An authoring system for the learning game Prog&Play EC-TEL French Corner Université Pierre et Marie Curie Mathieu Muratet ([email protected]) Amel Yessad ([email protected]) LIP6 lab, Mocah team Expertise / Keywords The MOCAH research team is conduc<ng research to beEer design, implement and assess Technology enhanced learning systems. MOCAH has exper<se in: learner modeling and assessment,analysisoflearningtraces,designingauthoringtools forteachersandengineeringenvironmentsforlearninggames. lip6.fr/recherche/team.php?acronyme=MOCAH § Learninggametolearnprogrammingconcepts § Prog&Play,alibraryforRTSgames § Authoringtoolforcrea<ngnewmissionsand scenario(byteachers) SpecialthankstoBrunoMar<nandBenjaminBontempsfortheir involvementinthisprojectfundedbySORBONNEUniversités. Prog&Play Prog&PlayisalibrarydesignedforRealTimeStrategygames(RTS).Itenableslearner/playertoprogrameasily andinterac<velyunitsofthevideogame.Currently,Prog&Playisavailablein6programminglanguagesandis integratedintotheSpringengine. Prog&PlaylibrariescombinedwiththeSpringengineenabletodesignlearninggamesforprogramming prac>ce.AllgamesrunningonSpringenginearecompa<blewithProg&Play. Teacherscanuseanauthoringtooltocreatetheirownmissionsandscenario. Prog&Play functional architecture Chooseaprogramminglanguage,useyourfavorite IDEandplayagame!!! Dem o Prog&Play authoring tool Withoutprogramming: § Populatetheworld § Createeventsbasedoncondi<onsandac<ons § Definegoals § Linkmissionstogethertobuildnonlinear scenario § Exporteditedmissionsandshareittostudents www.irit.fr/ProgAndPlay/ § MathieuMuratet,ElisabethDelozanne,PatriceTorguet,FabienneViallet.Addressingteachers'concernsabouttheProg&Playseriousgamewithcontextadapta:on. In:Interna<onalJournalofLearningTechnology,IndersciencePublishers,Vol.7N.4,décembre2012. § BertrandMarne,Jean‑MarcLabat.ModelandAuthoringTooltoHelpTeachersAdaptSeriousGamestotheirEduca:onalContexts,Interna<onalJournalofLearning Technology,vol.9(2),L.Uden,J.-Ch.Marty,Th.Carron(Eds.),pp.161-180,(ISBN:1477-8386)(2014)
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