1) If we pick a student at random, P(S)=0.6 and P(O)=0.4 a) S and S and O has probability 0.6*0.6*0.4 = 0.144 b) OOO OOS OSO SOO SSO SOS OSS 0.064 0.096 0.096 0.096 0.144 0.144 0.144 OOS for instance, is 0.4*0.4*0.6 etc. SSS 0.216 c) X=0 is SSS X=1 is “SSO or SOS or OSS” with probability 0.144+0.144+0.144 X=2 is “OOS or OSO or SOO” with probability 0.096+0.096+0.096 X=3 is OOO X 0 1 2 3 .216 .432 .288 .064 d) X=2 or X=3 has probability 0.288+0.064 = 0.352 e) 𝜇𝑋 = 0 ∗ 0.216 + ⋯ + 3 ∗ 0.064 = 1.2 𝜇𝑋 2 = 02 ∗ 0.216 + ⋯ + 32 ∗ 0.064 = 2.16 𝜎𝑋 = 2.16 − 1.22 = 0.8485 2) Refer to problem 4.2. Pick four marbles at random. Write down the probability distribution for X, the number of brown marbles. What are the mean and standard deviation for X? 2) b=brown (0.3), n=not brown (0.7) nnnb (for instance) has probability 0.7*0.7*0.7*0.3 nnnb = 0.1029 bbbn = 0.0189 nnnn = 0.2401 bnnb = 0.0441 nnbn = 0.1029 bbnb =0.0189 bbbb = 0.0081 nbbn = 0.0441 nbnn = 0.1029 bnbb = 0.0189 bbnn = 0.0441 nbnb = 0.0441 bnnn = 0.1029 nbbb = 0.0189 nnbb = 0.0441 bnbn = 0.0441 X=0 is “nnnn” X=1 is “nnnb or nnbn or nbnn or bnnn” = 0.1029 + 0.1029 + 0.1029 + 0.1029 X=2 is “bbnn or nnbb or bnnb or nbbn or nbnb or bnbn” = 0.0441 + 0.0441 + 0.0441 + 0.0441 + 0.0441 + 0.0441 X=3 is “bbbn or bbnb or bnbb or nbbb” = 0.0189 + 0.0189 + 0.0189 + 0.0189 X=4 is “bbbb” X 0 1 2 3 4 .2401 .4116 .2646 .0756 .0081 𝜇𝑋 = 0 ∗ 0.2401 + ⋯ + 4 ∗ 0.0081 = 1.2 𝜇𝑋 2 = 02 ∗ 0.2401 + ⋯ + 42 ∗ 0.0081 = 2.28 2.28 − 1.22 = 0.9165 𝜎𝑋 = 3) (a) A=type A blood, N=not type A blood P(A) = 0.27 P(N) = 0.73 Going a little faster, X=0 is NNN with probability 0.73*0.73*0.73 X=3 is AAA with probability 0.27*0.27*0.27 X=1 is, for instance, NNA with probability 0.73*0.73*.27=0.143883 As we can see from the above examples, there will be 3 such calculations (the single A could be in one of three slots), so we’ll be adding this answer to itself 3 times: 3*0.143883 = 0.431649 Likewise X=2 can come from AAN with probability 0.27*0.27+0.73 = 0.053217 which can occur one of 3 ways (the single N can be in one of three slots), so 0.053217*3 = 0.159651 X 0 1 2 3 .389017 .431649 .159651 .019683 𝜇𝑋 = 0 ∗ .389017 + ⋯ + 3 ∗ .019683 = 0.81 𝜇𝑋 2 = 02 ∗ .389017 + ⋯ + 32 ∗ 019683 = 1.2474 𝜎𝑋 = 1.2474 − 0.812 = 0.7690 (b) A=type AB blood, N=not type AB blood P(A) = 0.2 P(N) = 0.8 X=0 is NNN with probability 0.8*0.8*0.8*.8 X=4 is AAA with probability 0.2*0.2*0.2*.2 X=1 is, for instance, NNNA with probability 0.8*0.8*.8*.2=0.1024 As we can see from the above examples, there will be 4 such calculations (the single A could be in one of fur slots), so we’ll be adding this answer to itself 4 times: 4*0.1024 = .4096 Likewise X=3 can come from AAAN with probability 0.2*0.2*.2*.8 = 0.0064 which can occur one of 4 ways (the single N can be in one of four slots), so 0.0064*4 = 0.0256 X=2 can be worked out by the process of elimination (rather than listing out all six cases; eg, AANN) since they must add up to 1. Subtract the other four cases from 1 to get the middle case. Y 0 1 2 3 4 .4096 .4096 .1536 .0256 .0016 𝜇𝑋 = 0 ∗ .4096 + ⋯ + 4 ∗ .0016 = 0.8 𝜇𝑋 2 = 02 ∗ .4096 + ⋯ + 42 ∗ .0016 = 1.28 𝜎𝑋 = 1.2474 − 0.82 = 0.8 4) For the coin, P(“1”) = ½ and P(“2”)= ½ For the die, the probability of any particular number 1…6 is 1/6. sum 1 2 3 4 5 6 2 3 4 5 6 7 1 3 4 5 6 7 8 2 Each of these has probability 1/2 * 1/6=1/12. The sum of 2 can only occur one way; likewise the sum of 8. For any sum of 3,4,5,6,or 7 it can occur two ways (eg, 5 can be 1+4 or 2+3), so its probability will be 1/12 + 1/12 = 2/12 = 1/6: 2 3 1/12 1/6 4 1/6 5 1/6 6 1/6 7 1/6 8 1/12 b) 𝜇𝑋 = 2 ∗ 1/12 + ⋯ + 8 ∗ 1/12 = 5 𝜇𝑋 2 = 22 ∗ 1/12 + ⋯ + 82 ∗ 1/12 = 28.1666667 𝜎𝑋 = 28.1666667 − 52 = 1.7795 c) The mean is the long-term average of many repeats, so 750 rolls * 5 number/roll = 3750 5) The probability of a boy (B) is 0.5, as is a girl (G). Possibilities are: G (0.5) or BG (0.5*0.5=0.25) or BBG (0.5*0.5*0.5=0.125) or BBB (0.5*0.5*0.5=0.125) X = number of children (1 or 2 or 3, which is BBG or BBB, add probabilities): X 1 2 3 0.5 0.25 0.250 Y = number of boys (0 or 1 or 2 or 3, from G or BG or BBG or BBB respectively): Y 0 1 2 3 0.5 0.25 0.125 .125 𝜇𝑋 = 1 ∗ 0.5 + 2 ∗ 0.25 + 3 ∗ 0.25 = 1.75 𝜇𝑋 2 = 12 ∗ 0.5 + 22 ∗ 0.25 + 32 ∗ 0.25 = 3.75 𝜎𝑋 = 3.75 − 1.752 = 0.8292 1.75 is the average of many “repeats of picking an X”, so: 400 couples * (about, for large n) 1.75 children/couple = 700 children 6) X = winnings ($) We must break into non-overlapping cases: All 52 cards are equally likely. Half (26) are red (X=0). Of the black cards, a quarter (13) are spades (X=5), and 13 are clubs. 12 clubs are non-aces (10) and 1 card is the ace of clubs (10 + 20 total $). X prob. 0 26/52 = 1/2 5 13/52 = 1/4 10 12/52 30 1/52 1 𝜇𝑋 = 0 ∗ + ⋯ + 30 ∗ 1/52 = 4.134615 2 1 𝜇𝑋 2 = 02 ∗ + ⋯ + 302 ∗ 1/52 = 46.634615 2 𝜎𝑋 = 46.634615 − 4.134612 = 5.43503 1.75 is the average of many “repeats of picking an X”, so: 300 games * (about, for large n) 4.134615 dollars/game = $1240.38 If the person running this game wants to make (in the long run) about $1 per game, he should charge: $___ to play each game – $4.13 paid back per game (in the long run) = $1 profit, so $5.13 7) 0.2 vs. 0.8 is W vs. L for race one, and 0.3 vs. 0.7 is W vs. L for race two: WW 0.2*0.3 = 0.06 WL 0.2 * 0.7 = 0.14 LW 0.8 * 0.3 = 0.24 LL 0.8*0.7 = 0.56 X = value of horse: win one race = WL or LW, add probabilities: X 100,000 50,000 10,000 .06 .38 .56 Y 80,000 .06 30,000 .38 –10,000 .56 Notice that Y is (in any case) X – 20,000 𝜇𝑋 = 100,000 ∗ 0.06 + ⋯ + 10,000 ∗ 0.56 = 30,600 𝜇𝑋 2 = 100,0002 ∗ 0.06 + ⋯ + 10,0002 ∗ 0.56 = 1606000000 𝜎𝑋 = 1606000000 − 306002 = 25,977.40 Alternately, working in “thousands of dollars” will bring these numbers down to size. The mean of Y is the mean of X minus 20,000 (as you can see by computing). The standard deviation of Y is the same as the standard deviation of X (as you can see by computing; we will study this in the next section, and as we did for data in section 2; their values are equally spread out, just shifted). 8) X 0 0.75 3 0.25 𝜇𝑋 = 0 ∗ 0.75 + 3 ∗ 0.25 = 0.75 𝜇𝑋 2 = 02 ∗ 0.75 + 32 ∗ 0.25 = 2.25 𝜎𝑋 = 2.25 − 0.752 = 1.29904 The casino takes in $1 per game and pays back $0.75 per game (in the long run), netting 1 – 0.75 = 0.25 per game. The longer they let this go on (the casino plays very many games), the truer this will be.
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