Curriculum Overview – Design & Technology Parish Church of England Primary School SUMMER 2014 Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2 KS 1 NATIONAL CURRICULUM – KEY ELEMENTS (progression) : Different contexts- such as home and school, gardens and playgrounds, the local community, industry and the wider environment Practical Tasks – cutting, shaping, joining and finishing Materials and components – including construction materials, textiles and ingredients Technical knowledge – build structures (make them stronger, stiffer and more stable). Explore and use mechanisms such as levers, sliders, wheels and axles FOOD & NUTRITION - use the basic principles of a healthy and varied diet to prepare dishes understand where food comes from. Y1 LCC SCIENCE LINK : Which birds and plants would Little Red Riding Hood find in Foster’s Park? LCC HISTORY LINK: Why is the Wii more fun than Grandma and Grandad’s old toys? Design and make their own bird tables/bird hangers and make mixtures with seeds, nuts etc. to hang from them. Design and make a moving toy (Moving Vehicles) Children to make Superhero cars for children to play with. Linked to History Topic. SKILLS DESIGN -Design for a real purpose. Mr Thomas needs a new bird table Bird Hangers to be designed for our plant pots on the playground DIFFERENT CONTEXTS More able children to make bird table using different materials. -Cutting and joining SKILLS TECHNICAL KONWLEDGE -Using wheels and axles PRACTICAL TASKS -Building structures -Cutting and joining FOOD & NUTRITION Healthy Eating: Design and Make your own fruit salad SKILLS FOOD & NUTRITION -Use basic principles pf healthy eating to create a healthy meal. -Discuss importance of a healthy and varied diet -Prepare a healthy fruit salad based on these principles MATERIALS -Choose and select ingredients Curriculum Overview – Design & Technology Y2 LCC LINK to HISTORY: What were people in our town like 100 years ago? Design and make a game or toy that could have been played 100 years ago (either a board or a playground game). List of skills: Different contexts – home & school Practical activities – cutting, joining and finishing Materials & components – construction materials Technical knowledge – making structure strong and stable List of skills: Practical activities – cutting, joining and finishing Materials & components – construction materials/textiles Technical knowledge – making game strong, stable and fit for purpose. Cross curricular links: History – understanding limitations of 100 years ago (no electricity etc) SCIENCE: How will ‘5 a day’ keep me healthy? ADDITIONAL IDEA : Making a 5 a Day playtime SNACK MENU for 1 week. LCC LINK to SCIENCE: What made that racket? Pupils design and make their own musical instrument List of skills: Practical activities – cutting, shaping, joining and finishing Materials & components – construction materials Technical knowledge – making instrument strong, stiff, stable Cross curricular links: Music – different types of instruments Different ways of playing an instrument. Parish Church of England Primary School LCC LINK to SCIENCE: Why would a dinosaur not make a good pet? Children recreate a dinosaur land. Pupils plan, design, create and evaluate their models. List of skills: Different contexts – what a dinosaur would need in its environment. Practical activities – cutting, shaping, joining and finishing Materials & components – construction materials Technical knowledge – making structure strong, stiff, stable FOOD AND NUTRITION LCC LINK : SCIENCE: How do you grow salad? MAKING A ‘SUPER SALAD’ Healthy/Balanced Meal for under £3 List of skills: Food & Nutrition – use the basic principles of a healthy and varied diet to prepare dishes. Understand where food comes from. Cross curricular links: SMSC/PSHCE – value of money, healthy living Geography – where in the world food comes from. Science – growing plants. LCC Link to GEOGRAPHY: Why do we love to live beside the seaside? Design and make a fairground ride List of skills: Different contexts – fairground environment Practical activities – cutting, shaping, joining and finishing Materials & components – construction materials Technical knowledge – making structure strong and stable. Making levers/sliders. Curriculum Overview – Design & Technology Parish Church of England Primary School LOWER KS 2 NATIONAL CURRICULUM – KEY ELEMENTS (progression): Different Contexts- such as home, school, leisure, culture, enterprise, industry and the wider community Design – generate, develop, model and communicate their ideas through discussion, annotated sketches, prototypes, pattern pieces. Practical Tasks: such as cutting, joining and finishing, accurately Materials - select from and use a wider range of materials and components, including construction materials, textiles and ingredients. Technical Knowledge - strengthen, stiffen and reinforce more complex structures understand and use mechanical systems in their products, such as gears, pulleys, cams, levers and linkages Cooking and Nutrition -understand and apply the principles of a healthy and varied diet -prepare and cook a variety of predominantly savoury dishes using a range of cooking techniques - understand seasonality, and know where and how a variety of ingredients are grown, reared, caught and processed. Y3 LCC LINK to HISTORY: Has Greece always been in the news? LCC LINK to SCIENCE: How did that blossom become an apple? LCC LINK to HISTORY: Who lived in Britain? (Iron/Bronze Age) Making moving mythical creatures (linked to previous unit – Moving Monsters) Children create their own fruit salads taking into account food hygiene Design and make model shelters based on what they have found out from the shelters of the early Britons Skills: Different contexts: Culture, Industry Skills: Different contexts: Culture, Industry, Home Design: Generate, Develop, Annotated Sketches Design: Generate, Develop, Annotated Sketches Practical Tasks: Cutting, Joining/Finishing accurately Cooking and Nutrition: understand and apply the principles of a healthy and varied diet, understand seasonality, and know where and how a variety of ingredients are grown, reared, caught and processed. Materials : Wood, cardboard Technical Knowledge: Strengthen, reinforce. Skills: Different contexts: Culture Design: Generate, Develop, Annotated Sketches Practical Tasks: Cutting, Joining/Finishing accurately Materials : Wood, cardboard, clay Curriculum Overview – Design & Technology Y4 LCC LINK TO HISTORY: Why were the Romans so powerful and what did we learn from them? Parish Church of England Primary School Making ‘Pop Up’ Story Books Design and make a Roman weapon. Skills: Different contexts: School, leisure, culture Skills: Different contexts: History Design: Generate, Develop, Annotated Sketches, Product Research. LCC LINK TO GEOGRAPHY: Why is the Mersey so important to Liverpool? Design and make own version of ‘Scouse’ Hot Pot Skills Different contexts: Industry Design: Generate, Develop, Annotated Sketches, Share through discussion Practical Tasks: Cutting and Finishing accurately Materials : Cardboard Design: Generate, Develop, Annotated Sketches, Practical Tasks: Cutting, Joining/Finishing accurately Materials : Wood, cardboard Technical Knowledge: Use mechanical systems such as gears, pulleys and cams. Technical Knowledge: ,Understand mechanical systems such as levers and linkages Practical Tasks: prepare and cook a savoury dish using a range of cooking techniques Materials : Selecting ingredients Technical Knowledge: understand seasonality, and know where and how a variety of ingredients are grown, reared, caught and processed. Cooking and Nutrition understand and apply the principles of a healthy and varied diet Cross Curricular Link - SMSC Is the hotpot truly healthy. How much would it cost to feed 4 people? Curriculum Overview – Design & Technology Parish Church of England Primary School UPPER KS 2 NATIONAL CURRICULUM – KEY ELEMENTS (Progression) Different Contexts- such as home, school, leisure, culture, enterprise, industry and the wider community Design – generate, develop, model and communicate their ideas through discussion, annotated sketches, cross sectional and exploded diagrams, prototypes, pattern pieces and computer aided design. Practical Tasks: such as cutting, joining and finishing, accurately Materials - select from and use a wider range of materials and components, including construction materials, textiles and ingredients. Evaluate – understand how key events and individuals in design and technology have helped shape the world Technical Knowledge - strengthen, stiffen and reinforce more complex structures understand and use mechanical systems in their products, such as gears, pulleys, cams, levers and linkages understand and use electrical systems in their products, such as series circuits incorporating switches, bulbs, buzzers and motors apply their understanding of computing to programme, monitor and control their products. Cooking and Nutrition -understand and apply the principles of a healthy and varied diet -prepare and cook a variety of predominantly savoury dishes using a range of cooking techniques - understand seasonality, and know where and how a variety of ingredients are grown, reared, caught and processed. Y5 LCC LINK to HISTORY: How can we rediscover the wonder of ancient Egypt? LCC LINK to HISTORY: Where the Anglo-Saxons really smashing? Making a shuduff (shadoof) - incorporating a lever and pulley MAKING A SAXON TEXTILE CLOAK (More able: using computer generated design to make jewellery). Design – generate, annotate, model. Practical – cutting, joining and measuring. Evaluate – modify and adapt Technical – Gears, pulleys, levers, strengthening structures. Design – generate, annotate, model. Practical – cutting, joining and measuring. Evaluate – modify and adapt Technical – Strengthen, stiffen and reinforce. FOOD & NUTRITION: Making Bread: Understand and apply the principles of a healthy and varied diet. Prepare and cook bread using a range of cooking techniques. Understand seasonality and know where and how a variety of ingredients are grown reared caught and processed. CROSS CURRICULAR LINK to SMSC Is it right that we have a much wider range of foods compared to many countries in Central Africa? After all, we are a richer country. Curriculum Overview – Design & Technology Y6 Parish Church of England Primary School LCC Link to GEOGRAPHY: I’m a Y6 pupil – can you get me out of here? LCC LINK to HISTORY: Who were the Mayans and what have we learned from them? SCIENCE: Could you be the next Nintendo apprentice? Making a Jinx Buggy (‘get me out of here’) Making Mayan Sandals – In preparation for Summer 1 Design a board game that makes use of an electronic circuit (with switch, motor, buzzer etc). How would they go about marketing their product? Design – generate, annotate, model. Practical – cutting, joining and measuring. Evaluate – modify and adapt Technical – Gears, pulleys, levers. Design – generate, annotate, model. Practical – cutting, joining and measuring. Evaluate – modify and adapt Technical – Strengthen, stiffen and reinforce. Design – generate, annotate, model. Evaluate – understanding the electrical circuits. Technical – Electrical systems – circuits buzzers etc. Cross Curricular Link – SMSC What would be your ideal job? What makes a job ‘good’? Curriculum Overview – Design & Technology OFSTED- implications for the curriculum from DT survey visits 2014 Outstanding (1) The imaginative and stimulating D&T curriculum is skilfully designed to match the full range of pupils’ needs and goes beyond the limits of the National Curriculum or examination specification. The curriculum is enriched and enhanced in meaningful ways through excellent links forged with other agencies, industry and the wider community. Pupils are extremely well informed about their current work, future projects and courses. Where appropriate, curriculum plans promote pupils’ knowledge of current and new technologies and speculate about the issues and moral aspects that need to be considered when designing and making. Access to, and use of, resources are exceptionally well planned and enable pupils to create innovative functional solutions to real problems. Links with other subjects in the school are highly productive in strengthening pupils’ learning in D&T. Rigorous curriculum planning ensures that the subject makes an outstanding contribution to pupils’ social, moral, spiritual and cultural development. Parish Church of England Primary School Cooking and nutrition As part of their work with food, pupils should be taught how to cook and apply the principles of nutrition and healthy eating. Instilling a love of cooking in pupils will also open a door to one of the great expressions of human creativity. Learning how to cook is a crucial life skill that enables pupils to feed themselves and others affordably and well, now and in later life. Pupils should be taught to: Key stage 1 use the basic principles of a healthy and varied diet to prepare dishes understand where food comes from. Key stage 2 understand and apply the principles of a healthy and varied diet prepare and cook a variety of predominantly savoury dishes using a range of cooking techniques understand seasonality, and know where and how a variety of ingredients are grown, reared, caught and processed. Aims The national curriculum for DT aims to ensure that all pupils: develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users critique, evaluate and test their ideas and products and the work of others understand and apply the principles of nutrition and learn how to cook. Curriculum Overview – Design & Technology Parish Church of England Primary School Subject content Key Stage 2 Key stage 1 Through a variety of creative and practical activities, pupils should be taught the knowledge, understanding and skills needed to engage in an iterative process of designing and making. They should work in a range of relevant contexts, such as the home and school, gardens and playgrounds, the local community, industry and the wider environment. Through a variety of creative and practical activities, pupils should be taught the knowledge, understanding and sk ills needed to engage in an iterative process of designing and making. They should work in a range of relevant contexts, such as the home, school, leisure, culture, enterprise, industry and the wider environment. When designing and making, pupils should be taught to: Design use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computeraided des ign When designing and making, pupils should be taught to: Design design purposeful, functional, appealing products for themselves and other users based on design criteria generate, develop, model and communicate their ideas through talking, drawing, templates, mock-ups and, where appropriate, information and communication technology Make select from and use a range of tools and equipment to perform practical tasks such as cutting, shaping, joining and finishing select from and use a wide range of materials and components, including construction materials, textiles and ingredients, according to their characteristics Evaluate explore and evaluate a range of existing products evaluate their ideas and products against design criteria Technical knowledge build structures, exploring how they can be made stronger, stiffer and more stable explore and use mechanisms, such as levers, sliders, wheels and axles, in their products. Make Evaluate select from and use a wider range of tools and equipment to perform practical tasks, such as cutting, shaping, joining and finishing, accurately select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities investigate and analyse a range of existing products evaluate their ideas and products against their own design criteria and consider the views of others to improve their work understand how key events and individuals in design and technology have helped shape the world Technical knowledge apply their understanding of how to strengthen, stiffen and reinforce more complex structures understand and use mechanical systems in their products, such as gears, pulleys, cams, levers and linkages understand and use electrical systems in their products, such as series circuits incorporating switches, bulbs, buzzers and motors apply their understanding of computing to programme, monitor and control their products. Curriculum Overview – Design & Technology Parish Church of England Primary School
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