Oregon Robotics Tournament and Outreach Program II. Coaching/Mentoring Techniques Workshop for Mindstorms NXT 2008 Opening doors to the worlds of science and technology for Oregon’s youth Instructor Contacts Ken Cone [email protected] 503-821-1134 Jim Ryan [email protected] 971-215-6087 Dale Jordan Roger Swanson [email protected] 503-297-1824 [email protected] ORTOP Project Administrator Cathy Swider [email protected] (503) 821-1136 Today’s Goals Focus on being a coach or mentor using Mindstorm NXT robotics kits I hope you leave: Feeling more comfortable about your role Having some more tools in your bag of tricks Understanding better what it takes to solve a challenge. Having gotten your questions answered Have some fun!! Agenda Review our Mission Forming your team Registering your team Equipping your team Managing your team Climate Connections Challenge kit Use NXT Robots from last week to program more with the Mindstorms NXT Software We’re asking Our Mission you to help us! Program not just about building robots and competing in tournaments Teach skills Specific technical skills General life skills Show that technical problem solving can be fun The youngsters do the work – Coaches’ Honor Code and Team Promise Open up the possibility of technical careers One secret opportunity Forming Your Team Where Teams Come From School Based Club Based Probably after school or evening Independent team In class: Perhaps 45 minutes a day After school: Perhaps 1.5 hours; 2 to 4 times a week Special block: Several hours once a week After school, evenings, or weekends We encourage you to find and include youngsters that normally would not have this exposure Where to Meet Large enough space to handle the number of youngsters on the team Space for challenge field setup – 4’x8’ Access to a computer Storage space between meetings Challenge table Partially built robot Lego parts Team size High initial interest may fade Sub-teams of 2-3 can work in parallel Experiment with prototypes Learn programming techniques Work on the presentation Eventually team should stabilize at 10 or less 5 to 7 team members is probably ideal You Need Adults, Too! Coach – The person in charge Mentor – The technical guru Organizes the team Does not need to be a techie Provides technical advice Provides the technical basics One person can play both roles But, don’t go it alone Recruit other adults to supervise sub-teams Coach – The Person in Charge Single point of contact for team Understands the FLL and ORTOP programs Management expertise more important than technical expertise Recruits the team Registers the team Arranges for equipment Schedules meetings Sets the philosophy and instills team spirit Is a good role model Mentor – The Technical Guru Technical Advisor to assist the coach Teaches both robot design and programming Helps set achievable goals Encourages structured problem solving Follow typical engineering project models Experiment with one variable at a time Graduates of FLL can work as mentors General Advice to All Adults This is the kids’ project, not yours Be a good role model Keep a positive attitude Encourage teamwork and insist on mutual respect Don’t over emphasize “winning” – demonstrating a solution at a tournament is success Have fun FLL Team Promise We are a team. We do the work to find the solutions with guidance from our coaches and mentors. We honor the spirit of friendly competition. What we discover is more important than what we win. We share our experiences with others. We display gracious professionalism in everything we do. We have fun. Registering Your Team Team Registration National registration through FLL: http://register4fll.com/ May through end of September or when max reached $200 FLL registration fee Receive Coaches Handbook, web forum access, DVDs on FIRST and FLL, and support Optional ordering of kits First-Come-First-Served, so REGISTER EARLY!! Purchases at FLL Registration Registration fee: $200 FLL Robot Set (NXT): $365 Field set-up kit: $65 Extra parts: motors and sensors (rotation, light, and touch) They don’t ship until they are paid ORTOP State Registration Takes place October 1-10, 2008 $50 fee for ORTOP We notify all coaches that have registered with FLL in Oregon and SW Washington Provide list of local tournaments Ask for 3 local tournament choices in priority order We assign teams to local tournaments Register early!! Equipping Your Team Minimum Resources to Start A robotics kit A computer with Windows XP or Vista A place to meet and practice Classroom Family room Garage Community Room Additional Resources 2008 FLL “Climate Connections” Field Setup kit (only from FLL) Mission Model Set Field Mat Practice table (design on FLL website) http://www.firstlegoleague.org/default.aspx?pid=11 330 4’x8’ bottom Railing around the sides Overhead light Robotics Kit Info RCX-based kits LEGO kit used by FLL in past years Can still be used in tournament in 2008 They will be phased out eventually NXT-based kits Brand new in 2006 $365 if ordered during FLL registration Ship to registered teams starting in mid-May Robotics Kit Info – NXT-Based FLL NXT -- $365 LEGO Education NXT Base Set -- $260 Complete kit with two tubs and sorting trays NXT software Fewer parts with one tub and sorting trays No software LEGO Retail -- $249.99-260 Fewer parts with no sorting trays Includes NXT software Allowed NXT Robot Parts NXT controller (1) Motors (3) Touch sensors (2) Light sensors (2) (FLL kit comes with only 1!) Lamp (1) Rotation sensors (3 minus the number of NXT motors present) Ultrasonic sensor (1) Team Uniforms?? Many teams do something for the tournaments Team shirts, hats, etc Theme clothing Team sponsor advertising on a T-shirt, etc. is OK Example Team Budget National Registration Fee: $200 State Registration Fee: $50 2008 Robotics Kit: $365 2008 Field Setup Kit: $65 Materials for table: $50-$100 Misc. including batteries, shipping: $50-$100 Total: $780-880 Possible Sources of team funding Team Member Dues Having some portion of costs picked up by team members gives a sense of commitment Fundraising Activities Team Sponsors ORTOP Scholarship ORTOP Scholarships Funding should not be an obstacle to a team’s participation Cover up to $800 in team costs Accepting applications now Awards made at least monthly Last date is September 1, 2008 http://www.ortop.org/res.htm#scholar Scholarship Expectations Financial need based awards Coach/Mentor must attend all 3 ORTOP Workshops. Commit to holding at least one 90 minute meeting a week to work on the FIRST LEGO League Challenge from September until the Qualifying Tournament. Team provides location to practice. Team provides computer with Windows XP or Vista Coach must bring team to Qualifying Tournament Coach must have an email address & phone and promise to communicate with ORTOP. If coach does not continue past one year, robot kit must be returned to ORTOP. Managing Your Team Meeting Organization How often and how long to meet Most teams meet 2-3 times per week After school, evenings, weekends as team desires Some add extras as get closer to end > 1 hr (set up and take down) < 3 hrs (attention span) At least 2 adults present during meetings – can use parents who take turns Set ground rules -- E.g. don’t turn kids loose to walk home by themselves after dark Refreshments / snacks Team Kick-off Meeting Every child brings parent/guardian Set expectations with both Send kids off to build with LEGOs Get assistant to help Build with instructions, like the Constructopedia Something they can all do at once Explain the real situation to the parents Parent Involvement Explain program/FLL philosophy Success = Participation Explain team rules Discuss participation commitment for kids Review costs and funding sources Communicate about tournament Solicit help Getting Started with the Kids Set Team Goals Decide responsibilities Set milestones – use project management analogy Can rotate, especially near beginning Usually will want to be fixed as near tournament Need backup roles due to absences Set dates for each phase of project to keep on track Include design, build, test, REWORK Encourage participation in a team environment Learning Opportunities Encourage risk taking It’s OK to fail Key is to manage the risk Encourage experimentation Expect failure – focus on what is learned as a result Problem solving takes time – Edison’s experience with light bulb filament Facilitate Structured Problem Solving Defining problem Brainstorming Evaluating alternatives Choosing alternative Implementing Evaluating & testing Hard vs.. Soft Skills Hard Skills Mechanical Design Programming Analysis Problem Solving Experimentation Documentation Soft Skills Timeliness Teamwork Tact and Compromise Confidence Courtesy Perseverance Planning Turn these youth into little engineers Build a Foundation Introduce techniques and concepts Build or bring demos Discuss advantages and disadvantages Let kids figure out how to apply concept to Challenge If meetings start before Challenge is announced, can use mini-challenges to introduce concepts One approach: use 5-10 minutes at start of each meeting to introduce concepts Sample Concepts Pick one or two new subjects per session Structural strength: bracing vs. snapped pieces Gear ratios: torque vs. speed Traction: tracks vs. wheels Friction: tires vs. skids Programming techniques: linear vs. loops vs. subroutines Divide and conquer Three basic robot functions: Locomotion: how the robot moves Navigation: how it knows where to go Robotic Action: function it performs Locomotion Motors Gears/pulleys Wheels/tracks Steering Friction Navigation Time, but sensitive to battery charge Touch Sensors Light Sensors Means of triggering Pressed vs. release Light levels Darker/lighter Calibrating thresholds Rotation sensor Robotic Action Pushing Grabbing Lifting Dumping With All the Focus on the Robot and the Challenge… Don’t Forget the Judging Technical Judging – 25% Panel of “experts” interviews teams Prepare the team to: Robot design: Creativity and robustness Programming: Creativity and robustness Explain their design of the robot and its program Demonstrate at least one mission on the challenge field Bring a printout of the program Presentation Judging – 25% Don’t ignore it Another good learning opportunity Research skills and presentation skills (remember the marketing kid? ) Good engineering requires research and communication Format – includes setup time 5 minute presentation, 5 minute interview Posterboards, skits, models, Powerpoint, . . . Teamwork Judging – 25% A separate 10 minute judging session No presentation is expected Judges interact with teams to evaluate their teamwork abilities Sources of ideas Constructopedias/Manuals/Guides NXT Software Tutorial Books – http://www.ortop.org/res.htm#books Web links – http://www.ortop.org/res.htm#links Lego FIRST INSciTE -- Minnesota FLL Tufts University – Inventor of Robolab Art of Lego CMU Best Practices NXT is new so not all resources are NXT specific – still useful for general techniques Our Mailing Lists ortopvol All volunteers – you can opt out One way from ORTOP to our volunteers We add you when you volunteer ortopcoaches You are added when you register your team with FLL Communication from ORTOP to registered coaches – very important channel Next Steps Take Dale Yocum’s NXT Tutorial: http://www.ortop.org/NXT_Tutorial/ Sign-up for another workshop III. Robotics Techniques Workshop 2Learn2Learn Teamwork Workshop http://www.ortop.org/res.htm#REG ESCO – “Robotics Mentorships as a Developmental Career Opportunity” Contact Us Web site: http://www.ortop.org Email: [email protected] Phone: 503-821-1136
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