And 3D, as well. There are big companies working on 3D stacks because the form factor is so much better.
Janac: There is logic to logic/memory, and there is the 2.5D, which is logic/memory.
Bolsens: I think the big driver will be logic/memory. That’s going to really make this technology mainstream because
everyone is struggling to meet the bandwidth requirements. Providing wide memories with lower power and latency will
be the killer app.
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Tags: 3D stacking, Arteris, Atrenta, GSA, Si2, standards, Xilinx
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‘What If’ In 3D
3D Stacking: A Reality Check
Blog Review: April 6
The Future Of 3D Stacking
Experts At The Table: Problems To Solve In 3D Stacking
7/28/2011 2:13 PM
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Comment from: EDA's Big Hurdles
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« Blog Review: Aug. 3
The Week In Review: Aug. 5 »
By Ed Sperling
System-Level Design sat down with Ivo Bolsens, CTO of Xilinx; Charlie Janac, CEO of Arteris; Ravi Varadarajam, an
Atrenta fellow; Sumit Dasgupta, senior vice president of engineering at Si2; and Herb Reiter, 3D/TSV working group
chair for the GSA. What follows are excerpts of that discussion.
SLD: Putting memory on top of logic doesn’t necessarily require 3D standards, does it? That can be a 2.5D configuration.
Reiter: That’s correct. It could be isolated by an interposer with logic on the other side because of temperature challenges.
Janac: This is the most practical application we see. The logic-to-logic will come later because of the complicated
technology that’s involved.
Reiter: And network on chip will give a lot of headroom for expansion of this configuration.
Dagupta: I’ve been tracking this for about 5 years. I think we will see 2.5D next year.
Janac: The other thing that’s driving it besides memory bandwidth is that people are running out of I/Os. They’re
multiplexing I/Os just to get multiple peripheral standards out through the I/O. That’s crazy. Somehow additional I/O
availability has to be freed up. The only way to do that is to go through silicon.
Bolsens: That’s one of the main reasons we initiated our 2.5D product. If you look at the I/O bandwidth efficiency, we are
getting about 100 times better gigabits per watt capabilities. People are trying to improve the bandwidth with gigabit
transceivers. But there’s also a cost of power and latency. That’s one of the things this technology is solving. I/O hasn’t
kept up with the capabilities of transistors on a die.
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Varadarajam: We have customers doing logic-on-logic/memory. They’ve gone to memory on logic, and there is
available real estate on the memory die. So they look at which IP subsystem can be moved to the memory die. They are
starting to explore that in a test chip scenario, but not in full production.
SLD: Will something speed this up?
Varadarajam: We have been inventing standards on the fly. Do you need two RDL (redistribution) layers or three RDL
layers? You want to invent standards because if you have a choice between increasing the pitch between two RDL layers
or three layers, which one will allow you to do the routing without condition and meet timing. When companies begin to
work in these areas, it pays to have more standardization.
SLD: When we get into real 3D stacking, we will need a whole new set of standards, right? We’ll even need some
standards around layout.
Dasgupta: We also need standards for how to model a TSV. That includes everything from a simple resistor to distributed
transmission lines with parasitic transistors.
Bolsens: If you just look at a 20nm transistor next to a TSV, it’s a like a skyscraper next to a small shack. If you can
imagine what the impact will have on a 20nm transistor—it’s something you can’t ignore. The modeling of a throughsilicon via is going to be an important aspect.
Reiter: Even before we begin to measure certain standards we have to address the thermal mechanical effects. Today, in
2D SoCs, there is no worry about the chip’s expansion. There are some underfill and epoxy challenges, but these are
overcome by the packaging guys. Now the chip architect has to be aware that if he puts two chips together that expand
differently, or if you have a CPU with a 100-amp current and a sensitive analog chip on top of it, you have magnetic
interference. There will be a lot of basic education necessary even before we can give standards a chance.
SLD: What happens to yield when we get into a stacked die?
Bolsens: That’s a logical extension of complexity. The challenge we will have is that if you think of future 3D systems
where you’re going to partition the system into different planes, how do you test all the different parts? Today, every die
works independently. In the future, you’re going to have to think about building a system on chip in three dimensions
where you have incomplete systems on incomplete systems. How you test that will definitely be a challenge.
Dasgupta: I spent most of my career at IBM managing physical design tools. One of the things we told the router guys
was to avoid vias. It was a discontinuity. It was not an RC or part of a transmission line. It causes inflections and
interference, and its reliability is lower compared with a wire. And now suddenly we are enamored with this thing that is
going to punch through layers of silicon. Somewhere we need to solve this madness. We need to make sure the quality of
the TSV is equal to or better than a normal via. Otherwise we are going to have a lot of bad stacks.
Janac: Wide I/O is 1024. That’s the standard. And very deep.
Dasgupta: Yes, it’s the deep part that scares me.
Bolsens: This is still not millions. We need to see things in perspective. We are adopting this technology in a very careful
way. There are a lot of challenges ahead, but that’s almost like boiling the frog. You do it very slowly.
Reiter: In my book, 3D is not an IC design technology. It’s a system technology. Something we really need to think about
as quickly as possible is redundancy and self-repair. Otherwise we may never get something to the designer that inspires
confidence. If you have a million vias, you better think about redundancy. With 0.01% failing, that’s a dozen or more.
SLD: But won’t you be using fewer vias with TSVs? And in addition, won’t that change design because most of these
will be in the center of the chip, not at the periphery?
Janac: It certainly doesn’t help floor-planning.
Reiter: And IP re-use is not taking the 2D IP we now have and putting it into a 3D system. We have to reconceive a lot of
our IP to make it suitable for 3D. Cost is everything, too, so we have to think about 3D from the beginning.
Dasgupta: There was statement made by an engineer from one company where they put logic on one layer, memory on
another and I/O on the third layer. His conclusion was that to get significantly better performance you have to partition
and floor plan in 3D. You can’t think 2D and expect it to work in 3D.
SLD: Then do we really know what standards have to be set?
Dasgupta: We are just scratching the surface on that.
Reiter: We have to understand and set a priority. Two years will not be enough.
Dasgupta: We got approved on a standards project two years ago and we haven’t done anything. Our board of directors
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asked what we’ve done so far and we said nothing. Their response was, ‘Good, because we’re not ready.’
Bolsens: That’s also where you see the importance of consortia like Imec and Sematech. Several industry leaders are
working together to do the pathfinding approach and understand all the challenges and what we need to do there.
Reiter: There is also ITRI in Japan and Leti in France. Georgia Tech is also doing a lot of work in this area. 3D relies
heavily on packaging. While the outside pin count may be reduced, it clearly needs more sophistication inside in regards
to getting parastics under control.
SLD: How close are we on 2.5D?
Bolsens: It better work. There are some simplifications in 2.5D. You don’t have an active-on-active structure. You have an
active-on-passive layer. You also have considerable thermal challenges with active on active, so the risks are lower with
2.5D. That’s where we have our first 28nm product. That’s where you’ll see some of the memory guys show up with
solutions. But what we have done at Xilinx is build a captive product. All the silicon comes from inside, so life is a lot
easier. It’s when you start combining chips from different vendors, aggregating them, and figuring out who’s responsible
for that and for test—that’s when you start running into problems in the industry that still have to be solved. For captive
products it’s a lot easier.
Reiter: Intel also announced some 2.5D products. They had to get an Altera FPGA and an Atom processor to make the
periphery configurable. And in regard to 3D production, a number of memory vendors have announced products with as
many as eight die. Memory will be the first one to utilize 3D because you can design it and use it multiple times.
Janac: It’s a simpler problem.
Reiter: There have been other announcements, too, but none of it is in volume production. I assume that’s because of
cost.
Dasgupta: Limiting it to memory limits the risk. It’s the same die, the same technology node, and the distribution of the
TSVs is easier to control because it’s a more regular structure.
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Tags: Arteris, Atrenta, GSA, Si2, Xilinx
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8/5/2011 11:21 AM
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Comment from: EDA's Big Hurdles
Deep Insights for Chip Architects and Engineers
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« The Week In Review: Aug. 12
By Ed Sperling
System-Level Design sat down with Ivo Bolsens, CTO of Xilinx; Charlie Janac, CEO of Arteris; Ravi Varadarajan, an
Atrenta fellow; Sumit Dasgupta, senior vice president of engineering at Si2; and Herb Reiter, 3D/TSV working group
chair for the GSA. What follows are excerpts of that discussion.
SLD: As we start re-using IP sometimes it won’t work in a stacked configuration the same way it does in a 2D structure.
How big a problem is that?
Janac: With the interposer that shouldn’t be a problem. You’re only talking about logic-to-logic and memory where there
is a problem.
Dasgupta: It depends on whether it’s hard IP or soft IP. If it’s expressed in RTL then maybe it can be synthesized and laid
out, in which case everything you’ve said for regular logic applies to this IP block, as well. You’ve got to think 3D.
Reiter: Even with 2.5D Xilinx didn’t just take an FPGA and mount it in flip-chip fashion. With 2.5D you want to redesign
your SoC to be more cost effective because 20% to 30% of the die is in the periphery in the I/Os. The power dissipation is
in the I/Os. Those are all cost elements.
Varadarajan: In 2.5D, are there special buffer drivers?
Bolsens: Yes, there are special buffers. But there are other things you don’t need. You don’t need ESD surge, for example,
which you would need in other buffers and I/Os. That causes power consumption and adds to cost.
Varadarajan: Is there any advantage to a buffer layer where you put large IPs onto it?
Bolsens: When you say 2.5D you make the decision that you don’t put the active layer into the interposer. Our interposer
8/12/2011 11:30 AM
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is just meant for interconnect. It has four layers of metal. Otherwise the interposer gets more expensive. That’s a tradeoff
you make.
SLD: What’s the starting point in standards? Is it getting enough functioning chips out the door to really understand the
issues?
Reiter: Based on what I’m hearing from the equipment industry, we need to come soon to a design for testability
convention for 2.5D and 3D. Not only for the final test, but also for spec-in-progress testing. The Imec proposal is to
make the bottom die bigger and have probing pads so you can test if the die is good before you put another die on top of
it. I’m looking at the need to teach chip designers how to design for 3D. We should start with design for test.
Dasgupta: IEEE is going down that path. But as for what we should be doing, we’re collecting information as we go
along. I don’t think we will create standards and say this is it. It will be a spiral method of development where we take
little bits of everything at a time, starting from design planning down through the physical space and the verification space
and finally to manufacturing. It’s going to be multiple versions of these standards as we go along. Si2 is finally getting
started on this after two years. I expect this project will go on for several years.
Reiter: And we should not panic about the complexity because 22nm and 16nm will not be a cakewalk, either. Large
corporations can choose between the two, but smaller companies really have no chance of doing a 16nm design because if
one transistor is wrong the whole thing is dead.
SLD: The promise of 2.5D is you can take a 16nm design and put another layer on top of it, right?
Bolsens: Sometimes companies have this intellectual property about a certain vertical market segment, which they
understand better than anyone else, and they can mold it into a chip. The problem is that to do that you need so much
infrastructure that has no connection to your key competencies. Building services in a chip is not an easy thing to do, but
in some cases it may be a differentiator between you and your competition. If the infrastructure is there and you can bolt
your specific piece of silicon that captures your IP and you can leverage all the infrastructure, that’s an interesting value
proposition.
Janac: Does that mean the eSilicon model prevails?
Reiter: I have eSilicon in my road map for exactly this reason. eSilicon will help small companies deal with complexity
and get products out. In a 2D SoC you have to live with the process the rest of the SoC is using. Here you can rewrite the
die business.
SLD: Does the adoption of standards slow down this whole movement into 3D?
Dasgupta: That’s difficult to answer because there are no standards. There is development going on. The pace at which
people are beginning to clamor for standards is the right pace. Two or three years ago no one was asking for them. Today,
all the leading players are asking about standards. That’s music to our ears. We know there’s demand out there. I don’t
think standards are prohibiting progress, but if there were standards we would have faster progress, proliferation and
adoption.
Reiter: I would hope some large players would bring out 2.5D and 3D chips in volume, which would really shock the
industry into catching up. Then this big crowd of industry players left behind will put enough pressure on the industry to
create standards so they can catch up. This lock-step game should not take too long, but two years is too short.
Dasgupta: No matter what standard you’re talking about, each one has its own heartbeat. You cannot be too early or too
late. Herb’s point is well taken. At the beginning of every technology there are certain leaders who think that everything
they do is IP and they will not talk about it with anyone. After a couple competitors come along and show they’ve been
doing similar things, suddenly things open up. In 3D and 2.5D we are reaching that point.
Reiter: I can endorse this because I’m talking to some of the very big guys. These big corporations will not be able to
cost-effectively manufacture everything that goes into a 3D configuration. They will want to buy pieces from the outside,
and they may want to buy entire companies. A UPF corporation today only gets half the value from a CPF player if
they’re folding it into the organization. The big guys are already thinking that standards will be good for them.
SLD: As we go forward, companies won’t have to do all the unique analog processes. They may take a processor, which
may be a commodity, and put another piece of analog on it, which may be a commodity, as well. So aren’t we really
commoditizing a lot of the pieces.
Reiter: Yes, and our industry may split into providers and consolidators—corporations that take a lot of these pieces and
put them together. That’s a big business model change. It won’t happen overnight, but it is one of the possible outcomes.
Bolsens: One of the challenges is understanding business models better. I personally think one of the things that will drive
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standards will be business rather than technology. That will make the standards move faster than we have seen in the past.
We also need standards to understand who’s going to do what and who’s responsible for what. The reason that packageon-package is picking up steam is that it’s really clear who owns that technology and where it fits into the whole chain.
With 3D is it the packaging house, the foundry? Clarification of that will drive standards.
Dasgupta: TSMC had a presentation where they kept asking, ‘What is the business model?’ Every one of us needs to
make money, of course. They were talking about the relationship between the OSATs and the foundries. This is very well
understood in the 2D space, but in the 2.5D space and 3D space it gets fuzzy depending on whether it’s via first, via
middle or via last. Today the foundries keep 80% of the profit. Once the OSATs get more sophisticated that will change.
The business model, the financial model and the legal model have to change. Now you’re stacking die from different
sources. If it fails, who’s responsible? Will there be a repair policy? Who’s going to repair it?
Reiter: This is a huge technical challenge and a huge capital investment.
Bolsens: That’s another reason we need standards. The OSATs are playing with very thin margins. But if we see them
playing a critical role in this it will require an investment in technology. If they don’t see a return, that’s a problem for this
technology. We need to understand that.
SLD: What happens to NoC technology here? Does that become standardized?
Janac: The NoC is a highly configurable IP, and in many ways it’s situational IP. Many companies will take it and use it
in different ways. The actual silicon part, though, may become fixed.
Bolsens: One of the thing the NoC does is it allows you to make an abstraction of the physical interconnection. It will
make it easier to adopt 3D technology. It could make it more transparent, whether it’s 3D or 2D.
Janac: With the logic tools we see this today whether it’s one die or two die, the network is the same in a logical sense. It
also allows you to do a better job of isolation and partitioning.
Dasgupta: It’s divide and conquer.
Reiter: And where I see a NoC hopefully as very useful is in logic redundancy. Memory redundancy is easy, but logic
redundancy is very difficult. You can turn off units and get better yield and control your costs.
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Tags: 2.5D stacked die, 3D stacking, Arteris, Atrenta, GSA, Si2, Xilinx
This entry was posted on Friday, August 12th, 2011 at 7:50 am and is filed under Round Tables, Technology Features, Top Stories. You can follow
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Experts At The Table: Stacked Die Standards
Experts At The Table: Stacked Die Standards
‘What If’ In 3D
3D Stacking: A Reality Check
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Improving Verification Productivity With The Dynamic Load And Reseed Methodology
Best practices in streamlining very long debug cycles and verification environments with common startup functionality.
Accelerating Software Driver Development Using Virtual Prototypes A USB Case Study
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Understanding Formal Verification Concepts, Part II
A look at the assertion-based verification flow and formal verification algorithms and why these have become necessary
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3D IC Testing
Effectively testing of stacked die will become one of the biggest challenges in 2.5D and 3D, but a methdology is in place
to make this work.
Congestion Mitigation During RTL Development
With deep sub-micron technology, completeness of verification and physical design closure have grown more
problematic. Here’s how to solve these issues.
8/12/2011 11:30 AM
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Concurrent Hardware/Software Development Platforms Speed System Integration And Bring-Up
A continuum of open, connected, and scalable platforms can greatly reduce system integration and bring-up times for
application-ready, hardware/software systems.
Custom Processors: A Better Way Of Dealing With Design Changes
Trading fixed hardware implementation for software flexibility can make it easier to deal with multiple standards and
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Accelerating Software Driver Development Using Virtual Prototypes
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