ELA 6: Argumentative Performance Task Name:____________________________________ Pd:_______ RAFT Activity for “Can a Game Play You?” Put the controller down. Place the iPhone gently on the table. Leave your iPod at home. Could you survive a day without technology? Many of us find comfort and reassurance in having technology and resources of information at our fingertips. Think of the decisions you make, big and small, every day. Which persuasive messages might be influencing your decisions? In this activity you’ll learn how to analyze text for persuasive messages. You’ll also learn the parts of a strong argument. The articles, “What Video Games can Teach Us” and “The Violent Side of Video Games” explore the effects of video games on young people. The first presents the potential benefits of video games while the second looks at potential harmful effects. Using the articles as a resource, you will complete a RAFT activity by researching and defending beliefs of video games/technology in our community. In this RAFT activity you will: analyze argument and persuasion in nonfiction apply critical thinking skills to analyze text recognize bias in nonfiction texts analyze a prompt and respond in writing using persuasive techniques RAFT Explanation R = Role: What is my role as the writer? Who am I? A = Audience: To whom am I writing? Should I write formally or informally? F = Format: Which format should I use while writing? T = Topic: What is the topic? Is it sufficiently focused? S = Strong Verb: What am I trying to do in this piece of writing? Argument and Persuasion An ARGUMENT is a carefully stated position on an issue. A strong argument has two parts: a CLAIM, or position on an issue; and SUPPORT that helps prove the claim. Support may include statistics, anecdotes (personal stories), or examples. CLAIM Teens who use the Internet for different kinds of tasks are developing important life skills. SUPPORT 1 Using the Internet for research can help teens become experts at finding information. For example, looking up homework help and comparison-shopping online both require savvy research abilities. SUPPORT 2 Teens are learning how to multi-task. One study found that 30 percent of teens do more than one thing when they are on the Internet - for instance, surf the web and email friends at the same time. SUPPORT 3 The immediate responses required by emails and instant messages can help teens learn to type faster and to process information quickly. These abilities are critical in school and in business. Writers may also use PERSUASIVE TECHNIQUES to convince their readers to do or believe something. The chart below shows different kinds of persuasive techniques. Appeals by Association “Sell” something by linking it with a positive thing Examples: Bandwagon - taps into people’s desire to belong to a group; Testimonial - relies on the backing of a celebrity, an expert, or a satisfied customer Emotional Appeals Use strong feelings rather than evidence to persuade Examples: Appeal to Fear - makes people feel as if their safety, security, or health is in danger; Appeal to Vanity - Uses flattery to win people over Loaded Language Use words with positive or negative associations Examples: Words with Positive Associations bring to mind something exciting, comforting, or desirable; Words with Negative Associations Call up unpleasant images, experiences, or feelings Additional Terms for Critical Analysis A COUNTERARGUMENT is an argument made to oppose another argument. A strong argument anticipates opposing viewpoints and provides counterarguments to disprove the. An OVERGENERALIZATION is a statement that is too broad to be accurate. You can often recognize overgeneralizations by the appearance of words and phrases such as all, everyone, or no one. “Can a Game Play You?” Argumentative RAFT Activity Role Audience Format Topic (who you pretend to be as you write) (who you are writing to) (the form your writing takes) (the main idea of your writing) Student Peers Persuasive Essay Persuade other peers that people can play violent games without becoming a violent person Parents of a Gamer XBox/PlayStation Corporation Persuasive Essay Justify the need for more educational based games Video Marketing Executives Programmers Persuasive Essay Should you offer your apps for free before selling them? Student Dr. Ramage Persuasive Essay Convince your principal to allow for time during the school day for video gaming, include a counterargument Reminders: 1. Each RAFT activity should be at least two pages in length. Please double-space and use Times New Roman with font size of 12 or 14. 2. Although you can choose different activities, keep in mind that this activity focuses on writing an argument with claims and supports. 3. Follow the guidelines and rubric for writing a persuasive/argumentative essay. 4. Pay close attention to your role, audience, format, and topic. 5. Remember to stay focused on your task! Name: ________________________________________ Date: ___________ Period ________ ELA 6 - Rubric for “Can a Game Play You?” RAFT Activity Traits 4 – Exceeding 3 – Meeting grade 2 – Approaching grade level expectations level expectations grade level expectations 1 – Below grade level expectations Organization The introduction is inviting, states the goal or thesis, and provides an overview of the issue. Information is presented in a logical order and maintains the interest of the audience. Each new paragraph relates to and builds on the previous section. The conclusion strongly states a personal opinion. The introduction includes the goal or thesis and provides an overview of the issue. All information is presented in a logical order but does not always maintain the interest of the audience. Each paragraph is essential to the purpose of the essay. A conclusion states a personal opinion. The introduction includes the main goal or thesis. Most information is presented in a logical order. Most paragraphs are essential to the purpose of the essay. A conclusion is included, but it does not clearly state a personal opinion. There is no clear introduction, structure, or conclusion. Few paragraphs are essential to the purpose of the essay. Goal or Thesis There is one goal or thesis that strongly and clearly states a personal opinion and identifies the issue. There is one goal or thesis that states a personal opinion and identifies the issue. A personal opinion is not clearly stated. There is little reverence to the issue. The personal opinion is not easily understood. There is little or no reference to the issue. Reasons and Support (Evidence) Three or more excellent reasons are clearly stated from credible sources using quotes. Evidence acknowledges alternate or opposing points of view. Three or more reasons are clearly stated from credible sources using quotes. Two reasons are made from credible sources using quotes. Arguments are weak or missing. Less than two reasons are made. No relevant examples from credible sources. Attention to Audience Argument demonstrates a clear understanding of the potential audience and anticipates counterarguments. Argument demonstrates a clear understanding of the potential audience. Argument demonstrates some understanding of the potential audience. Argument does not seem to target any particular audience. Word Choice Words choice is creative and enhances the argument. Word choice enhances the argument. There is evidence of attention to word choice. Word choice is limited. Bland. Grammar, Mechanics, & Spelling There are NO errors in grammar, mechanics, and/or spelling. There are few errors (3 or less) in grammar, mechanics, and/or spelling, but they do not interfere with understanding. There are several errors (4-8) in grammar, mechanics and/or spelling. Paper is “choppy” and hard to understand. There are numerous errors (9 or more) in grammar, mechanics, and/or spelling. Unable to follow meaning/flow.
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