DEPARTMENT OF ECONOMICS PURDUE UNIVERSITY ECON610: GAME THEORY Spring 2011 Sandra Maximiano Office: KRAN 523 E-mail: [email protected] Webpage: http://www.smaximiano.com Class Meetings: Tue & Thu, 9.50pm-11.2 0pm, Rawls 2079 Office Hours: Tue & Thu, 4.30pm-5.30pm, and by appointment, KRAN 523 Overview This is a non-cooperative game theory course aimed primarily at first year PhD students in Economics, Management sciences, Finance, and related fields. PhD students from other fields of studies are very welcome, as well, but they should have a strong mathematical background and to be open to the economic applications. The course covers important theory and equilibrium concepts. This course aims at providing the necessary tools for applying game theoretical models to a large set of applications. For those that will conduct research within the field of game theory, this course will serve as foundation. The major topics are strategic form games, extensive form games, Bayesian games with a focus on auction theory, mechanism design, infinite horizon games, and repeated games. Evidence from experimental economics will be discussed. Requirements Grades are based on one midterm (beginning of February) and a final exam. There are 2 group assignments that count 25% in total. Assignments must be turn in within one week of being assigned. The midterm counts 25% and the final exam 50% of your grade. As practice for the exams, you will get some problem sets. Problems sets are homework and are not going to be collected nor graded. Recommended Texts Gibbons, R. (1992). Game Theory for Applied Economists, Princeton University Press. Gibbons’ book gives an easy but rigorous introduction to game-theoretic analysis. While Gibbons’ emphasis is on teaching economists the basic tools of game theory, readers seeking more analytic structure will find the text invaluable. Fudenberg, D. and Tirole, J.(1991). Game Theory. MIT Press This is a standard and comprehensive text book for graduate-level game theory. It is more advanced than Gibbons. Krishna V. (2002). Auction theory. Academic Press. A graduate book with the central topics to the auction theory. Osborne, M. J., and Rubinstein, A. (1994). A course in Game Theory. The MIT Press. Better treatment on repeated games and extensive form games than Fudenberg and Tirole. Myerson, Roger (1997). Game Theory. Analysis of conflict. Harvard Press. Technical, but readable. Has additional examples and understanding beyond Fudenberg and Tirole. For those that never attended an introductory course in game theory: Osborne, M. J.(2002). An introduction to game theory. Oxford University Press. A good introductory book. Behavioral game theory: Camerer, C (2001). Behavioral Game theory. Experiments in Strategic Interaction. Princeton University Press. This book is a “must” in the field of Behavioral game theory. Colin Camerer is one of the leading figures in the field. The book blends experimental evidence and psychology in a mathematical theory of normal strategic behavior. Optional and fun reading: Dixit, A. and B. Nalebuff, (2008). The Art of Strategy, WW Norton, 2008 (Hereafter DN) Dixit, A. and B. Nalebuff, (1991). Thinking Strategically, WW Norton, 1991. A very readable introduction to the main ideas in game theory and their application to realworld situations. Some original articles: Abreu, D., P. K. Dutta and L. Smith (1994). Folk Theorems for Repeated Games: A NEU Condition. Econometrica, 62: 939-948 Aumann, R. (1987). Correlated Equilibrium as an expression of Bayesian Rationality. Econometrica, 55: 1-18 Bernheim, D. B. (1984). Rationalizable Strategic Behavior. Econometrica, 52: 1007-1028 Fudenberg, D., D. Kreps and D. K. Levine (1988). On the Robustness of Equilibrium Refinements. Journal of Economic Theory, 44: 354-380 Fudenberg, D. and D. K. Levine (1993). Self-Confirming Equilibrium. Econometrica, 61: 523-546 Fudenberg, D. and E. Maskin (1986). The Folk Theorem for Repeated Games with Discounting and Incomplete Information. Econometrica, 54: 533-54 Fudenberg, D., D. M. Kreps and E. Maskin (1990). Repeated Games with Long-run and Short-run Players. Review of Economic Studies, 57: 555-573 Rubinstein, A. (1982). Perfect Equilibrium in a Bargaining Model. Econometrica, 50: 97-110 Web resources I will post class announcements, additional readings, and assignments on Katalyst. Make sure you check the course website regularly for updated information about the course. There may be occasions where announcements will be made in class and not posted on the website. COURSE OUTLINE (TENTATIVELY) Part I. Introduction, basic concepts and Foundations (1 lectures) Part II. Static games of complete information (3 lectures) Games in the strategic form Mixed strategies The fundamental theorem of game theory Solving for mixed strategies equilibrium. Experimental evidence. Strict dominance and rationalizability Refinements: Dominance Trembling hand perfection Correlated equilibrium Applications and experimental results Part II. Static games of incomplete information (5 lectures) Bayesian Games Bayesian Nash Equilibrium Mechanism design Applications: Auction theory: Introductions to private value auctions The revenue equivalence principle Principal agent problem with complete and incomplete observability Experimental evidence Part III. Dynamic games of complete information (3 lectures) Games in the extensive form Strategies and equilibrium Sequential rationality, backward induction, and subgame perfection Refinements: Trembling hand perfection Infinitely Repeated games Folk theorem Long vs short run players Experimental results Part IV. Dynamic games of incomplete information (2 lectures) Perfect Bayesian Equilibrium Signaling games Applications Refinements of Perfect Bayesian equilibrium
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