AGENT SOCIETIES Single Multiple Agents sensors percepts ? environment actions effectors John S Gero Agents – Agent Societies agent Communication Channel Language Protocol John S Gero Agents – Agent Societies Communication • communicate - “to make common” • communicative action = “a social action oriented to reaching understanding” (Habermas) understanding includes consensus! • communication as a means for negotiation (Sycara) DA Agent A DB consistent design goals Agent C DC John S Gero Agents – Agent Societies Agent B Observer Common ground for situated communication Common ground = the presuppositions that are taken for granted by an agent to be the shared background of the participants in the conversation • established & increased through current and previous communication • Common ground a notion subjective to the agent, grounded in its experience a social notion connecting the individually grounded experience to the other participant(s) (different participant(s) => different common ground) • Common ground is a means to adapt communication to the specific agent (addressee & speaker) John S Gero Agents – Agent Societies Common ground: A key for agent-based modelling • Common ground supports the generation of representations (messages) for a specific purpose (specific agent with specific knowledge/capabilities) • Common ground thus makes communication more efficient than using static object schemas • The concept of common ground can be embodied by situated design agents John S Gero Agents – Agent Societies Society What is needed to form a society? Common communication Common values Common expectations Influence John S Gero Agents – Agent Societies Group impact Individual agency has an entirely different group impact according to the particular global structures at the time of the action John S Gero Agents – Agent Societies Group impact –cont. John S Gero Agents – Agent Societies Group impact –cont. John S Gero Agents – Agent Societies Group impact –cont. John S Gero Agents – Agent Societies Group impact –cont. John S Gero Agents – Agent Societies John S Gero Agents – Agent Societies John S Gero Agents – Agent Societies John S Gero Agents – Agent Societies Forming societies QuickTime™ and a Graph ics decomp resso r are need ed to se e th is p icture. John S Gero Agents – Agent Societies Quick Time™ and a Graphics decompress or are needed to see this picture. John S Gero Agents – Agent Societies Self-organisation: Example John S Gero Agents – Agent Societies Self-organisation: Example John S Gero Agents – Agent Societies Self-organisation: Example John S Gero Agents – Agent Societies Self-organisation: Example John S Gero Agents – Agent Societies Self-organisation: Example John S Gero Agents – Agent Societies Self-organisation: Example John S Gero Agents – Agent Societies Social reasoning • Agents construct a design state space (D) relating to the whole design DA DB abc ab bc a b c abc DC abc ab bc Agent A (“shaft a b c agent”) (expert in shafts (a)) Agent C (“bearing agent”) (expert in bearings (c)) John S Gero Agents – Agent Societies ab bc a b c Agent B (“gear agent”) (expert in gears (b)) Curious art evolver Evolutionary System Evolved images stm Image selections x X c bitmap images, edge detected images image categories S E S s S a P stm stm c STM stm stm x c LTM E Selection commands A p C E c m m LTM a x i X I c N x m John S Gero Agents – Agent Societies m n novelty, interest and learning goals Modelling Interest Reward HEDONIC VALUE 1 Hx 0 n1 n2 Nx NOVELTY -1 Punish Berlyne’s model of arousal based on novelty using Wundt curve John S Gero Agents – Agent Societies (interactive Genetic Art III) John S Gero Agents – Agent Societies Different novelty preferences N=0 N=1 N=2 N=3 N=4 N=5 N=6 N=7 N=8 N=9 N=10 N=11 N=12 N=13 N=14 N=15 N=16 N=17 N=18 N=19 John S Gero Agents – Agent Societies Emergent society of creative agents Situated Creative Designing Design agents send “artworks” that they find interesting to other agents. If other design agents find the artwork interesting they send back a an expression of interest. To be considered creative, design agents have to innovate in ways that other design agents can appreciate. Design agents that develop the same interests in the space of possibilities form emergent “cliques”. John S Gero Agents – Agent Societies (after Saunders and Gero)
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