Year 9 Electronic Game Design Course Outline

Technology and Enterprise: Electronic Game Design
Course Outline
Year 9 Electronic Game Design Course Outline
Course length:
Year ☐ Semester 
Teachers:
Anita Piccioni, Michael FIc
Course Outline
Term 1
Term 2
Semester 1 Topic Timeline
Digital Systems
Game Design Basic Terms
Game Design History
Robotics and Sphero
Introduction to Game Maker
Feed The Bear Tutorial
1
2
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3
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4
5
6
7
8
9
10
1
2
3
4
5
6
7
8
9
10
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2017
Technology and Enterprise: Electronic Game Design
Course Outline
Concept Development
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Classic/Retro Game Review
Term 3
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Term 4
Semester 2 Topic Timeline
Final Frontier Tutorial
Design Briefs
Game Art and Sprite Sheets
Own game / portfolio
Inter group challenge
1
2
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3
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4
5
6
7
8
9
10
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1
2
3
4
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5
6
7
8
9
10
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2017
Technology and Enterprise: Electronic Game Design
Course Outline
Assessment Outline
Outcomes
Semester 1 Assessment Tasks
Total Marks
Total Weighting
0
10
10%
20
0
20
20%
Sphero Challenge Project
10
20
30
30%
Feed The Bear Game
0
20
20
20%
Concept Development Response
10
10
20
20%
50
50
100
100%
Total Marks
Total Weighting
Information
Technology Process
Visual Glossary
10
Digital Systems Quiz
TOTAL
Outcomes
Semester 2 Assessment Tasks
Information
Technology Process
Game Research / Review Task
15
5
20
20%
Final Frontier Game
0
10
10
10%
Game Art – Basic Sprite Sheet
0
15
15
15%
Design Brief
15
0
15
15%
Digital Portfolio (Adobe Spark)
10
10
20
20%
Original Game
0
20
20
20%
40
60
100
100%
TOTAL
2017