Distributed Software Development 2017-07-13 1 Customers : Damir Isovic (MDH) and Klas Eriksson (OneDial AB) Requirements Definition and Design Description Presentation : Live TV 2017-07-13 2 What we’ll speak about ? • • • • 1. The goal of the project 2. Requirements 3. Use case diagrams 4. Architecture and Technologies (Design) 2017-07-13 3 1. The goal of the project 1/2 • Implement a system that can be used for live TV broadcasting using mobile phones Record 2017-07-13 Select the stream Watch 4 1. The goal of the project 2/2 2017-07-13 5 2. Requirements • Recording application requirements : – OneDial provided the “recorder mobile” – Desirable to record with a variety of mobile – Possibility to choose the quality of recording – Have the possibility to receive client’s feedback (optional) 2017-07-13 6 2. Requirements • Production studio application requirements : – Minimum 6 streams can be received simultaneously – Be able to select the stream – Add commercials in the stream – Run on Windows system 2017-07-13 7 2. Requirements • Player application requirements : – Available on variety of mobile phone brands – Allows users to send feedback (optional) – Ability to check mobile device support (optional) 2017-07-13 8 2. Requirements • Non-functional requirements: – Use existing network (3G, Wifi, …) – 5s delay maximum from the event to the client mobile – Quality of sound should not be compromised 2017-07-13 9 2. Requirements Identity Priority Description Recorder application REC-1 1 Record video using phone’s camera REC-2 1 Stream video to a remote server REC-3 2 Change the recording resolution REC-4 3 Receive feedback from server Player application PLY-1 1 Play video stream from remote server PLY-2 3 Check streaming support on the mobile device PLY-3 3 Send feedback to the server PLY-4 2 Platform independent 2017-07-13 10 2. Requirements Identity Priority Description Production studio application STU-1 1 Receive at least 6 different streams at a time STU-2 1 Show all incoming streams STU-3 1 User can choose which stream to broadcast STU-4 2 Insert a commercial at any point in a stream STU-5 3 Send feedback from players to recorders Project-wide nonfunctional requirements PNF-1 1 The delay introduced by the system should be less than 5 seconds PNF-2 1 The video streaming must be done through some existing mobile network, e.g., 3G PNF-3 1 The quality of the sound should not be compromised 2017-07-13 11 3. Use case diagrams Recorder Set server address Start recording Stop recording User Change resolution Receive feedback 2017-07-13 12 3. Use case diagrams Studio Display streams Select stream Insert a commercial User Publish feedback 2017-07-13 13 3. Use case diagrams Player Check support Connect to stream User Disconnect Send feedback 2017-07-13 14 4. Architecture • System Components PC Studio Mobile Client Player Mobile Recorder Live TV System 2017-07-13 15 4. Architecture PUSH PULL Stream Stream 3GP over RTP 3GP/MP4 over RTSP Mobile Recorder PC Studio XML Web Services Feedback 2017-07-13 Mobile Client Player XML Web Services Feedback 16 4. Architecture Mobile Recorder Camera API Internal H.263 and AMR Encoders 3GP Encapsulation Encoded Video & Audio Streams RTP Streaming Feedback Notification UI 2017-07-13 17 4. Architecture PC Studio LibVLC in C# receiving multiple streams over RTP Stream Selection & Ads Injection UI DSS serves stream over RTSP Output stream relayed to DSS Windows Web Server (hosts Web Services for Feedback) 2017-07-13 18 4. Architecture Mobile Client Player RTSP De-Packetizer Internal H.263 and AMR Decoders Live stream playback Viewer Feedback UI (I Love it / I Hate it) 2017-07-13 19
© Copyright 2026 Paperzz