Lesson Plan Course Title: Animation Session Title: Creating the Bouncing Ball: Arcs, Easing, and Squash and Stretch Lesson Duration: Two 90-minute class periods [Lesson length is subjective and will vary from instructor to instructor] Performance Objective: Upon completion of this assignment, the student will complete an animation of a bouncing ball that includes motion in arcs, easing, and squash and stretch. Specific Objectives: 1. State the rationale of the bouncing ball animation. 2. Identify three principles of animation covered in the bouncing ball animation. 3. Discuss the principles of animation involved in creating a bouncing ball animation. Preparation TEKS Correlations: 130.83(C) (2) The student understands professional communications strategies. The student is expected to: (A) adapt language for audience, purpose, situation, and intent; and (E) apply active listening skills. (10) The student develops an understanding of animation. The student is expected to: (A) demonstrate appropriate use of hardware components; (B) demonstrate appropriate use of software programs; (C) demonstrate appropriate use of storage devices; (I) publish and deliver the product in a variety of media; (L) evaluate a product using critical thinking skills; and (N) create animation projects using a variety of techniques and software programs. Instructor/Trainer References: 1. Webster, Chris (August, 2005). Animation: The Mechanics of Motion. Focal Press. ISBN: 0240516660 Instructional Aids: 1. Creating the Bouncing Ball: Arcs, Easing, and Squash and Stretch slide presentation 2. Bouncing Ball Schematics (drawing of correct placement and shape of individual frames) 3. Creating a Bouncing Ball Animation Rubric (Note: Teachers may need to adapt rubric terminology and elements to fit the course materials and/or software used) Materials Needed: Bouncing ball AAVTC: Animation: Creating the Bouncing Ball: Arcs, Easing, and Squash and Stretch Copyright © Texas Education Agency, 2012. All rights reserved. 1 Optional: Lightboard, drawing paper, sketch pencils Search online for a video of a bouncing ball animation Equipment Needed: 1. Projection system to display the slide presentation and to watch an online video. 2. Computer with some animation software. The students’ animation projects may be completed using any 3D or 2D application. The projects may also be completed using a lightboard and paper for traditional hand drawn animation. Learner None. Introduction MI Introduction (LSI Quadrant I): ASK: As a ball bounces along, what does the path look like? [A bouncing ball moves in an arced path.] DO: Use a white board and illustrate the path. ASK: What happens to the speed of the ball as it bounces? [The ball speeds up when moving down then slows down on the upward path due to gravity.] ASK: What happens to the shape of the ball as it bounces? [Depending on the type of material the ball is made from, the ball squashes on impact and stretches before and after impact.] Outline MI Outline (LSI Quadrant II): I. Rationale of the bouncing ball animation A. Starting point for all animators B. If an animator cannot make a ball bounce in a believable fashion, it would not be wise to try more complex exercises C. Animators should have an example of a bouncing ball somewhere in their portfolio (reel) Instructor Notes: Use the software presentation (Slide 2) to discuss the rationale. II. Three principles of animation covered in the bouncing ball animation A. Motion in arcs B. Slow in/slow out (easing) C. Squash and stretch Ask students to attempt to identify the applied principles in the bouncing ball animation before showing Slide 3. III. Principles of animation involved in creating a bouncing ball animation A. Motion in arcs Ball falls in an elliptical arc through space If the ball moved in a straight line between the Use the software presentation (Slides 413) to discuss these concepts. AAVTC: Animation: Creating the Bouncing Ball: Arcs, Easing, and Squash and Stretch Copyright © Texas Education Agency, 2012. All rights reserved. 2 top and bottom points of the bounce, the action would appear unnatural. B. Slow in/slow out (easing) As the ball falls it is accelerated by gravity As the ball bounces, it moves very fast at first, then is slowed by gravity at the high point of its bounce At the high point of the bounce, the ball is weightless C. Squash and stretch When it impacts the ground, the ball squashes. The volume must remain the same. If an object becomes wider (squashed) it must also become shorter. Squeezing a balloon illustrates the concept of constant volume while squashing and stretching. At some point as the ball falls, it stretches. When it impacts the ground, it squashes. When it bounces off the ground, it stretches again. Note how quickly the ball regains its circular shape. Application MI Guided Practice (LSI Quadrant III): Go over the slide presentation with the class and discuss the principles involved in creating an animation project. The teacher should go over the techniques required in the software application that will be used. Students should watch the demonstration and provide input in response to the teachers’ questions and the class discussion. MI Independent Practice (LSI Quadrant III): Students will use online software or hand drawings to create a four-second bouncing ball animation that uses the principles of arcs, easing, and squash and stretch. AAVTC: Animation: Creating the Bouncing Ball: Arcs, Easing, and Squash and Stretch Copyright © Texas Education Agency, 2012. All rights reserved. 3 Summary MI Review (LSI Quadrants I and IV): Once the students finish their animations, they should share their finished projects with the whole class. Throughout the presentations, students should try to see if any of the animations are missing one or more of the basic principles for creating a bouncing ball. Evaluation MI Informal Assessment (LSI Quadrant III): Teacher monitors individual progress as students work on the project. The teacher will assist any student that has problems with the software or basic concepts of the project. MI Formal Assessment (LSI Quadrant III, IV): The teacher will assess the final bouncing ball animation using the rubric. (Note: Teachers may need to adapt rubric terminology and elements to fit the course materials and/or software used) Extension MI Extension/Enrichment (LSI Quadrant IV): Students may use this technique in many creative ways such as: Making a ball bounce down a set of stairs. Making a ball bounce around a room – bouncing off the floor, walls, and ceiling. Making a helium balloon bounce around a room. Animating a character dribbling a basketball. AAVTC: Animation: Creating the Bouncing Ball: Arcs, Easing, and Squash and Stretch Copyright © Texas Education Agency, 2012. All rights reserved. 4 Creating a Bouncing Ball Animation Rubric Criteria Modeling (5 pts) Squash and Stretch (30 pts) Motion in Arcs (30 pts) Easing (30 pts) Lighting and Rendering (5 pts) Exceptional Above Average Below Average Poor 5 points 4 points All objects are created at the expected size and proportion. There is one minor modeling mistake. 27-30 points 24-26 points 3 points More than one modeling mistake but they caused only minimal problems to the animation. 21-23 points 0-2 points More than one modeling mistake that caused major problems to the animation. 0-20 points The ball is scaled appropriately so that squash and stretch is evident. There are a couple of minor problems with squash and stretch. There are several problems with squash and stretch. Squash and stretch was not applied or caused major problems. 27-30 points 24-26 points 21-23 points 0-20 points The ball always moves in a believable arc. There are a couple of minor problems with the path of the ball. There are several problems with the path of the ball. There are major problems with the path of the ball. 27-30 points 24-26 points 21-23 points 0-20 points The ball moves at an appropriate speed with no easing problems. There are a couple of minor problems with easing. There are several problems with easing. Easing was not applied or caused major problems. 5 points 4 points 3 points 0-2 points The animation used appropriate lighting and was rendered as directed. There was one minor problem with lighting or rendering. There were two or more minor problems with lighting or rendering. There were major problems with lighting or rendering. Points Total_______________ AAVTC: Animation: Creating the Bouncing Ball: Arcs, Easing, and Squash and Stretch Copyright © Texas Education Agency, 2012. All rights reserved. 5
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