User Guide to the International Laws of Rugby League CONTENTS A USER GUIDE TO LAWS OF RUGBY LEAGUE 3 THE KICK OFF 4 BALL DEAD IN-GOAL 8 RE-STARTS OF PLAY FROM THE 20 METRE LINE AND GOAL LINE 11 OPTIONAL KICK AND DROP-OUT FROM THE 20 METRE LINE. 12 THE GOAL LINE DROP-OUT 14 TOUCH AND TOUCH IN-GOAL 16 THE KNOCK-ON 20 THE TACKLE AND THE PLAY THE BALL 23 THE SCRUM 29 THE PENALTY KICK 33 NATIONAL SAFEPLAY CODE 36 THE DIFFERENTIAL PENALTY 38 OBSTRUCTION OR ILLEGAL INTERFERENCE 42 OFFSIDE44 ACCIDENTAL OFFSIDE 47 BREACHES IN-GOAL 48 OFF-SIDE: THE IN-GOAL AND THE FIELD OF PLAY 49 THE IN-GOAL 49 THE FIELD OF PLAY 51 SCORING - TRIES AND GOALS 52 PENALTY TRY 54 OFFENCE AGAINST A TRY-SCORER: POSSIBLE EIGHT POINT TRY 55 THE BALL 56 REPLACEMENT OF PLAYERS 57 INJURED PLAYERS 58 SECOND TACKLE 59 THE REFEREE BLOWING THE WHISTLE 60 FULL TIME- CESSATION OF PLAY 61 TEMPORARY SUSPENSION (SIN BIN) 62 This publication has been adapted from the original “Explanatory Notes on the Laws of the Game” by Tom Bellew OAM. This publication has been updated and edited by Steve Brown, Max Dunn and Brad Levy – May, 2014, with an acknowledgement of the tremendous pioneering work of Mr Bellew on the Laws of Rugby League. A USER GUIDE TO LAWS OF RUGBY LEAGUE This Guide has been prepared to assist those who wish to acquire a more detailed knowledge of the International Laws of Rugby League. They are not, of course, intended to be a substitute for the Law Book. Those wishing to acquire Referee Accreditation should have studied the Laws as set out in the “International Laws of the Game” issued by The Australian Rugby League Commission, and be familiar with them. It is suggested that you have a board or piece of paper marked with the plan of a Rugby League field with at least the boundaries shown, i.e., touch and touch-in-goal lines and dead-ball lines along with goal lines and 10 metre grids for the remainder of the field. Such a plan can be found in Section 1 of the “International Laws of the Game”. Two sets of different coloured buttons can then be used to represent the two teams and another object to represent the ball. You can then position the various team members and ball as directed in the various scenarios included in this User Guide. For the purposes of study and for your reference, remember that: • Touch lines are in touch. • Goal lines are in-goal. • The corner post and touch-in-goal lines are in touch in-goal. • The dead ball line is not part of the in-goal area but is deemed to be outside it. The Laws provide that before a game takes place, the Captains of the two teams shall toss in the presence of the Referee. It is usual for the Captain of the home team to toss the coin and for the Captain of the visiting team “to call”. The Captain winning the toss shall decide to either kick off or choose which end of the field his team will defend. The losing Captain shall take the other of the alternatives. INTERNATIONAL LAWS USER GUIDE 3 THE KICK OFF See Section 8 - Laws of the Game “B” team has won the toss and has chosen which end it will defend. “A” team must start the game with a place kick from the centre of the half-way line. All players on the “A” team must be behind the ball when it is kicked and all players from the “B” team must stand at least 10 metres from the half-way line. The Laws of the Game provide that a team that kicks off or drops out shall be penalized if they: (a) advance in front of the appropriate line before kicking the ball; (b) kick the ball on the full over the touch-line, the touch-in-goal line or the dead ball line; (c) kick the ball so that it fails to travel at least 10 metres in a forward direction in the field of play. It is illegal for any player of the non-kicking team to: (d) encroach within 10 metres of the half-way line when an opponent is kicking off; (e) prevent the ball from traveling 10 metres A penalty kick for any offence at the kick-off by either team is awarded at the centre of the half-way line. 4 INTERNATIONAL LAWS USER GUIDE Here are 20 scenarios relating to The Kick Off. Cover the answers and ascertain your level of knowledge on this part of the Law Book: Scenario 1 A. Scenario 2 A. Scenario 3 A. Scenario 4 A. Scenario 5 A. Scenario 6 A. Scenario 7 A. “A” team kicks off and the ball lands on the corner post on the full. A penalty kick to “B” team at the centre of the half-way line as “A” team has kicked the ball into touch-in-goal on the full. “A” team kicks off and the ball lands in touch on the full 20 metres downfield. A penalty kick to “B” team at the centre of the half-way line as it is illegal to kick the ball into touch on the full from the kick-off. “A” team kicks off and the ball travels 10 metres forward and is then blown back and goes into touch on the full on “A’s” side of the half-way line. A penalty kick to “B” team at the centre of the half-way line as “A” has kicked the ball into touch on the full from the kick-off. “A” team kicks off and the ball goes over the cross bar and over the dead ball line on the full. A penalty kick is awarded to “B” team at the centre of the halfway line as it is illegal to kick the ball over the dead ball line on the full. The fact that the ball has gone over the cross bar makes no difference as a goal cannot be awarded from the start of play (or re-starts of play). “A” team kicks off and the ball lands in the field of play and then hits the corner post. “B” team must restart play with a drop kick from the centre of the goal line because “A”, the attacking team, has made the ball dead in its opponents’ in-goal area from the start of play. “A” team kicks off and the ball lands in the in-goal area on the full and then goes over the dead-ball line without being touched by anyone on “B’s” team. “B” team must restart with a drop kick from the centre of the goal line because”A”, the attacking team, has kicked the ball dead in its opponents’ in-goal area from the start of play. “A” team kicks off and the ball, after traveling 10 metres forward, is caught by a defending player who carries it into the in-goal area and forces it. Goal-line drop-out. “B” has made the ball dead in his own in-goal area. INTERNATIONAL LAWS USER GUIDE 5 Scenario 8 A. Scenario 9 A. Scenario 10 A. Scenario 11 A. ”A” team kicks off and the ball hits a defending player standing on the 20 metre line and then hits the corner post or goes over the dead-ball line without bouncing in the field of play or in-goal area or after bouncing in the field of play or in-goal area. A goal-line drop-out is awarded to “B” team in either case as the ball has been made dead in the in-goal area after touching a defending player in the field of play. “A” team kicks off. The ball travels 10 metres forward and is then blown back and goes into touch on “A’s” side of the half-way line after landing in the field play. Scrum 20 metres in from where the ball crossed the touch line. The ball has traveled forward the required distance. “A’s” loose and feed because they have found touch from the kick off without a defender touching the ball. “A” team kicks off. The ball hits a defending player standing on the 20 metre line and then goes into touch between the 10 metre line and the corner post without bouncing in the field of play. A scrum is set down in the field off play 20 metres in from touch and 10 metres out from the goal line (see note below). “A” team kicks off. The ball travels 10 metres forward and then rebounds forward from a defending player into touch without landing in the field off play. A scrum is set down in the field of play where contact with the ball was made by the defending player as the ball has rebounded forward into touch on the full. In this and the previous instance “A” team would have the loose head and feed as the ball has gone into touch from a player from “B” team. NOTE: The Laws of the Game provide that all scrums must be set down not less than 20 metres from the touch line or 10 metres from the goal line. For future answers we will assume that where a scrum is mentioned in an answer it is set correctly. Scenario 12 “A” team kicks off. The ball travels forward 10 metres and goes towards a “B” player standing on his own 20 metre line. He attempts to take the ball but the ball hits his hands and goes forward into touch on the full, or after bouncing in the field of play. In both cases a scrum where “B” touched the ball as “B” has knockedon. “A” team, the non-offending team, has the loose and feed. A. 6 INTERNATIONAL LAWS USER GUIDE Scenario 13 A. Scenario 14 A. Scenario 15 A. Scenario 16 A. Scenario 17 A. Scenario 18 A. Scenario 19 A. Scenario 20 A. “A” team kicks off. A “B” player standing 1 metre from his own ingoal line attempts to take the ball. He knocks on. Scrum 10 metres from the goal line and no closer than 20 metres from the touch line. “A”, the non-offending team, has the loose and feed. “A” team kicks off and the ball would have gone 10 metres in a forward direction but an “A” player stopped the ball when it had gone 6 metres forward. A penalty kick to “B” team at the centre of the halfway line “A” team kicks off and the ball goes 6 metres forward and stops. A player from “B” team then picks up the ball and proceeds downfield with it. A penalty kick to “B” team at the centre of the halfway line. “A” team has not kicked the ball 10 metres forward. It is therefore not in play and there can be no application of the advantage rule. “A” team kicks off and the ball would have gone 10 metres forward but a player from “B” team catches it when it has gone only 6 metres A penalty kick to “A” team at the centre of the halfway line. “A” team kicks off and a player from “B” team is standing within 10 metres of the halfway line when the kick is taken. A penalty kick to “A” at the centre of the halfway line. “A” team kicks off. A player from “B” team attempts to take the ball and knocks it behind him into the in-goal area where it stops. Another “B” player who was in front of the player who attempted to take the ball runs behind that player and forces the ball in-goal. Goal-line drop-out. The second “B” player was placed on-side by running behind the player who attempted to take the ball. “A” team kicks off. The ball travels 20 metres forward and is caught by a “B” player standing with one foot in the field of play and one foot in touch. Penalty kick to “B” team at the centre of the halfway line. “B” is in touch and therefore the ball has gone into touch on the full from the start of play. “A” team kicks off and a “B” player takes the kick on the full in his own in-goal area. Play on. Play is re-started with a place kick from the centre of the 20 metre line when a player takes a kick from general play on the full in his own in-goal area but this does not apply to start or re-starts of play. INTERNATIONAL LAWS USER GUIDE 7 BALL DEAD IN-GOAL The game is re-started with an optional kick by a defending player from the centre of his own 20 metre line if: (a) an attacking player last touches the ball before it goes out of play over the dead-ball line or into touch-in-goal (except when the ball is kicked dead from a penalty kick or from a kick-off from the centre of the halfway line) (b) an attacking player accidentally infringes in his opponents’ in-goal (in the case of an intentional breach, a penalty kick is awarded 10 metres from the goal line. (See Section 8, Rule2 (b)). (c) a defending player takes a kick by an opponent from general play on the full in his own in-goal. The game is re-started with a drop-kick from the centre of the 20 metre line if the ball is kicked dead in the opponents’ in-goal from a penalty. The game is re-started with a drop-kick by a defending player from the centre of his own goal line if: (1) a defending player last touches the ball before it goes out of play over the dead-ball line or the touch-in-goal line; (2) a defending play touches down in his own in-goal area; (3) a defending player is held in his own in-goal area and is unable to ground the ball; (4) a defending player kicks the ball into touch on the full from his own in-goal area; (5) a defending player accidentally infringes in his own in-goal area. (In the case of a deliberate breach in-goal by a defending player a penalty kick is awarded 10 metres from the goal line. (See Section 8 Note to Rule 4 (b)); (6) the ball, or a defending player in possession of the ball, touches the Referee or the Touch Judge or an encroaching spectator in the in-goal area and the run of play is irregularly affected; (7) a kick-off from the centre of the halfway line goes dead in the opponents’ in-goal area otherwise than on the full. 8 Except after the fifth play-the–ball, the game is restarted with a play-theball 10 metres from the goal line if an attacking player is held up in his opponents’ in-goal and is unable to ground the ball. The tackled player must play-the-ball 10 metres out opposite where the player was tackled. After the play the ball the tackle count will continue. (For example, if he was tackled on the third tackle in-goal the next tackle after the play-the-ball would be the fourth tackle). INTERNATIONAL LAWS USER GUIDE Here are 14 scenarios relating to “Ball Dead In-Goal”. Cover the answers and ascertain your level of knowledge on this part of the Law Book: Scenario 1 A. A player kicks the ball from his own in-goal into touch on the full. Goal line drop-out. Scenario 2 A player kicks the ball from his own in-goal, it hits the goal post and goes over the dead-ball line on the full. Goal line drop-out. A. Scenario 3 A. Scenario 4 A. Scenario 5 A. Scenario 6 A. A player kicks the ball from his own in-goal and it hits the corner post on the full. Goal line drop-out. A player kicks the ball from his own in-goal up field. It is blown back and goes over the dead-ball line on the full. Goal line drop-out. A defending player in possession of the ball is tackled in the ingoal. Goal line drop-out. A defending player in possession of the ball is held up in the in-goal and cannot ground the ball. Goal line drop-out. INTERNATIONAL LAWS USER GUIDE 9 Scenario 7 A. Scenario 8 A. Scenario 9 A. Scenario 10 A. Scenario 11 A. Scenario 12 A. Scenario 13 A. Scenario 14 A. 10 A ball lying motionless in the in-goal is touched down simultaneously by a defender and an attacker. A try is awarded provided the attacking player is on-side. An attacking player carrying the ball runs into a spectator, Referee or Touch Judge in his opponents’ in-goal and play is thereby irregularly affected. A try on the spot. A defending player in possession of the ball in his own in-goal runs into a spectator, Referee or Touch Judge and play is thereby irregularly affected. Goal line drop-out. A ball in the in-goal, not in possession of a player, touches a spectator, Referee or a Touch Judge and play is thereby irregularly affected. Goal line drop-out. A defending player in possession of the ball is forced over the dead-ball line by an attacking player whilst in possession of the ball. A goal line drop-out is awarded unless the player has taken a kick from an opponent on the full in-goal before being forced over the dead-ball line, as the defending player, being in possession of the ball, is deemed to have made the ball dead. A defending player takes a kick, by an opponent in general play, on the full in his own in-goal. The referee will immediately blow his/her whistle and play will be re-started with an optional kick from the centre of the 20 metre line. A player makes an unsuccessful attempt at drop goal and the ball is taken on the full by a defender in his own in-goal. Optional kick from the centre of the 20 metre line. A defending player takes a kick by an opponent in general play, on the full in his own in-goal and is forced over the dead-ball line. Optional kick from the centre of the 20 metre line. INTERNATIONAL LAWS USER GUIDE RE-STARTS OF PLAY FROM THE 20 METRE LINE AND GOAL LINE See Section 8- Laws of the Game Laws relating to breaches at the kick-off also apply generally to breaches at kicks to re-start play from the 20 metre line or the drop-out from the goal line. When the 20 metre optional kick, drop-out or goal line drop-out is taken, the players from the kicker’s team must all be behind the ball when it is kicked (with the exception of the kicker if the ball is being kicked backwards from an optional kick on the 20 metre line). The non-kicking team must stand 10 metres from the goal line or 20 metre line as the case may be, and in the case of the drop-out from the 20 metre line or goal line, must not touch the ball until it travels 10 metres forward. The ball must be kicked at least 10 metres in a forward direction from a drop-out from the 20 metre line or goal line and must not be kicked into touch, touch-in-goal or over the deadball line on the full. The place kick from the centre of the 20 metre line has only to reach the line of mark, i.e. the 20 metre line. A penalty kick for a breach at the goal line drop-out by either the kicking team or non-kicking team is given 10 metres out from the centre of the goal line, and for breaches at the 20 metre optional kick or drop-out is given at the centre of the 20 metre line. INTERNATIONAL LAWS USER GUIDE 11 OPTIONAL KICK AND DROP-OUT FROM THE 20 METRE LINE. For the below Optional Kicks and Drop-Outs from the 20 Metre Line scenarios, move “B” players to the 20 metre line and some “A” players 10 metres on their side of the 20 metre line. Cover the answers and ascertain your level of knowledge on this part of the Law Book: Scenario 1 A. Scenario 2 A. Scenario 3 A. Scenario 4 A. Scenario 5 A. Scenario 6 A. 12 “B” team takes a 20 metre drop-out. The ball travels 10 metres forward, is blown back and hits the corner post on the full. Penalty kick to “A” team at the centre of the 20 metre line. The ball has been kicked into touch-in-goal on the full. “B” team takes a 20 metre drop-out. The ball travels 10 metres forward, is blown back over the dead-ball line on the full. Penalty kick to “A” team at the centre of the 20 metre line “B” team takes a 20 metre drop-out. The ball travels 6 metres forward and stops. Penalty kick to “A” team at the centre of the 20 metre line. The kicker places the ball in the centre of the 20 metre line and rakes it back. In other words, he places the ball and proceeds as if he were playing-the-ball. The Laws provide that to kick the ball a player must make contact with the ball with any part of the leg (except the heel) from knee to toe inclusive. A play-the-ball action is not a kick but a heel. “Heel” is defined as when a player propels the ball behind him with the sole or heel of his foot. A player who heels the ball when required to re-start the game with an optional kick from the centre of the 20 metre line is therefore in breach of the Laws and a penalty kick should be awarded against him. “B” team takes a 20 metre drop-out. The ball would have traveled 10 metres forward but is stopped by a “B” player when it has traveled only 6 metres. A penalty kick to “A” team at the centre of the 20 metre line. “B” team takes a 20 metre drop-out. The ball travels 10 metres forward and goes into touch on the full. A penalty kick to “A” team at the centre of the 20 metre line. INTERNATIONAL LAWS USER GUIDE Scenario 7 A. Scenario 8 A. Scenario 9 A. Scenario 10 A. Scenario 11 A. Scenario 12 A. Scenario 13 A. Scenario 14 A. Scenario 15 A. “B” team takes a 20 metre drop-out. The ball lands on the corner post at the other end of the field on the full. Penalty kick to “A” team at the centre of the 20 metre line. “B” team takes an optional kick from the centre of the 20 metre line and a player from “A” team is standing within 10 metres of the 20 metre line. A penalty kick to “B” team at the centre of the 20 metre line. “B” team takes a 20 metre drop-out. The ball travels 10 metres forward and is blown back. It lands in the in-goal and bounces over the dead-ball line. Goal line drop-out to “B” team. “B” team takes a 20 metre drop-out. The ball travels to the other end of the field and rolls over the dead ball line. 20 metre optional restart to “A” team. “B” team takes a 20 metre drop-out. The ball travels 10 metres forward and is blown back and caught in the in-goal by a “B” player who forces it. Goal line drop-out to “B” team. “B” team takes a 20 metre drop-out. The ball travels 10 metres forward, is blown back, bounces in the field of play and hits the corner post. Goal line drop-out to “B” team. “B” team takes a 20 metre optional kick and a player from “B” team is in front of the kicker when the ball is kicked. A penalty kick to “A” team at the centre of the 20 metre line. “B” team takes a 20 metre optional kick. The kicker kicks the ball 1 metre forward then picks it up and commences to run. A player from “A” team, coming back onside, tackles him. A penalty kick to “B” team at the centre of the 20 metre line. If, through the state of the ground, a drop kick is unable to be taken from the centre of the goal line or 20 metre line what is the correct procedure? The Referee may permit the player to take the kick at the nearest practicable point provided there is no advantage to either team and the opposing team is informed of the decision and is fully aware of the point from which the kick is to be taken. INTERNATIONAL LAWS USER GUIDE 13 THE GOAL LINE DROP-OUT Scenario 1 A. Scenario 2 A. Scenario 3 A. Scenario 4 A. Scenario 5 A. 14 “B” team is awarded a goal line drop-out and the player taking the kick, instead of drop-kicking the ball, punts it and it goes into touch 20 metres up field after bouncing in the field play. A penalty kick to “A” team 10 metres out from the centre of the goal line. “B” team takes the goal line drop-out. The ball travels forward and goes into touch on the full. A penalty kick to “A” team 10 metres out from the centre of the goal line “B” team takes the goal line drop-out. The ball travels 10 metres forward, is then blown back, and lands on the corner post on the full. A penalty kick to “A” team 10 metres out from the centre of the goal line. “B” team takes the goal line drop-out. The ball has traveled 6 metres forward when a “B” player who was standing between the goal post and the corner post when the kick was taken, runs out and stops the ball from traveling 10 metres forward. A penalty kick to “A” team 10 metres out from the centre of the goal line. “B” player takes the goal line drop-out. One of his own players is in front of him when the ball is kicked. A penalty kick to “A” team 10 metres out from the centre of the goal line. INTERNATIONAL LAWS USER GUIDE Scenario 6 A. Scenario 7 A. Scenario 8 A. Scenario 9 A. Scenario 10 A. Scenario 11 A. Scenario 12 A. Scenario 13 A. “B” player takes the goal line drop-out. The ball travels 6 metres forward and stops. A penalty kick to “A” team 10 metres out from the centre of the goal line. “B” player takes the goal line drop-out. A player from “A” team is standing within 10 metres of the goal line when the kick is taken. A penalty kick to “B” team 10 metres out from the centre of the goal line. “B” player takes the goal line drop-out. The ball has traveled 6 metres forward and would have traveled 10 metres but an “A” player prevents it from doing so. A penalty kick to “B” team 10 metres out from the centre of the goal line. “B” player takes the goal line drop-out. The ball travels 10 metres forward and is blown back and caught in the in-goal by a “B” player who forces it in the in-goal. Goal line drop-out. “B” player takes the goal line drop-out. The ball travels 10 metres forward, is blown back, lands in the field of play and then hits the corner post. Goal line drop-out. “B” player takes the goal line drop-out. The ball hits an “A” player standing on the 10 metre mark and rebounds into the in-goal where it is forced by a “B” player. Goal line drop-out. “B” player takes the goal line drop-out. The ball hits an “A” player standing on the 10 metre mark on the shoulder and rebounds forward and goes out over the dead-ball line or hits the corner post. Optional kick from the centre of the 20 metre line as “A” has made the ball dead. “B” takes the goal line drop-out. The ball hits an “A” player standing on the 10 metre line, on the shoulder and rebounds from him into the in-goal. Another “A” player who is on-side runs through and forces the ball in-goal. A try. A rebound is not a breach INTERNATIONAL LAWS USER GUIDE 15 TOUCH AND TOUCH IN-GOAL See Section 9- Laws of the Game Remember, touch lines are in touch, the goal lines are in-goal, the corner posts are touch in-goal (other than when the ball is in possession of a player, where the corner posts are out of play i.e. they are deemed to not exist) and the dead ball line is regarded as part of the area beyond the in-goal. For the next set of scenarios, place one player from “B” team on the touch line, one standing on the goal line and one on the dead-ball line. These players are in touch, in the in-goal area, and over the dead-ball line respectively. Now place one player from the “A” team on his own side of halfway standing between the halfway line and the 20 metre line. Scenario 1 A. Scenario 2 A. 16 “A” player kicks the ball from general play to the “B” player standing on the touch line who catches it on the full The ball is deemed to have gone into touch on the full and a handover (play-the-ball) is awarded to the “B” team (at a point from) where the ball was kicked by the “A” player (but no closer than 10 metres from the touchline and goal line). The same ruling would be given if the “B” player had one foot in the field of play and the other foot in touch. “A” player kicks the ball from general play to the “B” player standing on the touch line who knocks the ball on and it lands in the field of play. The ball is deemed to have gone out on the full prior to the knockon. A handover (play-the-ball) is awarded to the “B” team (at a point from) where the ball was kicked by the “A” player (but no closer than 10 metres from the touchline and goal line). The same ruling would be given if the “B” player had one foot in the field of play and the other foot in touch. INTERNATIONAL LAWS USER GUIDE Scenario 3 A. Scenario 4 A. Scenario 5 A. Scenario 6 A. Scenario 7 A. Scenario 8 A. “A” player kicks the ball from a penalty kick to the “B” player standing on the touch line who catches it on the full. A free kick to “A” 10 metres in from where “B” player catches the ball. The ball has been kicked directly into touch from a penalty kick as the “B” player had one foot in the field of play and the other foot in touch. “A” player kicks the ball from a penalty kick. The ball in flight crosses the touch line then swerves back in the field of play and drops on the touch line 30 metres further down field. Free kick 10 metres in from where the ball first crossed the touch line. “A” player kicks the ball from general play to the “B” player standing on the goal line who catches it on the full and forces it in-goal. Optional kick from the centre of the 20 metre line “A” player kicks the ball from general play to the “B” player standing on the dead ball line who catches it on the full. “B” team must re-start play with an optional kick from the centre of the 20 metre line because “A”, the attacking side, has kicked the ball dead in its opponents’ in-goal area. The same ruling would be given if the “B” player had one foot in-goal and the other foot over the dead ball line. “A” player kicks the ball from general play to the “B” player standing on the dead ball line. The ball bounces in the field of play or the in-goal and is caught on the bounce by the “B” player. Goal line drop-out. “B” player is straddling the dead-ball line, and by so doing, has made the ball dead. “A” player kicks the ball from general play. It rolls into “B’s” in-goal and stops. Following on his kick, “A” runs into touch in-goal and whilst running in touch in-goal contacts the ball with his hands whilst his feet are still in touch in-goal. Optional kick from the centre of the 20 metre line. INTERNATIONAL LAWS USER GUIDE 17 Scenario 9 A. Scenario 10 A. Scenario 11 A. 18 An attacking “A” player, attempting to score a try, is forced into touch in-goal. The touch judge waves his flag to indicate that the player has gone into touch in-goal but the referee considers that the player has grounded the ball in-goal before going into touch in-goal. A try. The referee is not over-ruling the touch judge but merely adjudicating on the fact that the player touched down before going into touch in-goal. “A” player kicks the ball down field from general play. A “B” player jumps from touch and while off the ground touches the ball before it lands in touch. The ball is deemed to have gone into touch on the full and a handover (play-the-ball) is awarded to the “B” team (at a point from) where the ball was kicked by the “A” player (but no closer than 10 metres from the touchline and goal line). If the ball had been kicked from a penalty kick, then a free kick would be awarded to “A” 10 metres in from where the ball crossed the touch line. “A” player kicks the ball down field from general play or a penalty kick. In flight it crosses the touch line but is knocked backwards into the field by a “B” player who is off the ground after jumping from the field of play. Play on. The ball is not in touch. INTERNATIONAL LAWS USER GUIDE Scenario 12 A. Scenario 13 A. Scenario 14 A. The attacking team kicks the ball from general play into the opponent’s in-goal area where it stops just short of the dead ball line. A defending player, standing outside the dead ball line, places his hands on the ball. Goal line drop-out. The ball has been made dead by the defending player. “A” player in possession dives over for a try in “B’s” in-goal and in doing so makes contact with the corner post before he grounds the ball. Try. Although the corner post is touch-in-goal, if a player whilst in possession touches the corner post it will not be deemed as touchin-goal. After the third tackle and in general play, “A1” kicks the ball downfield from inside his own 40 metre line and it rolls into touch within 20 metres of “B’s” goal line. Tap kick restart to “A” team 20 metres infield opposite where the ball crossed the touchline but no closer than 10 metres from “B’s” goal line. INTERNATIONAL LAWS USER GUIDE 19 THE KNOCK-ON See Section 10 of the Laws of the Game A knock-on occurs when a player knocks the ball towards the opposing dead ball line with the hand or arm whilst playing at the ball. The only person who can nullify a knock-on is the one who originally knocked the ball and he must do so before it touches the ground, another player or object. This can be done by re-gathering the ball or kicking it with any part of the leg (except the heel) from the knee to toe inclusive [see Glossary]. A player cannot deliberately knock the ball forward (even with the head) and regather it to nullify a knock-on. It is permissible to charge a ball down or block its path as it is rising from the boot of an opposition kicker. This is not deemed to be a knock-on and can be re-gathered after having touched the ground, an opposition player or object. Scenario 1 A. 20 “A” team has won a scrum. The five-eighth passes to the centre who fails to take the pass. The ball touches his hand or arm and goes forward but he kicks it before it hits the ground and goes into touch after bouncing in the field of play. Scrum 20 metres in from where the ball crossed the touch line. “B” team has the loose and feed. INTERNATIONAL LAWS USER GUIDE Scenario 2 A. Scenario 3 A. Scenario 4 A. Scenario 5 A. Scenario 6 A. The five-eighth passes to the centre. He fails to take the pass but after the ball goes forward from his hand or arm, he kicks it before it hits the ground and regains it after it has bounced 10 metres forward towards his opponents’ goal line. Play on. The five-eighth passes to the centre who accidentally knocks the ball forward with his hand or arm. The winger comes from behind the centre and catches the ball before it hits the ground. Knock-on. Play can only continue in cases where the player who actually knocks the ball forward kicks it or regains possession before it touches the ground, a goal post, cross-bar or an opponent. The five-eighth passes the ball to the centre who does not touch the ball with his hands or arms. It rebounds forward from his head. He runs on, picks up the ball cleanly, runs into the in-goal, touches down and claims a try. A try. This is a rebound, not a knock on, and the same ruling would be given if the ball rebounded from any part of the player’s body with the exception of his hands or arms. The five-eighth passes the ball to the centre who accidentally knocks it forward. The ball strikes one of the goal posts and rebounds back into his hands. He then grounds the ball over the goal line, claiming a try. Knock-on. Scrum, with loose head and feed to the non-offending team. The five-eighth passes to the centre who accidentally knocks-on in the field of play, five metres from the goal line. The ball goes over the dead ball line without being touched by a defending player. Optional kick from the centre of the 20 metre line. This is the greater advantage to the team not committing the breach. INTERNATIONAL LAWS USER GUIDE 21 Scenario 7 “A” team’s five-eighth passes the ball to the centre who accidentally knocks-on. An opponent attempts to gather the ball but also knocks-on. The ball is then regained by a player from the side to first knock-on. A. Scrum where the first knock-on took place. “A” team committed the first breach so “B” team has the loose and feed. Scenario 8 A player from “A” team accidentally knocks-on. A player from “B” team “B1” attempts to gather the ball but also knocks-on. “B2” who is standing in front of “B1” falls on the ball. A scrum where the player from “A” team knocked-on. “B2” is off-side but “A” team, having committed the first breach, cannot be awarded a penalty kick merely because “B” team had the opportunity to gain an advantage from the breach but did not do so. A. Scenario 9 A. A player from “A” team kicks the ball down field and follows up his kick. As a player from “B” team is about to catch the ball, the “A” player punches the ball forward and regains it before it hits the ground. Penalty kick to “B” team. It is illegal to deliberately propel the ball forward with the hand or arm. Scenario 10 An attacking player knocks-on in the field of play and the ball eventually goes into the in-goal area where it is made dead by a defending player. A. Scrum where the ball was knocked-on or 10 metres from the goal line if the knock-on took place within a lesser distance from the goal line. 22 INTERNATIONAL LAWS USER GUIDE THE TACKLE AND THE PLAY THE BALL See Section 11 – Laws of the Game The tackler must immediately release the tackled player. The tackled player, when called on to play-the-ball, must immediately regain his feet with the ball in his possession, face his opponents’ goal line and place the ball on the ground in front of his foremost foot. The tackled player must play-the-ball backwards. NOTE: Players from both teams other than the acting halfbacks and the two players in the play-the-ball must remain the prescribed distance until the ball is clear of the ruck. Before proceeding with the Scenarios and Answers place your players in their correct formation for the play-the–ball. Let us assume that “A” player has been tackled at the centre of the halfway line and has been called upon to play-the-ball. Before proceeding with the Scenarios and Answers place your player in their correct formation for the play-the–ball. Place one “B” player opposite an “A” player and one player from each team as acting halfback. This player must stand immediately and directly behind the player from his team engaged in the play-the-ball. Place all the other players from the tackled player’s team behind their players involved in the play-the-ball. Place all the players from the tackling team not involved in the play the ball 10 metres behind these players. Scenario 1 A. “A” player is called upon to play-the ball. He stands up and does not pick the ball up with him but leaves it on the ground. Penalty kick to “B” team as “A” must regain his feet with the ball in his possession. INTERNATIONAL LAWS USER GUIDE 23 Scenario 2 A. Scenario 3 A. Scenario 4 A. “A” player is called upon to play-the-ball. He rises with the ball, faces the touch line and kicks the ball into touch. Penalty kick to “B” team as “A” player must face his opponents’ goal line “A” player is called upon to play-the-ball. He picks the ball up with him, places it on the ground and it is played at by the “B” player. Penalty to “A” team as the marker is a passive marker and cannot strike for the ball. “A” player is called upon to play-the-ball. He rises with the ball, places it to the ground in front of him then kicks it up against the legs of the “B” player marking him in the play-the-ball. While the ball is still between “A” and “B”, “A” bends down and picks it up. Penalty kick to “B” team as the ball has not been played backwards. If a team secures possession of the ball, it is allowed five play-the-balls and if tackled a sixth time, the tackled player shall immediately place the ball on the ground at the point where he was tackled. The ball will then be brought into play by an opposing player playing the ball in the prescribed manner. This play-the-ball is not included in the tackle count. The tackle count is nullified if the ball is “played at” and “touched” by an opponent. “Touching the ball” means intentionally playing at it with any part of the person when it is not held by an opposing player. (The referee will find it of advantage to call “first” tackle at the first tackle, “second” at the second tackle and the “last” at the fifth tackle). At the fifth tackle, the referee will raise an arm vertically above his head with fingers and thumb outstretched to indicate to players and spectators that the fifth tackle has been made. If, at any stage, the count has been nullified, the referee will wave a clenched fist from side to side above his head. On the sixth tackle the referee will blow his whistle, raise an arm vertically above his head and then point to the side which is to play the ball and mime the action of playing-the-ball. If a player in possession is injured in a tackle and unable to play-the-ball, the referee may direct a colleague to play-the-ball at a point five metres in-field from the point where the player was injured. (See Law 5 Section 7). Scenario 1 A. 24 “A” player is called upon to play-the-ball after the first tackle. He places it on the ground in front of him and kicks it up against the legs of the player from “B” team marking him. The ball rebounds to another member of “A” team who is tackled. Penalty to “B” as the ball must be played backwards. INTERNATIONAL LAWS USER GUIDE Scenario 2 A. Scenario 3 A. Scenario 4 A. Scenario 5 A. Scenario 6 A. Scenario 7 After the fifth tackle, “A” team is awarded a penalty kick and kicks the ball into touch. After the free kick an “A” player is tackled. The penalty kick nullifies the counting. This, therefore, becomes the first tackle. “A” player is called upon to play-the-ball. No player from “B” team marks him. “A” places the ball on the ground, plays it forward, then picks up the ball and is tackled. Penalty to “B” team as the ball must be played backwards. “A” player plays the ball and a player from “B” team is standing less than 10 metres behind the point at which the ball is played. The ball is heeled to “A’s” acting halfback and is passed to the halfback then to the five-eight who is tackled by the “B” player. Penalty kick to “A” team on the 10 metre line opposite where the “B” player affected the tackle. “A” player is called upon to play-the-ball and he places it on the ground in front of him. As “A” heels the ball, “B” dives behind him and drops on the ball. Penalty kick to “A” team. “B” is guilty of a voluntary tackle. “A” team plays-the-ball after the fifth tackle. The acting halfback passes the ball to a colleague who knocks-on. Handover. The game is re-started by a player from the “B” team playing-the ball, which play-the–ball is not included for the purpose of the tackle count. The decision would be the same in the event of any infringement following the fifth play-the-ball which in other circumstances would result in a scrum, other than when a ball is kicked into touch after landing in the field of play. The handover takes place at the point where the infringement occurs or in the case of a player in possession entering touch, 10 metres in from where the player crossed the touch line, or in the case of an attacking player held up in-goal, 10 metres from the goal line. What is the referee’s decision in the event of the following occurrences after the 5th play-the-ball? (Law 7 Section 11). (a) An injured player is lying on the ball. Would the handover apply? A. As this was the 6th tackle, play would be re-started by a handover. (b) A. An attacking player knocks on in the field of play and the ball goes into the in-goal area where it is forced by a defender. Handover at the point of the knock-on. INTERNATIONAL LAWS USER GUIDE 25 (c) A. The ball bursts or the referee blows his whistle accidentally. There are specific provisions in relation to these matters in Law 3 of Section 3. S3 Note 2: “If the ball bursts as a player is taking a place kick at goal he should be allowed another kick. If a player grounds the ball for a try and then it is noticed that the ball has burst, the try should be allowed. Otherwise, if the ball bursts, play is stopped, the ball is replaced and a scrum is formed to re-start play at the point where the ball bursts. The team in possession or last in possession shall have the loose head and the put-in.” (d) An attacking player in possession of the ball is held up in his opponent’s in-goal on tackle 6. A. Handover 10 metres from the goal line. (e) A. (f) A. 26 The ball, or a player carrying the ball, collides with the referee or some other person (not a player), and play is irregularly affected. The referee should blow his whistle (Law 8.1 (d) Section 16). Play will be re-started with a scrum (Law 1 Section 12) with the attacking team having the loose head and feed (Law 5(b) Section 12). “A” team is in possession and after the 5th play-the-ball an “A” player knocks on. A player from “B” team gathers the ball, runs 10 metres and is tackled. Does this count as the first tackle and what would be the decision if the “B” player had been tackled without making progress? If the referee had not blown his whistle and ordered a handover, the game would proceed with the “B” player playing-the-ball for a zero tackle INTERNATIONAL LAWS USER GUIDE Scenario 8 After the 5th play-the-ball, a player in possession kicks the ball. The ball hits an opponent and rebounds. What is the referee’s decision if: (a) The ball lands in the field-of-play before entering touch? (b) The ball goes directly into touch (i.e. on the full)? A.(a) A scrum 20 metres in-field from where the ball crossed the touch line (b) A scrum where the ball struck the opponent if the ball goes forward from him into touch or 20 metres in from where the ball crossed the touch line if the ball goes towards his goal line. These are not breaches by the player who was struck by the ball, and in both cases, the non-kicking side would have the loose head and feed. Scenario 9 After the 5th tackle but before the next play-the-ball, a player from the team in possession advanced beyond the point of the playthe-ball and proceeded down field before tackling an opponent who fielded a kick from one of his colleagues. The player who fielded the ball started to run but only reached a point 5 metres from where he caught the ball before he was tackled. The first breach was committed when the players failed to retire at the play-the-ball and the penalty kick should be awarded back behind their player involved in the play-the-ball, opposite where the player was when he failed to retire. A. Scenario 10 After four tackles, a player in possession dives into his opponent’s in-goal to claim a try only to be held up such that the ball does not come into contact with the ground. A. Play is re-started with a play-the-ball 10 metres out from the goal line opposite where the player was held up in-goal. The player who was held up will play the ball with the tackle count continuing. INTERNATIONAL LAWS USER GUIDE 27 Scenario 11 A. Scenario 12 A. Scenario 13 A. 28 After three tackles, a player in possession charges towards his opponent’s in-goal only to have his progress stopped by opposition tacklers. The tackle is completed with the player in possession still standing with one foot in the field of play and the other on his opponent’s goal line. Play is re-started with a play-the-ball 10 metres out from the goal line opposite where the player was held up in-goal. The player who was tackled whilst still upright will play-the-ball with the tackle count continuing (fourth tackle) as he is deemed to be held up ingoal. After five tackles, a player in possession dives into his opponent’s in-goal to claim a try only to be held up such that the ball does not come into contact with the ground. Play is re-started with a handover 10 metres out from the goal line opposite where the player was held up in-goal. After two tackles, a player in possession is tackled and part of his body is lying in his opponent’s in-goal but the ball is grounded and remains in the field of play. The tackled player shall play-the-ball where it lies. Third tackle. INTERNATIONAL LAWS USER GUIDE THE SCRUM See Section 12- Laws of the Game The following provisions relating to the scrum are most important: (1) When the scrum is formed there should not be more than six forwards, and not more than seven backs. The effect of this provision is that while all backs are in position the lock forward must pack in the scrum; (2) At the scrum, the non-offending team has the loose head and the feed; in the case of a mutual infringement, the attacking team has both the loose head and the feed. The non-offending team is the team not responsible for the stoppage which led to the scrum being formed. If the ball bursts or the referee blows his whistle accidentally, the team last in possession has both the loose head and feed at the ensuing scrum; (3) The ball is deemed to be in the scrum when it has passed the inside leg of the outside forward and has hit the ground in the tunnel; (4) The ball must emerge from the scrum between and behind the inner feet of the second row of forwards; (5) The hooker may strike for the ball with either foot; (6) The outside front row forwards must keep their feet on the ground until the ball has first been played by either hooker; INTERNATIONAL LAWS USER GUIDE 29 (7) The referee is permitted to stand on either side of the scrum when the ball is being put in and the half-back putting the ball into the scrum shall do so from the side on which the referee chooses to stand; (8) The half-back must put the ball into the tunnel between the two front rows by holding it with two hands and putting it into the scrum and then immediately retiring in line with his last row of forwards; (9) The half-back of the team not having the feed shall retire behind his last row of forwards. All other players outside the scrum, other than the half-back putting the ball into the scrum, shall retire 5 metres or more behind the last row of forwards of their respective teams in the scrum, and shall remain so until the ball has emerged correctly from the scrum; (10) There must be a minimum number of three forwards from each team in a scrum; (11) All forwards must stand square, i.e., their bodies and legs must be at right angles to the tunnel, and the upper parts of their bodies horizontal. (12) Scrums must not be set any closer than 20 metres from the touch lines and 10 metres from the goal lines. If a breach occurs inside these limits then the scrum is set down on these limits. For the following scenarios, assume that a scrum has been set down in mid-field between the halfway line and the 20 metre line. Set out six forwards from each team in position and the backs in formation behind them. Scenario 1 A. Scenario 2 30 The halfback puts the ball in the scrum and retires. The ball emerges correctly from the scrum and the halfback deliberately kicks the ball forward into his forwards who were breaking up from the scrum. Scrum. Loose head and feed to the non-kicking team. Whilst the halfback may have intended to kick the ball into his offside teammates, the forwards who have been hit by the ball have not intentionally played at the ball. They are, therefore, accidentally offside. From a correctly formed scrum, the ball emerges between and behind the inner feet of the second row forwards with the lock forward still packed in the scrum. The halfback reaches into the scrum and picks up the ball from between the lock and the second rowers’ feet. Can a player who is not involved in the scrum and has retired 5 metres, move up into play before the ball has come clear of the lock forward’s feet? INTERNATIONAL LAWS USER GUIDE A. Rule 9 of Section 12 provides that the ball must emerge from between and behind the inner feet of the second row forwards. It does not necessarily follow that it has emerged if it is still between the second row and lock forwards. The ball has reached the point from which it may emerge correctly, but it has not emerged while it remains at the lock forward’s feet and the lock is still bound in the scrum. The lock is a forward and it is therefore not permissible for the halfback to retrieve the ball by reaching past the lock forward’s feet. Players who have retired 5 metres must not move forward until the ball is clear, i.e. until it has emerged clear of the lock forward or he has detached himself from the scrum. Scenario 3 “B” halfback puts the ball in the scrum and the ball comes out the same tunnel. “B” halfback should be ordered to put the ball in again and this order should be repeated until the ball emerges in accordance with the Laws or a breach has been committed. A. Scenario 4 A. Scenario 5 A. Scenario 6 A. Scenario 7 A. “B” halfback puts the ball in the scrum and retires behind his pack. Before the ball has come clear of the scrum, he comes up in line with his second row forwards. The ball is won by “A”, and the “B” halfback continues round the scrum and tackles “A” halfback as he is taking the ball won from the scrum. Differential Penalty to “A” team where the “B” halfback came in line with his last row of forwards. (This is normally the lock forward) “B” halfback is about to put the ball in the scrum when a front-row forward from “A” team deliberately breaks out of the scrum. Differential Penalty to “B” team against “A” forwards at the mark for deliberately breaking the formation of the scrum. “A” team’s lock forward breaks from the scrum before the ball has come clear. Differential Penalty to “B” team at the mark as the lock forward has broken the formation of the scrum. “B” halfback puts the ball in the scrum and as he does so a centre from his team encroaches beyond the 5 metre line. “B” team wins the ball from the scrum. Differential Penalty to “A” team where the “B” player crosses the 5 metre line. If “A” side had won the ball, the Referee would need to determine whether to apply the advantage rule. INTERNATIONAL LAWS USER GUIDE 31 Scenario 8 A. Scenario 9 A. Scenario 10 A. Scenario 11 A. Scenario 12 A. Scenario 13 A. 32 “B” halfback puts the ball in the scrum. While the ball is still in the scrum, the scrum is completely reversed. “B” halfback follows the “B” forwards around and takes the ball after the “B” forwards have heeled it from the scrum. The scrum must be reset. After being set and fed, a scrum wheels to the extent that the position of both sets of forwards is reversed. The loose head forward detaches himself from the scrum and picks up the ball after it emerges from behind the second row of forwards. The scrum should be reset. The ball emerges correctly from the scrum and is propelled towards the goal line of the team gaining possession. It is then kicked forward towards the mark of the scrum where the now offside halfback gains possession. Should the referee award a penalty kick for off-side or a differential penalty. This is not a breach of the Laws relating to the scrum but one which occurred after the ball was in play after emerging from the scrum. A penalty kick should be awarded where the halfback picked up the ball. When a scrum set at a mark and legitimately moves from the mark, are the backs required to remain on the 5 metre line or can they advance/retire to within the 5 metre distance until the ball has emerged correctly. The provision of Law 7 of Section 12 is specific. It provides that the players referred to “shall retire 5 metres or more and shall remain so until the ball has emerged correctly from the scrum”. The scrum is won by “A” team. “A” halfback kicks the ball to “B’s” fullback standing near “B’s” goal line who takes it cleanly at the first attempt. A front row forward from “A” team runs from the scrum as it breaks up and tackled “B” fullback as he takes the ball. Penalty kick to “B” team where the fullback was tackled as the front row forward was offside, being in front of the kicker. If he had tackled the fullback in the in-goal area, the penalty kick would have been awarded 10 metres from the goal line opposite where the fullback was tackled. “A” team has thirteen players on the field. A scrum is ordered and the lock forward does not pack in the scrum. Penalty kick to “B” team at the base of the scrum. This is not a breach at the scrum as the scrum was not formed correctly. A penalty kick and not a differential penalty is therefore awarded. INTERNATIONAL LAWS USER GUIDE THE PENALTY KICK See Section 13 - Laws of the Game A penalty kick is awarded against any player who is guilty of misconduct (Section 15) provided that this is not to the disadvantage of the non-offending team. The following are the important provisions relating to the Penalty Kick 1. The mark is where the offence occurs except: (a) If misconduct occurs in touch the mark is in the field of play 10 metres from the touch line opposite where the offence occurred. (b) If a player is obstructed in the field of play following up a kick, the mark is:(i) where the ball first bounced, or is caught, if that point is in the field of play; (ii) 10 metres from the goal line opposite where it crossed the goal line if it first bounces, or is caught, in the in-goal or over the dead ball line; (iii) 10 metres from the touch line opposite where it crossed the touch line if it first bounces in touch. (c) If a penalty kick is awarded for an offence in-goal the mark is in the field of play 10 metres from the goal line opposite where the offence occurred. INTERNATIONAL LAWS USER GUIDE 33 (d) If a player takes the ball back from the mark for a kick at goal the original mark is cancelled and the new mark is where the kick is to be taken. (2) The ball must be kicked in line with the mark, i.e. on the line drawn through the mark parallel to the touch line. (3) All players of the kicker’s team other than the kicker must be behind the ball when it is kicked. (4) All players of the non-kicking team must retire 10 metres from the mark towards their goal line or to the goal line if the mark is within 10 metres of the goal line. (5) If a player from the kicker’s team infringes, a scrum will be formed at the mark. (6) In the event of further misconduct, the referee will advance the mark once only 10 metres towards the offending team’s goal line. (7) If the non-kicking team infringes, other than by misconduct, the referee shall award a further penalty opposite where the breach occurred, on a line parallel to the touch line, 10 metres from where the penalty kick was first awarded. (8) In the event of the ball finding touch from a penalty kick, the game will be restarted with a kick (referred to as a “free kick”) by the nonoffending team 10 metres in-field from where the ball crossed the touch line. The defending team must retire 10 metres towards their own goal line and cannot advance until the ball is put in play. (9) The free kick can be kicked in any direction. It can be any type of kick, i.e. drop-kick, place kick or punt, but it cannot be put into touch on the full and a goal cannot be scored from it. It must be taken at the spot indicated by the referee and all players other than the kicker must be behind the ball when it is kicked. (10) For breaches by the kicking team at the free kick, a scrum will be formed at the point where the kick was awarded. For breaches by the non-kicking team, a penalty kick will be awarded on the 10 metre line opposite where the breach occurred. Scenario 1 A. 34 “A” team is in possession of the ball and is running towards “B’s” goal line. “B1” in attempting to tackle “A1” makes contact with the ball carrier above the shoulders. Penalty kick to “A” where “B1” attempted the high tackle provided there is no advantage gained by “A” team. INTERNATIONAL LAWS USER GUIDE Scenario 2 A. Scenario 3 A. Scenario 4 A. Scenario 5 A. Scenario 6 A. “A1” has possession of the ball and just as he passes to “A2”, a defending player “B1” makes direct contact with “A1” with his shoulder without attempting to use his arms in the tackle. Penalty kick to “A” where “B1” shoulder-charged “A1” provided there is no advantage gained by “A” team. “A1” runs into his opponent’s in-goal and as he is grounding the ball to claim a try “B1” lashes out with his foot and strikes “A1” in the leg. Penalty kick to “A” in front of the goal posts after the attempt to convert the try. “A1” Kicks the ball downfield and as “B1” catches it on the full he is tackled in mid-air by “A2” who has followed up the kick from an on-side position. Penalty kick to “B” where “A2” tackled “B1” in mid-air. “A2” must wait for “B1” to return to the ground before affecting a tackle. Note that this law only applies where the tackled player is from the non-kicking team although defenders must refrain from dangerous tackles if tackling a member of the kicking team who has regained their own kick on the full. After the third tackle, “A1” is in possession and is being held upright by “B1” with both hands. “B1” then brings “A1” to the ground by pulling him over his outstretched leg. Tackle four. It is permissible for a tackler to bring a player in possession to the ground by pulling him over the outstretched leg provided he is holding the player with both arms before there is any contact with the leg. A player from “A” team is interfered with while attempting to take a 20 metre re-start. A penalty to the “A” team at the point where the offence occurred or, if in the in-goal area, 10 metres in the field of play, opposite the breach. INTERNATIONAL LAWS USER GUIDE 35 NATIONAL SAFEPLAY CODE NATIONAL SAFE PLAY CODE The Safeplay Code was developed to emphasise safety and good conduct within the game of Rugby League by creating the best possible on-field environment and actively controlling undesirable actions. It applies to all players up to and including the Under 15 age group. The following are the important aspects of the Safeplay Code:- 36 1. Tackle Zone 1.1. Tackles above the armpits are not permitted; 2. Dangerous Tackles 2.1. The tackler’s legs cannot be used to trip in a throw; 2.2. Adopting a crotch hold is misconduct; 2.3. No vertical lift in a tackle is permitted; 2.4. A ball-carrier cannot be lifted and driven; 2.5. The ball-carrier’s foot or leg cannot be intentionally lifted (not to be confused with a tackle that “knocks” the ballcarrier off his feet in the same motion); 2.6. A defender cannot “Push” the ball-carrier to effect/complete a tackle. 3. Shoulder Charge 3.1. A defender cannot “shoulder charge” a ball-carrier to affect a tackle. 4. Vicious Palm 4.1. The ball-carrier cannot “thrust” out an arm to contact the defender above the shoulder. INTERNATIONAL LAWS USER GUIDE 5.Slinging 5.1. The use of the ball-carrier’s arm, or jersey to sling or swing a player is prohibited. 6. Sandbagging (Flopping) 6.1. A defender cannot drop or fall on a prone player. 7. Surrender in the Tackle 7.1. The ball-carrier may surrender in the tackle. When small and/or inexperienced players are involved in a “surrender”, defenders must not complete the tackle. 8. Verbal Abuse / Foul Language 8.1. It is an infringement to use threatening or offensive language. 9.Scrums 9.1. Pushing or pulling in, or rotating a scrum is not permitted (Note that there are no scrums in Under 6 and Under 7 age groups). INTERNATIONAL LAWS USER GUIDE 37 THE DIFFERENTIAL PENALTY A penalty awarded for any breach of the Laws of the Game relating to the scrum, i.e. the laws in Section 12, is referred to as a differential penalty. For foul play (including the use of obscene language) when a scrum is formed, a penalty kick is awarded and not a differential penalty. The only difference between a differential penalty and a penalty kick is that a goal cannot be scored from the former. In all other respects the provision of the Laws of the Game relating to the penalty kick apply to the differential penalty. For the following scenarios, assume “A” team has been awarded a penalty kick and that the mark for the penalty kick is at the centre of the halfway line. Place some “B” players 10 metres from the mark at the halfway and use three or four “A” players, one of whom will be the kicker. Scenario 1 A. “A” kicks the ball 3 metres forward. It lands in the field of play and goes into touch. Free kick 10 metres in from where the ball crossed the touch line. Scenario 2 A. “A” kicks the ball into touch on the full. Free kick 10 metres in from where the ball first crossed the touch line. Scenario 3 “A” kicks the ball 3 metres forward. It is blown back and lands in the field of play and crosses the touch line at a point 10 metres behind where the kicker took the kick and towards his own goal line. Free kick 10 metres in from where the ball first crossed the touch line A. 38 INTERNATIONAL LAWS USER GUIDE Scenario 4 A. Scenario 5 A. “A” kicks the ball. It hits a defending player, ”B” on “B’s” 20 metre line and goes behind “B” over the touch line into touch. Scrum 20 metres in from where the ball crossed the touch line. “A” team has not kicked the ball directly into touch. It is deemed to be put into touch by the defending player, having hit him in flight. Therefore “A” team, as the non-offending team, has the loose head and feed. “A” kicks the ball and a “B” player is standing only 6 metres back from the mark and making no effort to retire. The referee should award a penalty kick on the 10 metre line opposite where the “B” player was standing. Scenario 6 A. “A” kicks the ball but does not kick directly in line with the mark. Scrum on the mark. “B” team has the loose and feed. Scenario 7 “A” kicks the ball from a penalty kick and it lands on the corner post on the full. 20 metre drop kick to “B” team. A. Scenario 8 A. Scenario 9 A. Scenario 10 A. “A” team, having put the ball into touch from a penalty kick, is granted a free kick. “A” team takes the free kick and then kicks the ball forward into touch on the full. Scrum 20 metres in from touch in line with where the original mark for the free kick was awarded. “B” has the loose and feed. If the ball went backwards into touch the scrum would be formed 20 metres in from where the ball crossed the touch line. Note that a free kick is not a kick in general play so a handover does not apply in this case. “A” team takes the free kick and a “B” player is standing less than 10 metres towards his own goal line from the point where the free kick was awarded. A penalty kick to “A” on the 10 metre line opposite where the “B” player was standing. “A” team is awarded a penalty kick. The full time or half time bell rings as “A” kicks the ball into touch. The time for the game is extended to allow the free kick to be taken. If “A” Team is awarded a penalty kick 5 metres from “B’s” goal line and an “A” player takes the ball back towards the 20 metre line for a kick at goal, the original mark is cancelled and the spot from where the “A” player is to take the kick becomes the mark. ”B” players may advance up to 10 metres from the new mark. INTERNATIONAL LAWS USER GUIDE 39 If “A” team does not kick for goal but elects to kick for touch or kick towards the in-goal area, the mark remains where the penalty was originally awarded and players from “B” team must retire to the goal line. Scenario 11 A. Scenario 12 A. “A” team is awarded a penalty kick. ”A” player indicates to the referee that he is going to kick for goal. Instead of kicking for goal he picks up the ball and kicks into touch. Penalty kick to “B” team as it is misconduct to pretend to kick for goal and deliberately kick the ball elsewhere. “A” team is awarded a penalty kick 3 metres from “B’s” goal line. An “A” player kicks from a point on the line drawn through the mark. The ball goes forward and is then blown backwards and enters touch 1 metre behind the mark. Free kick 10 metres in from where the ball entered touch. Scenario 13 Can a penalty kick be awarded when foul play occurs in the following circumstances? (a) After a conversion kick and before the ensuing kick-off. (b) After an unsuccessful penalty kick at goal, the ball going dead and before the ensuing kick-off. (c) After the ball has been kicked dead in-goal and before the game has been re-started. (d) After the ball is taken on the full in-goal from a kick from general play but before the ball is brought back into play at the 20 metre line. (e) After the ball has entered touch and before the scrum has been formed. A. The series of incidents referred to relate to the awarding of a penalty kick for misconduct, which constitutes foul play, when the ball is dead. The penalty kick cannot be awarded in all such circumstances but the player responsible can be temporarily suspended or dismissed. As to the specific questions, the responses are: (a)No. (b)No. (c)No. (d)No. (e) Yes - See Law 1 of Section 15 and Law 10 Section 16. 40 INTERNATIONAL LAWS USER GUIDE Scenario 14 A. Scenario 15 A. A player punts the ball directly from a free kick to an opponent standing in his own in-goal area who takes the ball on the full and grounds the ball in the in-goal. Goal line drop-out. The provision of Rule 2 (c) of Section 8 applies to kicks in general play. “General Play” is defined in the Glossary to the Laws as “all aspects of play after a match has been started or restarted by a Place Kick, Drop-out, Penalty Kick, Free Kick or Scrum”. The free kick re-starts the play and is not a kick in general play. “A” team is awarded a penalty kick. A player from “B” team picks up the ball and throws or kicks it towards his own in-goal line. The mark of the penalty kick to “A” team is advanced 10 metres. If the mark for a differential penalty is advanced for any reason the team to which the kick is awarded may kick for goal from the new mark. INTERNATIONAL LAWS USER GUIDE 41 OBSTRUCTION OR ILLEGAL INTERFERENCE It is illegal to impede or obstruct an opponent who does not have the ball. However, if two players are running side-by-side in a race to the ball, it is permissible for one to make contact with the other with the shoulder (Section 5 Note 5). For some of the below scenarios, place one “A” player – to be referred to as “A1”, on his own 20 metre line; another player, “A2” shall be placed on the halfway line, and a “B” player beside him. Scenario 1 A. Scenario 2 A. Scenario 3 A. 42 “A1” kicks the ball and in following up his kick he is obstructed at the halfway line by the player from “B” team. The ball lands at “B’s” 20 metre line or is caught on the full by a “B” at that point. Penalty kick to “A” team where the ball first lands or is caught. “A1” kicks the ball towards “B’s” 20 metre line. “A2” who is in an offside position in front of “A1”, attempts to follow the kick and is obstructed by a “B” player between the halfway and the 20 metre line. Penalty kick to “A” team where the ball first lands or is caught. “A1” kicks the ball towards “B’s” goal line and it goes into touch on the full between “B’s” 20 metre line and goal line. ”A1” is following up his kick when he is obstructed by the “B” player at the halfway line. Penalty kick to “A” in the field of play 10 metres in from where the ball crossed the touch line INTERNATIONAL LAWS USER GUIDE Scenario 4 A. Scenario 5 A. “A1” kicks the ball towards “B’s” goal line. The ball goes over the dead ball line on the full or lands in the in-goal. “A1” is following up his kick when he is obstructed by the “B” player at the halfway line. Penalty kick to “A” team in the field of play 10 metres from the goal line and opposite where the ball crossed the goal line. “A1” kicks the ball towards “B’s” goal line. He is following up his kick when is obstructed by the “B” player at the halfway and the ball lands on the corner post on the full. A penalty kick to “A” team 10 metres in from touch and 10 metres out from the goal line. (If the ball landed in the field of play and then hit the corner post, the penalty kick would have been given where the ball landed, irrespective of the distance between this point and the corner post.) NOTE: In the foregoing scenarios, the same ruling is given irrespective of whether the player who is obstructed is the kicker or one of his teammates. Scenario 6 “A1” kicks the ball to a “B” player standing in his own in-goal and “B” returns the kick down field. The ball lands in the field of play. “A1” follows up his kick and while “B” is still standing in his own ingoal after he has kicked the ball, “A1” knocks him down. Penalty kick to “B” team where the ball first lands. A. Scenario 7 A. “A1” kicks the ball down field and it is caught on the bounce by a “B” player standing in his own in-goal. “B” returns the kick and “A1”, who has followed up his kick, is turning around to chase “B’s” return kick when he is held back by two “B” players in “B’s” in-goal. Penalty kick to “A” team 10 metres from the goal line opposite where the player was held. See also Section 13, Law 10, regarding obstruction of kicker attempting a drop goal. INTERNATIONAL LAWS USER GUIDE 43 OFFSIDE See Section 14 - Laws of the Game An off-side player who is within 10 metres of an opponent who first catches the ball after it has been played by one of the off-side player’s team cannot be placed onside unless he retires 10 metres or more from such opponent. With this exception an offside player can be placed on-side if: (a) An opponent runs 10 metres or more in any direction with the ball; (b) An opponent touches the ball without retaining it in his possession; (c) One of his own team members in possession of the ball runs in front of him; (d) One of his own team runs in front of him after having kicked or knocked the ball forward providing that the kicker is within the field of play when in front of the off-side player. A player cannot be off-side in his own in-goal but he can be off-side in his opponent’s in-goal. Place three players - two from “A” team and one from “B” team - in the following positions, leaving all other players off the field. One from “A” team on “A’s” 20 metre line (who shall be referred to as “A1”), another from “A” team (to be referred to as “A2” ) on “B’s” 20 metre line, and one of “B’s” players on the halfway line. (It should be noted that “A2”, who is on “B’s” 20 metre line is in an offside position if “A1” has the ball.) Following each Scenario and subsequent Answer, return the players to their original positions for the next Scenario. 44 INTERNATIONAL LAWS USER GUIDE Scenario 1 A. Scenario 2 A. Scenario 3 A. Scenario 4 A. Scenario 5 A. Scenario 6 A. “A1” kicks the ball towards “B’s” goal line. It accidentally touches the “B” player at the halfway line in flight. “A2” catches it on the 20 metre line, runs on into “B’s” in-goal, touches down and claims a try. Penalty kick to “B” team where “A2” catches the ball as “A2” is offside. He is not placed onside by the ball accidentally striking “B”. “A1” kicks the ball to “B” who catches it cleanly at the first attempt and does not move. “A2” runs in and tackles “B”. Penalty kick to “B” where “A2” tackled “B” ”A1” kicks the ball towards “B”. As “B” is about to take the ball, “A2” calls out to distract “B’s” attention, causing him to drop the ball. Penalty kick to “B” team where “A2” was standing. An offside player must not actively or passively obstruct an opponent or attempt in any way to influence the course of the game. “A1” kicks the ball down field towards “A2”. The “B” player on the halfway line attempts to take the ball. It touches his hands in flight. “A2” catches it on the 20 metre line, runs on into “B’s” in-goal, touches down and claims a try. A try is awarded as “A2” has been placed on-side by the “B” player touching the ball without retaining it in his possession “A1” kicks the ball towards “A2”. The “B” player attempts to catch the ball but does not take it cleanly at the first attempt, i.e. he juggles it, but regains possession. “A2” runs in and tackles him. Play on as “A2” has been placed on-side by the “B” player having played at the ball. “A1” kicks the ball towards “A2”. The “B” player catches the ball and then throws it to one of his own players standing 3 metres behind him. “A2” runs in and tackles the “B” player who has received the ball. Play on. “A2” has been placed on-side by the “B” player playing the ball, i.e. passing it to a member of his own side. It would not make any difference if the second “B” player was closer to, or further away from, the first “B” player. Before proceeding with further scenarios, place another player from the “A” team on your board 6 metres in front of “B” and we will refer to him as “A3”. INTERNATIONAL LAWS USER GUIDE 45 Scenario 7 A. Scenario 8 A. “A1” kicks the ball to player “B”. He follows up his kick and is joined by “A3” and both run in and tackle “B”. Penalty kick to “B” team where “B” is tackled. “A3” cannot be placed onside in this fashion as he was standing within 10 metres of player “B”. A player within 10 metres of an opponent who first catches the ball after it has been played at by one of the offside players’ team cannot be placed onside unless he retires 10 metres or more from such an opponent. “A1” kicks the ball to “B” who knocks-on. “A3” who was standing 6 metres away, runs in and falls on the ball. Penalty kick to “B” team. If “A1” himself had followed on and gathered the ball after it had been knocked-on by “B” a penalty kick would still have been given against “A3”. Place another player, “A4” behind “A1” and move “A3” to a position 11 metres away from “B”. Scenario 9 A. Scenario 10 A. Scenario 11 A. 46 “A1” kicks the ball to “B”. “A4” runs from behind “A1”, is joined by “A3” and both go in to tackle “B”. Penalty kick to “B” team. Only the kicker can put “A3” on-side by running in front of him and he must be in the field of play when he does so. Player “A3” is still standing 11 metres away from “B” and another player, whom we will call “A5”, is standing on “A” team’s side of the halfway line between the 20 metre line and the halfway lines behind “A3”. “A1” kicks the ball to “B” and runs in front of “A5”. “A5” runs towards “B” and is joined by “A3” and both tackle “B”. Penalty kick to “B” team. “A5” is onside but only the kicker can place “A3” onside. “A1” kicks the ball over “B’s” head and runs to the halfway line and stops. The ball lands in the in-goal area. “A4” comes from behind “A1” and runs past “A2” who was still in his original position on “B’s” 20 metre line. “A2” then runs into the in-goal and falls on the ball. “A2” is offside. He has committed a breach in his opponent’s ingoal which, if committed in the field of play, would have warranted a penalty kick. The penalty kick is therefore awarded in the field of play 10 metres from the goal line opposite where the offence occurred. INTERNATIONAL LAWS USER GUIDE ACCIDENTAL OFFSIDE Accidental offside can only occur in the field of play (i.e. the area bounded by the goal lines and touch lines) and occurs when a player is struck by the ball after it has been last touched by a team mate positioned closer to their own dead ball line. In the case of accidental offside, a scrum will be formed where the infringement occurs unless an advantage accrues to the non-offending team (Note that scrums must not be set any closer than 20 metres from the touch lines and 10 metres from the goal lines. If a breach occurs inside these limits then the scrum is set down on these limits). Scenario 1 A. Scenario 2 A. Scenario 3 A. Scenario 4 A. Scenario 5 A. “A1” kicks the ball down field. It accidentally strikes”A2” who is standing in front of “A1”, and goes to a “B” player who knocks-on. Scrum where “A2” is accidentally offside. “B” team has the loose head and feed. (If “B” had gathered the ball cleanly and retained possession, play would have been allowed to proceed.) “A1” kicks the ball down field. It accidentally strikes “A2” who is standing in front of “A1”. “A2” picks up the ball. Penalty kick to “B” team as “A2” is offside. “A1” kicks the ball down field. It accidentally strikes “A2” who is standing in front of “A1” and goes into touch in front of “A2”. Scrum where the ball accidentally struck “A2”. The loose head and feed to “B” team. “A1” kicks the ball down field. It accidentally strikes “A2” who is standing in front of “A1” and goes into touch behind “A2”. Scrum 20 metres in from where the ball crossed the touch line. This is a greater advantage to “B” team than a scrum where the ball struck “A2”. The loose head and feed to “B” team. “A1” kicks the ball down field. It accidentally strikes “A2” who is standing in front of “A1” and is taken by a “B” player. “A3”, who is in front of “A1”, immediately tackles the “B” player. Penalty kick to “B” team as “A3” is offside. INTERNATIONAL LAWS USER GUIDE 47 BREACHES IN-GOAL The important matters to remember in respect of breaches in-goal are: 1. A player cannot be offside in his own in-goal area but he can be off-side in his opponents’ in-goal area. 2. If an attacking player or a defending player commits a major breach in-goal (i.e. a breach which if committed in the field of play would warrant the awarding of a penalty kick) a penalty kick is awarded 10 metres from the goal line opposite where the breach was committed. There is an exception – when a player is obstructed in his own in-goal following up a kick – in which case a penalty kick is awarded where the ball lands. 3. If a defending player commits a minor breach (e.g. knock-on or forward pass) in his own in-goal, the game would be re-started with a goal line drop-out. 4. If an attacking player commits a minor breach in his opponents’ in-goal the game would be re-started from the centre of the 20 metre line. 48 INTERNATIONAL LAWS USER GUIDE OFF-SIDE: THE IN-GOAL AND THE FIELD OF PLAY THE IN-GOAL Place two “B” players, “B1” and “B2” in their own in-goal, “B2” being one metre in front of “B1”. Place an “A” player on the 20 metre line. Scenario 1 A. Scenario 2 A. The “A” player kicks the ball to “B1” standing in his own in-goal. “B1” takes it cleanly after it has bounced and passes it forward to “B2”. Penalty kick to “A” team in the field of play 10 metres from the goal line opposite where “B1” threw the ball forward. “B2” was not offside but “B1”, by deliberately throwing the ball forward, committed a breach in his own in-goal which, if committed in the field of play, would have warranted a penalty kick. A defending player, “B1” is standing near his own dead ball line and a colleague, “B2” is standing in front of him but also in the ingoal area. The ball is kicked forward into the in-goal area by an attacking player; it strikes “B1” on the legs and rolls forward into the field of play. “B2” runs from the in-goal area and picks up the ball. Player “B2” was onside in his own in-goal when the ball was played behind him and therefore, the ruling is “Play On.” INTERNATIONAL LAWS USER GUIDE 49 Scenario 3 A. “A” kicks the ball to “B1” who takes it cleanly after it has bounced and kicks it to “B2” who takes it in the in-goal and then runs down field. Play on. “B2” is not offside as a player cannot be off-side in his own in-goal. Scenario 4 A. “A” kicks the ball to “B1” who knocks-on. “B2” falls on the ball. Goal line drop-out as “B1” has knocked-on in his own in-goal. Scenario 5 “A” kicks the ball. “B1” attempts to take it. It hits “B1” on the chest and rebounds to “B2” who catches it. Play on. “B2” is not offside, being in his own in-goal. A. Scenario 6 A. Scenario 7 A. 50 “A” kicks the ball to “B1” who catches it after it has landed in the field of play and returns the kick up field to ”A”. “B2”, who was still standing in the in-goal in front of “B1” when he kicked the ball, runs on and tackles “A” as he takes “B1’s” return kick. Play on. “B2” is not offside “B1” kicks the ball down field from his own in-goal. It accidentally strikes “B2” who is also standing in-goal and in front of “B1”. “B1” then regathers the ball and runs out of the in-goal where he is tackled by “A”. Play on. Tackle 1. INTERNATIONAL LAWS USER GUIDE THE FIELD OF PLAY To compare the above with similar incidents in the field of play, move the two “B” players from the in-goal to the field of play, “B2” still being in front of “B1” and move “A” back to the halfway line. Scenario 1 A. “A” kicks the ball to “B1” who knocks-on. “B2” falls on it. Penalty kick to “A” team where “B2” falls on the ball. “B2” is offside. Scenario 2 “A” kicks the ball to “B1” who catches it cleanly and passes it forward to “B2”. Penalty kick to “A” team where “B1” throws the ball forward. This was a deliberate throw forward. A. Scenario 3 A. “A” kicks the ball to “B1” who does not attempt to take it but it hits him on the chest and rebounds from him to “B2” who is still standing in front of him and “B2” catches the ball. Penalty kick to “A” team where “B2” catches the ball.”B2” is offside. INTERNATIONAL LAWS USER GUIDE 51 SCORING - TRIES AND GOALS The object of the game is to ground the ball in the opponents’ in-goal to score tries and to kick the ball over the opponents’ cross bar to score goals. Picking up the ball is not grounding it. Scenario 1 A. Scenario 2 A. Scenario 3 A. 52 A player kicks for goal and the whole of the ball during flight passes over his opponents’ cross bar and between the uprights and in a direction towards the opponents’ dead ball line, but the ball is blown back and lands in the field of play. A goal. Is it compulsory for the team to take a kick for goal after a try has been scored? A team may elect not to kick for goal after scoring a try. A player, in attempting to score a try, places the ball on the goal line. A try. The goal line is deemed to be in-goal. INTERNATIONAL LAWS USER GUIDE Scenario 4 A. Scenario 5 A. Scenario 6 A. A player kicks the ball into his opponents’ in-goal where it lands and stops. He follows up the kick and falls on the ball. He does not contact the ball with his hands or arms but covers it with the upper part of his body. The ball rolls from under him and is then touched down by an opponent. A try. (See definition of “grounding the ball” Page 5 Glossary – Laws of the Game). A player kicks the ball into his opponents’ in-goal where it lands and stops. He follows up the kick and dives for the ball to touch down. He misses it with his hands but contacts the ball with his arms, the ball itself being on the ground. A try. An attacking player grounds the ball in the field of play at the foot of the goal posts. No try. Scenario 7 A player attempts a field goal and the ball touches a defending player in flight, and then goes over the cross bar and between the uprights without landing in the field of play. A.Goal. Scenario 8 A. An attacking player grounds the ball in his opponents’ in-goal for a try after which he deliberately fouls an opposing player in the ingoal area before the referee has time to award the try. As the foul has occurred after the try was scored, the referee should award the try and deal with the offending player in accordance with his powers under Law 7, Section 16. INTERNATIONAL LAWS USER GUIDE 53 PENALTY TRY See Section 6 - Laws of the Game A penalty try is awarded at the centre of the goal line, (i.e. at the point midway between the goal posts) if, in the opinion of the referee, a try would definitely have been scored but for the unfair or foul play of the defending team. The kick at goal after a penalty try is awarded is taken at any point on the line drawn from the centre of the goal line parallel to the touch line. The Referee signals that a penalty try has been awarded by blowing his whistle and standing at the centre of the goal line. 54 INTERNATIONAL LAWS USER GUIDE OFFENCE AGAINST A TRY-SCORER: POSSIBLE EIGHT POINT TRY If a player fouls an opponent touching down for a try, a penalty kick at goal from in front of the goal posts shall be awarded after the conversion attempt. After this kick has been taken, the ball shall be deemed to be dead and play re-started from the centre of the halfway line. The procedure to be adopted by the Referee when awarding a possible eight point try is: (a) Award the try; (b) Request a Touch Judge to stand at the point where the try is awarded; (c) Request the other Touch Judge to stand in the centre of the 10 metre line in front of the goal posts; (d) Caution the offending player or players or dismiss him or them from the field if warranted; (e) Proceed with the conversion attempt; (f) Proceed with the penalty kick; (g) Re-start play at the halfway line. INTERNATIONAL LAWS USER GUIDE 55 THE BALL If the ball bursts or becomes defective the Referee shall blow his whistle and stop play. The game is then re-started with a scrum at the point that the Referee first noticed the fault. The team in possession shall have the loose head and feed. If a player is taking a kick at goal, other than an attempt at field goal and the ball bursts, then another kick should be allowed. 56 INTERNATIONAL LAWS USER GUIDE REPLACEMENT OF PLAYERS The note to Law 2 of Section 4 of the Laws of the Game provides that each League is permitted to operate its own system for its own game. The provisions now operating in Australia vary between the individual Leagues. Scenario 1 A. A penalty kick is awarded to A” team. Can a substitute take the subsequent kick for goal? No. If a substitution is affected when a kick at goal is to be taken (ie penalty OR conversion), the substitute is not permitted to take the kick. (A player who is returning to the field after temporary suspension would be permitted to take the kick.) INTERNATIONAL LAWS USER GUIDE 57 INJURED PLAYERS If a player is injured and the Referee considers that the continuation of play will endanger such player, he may stop the game. If, when the game is stopped, a player is about to play the ball after a tackle, then that player shall play the ball to recommence the game and the count of tackles proceed without interruption. If the injured player was the player in possession of the ball when play was stopped and he is unable to resume playing, play will restart by a colleague playing the ball. If a player in possession is injured in a tackle and unable to play the ball the Referee may, without stopping the game (and provided he is satisfied that continuance of play would not endanger the injured player) direct a colleague of the injured player to play the ball at a point five (5) metres in-field from the point where the player was injured. 58 INTERNATIONAL LAWS USER GUIDE SECOND TACKLE A “Second Tackle” takes place when a member of the tackled player’s team interferes with the tackler. A “Second Tackle” is a breach of the Laws, as it is illegal to interfere with a player not in possession of the ball and a penalty kick should be awarded against the offending team. The “Second Tackle” must be distinguished from a “Double Tackle” which takes place when two players from one team tackle an opponent in possession of the ball. This is not a breach of the Laws. INTERNATIONAL LAWS USER GUIDE 59 THE REFEREE BLOWING THE WHISTLE The blowing of the whistle shall start play in each half. If the whistle is blown at any time when play is in progress the play shall stop temporarily. Scenario 1 A. Scenario 2 A. Scenario 3 A. 60 A player in possession of the ball gives a dummy pass. The Referee is deceived and blows his whistle in anticipation of a forward pass but the player retains the ball and goes over for a try. Scrum where the ball was last played. Having blown his whistle, even accidentally the Referee must halt the play. The team last in possession would have the loose and feed. (See Note 8 of Section 16.) The ball, or a player carrying the ball, comes into contact with the Referee, a Touch Judge, a spectator or any object not normally in the field of play. If play is irregularly affected, a scrum is formed at the point of contact, with the attacking team having the loose and feed. If play is not irregularly affected then play should proceed. (See also- “Ball dead in-goal”) If the Referee blows his whistle to stop play and then takes a report from a Touch Judge and cautions a player should he signal “time out”? No. This is part of the game and time must continue to run. INTERNATIONAL LAWS USER GUIDE FULL TIME- CESSATION OF PLAY Scenario 1 A. Scenario 2 A. Scenario 3 A. Scenario 4 A. The full-time bell rings. “A” fullback kicks the ball to “B” fullback who throws the ball behind him into touch. Full time. The full-time bell rings. “A” fullback kicks the ball to “B” fullback who throws the ball forward into touch. Penalty kick to “A” team where “B” threw the ball forward as “B” committed a breach by deliberately throwing the ball forward. “A” player is taking a place kick to re-start play from the centre of the 20 metre line as full time is sounded. He kicks the ball backwards over the dead ball line on the full. Penalty kick to “B” team as “A” has kicked the ball over the dead ball line on the full from a kick to re-start play. What would be the position if a scrum has been set and fed and the ball emerges from the centre with no apparent breach and the full time siren sounds? As the scrum has been fed. Play would continue as provided for in Law 3 of Section 7. INTERNATIONAL LAWS USER GUIDE 61 TEMPORARY SUSPENSION (SIN BIN) The Referee is empowered to temporarily suspend a player who has been found to be guilty of misconduct, for a period of ten minutes. The Referee will indicate the period of temporary suspension by raising both arms with fingers outstretched. The period of temporary suspension will commence from the time play re-starts after the suspended player leaves the field. The following provisions must be observed in all cases of players being dismissed temporarily: • A player temporarily suspended must leave the playing area, i.e. the space enclosed by the fence, or any other line of demarcation which prevents the encroachment of spectators. • At the expiration of the period of temporary suspension, a player who has been temporarily suspended will re-enter the playing area and report to the Referee. In cases where official Touch Judges are appointed, he will report in the first instance to the Touch Judge who will permit him to enter the field of play and on doing so, he must report to the Referee. • Where a period of temporary suspension is not completed before the halftime interval, any balance will be served after the interval. The period of the half-time interval is not part of the period of temporary suspension. If a period of temporary suspension has not expired at the conclusion of the game, the unexpired portion will lapse. • Where a Referee orders “extra time” for a stoppage of play while a player is temporarily suspended, the period of extra time shall not be counted as part of the period of temporary suspension. • A player who has been temporarily suspended and who returns to the field when a kick at goal is to be taken, shall be allowed to take that kick. 62 INTERNATIONAL LAWS USER GUIDE INTERNATIONAL LAWS USER GUIDE 63 National Rugby League ABN: 23 082 088 962 Rugby League Central Driver Avenue, Moore Park NSW 2021 T: 02 9359 8500 www.nrl.com Published in May 2014
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