Random Event Table (Ex. Rule 7.0) Dice Roll 01-40 41-45 46-48 49-51 52-54 55-59 60-62 63-67 68-72 73-74 75-76 77-78 79-80 81-83 84-86 87-89 90-95 96-100 Peace Index Shifts (Ex Rule 2.2) Event No Event Town Independence Coastal Raid Lost Orders Captured Orders Walcheren Fever The Pox Greater Hessian Participation The Duellists Supply Surplus Supply Peculation Powder Magazine Explodes Keelmen Owed Six Months Backpay Jealousy Additional Forces Drafted Additional Forces Detached Diplomats Reach a Breakthrough* Diplomatic Setback* Event Death of King Louis Capture of King Louis Check for Random Events at the start of each Operations Phase. Roll percentile dice. See Section 6.0 in the Exclusive Rules for the details of each event. * Once per year; otherwise No Event Voluntary Flooding (Ex. Rule 1.25) The Descent on England The Jacobite Rising Croats Over the Rhine Bavaria Crushed Defeat in Lorraine Defeat in Provence Prussia Attacks! Austro-Prussian Treaty The Russians are Coming The Orange Revolution RE Diplomatic Breakthrough RE Diplomatic Setback End of 1744 End of 1745 End of 1746 Shifts +4 +3 Initially +2 per year after 1st +1 per time -1 if it occurs -1 +1 per time +1 +1 per time +2 -1 per time +2 +2 +2 +1 per time -1 per time +1 +1 +2 When? Immediately Immediately & at end of year Immediately Immediately Immediately Immediately Immediately Immediately Immediately Immediately Immediately Immediately Immediately Immediately Immediately End of year End of year End of year End of 1747 +2 End of year End of 1748+ +3 End of year Explanation: plusses move the Peace Index to the right that many boxes; minuses move it to the left. RE = Random Event. Hubs for Cockpit of Europe (Ex. Rule 3.22) France. The French Hub is at Paris. Maritime Powers. This is the main Allied Hub, located off map in England. It supports ALL Allied Depôts & HQ Formations, except when the Austrian Primary Hub is in play, in which case it is ignored for all purposes. The Maritime Powers Hub may be used even if an Invasion of England (6.2) is in progress. Range to this Hub is traced to any Allied-Controlled Port in the normal manner, then add one (1) range bracket in Summer & Fall, or two (2) range brackets in Winter & Spring. Example: the LoC from a British Depôt to Friendly-Controlled Oostend is 12 MPs (Short range); this means the overall range will be Medium in Summer/Fall, and Long in Winter/Spring. Austria Primary Hub. Off map at Vienna. Appears as a Reinforcement as soon as the Austro-Prussian Treaty (6.35) Strategic Event occurs. Begins with zero (0) Preparedness. In addition, this Hub is used only if Karl von Lotharingen is on the map, and supports ALL Allied Depôts & HQ Formations. It is ignored for all purposes otherwise. Austrian Secondary Hub. Hub is only available if Lorraine becomes Allied-Controlled per 6.33 (French Defeat in Lorraine Strategic Event), in which case it may be placed in any Allied-occupied Fortification within Lorraine. Once placed it may not be moved. The Hub can be placed in any Administrative Phase after the Strategic Event occurs and begins Inactive with zero (0) Preparedness. It may only support Austrian Depôts & HQ Formations. Command of the Channel Table (Ex. Rule 6.22) Die Roll 0-2 3-6 7-9 Result French have Command No Effect Royal Navy (Allied) has Command Effect French Sea Movement AC normal losses French Sea Movement AC losses x2 French Sea Movement AC losses x4 King’s Presence is Requested Table (Ex. Rule 3.153) Die Roll 0-1 2-4 5-6 7-8 9 Effect His Highness is impatient to start. Place Louis with the Armeé du Roi. The King is in Council, but will arrive shortly. Reduce Preparedness at the French Hub by one (–1) & place Louis with the Armeé du Roi. The King is at the Chase. Try again next turn. The King is trying out a new mistress; if you bother him again you will find yourself in the Bastille! Reduce Preparedness at the French Hub by one (–1) and try again next turn. How dare you interrupt the King while he is at dice! Reduce Preparedness at the French Hub by one (–1) and automatically Relieve the current King’s Lieutenant (Ex. Rule 3.142). Randomly select and Post a new King’s Lieutenant immediately. Try again next turn. Explanation: French player uses when Le Roi is at the French Hub & the player wishes to move him to the Armeé du Roi Grand Army HQ. Roll one (1) die at the start of the Administrative Phase and apply the result. Die Roll Modifiers: cumulative –1 per consecutive die roll after the first. Skipping a turn negates this DRM. Cockpit of Europe 3.0 Charts & Tables ©2007 Red Sash Games & Ian Weir Strategic Events Table (6.0 Ex. Rules) Event Ref Check When? (always Adm Phase) Descent on England 6.25 Pre-game event at the French player’s discretion. Chance NA For every three (3) turns that the event lasts after the seventh (7th) turn, the French player gains one (1) PP. Example: if the Descent lasts all 10 turns, the French player gains 1 PP. –1 Peace Index Shift 7+ –2 drm to chance of occurrence in Winter & Spring For every four (4) turns that the Rising lasts after the eighth (8th) turn, the French player gains one (1) PP. Example: if the Rising lasts 12 turns, the French player gains 1 PP. –1 Peace Index Shift Optionally applicable to the 1744 scenario. The Jacobite Rising 6.26 On or after 1745, but only once (1) per game. Check once per Quarter, beginning on the fifth (5th) turn of 1745. Notes Applicable to 1745 scenario. Croats Over the Rhine 6.31 May occur in isolation once (1) during any year, and once (1) in the year following the occurrence of Bavaria Crushed (6.32), but not twice in one year. In either case, roll one (1) die once per Quarter, beginning with the first 1st turn of the year. 6+ If in 1744, the French player must Redeploy to the Germany box the forces listed in his OOB as “German Redeployments ‘44”. If after 1744, the French player must Redeploy to the Germany box the forces listed in his OOB as “German Redeployments Post ‘44”. These forces cannot return to the map until a full year (16 turns) after the event was triggered. +1 Peace Index Shift per time. Bavaria Crushed 6.32 1745 or later, once (1) per game. Check once per Quarter, beginning with the first (1st) turn of 1745. 7+ Releases the Bavarian Expeditionary Corps (Ex. Rule 5.62). The Corps is received one (1) Quarter (4 turns) after the event occurs. Allows the Allied player to check for a second Croats Over the Rhine Strategic Event (6.31). +1 Peace Index Shift. Defeat in Lorraine 6.33 May occur after Croats Over the Rhine (6.31) has been triggered. Check once (1), and only once, four (4) turns after a Croats event has occurred. 8+ Charles of Lorraine’s Army (Ex. Rule 5.35) & Austrian Secondary Hub available. Allies may enter Lorraine et Barrois. French Preparedness penalty. +1 Peace Index Shift per time. Prussia Attacks! 6.34 Any year, after a Croats Over the Rhine Strategic Event has occurred, but only if the Austro-Prussian Treaty (6.35) Strategic Event has not occurred. Check once (1), and only once, four (4) turns after a Croats event has occurred. 5+ –1 Peace Index Shift Austrian Preparedness penalty. Redeploy Charles of Lorraine’s Army to Germany (Ex. Rule 5.35). Redeploy additional forces the first time, per 6.343. Austro-Prussian Treaty 6.35 Once per game. Check once per Quarter, beginning with the first (1st) turn of 1745. 6+ +1 drm for occurrence for every year after ‘45. Charles of Lorraine’s Army (Ex. Rule 5.35) becomes available. Removes any Austrian Preparedness penalty. +2 Peace Index shifts. Orange Revolution 6.41 May occur only once (1), in any year from 1746 on. Check once per Quarter, beginning on the first (1st) turn of 1746. 7+ French may freely enter and operate in the UP without restriction. Dutch Garrisons use a different drm for Siege Resolution. Dutch Preparedness bonus. Allied player may ignore UP/Barrier Garrison requirements +2 Peace Index shifts. +2 drm for occurrence every year after ‘46. Defeat in Provence 6.42 May occur in any year from 1745 on, a maximum of once (1) per year. Check once per Quarter beginning with the first (1st) turn of 1745. 8+ French must Redeploy “Aid to Provence” forces to Southern France box. These forces cannot return to the map until eight (8) full turns after the event was triggered. French Preparedness penalty. +2 Peace Index shifts. The Russians are Coming! 7.43 May occur once (1) in any year from 1747 on. Check once per Quarter beginning with the first (1st) turn of 1747. 6+ The Allied player receives the Russians (Ex. Rule 5.7) as Reinforcements. Cockpit of Europe 3.0 Charts & Tables ©2007 Red Sash Games & Ian Weir French Campaign Plans (Ex Rule 2.3) Plans Conquer Flanders Prep Costs – Prerequisites None Conquer Hainault – None Conquer Brabant – None Conquer Namur – None Conquer Liége 1 Brabant, Namur Conquered Close the Scheldt 1 Flanders, Hainault, Brabant Conquered Conquer Holland 2 Close the Scheldt achieved. Retake Lorraine 2 Lorraine Conquered by Allied Side Objectives Prestige Gains Prestige Losses Minimum Objectives Ypres Menin Additional Objectives Oostende Blankenberghe Furnes Nieuport Coutrai Up One if objectives held ALL Knokke Bruges Oudenarde Minimum Objectives Tournai Ath Mons Minimum Objectives Brussels Louvain Additional Objectives Antwerp (Anvers) Minimum Objectives Charleroi Namur (Namen) Additional Objectives Charlemont Philippeville Minimum Objectives Liegé (Luyck) St Truiden Tongres Minimum Objectives Sluys Aardenberg Ghent & Ghent Forts* Minimum Objectives Bergen op Zoom Breda Additional Objectives Nijmegen Rotterdam Minimum Objectives Bar le Duc en Barrois Additional Objectives Longwy Toul Ghent Lignes Aalst 1 PP per 2 objectives E x c e p t i o n : ignore Oostende for basic calculation 1 additional PP for Oostende Up One if 4+ objectives held Down One if <2 objectives held Dendremonde Vilvorden Up One if objectives held Down One if <3 objectives held Lierre Malines 1 PP per objective held Gembloux Huy Up One if objectives held Tienen Diest 1 PP per 2 objectives Dinant Hasselt Peel Up One if 4+ objectives held Down One if <2 objectives held Hulst Antwerp Zansvliet Up One if 4+ objectives held *Ghent & Ghent Forts as one objective Down One if <3 objectives held *Ghent & Ghent Forts as one objective Maastricht Roermond Bois le Duc Up One if objectives held Down One if <2 objectives held Utrecht Amsterdam 1 PP per 2 objectives St Mihiel Verdun No Gain ALL ALL ALL Down One if <2 objectives held Down One if <3 objectives held Down One if <3 objectives held 1 PP if both objectives held Notes • • • • • • “PP” = Prestige Plusses. “Holding” means held at the time the Plan is terminated by rendering the associated Hub Inactive. Additional Objectives do not count unless all Minimum Objectives are held. “Up One” “Down One” etc. means shift the Side’s Prestige marker that many boxes. Up is good. Down is bad. Preparedness costs are paid when the Plan is first initiated. *Ghent & Forts = the City Plus the 2 Fortified areas must be taken and held as a single objective. Cockpit of Europe 3.0 Charts & Tables ©2007 Red Sash Games & Ian Weir Special French Campaign Plans Version Details Decent on England* (Ex. Rule 6.25) Technically not a Campaign Plan, but does require assignment of an HQ, and may cost Preparedness, as follows. When the event is triggered, roll one (1) die: 0-1 No Preparedness expended. 2-5 One (1) Preparedness point expended. 6-9 Two (2) Preparedness points expended. The French Hub may be Active or Inactive. Jacobite Rising* (Ex. Rule 6.26) Technically not a Campaign Plan, but does require assignment of an HQ, and may cost Preparedness, as follows. When the event is triggered, roll one (1) die: 0-4 No Preparedness expended. 5-8 One (1) Preparedness point expended. 9 Two (2) Preparedness points expended. The French Hub may be Active or Inactive. Demonstrate Against the UP (Ex Rule. 2.33) No Preparedness cost. Have at least 30 SPs in mobile Formations within 4 MPs of a hex or hexes within the UP. Any turn that this is the case the Plan is Effective. Assess every four (4) turns, in the Administrative Phase. When effective, roll one (1) die and consult the Dutch Intimidation Table (DIT). Dutch Intimidation Table (Ex. Rule 2.33) Die Roll Result 0-1 –1 2-5 0 6-9 +1 Explanation: a marker on the General Record Track is used to record the level of Intimidation the Dutch feel, with “5” being the point of balance& the initial position of the marker. If the result is a “+” integer, move the marker that many spaces to the right (toward “9”). If the result is a “–” integer, move the marker that many spaces to the left (toward “0”). When the Orange Revolution is due to occur, the marker’s position indicates the drm to be applied to the event’s occurrence die roll. Notes • • Demonstration Plans garner no Prestige and do not have a fixed time limit. Any turn that the conditions for success are met, the Plan’s effects are applied. Demonstration Plans do require an HQ to run them. Cockpit of Europe 3.0 Charts & Tables ©2007 Red Sash Games & Ian Weir Allied Campaign Plans (Ex Rule 2.3) Plans Prep Costs Reconquer Flanders – Prerequisites Flanders Conquered by French Reconquer Hainault – Hainault Conquered by French Reconquer Brabant – Brabant Conquered by French Reconquer Namur Reconquer Liége Open Scheldt Invade France the – – Namur Conquered by French Liége Conquered by French 1 French must have completed Close the Scheldt plan 1 None Objectives Minimum Objectives Ypres Menin Additional Objectives Oostende Blankenberghe Furnes Nieuport Coutrai Knokke Bruges Oudenarde Minimum Objectives Tournai Ath Mons Minimum Objectives Brussels Louvain Additional Objectives Antwerp (Anvers) Minimum Objectives Charleroi Ghent Lignes Aalst Additional Objectives Charlemont Philippeville Minimum Objectives Liegé (Luyck) St Truiden Tongres Minimum Objectives Sluys Aardenberg Ghent & Ghent Forts* Defend all Fortified Cities Prestige Gains Up One if objectives held Prestige Losses Down One if objectives held <2 1 PP per 2 objectives E x c e p t i o n : ignore Oostende for basic calculation 1 additional PP for Oostende Up One if ALL objectives held Down One if objectives held <2 Dendremonde Vilvorden Up One if objectives held Down One if objectives held <3 Lierre Malines Namur (Namen) Gembloux Huy Tienen Diest 1 PP per objective held Down One if objectives held <3 Dinant Hasselt Up One if objectives held Down One if objectives held <4 Up One if objectives held ALL ALL ALL 1 PP per 2 objectives ALL Peel Hulst Antwerp Zansvliet Up One if ALL objectives held *Ghent & Ghent Forts as one objective Up One if 1+ Fortified Cities held‡ Up 2 if 3+ Fortified Cities held‡ Up 3 if 6+ Fortified Cities held‡ Up One extra if Paris held Down One if <5 objectives held *Ghent & Ghent Forts as one objective Down One if no Fortified Cities held. Notes • • • • • • “PP” = Prestige Plusses. “Holding” means held at the time the Plan is terminated by rendering the associated Hub Inactive. Additional Objectives do not count unless all Minimum Objectives are held. “Up One” “Down One” etc. means shift the Side’s Prestige marker that many boxes. Up is good. Down is bad. Preparedness costs are paid when the Plan is first initiated. *Ghent & Forts = the City Plus the 2 Fortified areas must be taken and held as a single objective. Cockpit of Europe 3.0 Charts & Tables ©2007 Red Sash Games & Ian Weir
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