Game Theory Section 7: Bayes-Nash Equilibrium Agenda • • • • • What is Incomplete Information? What is Bayes-Nash Equilibrium? A Quick Example: Simple Game Strategies for finding solutions Bayes Rule: Prep for tomorrow’s lecture Main Ideas What is Incomplete Information? • When some players don’t know others’ payoffs – This is often true in the real world, of course. • The notion of “type” is very helpful in this setting – A player’s “type” , typically private information, is typically associated with his cost. – More generally, the “type” of a player embodies any private information relevant to the player’s decision making • By “private information”: info that is not common knowledge • In addition to the player’s payoff function this may include his beliefs about other players’ payoff functions, his beliefs about what other players believe his beliefs are, and so on. Main Ideas How do we handle games of incomplete information? • Harsanyi: introduce a prior move by nature that determines the player(s)’s type(s). • In the transformed game, player 2’s incomplete information about player 1’s cost becomes imperfect information about nature’s moves. • This transformed game can be analyzed with standard techniques. Main Ideas What is a Bayesian Nash Equilibrium? • The Nash Equilibrium of the imperfectinformation game – A Bayesian Equilibrium is a set of strategies such that each player is playing a best response, given a particular set of beliefs about the move by nature. – All players have the same prior beliefs about the probability distribution on nature’s moves. – So for example, all players think the odds of player 1 being of a particular type is p, and the probability of her being the other type is 1-p Example: Incomplete Information P L A Y E R 1 Build Don’t Build PLAYER 2 PLAYER 2 Enter Don’t Enter 0, -1 2, 0 Enter Don’t Enter 3, -1 5, 0 2, 1 3, 0 Payoffs if 1’s building costs are high State of the World SH P L A Y E R 1 Build Don’t Build 2, 1 3, 0 Payoffs if 1’s building costs are low State of the World SL When does player 2 choose to enter? In SH, Pl 1 doesn’t build (dominant strat) and player 2 enters: payoffs are (2, 1) In SL, Pl 1 builds (dominant strat) and player 2 doesn’t enter: payoffs are (5, 0) Let p1 denote prior probability player 2 assigns to p(SH); implies p(SL) = 1-p1 Decision is based on p1 *1 + (1- p1 )*(-1) > p1 *0 + (1- p1 )*(0) Example, Modified in SL PLAYER 2 P L A Y E R 1 Build Don’t Build PLAYER 2 Enter Don’t Enter 0, -1 2, 0 2, 1 3, 0 Payoffs if 1’s building costs are high State of the World SH P L A Y E R 1 Enter Don’t Enter Build 1.5, -1 3.5, 0 Don’t Build 2, 1 3, 0 Payoffs if 1’s building costs are low State of the World SL What is Player 1’s optimal strategy? In SH, Pl 1 doesn’t build (dominant strat), player 2 enters: payoffs are (2, 1) In SL, Pl 1 does not build if Player 2 is likely to enter; let y be p(player 2 enters) Player 1 must have prior probability about pl 2’s behavior to choose own action. Let y = player 2’s probability of entry Strategy: SH don’t build; If SL, build if 1.5*y +3.5*(1-y) > 2y+3*(1-y) Let’s Transform the Game PLAYER 2 P L A Y E R 1 Build Don’t Build PLAYER 2 Enter Don’t Enter 0, -1 2, 0 2, 1 P L A Y E R 1 3, 0 Payoffs if 1’s building costs are high State of the World SH High Build Enter Don’t Enter Don’t Enter Build 1.5, -1 3.5, 0 Don’t Build 3, 0 Payoffs if 1’s building costs are low N State of the World SL Low Don’t Build Enter 2, 1 Don’t Build Enter Don’t Don’t Build Enter Don’t Transformed into a Game of Imperfect Information The Modified Example PLAYER 2 P L A Y E R 1 Build Don’t Build PLAYER 2 Enter Don’t Enter 0, -1 2, 0 2, 1 3, 0 Payoffs if 1’s building costs are high State of the World SH P L A Y E R 1 Enter Don’t Enter Build 1.5, -1 3.5, 0 Don’t Build 2, 1 3, 0 Payoffs if 1’s building costs are low State of the World SL What is the Bayesian Nash Equilibrium? Let p1 denote prior probability player 2 assigns to p(SH); implies p(SL) = 1-p1 Let x = player 1’s probability of building when her cost is low; Let y = player 2’s probability of entry What is Player 2’s optimal strategy? Enter (y =1) if p1(1) +(1-p1)[-x+(1-x)] > 0 This is equivalent to enter if x < 1/(2(1-p ) Modifying the Example PLAYER 2 P L A Y E R 1 Build Don’t Build PLAYER 2 Enter Don’t Enter 0, -1 2, 0 2, 1 3, 0 Payoffs if 1’s building costs are high State of the World SH P L A Y E R 1 Enter Don’t Enter Build 1.5, -1 3.5, 0 Don’t Build 2, 1 3, 0 Payoffs if 1’s building costs are low State of the World SL What is the Bayesian Nash Equilibrium? Let p1 denote prior probability player 2 assigns to p(SH); implies p(SL) = 1-p1 Let x = player 1’s probability of building when her cost is low; Let y = player 2’s probability of entry Already shown that the best response for Low-Cost Player 1 is identified by: Build (x = 1) if 1.5*y +3.5*(1-y) > 2y+3*(1-y), so when y < ½ Modifying the Example PLAYER 2 P L A Y E R 1 Build Don’t Build PLAYER 2 Enter Don’t Enter 0, -1 2, 0 2, 1 3, 0 Payoffs if 1’s building costs are high State of the World SH P L A Y E R 1 Enter Don’t Enter Build 1.5, -1 3.5, 0 Don’t Build 2, 1 3, 0 Payoffs if 1’s building costs are low State of the World SL 3 Bayesian Nash Equilibrium Recall Player 2 indifferent when x = 1/(2(1-p1), Player 1 indifferent when SL, y = ½ Mixed-strategy Bayesian Eqm: x and y as above, for all p1 in (0, ½), pl 1 in SL never builds Pure strategy Bayesian Nash Equilibria: (x = 0, y = 1 for any p1), (x = 1, y = 0 for for all p1 in (0, ½) Main Ideas What is Bayes’ Rule? • A mathematical rule of logic explaining how you should change your beliefs in light of new information (updating) • Bayes’ rule is essential knowledge for all rigorous scientific methodologies • Bayes’ Rule: P(A|B) = P(B|A)*P(A)/P(B) – Typically, P(A|B) is your scientific inquiry, with A as your quantity of interest—maybe A is your regression coefficient, and you want to know if it equals zero.* “What’s the probability parameter is A, given data B ?” *See Chapter 2 in Gary King’s “Unifying Political Methodology” Main Ideas What is Bayes’ Rule? • A mathematical rule of logic explaining how you should change your beliefs in light of new information (updating) • Bayes’ rule is essential knowledge for all rigorous scientific methodologies • Bayes’ Rule: P(A|B) = P(B|A)*P(A)/P(B) – To use Bayes’ Rule, you need to know a few things: – You need to know P(B|A) – You also need to know the probabilities of A and B A Bayes’ Rule Exercise • Situation: There are 2 States of the World • We have “priors” on the causal mechanisms • Priors about the true data-generating process • State 1: Unstable political order: occurs with probability r • State 2: Stable political order: occurs with probability 1 - r • Many citizens get independent signals of which state it is • If State 1 • Probability(stable) = v, probability(unstable) = (1-v) • If State 2 • Probability(stable) = q, probability(unstable) = (1-q) • If a “stable” signal is received, what is the probability that it is State 1? • P(State1|stable) = P(stable|State1)*P(State1)/P(stable) = v*r/P(stable) = v*r/[P(stable & State1)+ P(stable & State2)] = v*r/[rv+ (1-r)q] A Bayes’ Rule Exercise • Situation: There are 2 States of the World • State 1: Unstable political order: occurs with probability r • State 2: Stable political order: occurs with probability 1 - r • Many citizens get independent signals of which state it is • If State 1 • Probability(stable) = v, probability(unstable) = (1-v) • If State 2 • Probability(stable) = q, probability(unstable) = (1-q) • If 3 stable signals and 2 unstable signals are received, what is P(State1)? Notation: Call 3 stable signals and 2 unstable signals <3,2> • P(State1|<3,2>) = P(<3,2>|State1) *P(State1)/P<3,2> = [v3*(1-v)2 ] *(r)/ P<3,2> = [v3*(1-v)2 ] *(r)/[(P<3,2>& State1) +(P<3,2>& State2)] 3 2 3 2 3 2
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