Computer Vision Control of Vectron® Blackhawk Flying Saucer Louis Lesch ECE 539 Computer Vision II Overview • Vectron® Blackhawk Flying Saucer • Flying toy • Inherently unstable • Human controlled • Cool if automatically controlled Problems with Hovering • If human controlled – Mentally taxing – Requires experience – No time for other mission objectives • If computer controlled – Onboard circuitry is heavy – Requires bigger / more powerful vehicle for same mission objectives Solution to Control • Soccerbot Plus • Integrated Computer Vision Camera • Integrated Servo Controllers Joining Soccerbot to Saucer • Soccerbot captures image of scene • Searches for sphere on saucer • Drives servos connected to joysticks • corrects position and depth of sphere • Possibly angle of attack (explained later) Plan of Action-Completed Work • Concentrate on hardware first – √ Attaching ball to saucer – √ Building fixture for controller / soccerbot / servos / illumination source – √ Getting downloading software to work • Problems – Ball or Balloon too heavy / too much moment of inertia – Getting the craft steady before takeoff Plan of Action-Remaining Work • Concentrate on software next – Scanning for ball based on soccer competition software – Making appropriate flight corrections • Problems – Soccer competition software very hard to understand – few comments, hard to compile – Had to rely on Chris Yeager’s work Conclusion • Difficult project in limited time • Success measured in time aloft per trial • Lingering question of fast enough program cycle time, servo lag acceptable • Most of mechanical problems overcome • Recent revelations may lead to successful completion of software • Questions? • Demonstration of manual flight
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