Interactive Mobile TV: IoN Proof of Concept Demonstrator

www.mobilevce.com
© 2004 Mobile VCE
22 November 2005
Interactive Mobile TV:
IoN Proof of Concept Demonstrator
Paul Pangalos
King’s College London
www.mobilevce.com
© 2004 Mobile VCE
Proof of Concept
Demonstrator
Proof of Concept Demonstrator
www.mobilevce.com
© 2004 Mobile VCE
Objective
Aim
A portable platform that demonstrates the
basic interworking concepts and functionalities
To validate the interworking concepts, protocols
and functionality at the higher layers
(i.e. network and application)
A: Multimedia on Demand
Three Demo
B: Load Balancing
Scenarios
C: Always Best Connected (Peer to Peer)
Relevant
Patents
Effort
Several patent filings pending, which are available
royalty free to industry members of Mobile VCE
Robert Dineiro, Albert Creixell, Paul Pangalos
(King’s College London)
Proof of Concept Demonstrator
www.mobilevce.com
© 2004 Mobile VCE
Interworking
Gateway (IGW)
Interworking
Gateway (IGW)
Interworking
logical link
UMTS Core Network
DVB Gateway
DVB Distribution Network
DVB
Transmitter
UTRAN
Multimode user terminals
Multimedia on Demand
(MMOD) server
IoN home
Network Gateway
IoN Gateway
‘WLAN’
Ethernet
User
emulator
User Laptop
WLAN AP1 WLAN AP2
Demo Architecture
www.mobilevce.com
© 2004 Mobile VCE
MMOD Server
IoN Home
Gateway
IoN WLAN
Gateway
WLAN Router
(Domain 1)
Users
WLAN Router
(Domain 2)
www.mobilevce.com
© 2004 Mobile VCE
Proof of Concept
Demonstrator
Scenarios
1. Multimedia on Demand
2. Load Balancing
3. Always Best Connected
Multimedia on Demand
www.mobilevce.com
© 2004 Mobile VCE
Usage Scenario
1. Two real users register to IoN network
2. Users request content from two different WLAN locations
3. Fake users introduced to complete batching
4. IoN Operations (Batching,Grouping,Network Selection,etc)
5. Content Delivery ( two different QoS flows)
www.mobilevce.com
© 2004 Mobile VCE
Demo Monitoring
www.mobilevce.com
© 2004 Mobile VCE
IoN Real Time Web Monitor Interface
A Web page that shows the IoN operations in real
time
HTTP://...
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© 2004 Mobile VCE
www.mobilevce.com
© 2004 Mobile VCE
Thank you !
www.mobilevce.com
© 2004 Mobile VCE
Multimedia on Demand
Multimedia on Demand
www.mobilevce.com
© 2004 Mobile VCE
Usage Scenario
MMOD Server
1. Two real users register to IoN network
2. Users request content from two different WLAN
locations
IoN WLAN
Gateway
IoN Home
Gateway
3. Fake users introduced to complete batching
4. IoN Operations(Batching,Grouping,Network Selection,etc)
5. Content Delivery ( two different QoS flows)
2
2
WLAN Router
WLAN Router
User
Multimedia on Demand
www.mobilevce.com
© 2004 Mobile VCE
Usage Scenario
MMOD Server
1. Two real users register to IoN network
2. Users request content from two different WLAN locations
3. Fake users introduced to complete batching
IoN WLAN
Gateway
IoN Home
Gateway
4. IoN Operations(Batching,Grouping,Network Selection,etc)
5. Content Delivery ( two different QoS flows)
3
WLAN Router
WLAN Router
User
Multimedia on Demand
www.mobilevce.com
© 2004 Mobile VCE
Usage Scenario
MMOD Server
1. Two real users register to IoN network
2. Users request content from two different WLAN locations
3. Fake users introduced to complete batching
IoN WLAN
Gateway
IoN Home
Gateway
4
4. IoN Operations(Batching,Grouping,Network
Selection,etc)
5. Content Delivery ( two different QoS flows)
4
WLAN Router
WLAN Router
User
Multimedia on Demand
www.mobilevce.com
© 2004 Mobile VCE
Usage Scenario
MMOD Server
1. Two real users register to IoN network
2. Users request content from two different WLAN locations
3. Fake users introduced to complete batching
IoN WLAN
Gateway
IoN Home
Gateway
4. IoN Operations(Batching,Grouping,Network Selection,etc)
5. Content Delivery ( two different QoS flows)
5
5
WLAN Router
WLAN Router
User
www.mobilevce.com
© 2004 Mobile VCE
Load Balancing
Load Balancing
www.mobilevce.com
© 2004 Mobile VCE
Usage Scenario
MMOD Server
1. A real user registers to the IoN network
2. User request content
IoN WLAN
Gateway
IoN Home
Gateway
3. Content is delivered using unicast
4. Fake users start requesting same content
5. IoN home gateway performs load balancing
6. Stream is upgraded and delivered through WLAN
2
WLAN Router
WLAN Router
User
Load Balancing
www.mobilevce.com
© 2004 Mobile VCE
Usage Scenario
MMOD Server
1. A real user registers to the IoN network
2. User request content
3. Content is delivered using unicast
IoN WLAN
Gateway
IoN Home
Gateway
4. Fake users start requesting same content
5. IoN home gateway performs load balancing
6. Stream is upgraded and delivered through WLAN
3
WLAN Router
WLAN Router
User
Load Balancing
www.mobilevce.com
© 2004 Mobile VCE
Usage Scenario
MMOD Server
1. A real user registers to the IoN network
2. User request content
IoN WLAN
Gateway
IoN Home
Gateway
3. Content is delivered using unicast
4. Fake users request same content
5. IoN home gateway performs load balancing
6. Stream is upgraded and delivered through WLAN
4
WLAN Router
WLAN Router
User
Load Balancing
www.mobilevce.com
© 2004 Mobile VCE
Usage Scenario
MMOD Server
1. A real user registers to the IoN network
2. User request content
IoN WLAN
Gateway
IoN Home
Gateway
3. Content is delivered using unicast
5
4. Fake users start requesting same content
5. IoN home gateway performs load balancing
6. Stream is upgraded and delivered through WLAN
5
WLAN Router
WLAN Router
User
Load Balancing
www.mobilevce.com
© 2004 Mobile VCE
Usage Scenario
MMOD Server
1. A real user registers to the IoN network
2. User request content
3. Content is delivered using unicast
IoN WLAN
Gateway
IoN Home
Gateway
6
4. Fake users start requesting same content
5. IoN home gateway performs load balancing
6. Stream is upgraded and delivered through WLAN
WLAN Router
WLAN Router
User
www.mobilevce.com
© 2004 Mobile VCE
Always Best Connected
Always Best Connected
www.mobilevce.com
© 2004 Mobile VCE
Usage Scenario
MMOD Server
1. A real user registers to the IoN network
2. User request a file for download
3. User is placed in the coverage area of first WLAN router
IoN WLAN
Gateway
IoN Home
Gateway
4. IoN auto configures user to access WLAN router and
starts downloading file
5. User moves outside coverage area – download stops
6. User places in coverage area of second WLAN router
7. IoN auto configures user to access second WLAN router
and resumes the file download.
2
WLAN Router
User
WLAN Router
Always Best Connected
www.mobilevce.com
© 2004 Mobile VCE
Usage Scenario
MMOD Server
1. A real user registers to the IoN network
2. User request a file for download
3. User is placed in the coverage area of first WLAN
router
IoN WLAN
Gateway
IoN Home
Gateway
4. IoN auto configures user to access WLAN router and
starts downloading file
5. User moves outside coverage area – download stops
6. User places in coverage area of second WLAN router
7. IoN auto configures user to access second WLAN router
and resumes the file download.
3
WLAN Router
User
WLAN Router
Always Best Connected
www.mobilevce.com
© 2004 Mobile VCE
Usage Scenario
MMOD Server
1. A real user registers to the IoN network
2. User request a file for download
3. User is placed in the coverage area of first WLAN router
IoN Home
Gateway
IoN WLAN
Gateway
4
4. IoN auto configures user to access WLAN router
and starts downloading file
5. User moves outside coverage area – download stops
6. User places in coverage area of second WLAN router
7. IoN auto configures user to access second WLAN router
and resumes the file download.
4
WLAN Router
WLAN Router
User
Always Best Connected
www.mobilevce.com
© 2004 Mobile VCE
Usage Scenario
MMOD Server
1. A real user registers to the IoN network
2. User request a file for download
3. User is placed in the coverage area of first WLAN router
IoN Home
Gateway
4. IoN auto configures user to access WLAN router and
starts downloading file
5. User moves outside coverage area – download
stops
6. User places in coverage area of second WLAN router
7. IoN auto configures user to access second WLAN router
and resumes the file download.
WLAN Router
User
IoN WLAN
Gateway
Always Best Connected
www.mobilevce.com
© 2004 Mobile VCE
Usage Scenario
MMOD Server
1. A real user registers to the IoN network
2. User request a file for download
3. User is placed in the coverage area of first WLAN router
IoN WLAN
Gateway
IoN Home
Gateway
4. IoN auto configures user to access WLAN router and
starts downloading file
5. User moves outside coverage area – download stops
6. User places in coverage area of second WLAN router
7. IoN auto configures user to access second WLAN router
and resumes the file download.
6
User
WLAN Router
Always Best Connected
www.mobilevce.com
© 2004 Mobile VCE
Usage Scenario
MMOD Server
1. A real user registers to the IoN network
2. User request a file for download
3. User is placed in the coverage area of first WLAN router
IoN WLAN
Gateway
IoN Home
Gateway
7
4. IoN auto configures user to access WLAN router and
starts downloading file
5. User moves outside coverage area – download stops
6. User places in coverage area of second WLAN router
7. IoN auto configures user to access second WLAN
router and resumes the file download.
7
7
WLAN Router
User