Week 16

Final Exam
Chess Game
Sahar Mosleh & Ahmad R. Hadaegh
California State University San Marcos
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1
• We will create a simple scene consisting of a chessboard, a few
pawns and a few move of the chess games.
Creating a pawn
• To create the pawn you need to use a technique called 'Spinning'.
You will only need to draw an outline of the pawn Using Bezier
Curve and use the Spinning technique to make the pawn.
Front View
Sahar Mosleh & Ahmad R. Hadaegh
California State University San Marcos
Page
2
• Now switch to object mode and go to the side view
• If the curve is not straight as shown in the next slide rotate it to
look like what is shown in the picture.
• Convert the curve to mesh
• Move the center of the curve to be in the middle if it is not there
already.
Side View
Sahar Mosleh & Ahmad R. Hadaegh
California State University San Marcos
Page
3
• Move to edit mode and in the” Mesh tool” of the
Editing Panel (F9) under Spin set Degr to 360
and steps to 21
• This value determines the resolution of the
resulting object
• higher values increase the smoothness.
Sahar Mosleh & Ahmad R. Hadaegh
California State University San Marcos
Page
4
• Now select all vertices
• Locate the 3D courser at the left side of
pawn
• Switch to the top view (you should see the
object on top view similar to the picture)
• Now Press the 'Spin' button.
• LMB click anywhere in the Top View and
Blender will “Spin” the vertices creating
• The curve has been extruded and rotated,
leaving behind a complete pawn as you see
in the picture
Sahar Mosleh & Ahmad R. Hadaegh
California State University San Marcos
Page
5
• select all vertices, press [W] to bring up the Specials menu, use
the 'Remove Doubles' option to weld the double vertices together
• After performing this operation, Blender reports on the amount of
vertices that have been deleted. Just confirm it.
• Click on 'Set smooth‘
• Create a duplicate of the pawn
• Make one copy black and the other copy white
• Make 7 copies of the black and another 7 copies of the white
• You should now have total of 8 pieces of black and 8 pieces of
white
Sahar Mosleh & Ahmad R. Hadaegh
California State University San Marcos
Page
6
Creating the Chessboard
Front view
Top view
Sahar Mosleh & Ahmad R. Hadaegh
California State University San Marcos
Page
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• Before you give it any color, move to object mode and make a
complete duplicate of the board
• Now make the first copy red and the other one white or glassy
white and put them on top of each other.
• join them into one piece
white
Sahar Mosleh & Ahmad R. Hadaegh
Red
California State University San Marcos
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8
Placing the Pawns on the Board
• Add a camera and make the camera to track the board to be able
to see the board and pieces in camera view
• Before we start playing chess, this is how the board should look
like in all views
Side view
Top view
Sahar Mosleh & Ahmad R. Hadaegh
Camera view
Front view
California State University San Marcos
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9
Lets Play Some Chess
• lick F10 to move to editing panels and from the ANIM panel click
on “Do Sequence” to turn it on.
• Start from frame 1 and in the top view,
• press A to select everything
• press the I in the keyboard
• select “LocRotScale” to set the starting keyframe
Sahar Mosleh & Ahmad R. Hadaegh
California State University San Marcos
Page 10
Animation sequences
• Move to frame 10 and move the third black piece from the right
two squares up as shown in the pictures on the right and record
• Move back to frame 1, and move the black piece back to its
original position, if it is not there already
Sahar Mosleh & Ahmad R. Hadaegh
California State University San Marcos
Page 11
• Move to frame 20 and move the third white piece from the right two
squares up as shown in the pictures.
• Move back to frame 10, move the white piece back to its
original position, if it is not there already
Sahar Mosleh & Ahmad R. Hadaegh
California State University San Marcos
Page 12
• Move to frame 30 and move the second black piece from the right
two squares up as shown in the pictures.
• Move back to frame 20, move the black piece back to its
original position, if it is not there already
Sahar Mosleh & Ahmad R. Hadaegh
California State University San Marcos
Page 13
• Move to frame 40 and move the fourth white piece from the right
one square up as shown in the pictures.
• Move back to frame 30, move the white piece back to its
original position, if it is not there already
Sahar Mosleh & Ahmad R. Hadaegh
California State University San Marcos
Page 14
Attacking time
• Move to frame 50 and move the black piece on the top of the white
as shown in the picture
• Move back to frame 40, move the black piece back to its
original position, if it is not there already
Sahar Mosleh & Ahmad R. Hadaegh
California State University San Marcos
Page 15
• Move to frame 60 and move the attached white piece out of the
game as shown in the picture
• Move back to frame 50, move the white piece back to its
original position, if it is not there already
Sahar Mosleh & Ahmad R. Hadaegh
California State University San Marcos
Page 16
• White wants to revenge. So move to frame 70 and move the white
piece on the top of the black piece as shown in the picture
• Move back to frame 60, move the white piece back to its
original position, if it is not there already
Sahar Mosleh & Ahmad R. Hadaegh
California State University San Marcos
Page 17
• Move to frame 80 and move the attached black piece out of the game
as shown in the picture
• Move back to frame 70, move the black piece back to its original
position, if it is not there already
• You Are done. Now you can test your animation.
Sahar Mosleh & Ahmad R. Hadaegh
California State University San Marcos
Page 18