Carbon Footprint Game Teacher Resource Pack Primary Years - Middle Years NRM Education The NRM Education Program is playing a critical role in contributing to the knowledge, skills and confidence of young people and educators to manage natural resources sustainably. This resource provides information and activities for students to learn about their carbon footprint. Students work out how many tonnes of carbon they would produce based on lifestyle choices, then discuss what changes they might make. For more information or to discuss opportunities for your school, contact your local NRM Education Coordinator: Upper Murray Lower Murray NRM Education Coordinator NRM Education Coordinator Natural Resources Centre Natural Resources Centre 2 Wade Street 110A Mannum Road Berri SA 5343 Murray Bridge SA 5253 Phone 08 8580 1820 Phone 08 8532 9134 Fax 08 8582 4488 Fax 08 8531 1843 Carbon Footprint Game Teacher Resource Pack 2 Contents Unit Overview Page 4 Introductory Lesson Page 5 Carbon Footprint Game Lesson Page 5 Carbon Footprint Game record sheet Page 6-8 Carbon Footprint pictures Page 9-14 Take Action Lesson Page 15 Curriculum Links Page 16 Resources Page 17 NRM Education Contact Details Page 18 Carbon Footprint Game Teacher Resource Pack 3 Unit Overview Year levels: Year 4 to Year 9 Learning areas: Science, Design & Technology Big ideas: Our carbon footprint represents the amount of greenhouse gases produced by our lifestyle choices. By considering our lifestyle choices we can reduce our carbon footprint and decrease our contribution to the greenhouse effect and climate change. Sustainability organising ideas: OI.3 Sustainable patterns of living rely on the interdependence of healthy social, economic and ecological systems. OI.7 Actions for a more sustainable future reflect values of care, respect and responsibility, and require us to explore and understand environments. OI.8 Designing action for sustainability requires an evaluation of past practices, the assessment of scientific and technological developments, and balanced judgments based on projected future economic, social and environmental impacts. Students will know / understand / do: • • • • • • • Know the definition of a carbon footprint Understand that production and consumption of goods and services creates greenhouse gases Understand the relationship between greenhouse gases and climate change Identify future lifestyle choices Understand that different human activities produce different amounts of greenhouse gases Suggest ways to reduce their carbon footprints Implement actions to reduce their carbon footprints Essential questions: • What is a carbon footprint? • What impact do our lifestyle choices have on the greenhouse effect and our climate? • How can we decrease our carbon footprint? Carbon Footprint Game Teacher Resource Pack 4 Introductory Lesson Introducing carbon footprints Students should already have an understanding of the greenhouse effect and climate change. Talk about how producing electricity, driving vehicles, producing food, and manufacturing items such as clothes and electronics emits greenhouse gases, particularly carbon dioxide. Some processes emit less greenhouse gases e.g. solar power is better than electricity produced by burning cool, or plantbased foods are better for the environment than meat production. Discuss the definition of the carbon footprint. Carbon Footprint A carbon footprint is the amount of greenhouse gas emissions caused by an organisation, event, product or person. Usually a carbon footprint is calculated for a year. You can think of your carbon footprint as a measure of your impact on the environment. Having a small carbon footprint is better than having a large one, and a good goal is becoming what is known as carbon neutral. That’s when the combination of all your activities releases the same amount of CO2 as they absorb. When you are carbon neutral, your carbon footprint is zero. Carbon Footprint Game Lesson Place students in pairs or small groups. Print out the recording sheets (pages 6-8). You will need one set per pair/group. Print out the picture cards (pages 9-14). You will need one set per pair/group. Provide each pair/group with counters e.g. small blocks, tokens. Using the picture cards, students layout the lifestyle they would like in the future. They add up the number of carbon tokens they will use, to represent the tonnes of carbon they will emit. hey have completed the activity, discuss the number of carbon tokens they ended up with. What does this represent? Knowing the how much carbon they would produce, would they make changes to reduce their carbon footprint? What changes would they make? If they can’t or won’t eliminate or change their choices, how could they offset their carbon emissions to become carbon neutral? Please note: The carbon footprint results are representative only, providing students to compare choices, rather than being giving exact data. Carbon Footprint Game Teacher Resource Pack 5 Our Carbon Footprint Using the picture cards, layout the lifestyle you want in the future. Add up the number of ‘carbon tokens’ (tonnes of carbon) your dream house and lifestyle choices use. The number indicated next to each item is PER item (e.g. If you have two Toyota Hilux vehicles, you need to take 20 tokens). For some steps you can choose multiple cards (e.g. you may want a garden with a small lawn, a veggie garden and trees). Example: Selection 4WD Selection Tokens How many? Tonnes of carbon 10 Tokens 2 cars (tokens x how many) 10 x 2 = 20 How many? Tonnes of carbon (tokens x how many) Size of your house/block (choose one) Choose what sort of house you will have: HUGE - Mansion or large house with several bedrooms/bathrooms on a large block LARGE - Brick home or similar with 4 bedrooms+ and 2 bathrooms+ on a large block MEDIUM - Terrace or house with 2-4 bedrooms, up to 2 bathrooms SMALL - cottage or modest house with 2-3 bedrooms, 1 bathroom, on a small block 4 3 2 2 Energy (Red Cards) (choose one) Choose what sort of energy you will use to power your house: Mains Electricity 4 Natural Gas 2 Solar Power 1 Wind Power 1 Carbon Footprint Game Teacher Resource Pack 6 Selection Tokens How many? Tonnes of carbon (tokens x how many) Heating/Cooling (Orange Cards) (choose as many as you want) Choose what heating/cooling you will have: Electric heating/cooling (e.g. split systems/ducted) Gas heating Wood heating Passive heating (just windows for air flow and sunlight) 3 2 1 0 Personal Transport (Grey Cards) (choose as many as you want) Choose what transport you will use? 4WD (e.g. Toyota Hilux) Small Manual Car (e.g. Toyota Corolla) Hybrid Car (e.g. Toyota Prius) Bus or Public Transport Cycling or Walking 10 4 3 2 0 Eating (Dark Brown Cards) (choose one) Choose what sort of food you will eat: Red Meat (Beef or Lamb) at least once per day Balanced Meals (Red/White Meat and Fish) Organic, Vegetarian, Local 6 2 0 Grocery shopping (Light Brown Cards) (choose as many as you want) Where will you get your food from? Major Supermarket (Coles/Woolies) Local Supermarket stocking local foods (IGA) Local Farmers Market Grow your own fruit & veg 3 2 0 0 Stuff (Dark Pink Cards) (choose either mostly new or mostly secondhand, then add things with loads of packaging if you want) What sort of ‘stuff’ you will own? Mostly NEW clothes and furniture Mostly secondhand clothes and furniture Things with loads of packaging 4 0 1 Waste (Yellow Cards) (choose one) How do you dispose of waste? Mostly Landfill Recycling (more than half) Recycling & compost (more than half) Recycling & compost (small amount because not much comes in packaging) 4 3 2 1 Carbon Footprint Game Teacher Resource Pack 7 Selection Tokens How many? Tonnes of carbon (tokens x how many) Garden (Green Cards) (choose as many as you want) What sort of garden will you have? Big lawned areas Small lawn Rose Garden Vegetable Garden Trees Native garden (with local native plants) 4 2 1 0 -1 (take one token away) -2 (take two tokens away) Drinking water (Light Blue Cards) (choose one) Where does your drinkable water come from? Mains water (tap) Rainwater tanks Bottled Water 2 0 5 Activities (Purple Cards) (choose as many as you want) What activities will you undertake? Skydiving Travel Quad bikes (or other extreme sports) Movies & Restaurants Bushwalking Gardening 5 5 5 3 0 0 Travel (Dark Blue Cards) (choose as many as you want) What sort of travel will you do? International travel Bus or train travel around Australia Public transport locally Stay at home Selection 4 2 1 0 Tokens How many? Tonnes of carbon (tokens x how many) Home Entertainment (Light Pink Cards) (choose as many as you want) What sort of home entertainment will you have? Wide screen plasma tv 2 Surround sound 1 Game console (e.g. Xbox) 2 mp3 Player (iPod) 1 Computer 2 iPad 1 TOTAL: Carbon Footprint Game Teacher Resource Pack 8 SMALL Modest Stone Cottage MEDIUM Two-storey Terrace SMALL Handbuilt Shack/Hut SMALL Modest Stone Cottage MEDIUM Two-storey Terrace LARGE Brick House HUGE Dream Home / Mansion LARGE Brick / Modern House HUGE Dream Home/Mansion HUGE Dream Home/Mansion Quad Bikes Bus or Train Travel Interstate mp3 Player Travel International Travel Game Console Computer Local Public Transport Movies iPad Stay at Home Restaurants Trees Big Screen TV Bushwalking Surround Sound Gardening Solar Energy Gas Heating Red Meat Mains Electricity Electric Heating / Cooling Cycling or Walking Balanced Meals Large 4WD Natural Gas Organic, Vegetarian Small Manual Wind Power Major Supermarket Hybrid Passive Heating / Cooling Locally Owned Supermarket Bus / Public Transport Wood Fire Grow Your Own Recycling & Compost (More Than Half) Native Garden Local Farmers Market Recycling (More Than Half) Vegetable Garden Mains Water Recycling & Compost (Small Amount) Mostly New Clothes & Furniture Rainwater Tanks Big Lawned Areas Mostly Second Hand Clothes & Furniture Bottled Water Small Lawn Things with LOADS of Packaging Skydiving Rose Garden Mostly Landfill Electric Heating / Cooling Game Console Gas Heating Electric Heating / Cooling Big Screen TV Wood Fire iPad mp3 Player Large 4WD mp3 Player Computer Small Manual iPad Hybrid Surround Sound Big Screen TV Take Action Lesson Step 1 - Take action Ask students to consider the size of their carbon footprint now. What changes could they make to reduce their greenhouse gas emissions? Brainstorm ideas in small groups. Ask each student to select one behaviour they will commit to change. How will they remind themselves to make this change? Are there other people they could also encourage to make changes e.g. siblings, parents, another class? Step 2 - Follow up discussion Why is it important to reduce our carbon footprint? Is it just families and schools who need to reduce their carbon footprint? How could this class, this school, or this town reduce their carbon footprint? How could we let others know how important it is to reduce carbon footprint? What benefits could come from reducing carbon footprints? What may happen if we can not reduce our carbon footprint? Carbon Footprint Game Teacher Resource Pack 15 Curriculum Links D&T Science Year Content Description 5 Scientific knowledge is used to inform personal and community decisions (ACSHE217) 6 Energy from a variety of sources can be used to generate electricity (ACSSU219) 6 Scientific knowledge is used to inform personal and community decisions (ACSHE220) 7 Some of Earth’s resources are renewable, but others are non-renewable (ACSSU116) 7 Science and technology contribute to finding solutions to a range of contemporary issues; these solutions may impact on other areas of society and involve ethical considerations (ACSHE120) 8 Science and technology contribute to finding solutions to a range of contemporary issues; these solutions may impact on other areas of society and involve ethical considerations (ACSHE135) 5-6 Investigate how people in design and technologies occupations address competing considerations, including sustainability in the design of products, services and environments for current and future use (ACTDEK019) 7-8 Examine and prioritise competing factors including social, ethical and sustainability considerations in the development of technologies and designed solutions to meet community needs for preferred futures (ACTDEK029) 9-10 Critically analyse factors, including social, ethical and sustainability considerations, that impact on designed solutions for global preferred futures and the complex design and production processes involved (ACTDEK040) 9-10 Explain how products, services and environments evolve with consideration of preferred futures and the impact of emerging technologies on design decisions (ACTDEK041) Note 1: the curriculum links listed here are the ones most closely related to the lessons, but the list is not exhaustive and there may be links to other learning areas, strands and year levels which are also fulfilled by these lesson ideas. Note 2: curriculum links are not included for Additional Activities. Please refer to ACARA for relevant links if you undertake any of these activities. Note 3: links can be made to other subject areas including Maths (Data representation and interpretation) and Geography (particularly Reflecting and responding, ‘Places and liveability’ in Year 7, and ‘Environmental change and management’ in Year 10). Note 4: For Cross-curriculum priorities and General capabilities, check the Content Descriptions at ACARA. Carbon Footprint Game Teacher Resource Pack 16 Resources NRM Education Resources Addressing You Classroom’s Carbon Footprint Students audit energy use in their classroom and calculate how many trees they would need to plant to offset their carbon emissions. They identify ways to reduce energy use and put these ideas into practice, then repeat their measurements and see what effect their changes have had. Visit the Natural Resources SAMDB website for this resource and more: www.naturalresources.sa.gov.au/samurraydarlingbasin Useful Websites The following websites contain information, resources, activities and interactive games associated with the climate change and its issues: Climate Change: www.climatechange.gov.au/ The Federal Government’s site on climate change. Sustainable and Attainable: www.sustainableschools.sa.edu.au/ DECD website with information and resources on climate change. SA Power Networks: www.sapowernetworks.com.au/ Includes information about electricity in the ‘Education’ section. Bureau of Meteorology: www.bom.gov.au/climate/change/ Information, trends, maps and data sets to track climate change. The Climate Reality Project: http://educators.climatereality.org.au/ Terrific educational resources that explore climate change and what can be done. CSIRO’s CarbonKids: www.csiro.au/Portals/Education/Teachers/Classroom-activities/CarbonKids/ Carbon-Kids.aspx An educational program that combines the latest in climate science with education in sustainability. World Wildlife Fund: www.wwf.org.au/our_work/people_and_the_environment/human_footprint/ footprint_calculator/ Fantastic footprint calculator to work out how many planets are required to support your lifestyle. EPA (USA): www.epa.gov/climatestudents/index.html An American site, but good information about climate change aimed at students. Operation Coolenation: www.carbonplanet.com/operation_coolenation A fun resource that helps communicate the science of climate change, the issues, and the solutions. Natural Resources, SA Murray-Darling Basin: www.naturalresources.sa.gov.au/samurraydarlingbasin Information about managing natural resources in the SA Murray-Darling Basin region. Home Energy Toolkit Contains instruments for students to identify, measure, monitor and audit energy patterns at school or at home. Includes a Multifunction Energy Meter. Available for loan from the NRM Education team. Carbon Footprint Game Teacher Resource Pack 17 Contact Details Upper Murray Lower Murray NRM Education Coordinator NRM Education Coordinator Natural Resources Centre Natural Resources Centre 2 Wade Street 110A Mannum Road Berri SA 5343 Murray Bridge SA 5253 Phone 08 8580 1820 Phone 08 8532 9134 Fax 08 8582 4488 Fax 08 8531 1843 www.naturalresources.sa.gov.au/samurraydarlingbasin This resource is funded by the NRM Levy, enabling landholders and the community to play an active role in our region’s future. Carbon Footprint Game Teacher Resource Pack 18
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