User Guide to the International Laws of Rugby League

User Guide to the
International Laws of
Rugby League
CONTENTS
A USER GUIDE TO LAWS OF RUGBY LEAGUE
3
THE KICK OFF
4
BALL DEAD IN-GOAL
8
RE-STARTS OF PLAY FROM THE 20 METRE LINE AND GOAL LINE
11
OPTIONAL KICK AND DROP-OUT FROM THE 20 METRE LINE.
12
THE GOAL LINE DROP-OUT
14
TOUCH AND TOUCH IN-GOAL
16
THE KNOCK-ON
20
THE TACKLE AND THE PLAY THE BALL
23
THE SCRUM
29
THE PENALTY KICK
33
NATIONAL SAFEPLAY CODE
36
THE DIFFERENTIAL PENALTY
38
OBSTRUCTION OR ILLEGAL INTERFERENCE
42
OFFSIDE44
ACCIDENTAL OFFSIDE
47
BREACHES IN-GOAL
48
OFF-SIDE: THE IN-GOAL AND THE FIELD OF PLAY
49
THE IN-GOAL
49
THE FIELD OF PLAY
51
SCORING - TRIES AND GOALS
52
PENALTY TRY
54
OFFENCE AGAINST A TRY-SCORER: POSSIBLE EIGHT POINT TRY
55
THE BALL
56
REPLACEMENT OF PLAYERS
57
INJURED PLAYERS
58
SECOND TACKLE
59
THE REFEREE BLOWING THE WHISTLE
60
FULL TIME- CESSATION OF PLAY
61
TEMPORARY SUSPENSION (SIN BIN)
62
This publication has been adapted from the original “Explanatory Notes on the Laws of the
Game” by Tom Bellew OAM.
This publication has been updated and edited by Steve Brown, Max Dunn and Brad Levy –
May, 2014, with an acknowledgement of the tremendous pioneering work of Mr Bellew on
the Laws of Rugby League.
A USER GUIDE TO LAWS OF RUGBY LEAGUE
This Guide has been prepared to assist those who wish to acquire a more detailed
knowledge of the International Laws of Rugby League. They are not, of course,
intended to be a substitute for the Law Book.
Those wishing to acquire Referee Accreditation should have studied the Laws as set
out in the “International Laws of the Game” issued by The Australian Rugby League
Commission, and be familiar with them.
It is suggested that you have a board or piece of paper marked with the plan of a
Rugby League field with at least the boundaries shown, i.e., touch and touch-in-goal
lines and dead-ball lines along with goal lines and 10 metre grids for the remainder
of the field. Such a plan can be found in Section 1 of the “International Laws of
the Game”. Two sets of different coloured buttons can then be used to represent
the two teams and another object to represent the ball. You can then position the
various team members and ball as directed in the various scenarios included in this
User Guide.
For the purposes of study and for your reference, remember that:
• Touch lines are in touch.
• Goal lines are in-goal.
• The corner post and touch-in-goal lines are in touch in-goal.
• The dead ball line is not part of the in-goal area but is deemed to be
outside it.
The Laws provide that before a game takes place, the Captains of the two teams
shall toss in the presence of the Referee.
It is usual for the Captain of the home team to toss the coin and for the Captain of
the visiting team “to call”.
The Captain winning the toss shall decide to either kick off or choose which end
of the field his team will defend. The losing Captain shall take the other of the
alternatives.
INTERNATIONAL LAWS USER GUIDE
3
THE KICK OFF
See Section 8 - Laws of the Game
“B” team has won the toss and has chosen which end it will defend. “A” team must
start the game with a place kick from the centre of the half-way line. All players on
the “A” team must be behind the ball when it is kicked and all players from the “B”
team must stand at least 10 metres from the half-way line. The Laws of the Game
provide that a team that kicks off or drops out shall be penalized if they:
(a) advance in front of the appropriate line before kicking the ball;
(b) kick the ball on the full over the touch-line, the touch-in-goal line or the
dead ball line;
(c) kick the ball so that it fails to travel at least 10 metres in a forward direction
in the field of play.
It is illegal for any player of the non-kicking team to:
(d) encroach within 10 metres of the half-way line when an opponent is kicking
off;
(e) prevent the ball from traveling 10 metres
A penalty kick for any offence at the kick-off by either team is awarded at the centre
of the half-way line.
4
INTERNATIONAL LAWS USER GUIDE
Here are 20 scenarios relating to The Kick Off. Cover the answers and ascertain your
level of knowledge on this part of the Law Book:
Scenario 1
A.
Scenario 2
A.
Scenario 3
A.
Scenario 4
A.
Scenario 5
A.
Scenario 6
A.
Scenario 7
A.
“A” team kicks off and the ball lands on the corner post on
the full.
A penalty kick to “B” team at the centre of the half-way line as “A”
team has kicked the ball into touch-in-goal on the full.
“A” team kicks off and the ball lands in touch on the full 20 metres
downfield.
A penalty kick to “B” team at the centre of the half-way line as it is
illegal to kick the ball into touch on the full from the kick-off.
“A” team kicks off and the ball travels 10 metres forward and is
then blown back and goes into touch on the full on “A’s” side of the
half-way line.
A penalty kick to “B” team at the centre of the half-way line as “A”
has kicked the ball into touch on the full from the kick-off.
“A” team kicks off and the ball goes over the cross bar and over the
dead ball line on the full.
A penalty kick is awarded to “B” team at the centre of the halfway line as it is illegal to kick the ball over the dead ball line on the
full. The fact that the ball has gone over the cross bar makes no
difference as a goal cannot be awarded from the start of play (or
re-starts of play).
“A” team kicks off and the ball lands in the field of play and then
hits the corner post.
“B” team must restart play with a drop kick from the centre of the
goal line because “A”, the attacking team, has made the ball dead in
its opponents’ in-goal area from the start of play.
“A” team kicks off and the ball lands in the in-goal area on the full
and then goes over the dead-ball line without being touched by
anyone on “B’s” team.
“B” team must restart with a drop kick from the centre of the goal
line because”A”, the attacking team, has kicked the ball dead in its
opponents’ in-goal area from the start of play.
“A” team kicks off and the ball, after traveling 10 metres forward,
is caught by a defending player who carries it into the in-goal area
and forces it.
Goal-line drop-out. “B” has made the ball dead in his own in-goal
area.
INTERNATIONAL LAWS USER GUIDE
5
Scenario 8
A.
Scenario 9
A.
Scenario 10
A.
Scenario 11
A.
”A” team kicks off and the ball hits a defending player standing on
the 20 metre line and then hits the corner post or goes over the
dead-ball line without bouncing in the field of play or in-goal area
or after bouncing in the field of play or in-goal area.
A goal-line drop-out is awarded to “B” team in either case as the ball
has been made dead in the in-goal area after touching a defending
player in the field of play.
“A” team kicks off. The ball travels 10 metres forward and is then
blown back and goes into touch on “A’s” side of the half-way line
after landing in the field play.
Scrum 20 metres in from where the ball crossed the touch line. The
ball has traveled forward the required distance. “A’s” loose and feed
because they have found touch from the kick off without a defender
touching the ball.
“A” team kicks off. The ball hits a defending player standing on the
20 metre line and then goes into touch between the 10 metre line
and the corner post without bouncing in the field of play.
A scrum is set down in the field off play 20 metres in from touch and
10 metres out from the goal line (see note below).
“A” team kicks off. The ball travels 10 metres forward and then
rebounds forward from a defending player into touch without
landing in the field off play.
A scrum is set down in the field of play where contact with the ball
was made by the defending player as the ball has rebounded forward
into touch on the full. In this and the previous instance “A” team would
have the loose head and feed as the ball has gone into touch from a
player from “B” team.
NOTE: The Laws of the Game provide that all scrums must be set
down not less than 20 metres from the touch line or 10 metres
from the goal line. For future answers we will assume that where
a scrum is mentioned in an answer it is set correctly.
Scenario 12
“A” team kicks off. The ball travels forward 10 metres and goes
towards a “B” player standing on his own 20 metre line. He attempts
to take the ball but the ball hits his hands and goes forward into
touch on the full, or after bouncing in the field of play.
In both cases a scrum where “B” touched the ball as “B” has knockedon. “A” team, the non-offending team, has the loose and feed.
A.
6
INTERNATIONAL LAWS USER GUIDE
Scenario 13
A.
Scenario 14
A.
Scenario 15
A.
Scenario 16
A.
Scenario 17
A.
Scenario 18
A.
Scenario 19
A.
Scenario 20
A.
“A” team kicks off. A “B” player standing 1 metre from his own ingoal line attempts to take the ball. He knocks on.
Scrum 10 metres from the goal line and no closer than 20 metres
from the touch line. “A”, the non-offending team, has the loose and
feed.
“A” team kicks off and the ball would have gone 10 metres in a
forward direction but an “A” player stopped the ball when it had
gone 6 metres forward.
A penalty kick to “B” team at the centre of the halfway line
“A” team kicks off and the ball goes 6 metres forward and stops. A
player from “B” team then picks up the ball and proceeds downfield
with it.
A penalty kick to “B” team at the centre of the halfway line. “A” team
has not kicked the ball 10 metres forward. It is therefore not in play and
there can be no application of the advantage rule.
“A” team kicks off and the ball would have gone 10 metres forward
but a player from “B” team catches it when it has gone only 6 metres
A penalty kick to “A” team at the centre of the halfway line.
“A” team kicks off and a player from “B” team is standing within 10
metres of the halfway line when the kick is taken.
A penalty kick to “A” at the centre of the halfway line.
“A” team kicks off. A player from “B” team attempts to take the
ball and knocks it behind him into the in-goal area where it stops.
Another “B” player who was in front of the player who attempted
to take the ball runs behind that player and forces the ball in-goal.
Goal-line drop-out. The second “B” player was placed on-side by
running behind the player who attempted to take the ball.
“A” team kicks off. The ball travels 20 metres forward and is caught
by a “B” player standing with one foot in the field of play and one
foot in touch.
Penalty kick to “B” team at the centre of the halfway line. “B” is in
touch and therefore the ball has gone into touch on the full from the
start of play.
“A” team kicks off and a “B” player takes the kick on the full in his
own in-goal area.
Play on. Play is re-started with a place kick from the centre of the 20
metre line when a player takes a kick from general play on the full
in his own in-goal area but this does not apply to start or re-starts
of play.
INTERNATIONAL LAWS USER GUIDE
7
BALL DEAD IN-GOAL
The game is re-started with an optional kick by a defending player from the centre
of his own 20 metre line if:
(a) an attacking player last touches the ball before it goes out of play over the
dead-ball line or into touch-in-goal (except when the ball is kicked dead
from a penalty kick or from a kick-off from the centre of the halfway line)
(b) an attacking player accidentally infringes in his opponents’ in-goal (in the
case of an intentional breach, a penalty kick is awarded 10 metres from the
goal line. (See Section 8, Rule2 (b)).
(c) a defending player takes a kick by an opponent from general play on the
full in his own in-goal.
The game is re-started with a drop-kick from the centre of the 20 metre line if the
ball is kicked dead in the opponents’ in-goal from a penalty.
The game is re-started with a drop-kick by a defending player from the centre of
his own goal line if:
(1) a defending player last touches the ball before it goes out of play over the
dead-ball line or the touch-in-goal line;
(2) a defending play touches down in his own in-goal area;
(3) a defending player is held in his own in-goal area and is unable to ground
the ball;
(4) a defending player kicks the ball into touch on the full from his own in-goal
area;
(5) a defending player accidentally infringes in his own in-goal area. (In the
case of a deliberate breach in-goal by a defending player a penalty kick is
awarded 10 metres from the goal line. (See Section 8 Note to Rule 4 (b));
(6) the ball, or a defending player in possession of the ball, touches the Referee
or the Touch Judge or an encroaching spectator in the in-goal area and the
run of play is irregularly affected;
(7) a kick-off from the centre of the halfway line goes dead in the opponents’
in-goal area otherwise than on the full.
8
Except after the fifth play-the–ball, the game is restarted with a play-theball 10 metres from the goal line if an attacking player is held up in his
opponents’ in-goal and is unable to ground the ball. The tackled player
must play-the-ball 10 metres out opposite where the player was tackled.
After the play the ball the tackle count will continue. (For example, if he was
tackled on the third tackle in-goal the next tackle after the play-the-ball
would be the fourth tackle).
INTERNATIONAL LAWS USER GUIDE
Here are 14 scenarios relating to “Ball Dead In-Goal”. Cover the answers and ascertain
your level of knowledge on this part of the Law Book:
Scenario 1
A.
A player kicks the ball from his own in-goal into touch on the full.
Goal line drop-out.
Scenario 2
A player kicks the ball from his own in-goal, it hits the goal post and
goes over the dead-ball line on the full.
Goal line drop-out.
A.
Scenario 3
A.
Scenario 4
A.
Scenario 5
A.
Scenario 6
A.
A player kicks the ball from his own in-goal and it hits the corner
post on the full.
Goal line drop-out.
A player kicks the ball from his own in-goal up field. It is blown
back and goes over the dead-ball line on the full.
Goal line drop-out.
A defending player in possession of the ball is tackled in the ingoal.
Goal line drop-out.
A defending player in possession of the ball is held up in the in-goal
and cannot ground the ball.
Goal line drop-out.
INTERNATIONAL LAWS USER GUIDE
9
Scenario 7
A.
Scenario 8
A.
Scenario 9
A.
Scenario 10
A.
Scenario 11
A.
Scenario 12
A.
Scenario 13
A.
Scenario 14
A.
10
A ball lying motionless in the in-goal is touched down simultaneously
by a defender and an attacker.
A try is awarded provided the attacking player is on-side.
An attacking player carrying the ball runs into a spectator, Referee
or Touch Judge in his opponents’ in-goal and play is thereby
irregularly affected.
A try on the spot.
A defending player in possession of the ball in his own in-goal
runs into a spectator, Referee or Touch Judge and play is thereby
irregularly affected.
Goal line drop-out.
A ball in the in-goal, not in possession of a player, touches a
spectator, Referee or a Touch Judge and play is thereby irregularly
affected.
Goal line drop-out.
A defending player in possession of the ball is forced over the
dead-ball line by an attacking player whilst in possession of the
ball.
A goal line drop-out is awarded unless the player has taken a kick
from an opponent on the full in-goal before being forced over the
dead-ball line, as the defending player, being in possession of the
ball, is deemed to have made the ball dead.
A defending player takes a kick, by an opponent in general play, on
the full in his own in-goal.
The referee will immediately blow his/her whistle and play will be
re-started with an optional kick from the centre of the 20 metre line.
A player makes an unsuccessful attempt at drop goal and the ball is
taken on the full by a defender in his own in-goal.
Optional kick from the centre of the 20 metre line.
A defending player takes a kick by an opponent in general play, on
the full in his own in-goal and is forced over the dead-ball line.
Optional kick from the centre of the 20 metre line.
INTERNATIONAL LAWS USER GUIDE
RE-STARTS OF PLAY FROM THE
20 METRE LINE AND GOAL LINE
See Section 8- Laws of the Game
Laws relating to breaches at the kick-off also apply generally to breaches at kicks
to re-start play from the 20 metre line or the drop-out from the goal line. When the
20 metre optional kick, drop-out or goal line drop-out is taken, the players from the
kicker’s team must all be behind the ball when it is kicked (with the exception of the
kicker if the ball is being kicked backwards from an optional kick on the 20 metre
line). The non-kicking team must stand 10 metres from the goal line or 20 metre
line as the case may be, and in the case of the drop-out from the 20 metre line or
goal line, must not touch the ball until it travels 10 metres forward. The ball must be
kicked at least 10 metres in a forward direction from a drop-out from the 20 metre
line or goal line and must not be kicked into touch, touch-in-goal or over the deadball line on the full. The place kick from the centre of the 20 metre line has only to
reach the line of mark, i.e. the 20 metre line.
A penalty kick for a breach at the goal line drop-out by either the kicking team or
non-kicking team is given 10 metres out from the centre of the goal line, and for
breaches at the 20 metre optional kick or drop-out is given at the centre of the 20
metre line.
INTERNATIONAL LAWS USER GUIDE
11
OPTIONAL KICK AND DROP-OUT
FROM THE 20 METRE LINE.
For the below Optional Kicks and Drop-Outs from the 20 Metre Line scenarios, move
“B” players to the 20 metre line and some “A” players 10 metres on their side of the
20 metre line. Cover the answers and ascertain your level of knowledge on this part
of the Law Book:
Scenario 1
A.
Scenario 2
A.
Scenario 3
A.
Scenario 4
A.
Scenario 5
A.
Scenario 6
A.
12
“B” team takes a 20 metre drop-out. The ball travels 10 metres
forward, is blown back and hits the corner post on the full.
Penalty kick to “A” team at the centre of the 20 metre line. The ball
has been kicked into touch-in-goal on the full.
“B” team takes a 20 metre drop-out. The ball travels 10 metres
forward, is blown back over the dead-ball line on the full.
Penalty kick to “A” team at the centre of the 20 metre line
“B” team takes a 20 metre drop-out. The ball travels 6 metres
forward and stops.
Penalty kick to “A” team at the centre of the 20 metre line.
The kicker places the ball in the centre of the 20 metre line and
rakes it back. In other words, he places the ball and proceeds as if
he were playing-the-ball.
The Laws provide that to kick the ball a player must make contact
with the ball with any part of the leg (except the heel) from knee to
toe inclusive. A play-the-ball action is not a kick but a heel. “Heel” is
defined as when a player propels the ball behind him with the sole
or heel of his foot.
A player who heels the ball when required to re-start the game with
an optional kick from the centre of the 20 metre line is therefore in
breach of the Laws and a penalty kick should be awarded against
him.
“B” team takes a 20 metre drop-out. The ball would have traveled
10 metres forward but is stopped by a “B” player when it has
traveled only 6 metres.
A penalty kick to “A” team at the centre of the 20 metre line.
“B” team takes a 20 metre drop-out. The ball travels 10 metres
forward and goes into touch on the full.
A penalty kick to “A” team at the centre of the 20 metre line.
INTERNATIONAL LAWS USER GUIDE
Scenario 7
A.
Scenario 8
A.
Scenario 9
A.
Scenario 10
A.
Scenario 11 A.
Scenario 12 A.
Scenario 13 A.
Scenario 14 A.
Scenario 15 A.
“B” team takes a 20 metre drop-out. The ball lands on the corner
post at the other end of the field on the full.
Penalty kick to “A” team at the centre of the 20 metre line.
“B” team takes an optional kick from the centre of the 20 metre line
and a player from “A” team is standing within 10 metres of the 20
metre line.
A penalty kick to “B” team at the centre of the 20 metre line.
“B” team takes a 20 metre drop-out. The ball travels 10 metres
forward and is blown back. It lands in the in-goal and bounces over
the dead-ball line.
Goal line drop-out to “B” team.
“B” team takes a 20 metre drop-out. The ball travels to the other
end of the field and rolls over the dead ball line.
20 metre optional restart to “A” team.
“B” team takes a 20 metre drop-out. The ball travels 10 metres
forward and is blown back and caught in the in-goal by a “B” player
who forces it.
Goal line drop-out to “B” team.
“B” team takes a 20 metre drop-out. The ball travels 10 metres
forward, is blown back, bounces in the field of play and hits the
corner post.
Goal line drop-out to “B” team.
“B” team takes a 20 metre optional kick and a player from “B” team
is in front of the kicker when the ball is kicked.
A penalty kick to “A” team at the centre of the 20 metre line.
“B” team takes a 20 metre optional kick. The kicker kicks the ball
1 metre forward then picks it up and commences to run. A player
from “A” team, coming back onside, tackles him.
A penalty kick to “B” team at the centre of the 20 metre line.
If, through the state of the ground, a drop kick is unable to be taken
from the centre of the goal line or 20 metre line what is the correct
procedure?
The Referee may permit the player to take the kick at the nearest
practicable point provided there is no advantage to either team and
the opposing team is informed of the decision and is fully aware of
the point from which the kick is to be taken.
INTERNATIONAL LAWS USER GUIDE
13
THE GOAL LINE DROP-OUT
Scenario 1
A.
Scenario 2
A.
Scenario 3
A.
Scenario 4
A.
Scenario 5
A.
14
“B” team is awarded a goal line drop-out and the player taking the
kick, instead of drop-kicking the ball, punts it and it goes into touch
20 metres up field after bouncing in the field play.
A penalty kick to “A” team 10 metres out from the centre of the goal
line.
“B” team takes the goal line drop-out. The ball travels forward and
goes into touch on the full.
A penalty kick to “A” team 10 metres out from the centre of the goal
line
“B” team takes the goal line drop-out. The ball travels 10 metres
forward, is then blown back, and lands on the corner post on the
full.
A penalty kick to “A” team 10 metres out from the centre of the goal
line.
“B” team takes the goal line drop-out. The ball has traveled 6 metres
forward when a “B” player who was standing between the goal post
and the corner post when the kick was taken, runs out and stops the
ball from traveling 10 metres forward.
A penalty kick to “A” team 10 metres out from the centre of the goal
line.
“B” player takes the goal line drop-out. One of his own players is in
front of him when the ball is kicked.
A penalty kick to “A” team 10 metres out from the centre of the goal
line.
INTERNATIONAL LAWS USER GUIDE
Scenario 6
A.
Scenario 7
A.
Scenario 8
A.
Scenario 9
A.
Scenario 10 A.
Scenario 11
A.
Scenario 12 A.
Scenario 13 A.
“B” player takes the goal line drop-out. The ball travels 6 metres
forward and stops.
A penalty kick to “A” team 10 metres out from the centre of the goal
line.
“B” player takes the goal line drop-out. A player from “A” team is
standing within 10 metres of the goal line when the kick is taken.
A penalty kick to “B” team 10 metres out from the centre of the goal
line.
“B” player takes the goal line drop-out. The ball has traveled 6
metres forward and would have traveled 10 metres but an “A”
player prevents it from doing so.
A penalty kick to “B” team 10 metres out from the centre of the goal
line.
“B” player takes the goal line drop-out. The ball travels 10 metres
forward and is blown back and caught in the in-goal by a “B” player
who forces it in the in-goal.
Goal line drop-out.
“B” player takes the goal line drop-out. The ball travels 10 metres
forward, is blown back, lands in the field of play and then hits the
corner post.
Goal line drop-out.
“B” player takes the goal line drop-out. The ball hits an “A” player
standing on the 10 metre mark and rebounds into the in-goal where
it is forced by a “B” player.
Goal line drop-out.
“B” player takes the goal line drop-out. The ball hits an “A” player
standing on the 10 metre mark on the shoulder and rebounds
forward and goes out over the dead-ball line or hits the corner
post.
Optional kick from the centre of the 20 metre line as “A” has made
the ball dead.
“B” takes the goal line drop-out. The ball hits an “A” player standing
on the 10 metre line, on the shoulder and rebounds from him into
the in-goal. Another “A” player who is on-side runs through and
forces the ball in-goal.
A try. A rebound is not a breach
INTERNATIONAL LAWS USER GUIDE
15
TOUCH AND TOUCH IN-GOAL
See Section 9- Laws of the Game
Remember, touch lines are in touch, the goal lines are in-goal, the corner posts
are touch in-goal (other than when the ball is in possession of a player, where the
corner posts are out of play i.e. they are deemed to not exist) and the dead ball line
is regarded as part of the area beyond the in-goal.
For the next set of scenarios, place one player from “B” team on the touch line, one
standing on the goal line and one on the dead-ball line. These players are in touch, in
the in-goal area, and over the dead-ball line respectively. Now place one player from
the “A” team on his own side of halfway standing between the halfway line and the
20 metre line.
Scenario 1
A.
Scenario 2 A.
16
“A” player kicks the ball from general play to the “B” player
standing on the touch line who catches it on the full
The ball is deemed to have gone into touch on the full and a handover
(play-the-ball) is awarded to the “B” team (at a point from) where the
ball was kicked by the “A” player (but no closer than 10 metres from
the touchline and goal line). The same ruling would be given if the
“B” player had one foot in the field of play and the other foot in
touch.
“A” player kicks the ball from general play to the “B” player
standing on the touch line who knocks the ball on and it lands in
the field of play.
The ball is deemed to have gone out on the full prior to the knockon. A handover (play-the-ball) is awarded to the “B” team (at a point
from) where the ball was kicked by the “A” player (but no closer than
10 metres from the touchline and goal line). The same ruling would
be given if the “B” player had one foot in the field of play and the
other foot in touch.
INTERNATIONAL LAWS USER GUIDE
Scenario 3
A.
Scenario 4
A.
Scenario 5
A.
Scenario 6
A.
Scenario 7
A.
Scenario 8
A.
“A” player kicks the ball from a penalty kick to the “B” player
standing on the touch line who catches it on the full.
A free kick to “A” 10 metres in from where “B” player catches the
ball. The ball has been kicked directly into touch from a penalty kick
as the “B” player had one foot in the field of play and the other foot
in touch.
“A” player kicks the ball from a penalty kick. The ball in flight
crosses the touch line then swerves back in the field of play and
drops on the touch line 30 metres further down field.
Free kick 10 metres in from where the ball first crossed the
touch line.
“A” player kicks the ball from general play to the “B” player
standing on the goal line who catches it on the full and forces it
in-goal.
Optional kick from the centre of the 20 metre line
“A” player kicks the ball from general play to the “B” player
standing on the dead ball line who catches it on the full.
“B” team must re-start play with an optional kick from the centre of
the 20 metre line because “A”, the attacking side, has kicked the ball
dead in its opponents’ in-goal area. The same ruling would be given
if the “B” player had one foot in-goal and the other foot over the
dead ball line.
“A” player kicks the ball from general play to the “B” player
standing on the dead ball line. The ball bounces in the field of play
or the in-goal and is caught on the bounce by the “B” player.
Goal line drop-out. “B” player is straddling the dead-ball line, and by
so doing, has made the ball dead.
“A” player kicks the ball from general play. It rolls into “B’s” in-goal
and stops. Following on his kick, “A” runs into touch in-goal and
whilst running in touch in-goal contacts the ball with his hands
whilst his feet are still in touch in-goal.
Optional kick from the centre of the 20 metre line.
INTERNATIONAL LAWS USER GUIDE
17
Scenario 9
A.
Scenario 10
A.
Scenario 11
A.
18
An attacking “A” player, attempting to score a try, is forced into touch
in-goal. The touch judge waves his flag to indicate that the player has
gone into touch in-goal but the referee considers that the player has
grounded the ball in-goal before going into touch in-goal.
A try. The referee is not over-ruling the touch judge but merely
adjudicating on the fact that the player touched down before going
into touch in-goal.
“A” player kicks the ball down field from general play. A “B” player
jumps from touch and while off the ground touches the ball before
it lands in touch.
The ball is deemed to have gone into touch on the full and a handover
(play-the-ball) is awarded to the “B” team (at a point from) where
the ball was kicked by the “A” player (but no closer than 10 metres
from the touchline and goal line). If the ball had been kicked from a
penalty kick, then a free kick would be awarded to “A” 10 metres in
from where the ball crossed the touch line.
“A” player kicks the ball down field from general play or a penalty
kick. In flight it crosses the touch line but is knocked backwards
into the field by a “B” player who is off the ground after jumping
from the field of play.
Play on. The ball is not in touch.
INTERNATIONAL LAWS USER GUIDE
Scenario 12
A.
Scenario 13
A.
Scenario 14
A.
The attacking team kicks the ball from general play into the
opponent’s in-goal area where it stops just short of the dead ball
line. A defending player, standing outside the dead ball line, places
his hands on the ball.
Goal line drop-out. The ball has been made dead by the defending
player.
“A” player in possession dives over for a try in “B’s” in-goal and
in doing so makes contact with the corner post before he grounds
the ball.
Try. Although the corner post is touch-in-goal, if a player whilst in
possession touches the corner post it will not be deemed as touchin-goal.
After the third tackle and in general play, “A1” kicks the ball
downfield from inside his own 40 metre line and it rolls into touch
within 20 metres of “B’s” goal line.
Tap kick restart to “A” team 20 metres infield opposite where the
ball crossed the touchline but no closer than 10 metres from “B’s”
goal line.
INTERNATIONAL LAWS USER GUIDE
19
THE KNOCK-ON
See Section 10 of the Laws of the Game
A knock-on occurs when a player knocks the ball towards the opposing dead ball
line with the hand or arm whilst playing at the ball. The only person who can nullify
a knock-on is the one who originally knocked the ball and he must do so before it
touches the ground, another player or object. This can be done by re-gathering
the ball or kicking it with any part of the leg (except the heel) from the knee to toe
inclusive [see Glossary].
A player cannot deliberately knock the ball forward (even with the head) and regather it to nullify a knock-on.
It is permissible to charge a ball down or block its path as it is rising from the boot
of an opposition kicker. This is not deemed to be a knock-on and can be re-gathered
after having touched the ground, an opposition player or object.
Scenario 1
A.
20
“A” team has won a scrum. The five-eighth passes to the centre who
fails to take the pass. The ball touches his hand or arm and goes
forward but he kicks it before it hits the ground and goes into touch
after bouncing in the field of play.
Scrum 20 metres in from where the ball crossed the touch line. “B”
team has the loose and feed.
INTERNATIONAL LAWS USER GUIDE
Scenario 2
A.
Scenario 3
A.
Scenario 4
A.
Scenario 5
A.
Scenario 6
A.
The five-eighth passes to the centre. He fails to take the pass but
after the ball goes forward from his hand or arm, he kicks it before
it hits the ground and regains it after it has bounced 10 metres
forward towards his opponents’ goal line.
Play on.
The five-eighth passes to the centre who accidentally knocks the
ball forward with his hand or arm. The winger comes from behind
the centre and catches the ball before it hits the ground.
Knock-on. Play can only continue in cases where the player who
actually knocks the ball forward kicks it or regains possession
before it touches the ground, a goal post, cross-bar or an opponent.
The five-eighth passes the ball to the centre who does not touch
the ball with his hands or arms. It rebounds forward from his head.
He runs on, picks up the ball cleanly, runs into the in-goal, touches
down and claims a try.
A try. This is a rebound, not a knock on, and the same ruling would
be given if the ball rebounded from any part of the player’s body
with the exception of his hands or arms.
The five-eighth passes the ball to the centre who accidentally
knocks it forward. The ball strikes one of the goal posts and
rebounds back into his hands. He then grounds the ball over the
goal line, claiming a try.
Knock-on. Scrum, with loose head and feed to the non-offending
team.
The five-eighth passes to the centre who accidentally knocks-on in
the field of play, five metres from the goal line. The ball goes over
the dead ball line without being touched by a defending player.
Optional kick from the centre of the 20 metre line. This is the greater
advantage to the team not committing the breach.
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Scenario 7
“A” team’s five-eighth passes the ball to the centre who accidentally
knocks-on. An opponent attempts to gather the ball but also
knocks-on. The ball is then regained by a player from the side to
first knock-on.
A.
Scrum where the first knock-on took place. “A” team committed the
first breach so “B” team has the loose and feed.
Scenario 8
A player from “A” team accidentally knocks-on. A player from “B”
team “B1” attempts to gather the ball but also knocks-on. “B2” who
is standing in front of “B1” falls on the ball.
A scrum where the player from “A” team knocked-on. “B2” is off-side
but “A” team, having committed the first breach, cannot be awarded
a penalty kick merely because “B” team had the opportunity to gain
an advantage from the breach but did not do so.
A.
Scenario 9
A.
A player from “A” team kicks the ball down field and follows up his
kick. As a player from “B” team is about to catch the ball, the “A”
player punches the ball forward and regains it before it hits the
ground.
Penalty kick to “B” team. It is illegal to deliberately propel the ball
forward with the hand or arm.
Scenario 10 An attacking player knocks-on in the field of play and the ball
eventually goes into the in-goal area where it is made dead by a
defending player.
A.
Scrum where the ball was knocked-on or 10 metres from the goal
line if the knock-on took place within a lesser distance from the goal
line.
22
INTERNATIONAL LAWS USER GUIDE
THE TACKLE AND THE PLAY THE BALL
See Section 11 – Laws of the Game
The tackler must immediately release the tackled player. The tackled player, when
called on to play-the-ball, must immediately regain his feet with the ball in his
possession, face his opponents’ goal line and place the ball on the ground in front
of his foremost foot. The tackled player must play-the-ball backwards.
NOTE: Players from both teams other than the acting halfbacks and the two players
in the play-the-ball must remain the prescribed distance until the ball is clear of the
ruck.
Before proceeding with the Scenarios and Answers place your players in their
correct formation for the play-the–ball.
Let us assume that “A” player has been tackled at the centre of the halfway line and
has been called upon to play-the-ball. Before proceeding with the Scenarios and
Answers place your player in their correct formation for the play-the–ball. Place one
“B” player opposite an “A” player and one player from each team as acting halfback.
This player must stand immediately and directly behind the player from his team
engaged in the play-the-ball.
Place all the other players from the tackled player’s team behind their players
involved in the play-the-ball. Place all the players from the tackling team not involved
in the play the ball 10 metres behind these players.
Scenario 1
A.
“A” player is called upon to play-the ball. He stands up and does not
pick the ball up with him but leaves it on the ground.
Penalty kick to “B” team as “A” must regain his feet with the ball in
his possession.
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Scenario 2
A.
Scenario 3
A.
Scenario 4
A.
“A” player is called upon to play-the-ball. He rises with the ball,
faces the touch line and kicks the ball into touch.
Penalty kick to “B” team as “A” player must face his opponents’ goal
line
“A” player is called upon to play-the-ball. He picks the ball up with
him, places it on the ground and it is played at by the “B” player.
Penalty to “A” team as the marker is a passive marker and cannot
strike for the ball.
“A” player is called upon to play-the-ball. He rises with the ball,
places it to the ground in front of him then kicks it up against the
legs of the “B” player marking him in the play-the-ball. While the
ball is still between “A” and “B”, “A” bends down and picks it up.
Penalty kick to “B” team as the ball has not been played backwards.
If a team secures possession of the ball, it is allowed five play-the-balls and if tackled
a sixth time, the tackled player shall immediately place the ball on the ground at the
point where he was tackled. The ball will then be brought into play by an opposing
player playing the ball in the prescribed manner. This play-the-ball is not included
in the tackle count.
The tackle count is nullified if the ball is “played at” and “touched” by an opponent.
“Touching the ball” means intentionally playing at it with any part of the person
when it is not held by an opposing player.
(The referee will find it of advantage to call “first” tackle at the first tackle, “second”
at the second tackle and the “last” at the fifth tackle).
At the fifth tackle, the referee will raise an arm vertically above his head with fingers
and thumb outstretched to indicate to players and spectators that the fifth tackle
has been made. If, at any stage, the count has been nullified, the referee will wave
a clenched fist from side to side above his head. On the sixth tackle the referee will
blow his whistle, raise an arm vertically above his head and then point to the side
which is to play the ball and mime the action of playing-the-ball.
If a player in possession is injured in a tackle and unable to play-the-ball, the referee
may direct a colleague to play-the-ball at a point five metres in-field from the point
where the player was injured. (See Law 5 Section 7).
Scenario 1
A.
24
“A” player is called upon to play-the-ball after the first tackle. He
places it on the ground in front of him and kicks it up against the
legs of the player from “B” team marking him. The ball rebounds to
another member of “A” team who is tackled.
Penalty to “B” as the ball must be played backwards.
INTERNATIONAL LAWS USER GUIDE
Scenario 2
A.
Scenario 3
A.
Scenario 4
A.
Scenario 5
A.
Scenario 6
A.
Scenario 7
After the fifth tackle, “A” team is awarded a penalty kick and kicks
the ball into touch. After the free kick an “A” player is tackled.
The penalty kick nullifies the counting. This, therefore, becomes the
first tackle.
“A” player is called upon to play-the-ball. No player from “B” team
marks him. “A” places the ball on the ground, plays it forward, then
picks up the ball and is tackled.
Penalty to “B” team as the ball must be played backwards.
“A” player plays the ball and a player from “B” team is standing less
than 10 metres behind the point at which the ball is played. The ball
is heeled to “A’s” acting halfback and is passed to the halfback then
to the five-eight who is tackled by the “B” player.
Penalty kick to “A” team on the 10 metre line opposite where the “B”
player affected the tackle.
“A” player is called upon to play-the-ball and he places it on the
ground in front of him. As “A” heels the ball, “B” dives behind him
and drops on the ball.
Penalty kick to “A” team. “B” is guilty of a voluntary tackle.
“A” team plays-the-ball after the fifth tackle. The acting halfback
passes the ball to a colleague who knocks-on.
Handover. The game is re-started by a player from the “B” team
playing-the ball, which play-the–ball is not included for the purpose
of the tackle count. The decision would be the same in the event
of any infringement following the fifth play-the-ball which in other
circumstances would result in a scrum, other than when a ball is
kicked into touch after landing in the field of play. The handover
takes place at the point where the infringement occurs or in the case
of a player in possession entering touch, 10 metres in from where
the player crossed the touch line, or in the case of an attacking
player held up in-goal, 10 metres from the goal line.
What is the referee’s decision in the event of the following
occurrences after the 5th play-the-ball? (Law 7 Section 11).
(a) An injured player is lying on the ball. Would the handover
apply?
A. As this was the 6th tackle, play would be re-started by a
handover.
(b)
A.
An attacking player knocks on in the field of play and the ball
goes into the in-goal area where it is forced by a defender.
Handover at the point of the knock-on.
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(c)
A.
The ball bursts or the referee blows his whistle accidentally.
There are specific provisions in relation to these matters in
Law 3 of Section 3.
S3 Note 2: “If the ball bursts as a player is taking a place kick at
goal he should be allowed another kick. If a player grounds the
ball for a try and then it is noticed that the ball has burst, the try
should be allowed. Otherwise, if the ball bursts, play is stopped,
the ball is replaced and a scrum is formed to re-start play at the
point where the ball bursts. The team in possession or last in
possession shall have the loose head and the put-in.”
(d) An attacking player in possession of the ball is held up in his
opponent’s in-goal on tackle 6.
A. Handover 10 metres from the goal line.
(e)
A.
(f)
A.
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The ball, or a player carrying the ball, collides with the referee
or some other person (not a player), and play is irregularly
affected.
The referee should blow his whistle (Law 8.1 (d) Section 16).
Play will be re-started with a scrum (Law 1 Section 12) with
the attacking team having the loose head and feed (Law 5(b)
Section 12).
“A” team is in possession and after the 5th play-the-ball an “A”
player knocks on. A player from “B” team gathers the ball,
runs 10 metres and is tackled. Does this count as the first
tackle and what would be the decision if the “B” player had
been tackled without making progress?
If the referee had not blown his whistle and ordered a handover,
the game would proceed with the “B” player playing-the-ball
for a zero tackle
INTERNATIONAL LAWS USER GUIDE
Scenario 8
After the 5th play-the-ball, a player in possession kicks the ball. The
ball hits an opponent and rebounds. What is the referee’s decision
if:
(a)
The ball lands in the field-of-play before entering touch?
(b) The ball goes directly into touch (i.e. on the full)?
A.(a)
A scrum 20 metres in-field from where the ball crossed the
touch line
(b)
A scrum where the ball struck the opponent if the ball goes
forward from him into touch or 20 metres in from where the
ball crossed the touch line if the ball goes towards his goal
line.
These are not breaches by the player who was struck by the ball,
and in both cases, the non-kicking side would have the loose head
and feed.
Scenario 9
After the 5th tackle but before the next play-the-ball, a player from
the team in possession advanced beyond the point of the playthe-ball and proceeded down field before tackling an opponent
who fielded a kick from one of his colleagues. The player who
fielded the ball started to run but only reached a point 5 metres
from where he caught the ball before he was tackled.
The first breach was committed when the players failed to retire
at the play-the-ball and the penalty kick should be awarded back
behind their player involved in the play-the-ball, opposite where the
player was when he failed to retire.
A.
Scenario 10
After four tackles, a player in possession dives into his opponent’s
in-goal to claim a try only to be held up such that the ball does not
come into contact with the ground.
A.
Play is re-started with a play-the-ball 10 metres out from the goal
line opposite where the player was held up in-goal. The player who
was held up will play the ball with the tackle count continuing.
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Scenario 11
A.
Scenario 12
A.
Scenario 13
A.
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After three tackles, a player in possession charges towards his
opponent’s in-goal only to have his progress stopped by opposition
tacklers. The tackle is completed with the player in possession
still standing with one foot in the field of play and the other on his
opponent’s goal line.
Play is re-started with a play-the-ball 10 metres out from the goal
line opposite where the player was held up in-goal. The player who
was tackled whilst still upright will play-the-ball with the tackle
count continuing (fourth tackle) as he is deemed to be held up ingoal.
After five tackles, a player in possession dives into his opponent’s
in-goal to claim a try only to be held up such that the ball does not
come into contact with the ground.
Play is re-started with a handover 10 metres out from the goal line
opposite where the player was held up in-goal.
After two tackles, a player in possession is tackled and part of his
body is lying in his opponent’s in-goal but the ball is grounded and
remains in the field of play.
The tackled player shall play-the-ball where it lies. Third tackle.
INTERNATIONAL LAWS USER GUIDE
THE SCRUM
See Section 12- Laws of the Game
The following provisions relating to the scrum are most important:
(1)
When the scrum is formed there should not be more than six forwards,
and not more than seven backs. The effect of this provision is that while
all backs are in position the lock forward must pack in the scrum;
(2)
At the scrum, the non-offending team has the loose head and the
feed; in the case of a mutual infringement, the attacking team has both
the loose head and the feed. The non-offending team is the team not
responsible for the stoppage which led to the scrum being formed. If
the ball bursts or the referee blows his whistle accidentally, the team
last in possession has both the loose head and feed at the ensuing
scrum;
(3)
The ball is deemed to be in the scrum when it has passed the inside leg
of the outside forward and has hit the ground in the tunnel;
(4)
The ball must emerge from the scrum between and behind the inner
feet of the second row of forwards;
(5)
The hooker may strike for the ball with either foot;
(6)
The outside front row forwards must keep their feet on the ground
until the ball has first been played by either hooker;
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(7)
The referee is permitted to stand on either side of the scrum when the
ball is being put in and the half-back putting the ball into the scrum
shall do so from the side on which the referee chooses to stand;
(8)
The half-back must put the ball into the tunnel between the two front
rows by holding it with two hands and putting it into the scrum and then
immediately retiring in line with his last row of forwards;
(9)
The half-back of the team not having the feed shall retire behind his
last row of forwards. All other players outside the scrum, other than
the half-back putting the ball into the scrum, shall retire 5 metres or
more behind the last row of forwards of their respective teams in the
scrum, and shall remain so until the ball has emerged correctly from
the scrum;
(10)
There must be a minimum number of three forwards from each team
in a scrum;
(11)
All forwards must stand square, i.e., their bodies and legs must be at
right angles to the tunnel, and the upper parts of their bodies horizontal.
(12)
Scrums must not be set any closer than 20 metres from the touch lines
and 10 metres from the goal lines. If a breach occurs inside these limits
then the scrum is set down on these limits.
For the following scenarios, assume that a scrum has been set down in mid-field
between the halfway line and the 20 metre line. Set out six forwards from each team
in position and the backs in formation behind them.
Scenario 1
A.
Scenario 2
30
The halfback puts the ball in the scrum and retires. The ball
emerges correctly from the scrum and the halfback deliberately
kicks the ball forward into his forwards who were breaking up
from the scrum.
Scrum. Loose head and feed to the non-kicking team. Whilst the
halfback may have intended to kick the ball into his offside teammates,
the forwards who have been hit by the ball have not intentionally
played at the ball. They are, therefore, accidentally offside.
From a correctly formed scrum, the ball emerges between and
behind the inner feet of the second row forwards with the lock
forward still packed in the scrum. The halfback reaches into the
scrum and picks up the ball from between the lock and the second
rowers’ feet. Can a player who is not involved in the scrum and has
retired 5 metres, move up into play before the ball has come clear
of the lock forward’s feet?
INTERNATIONAL LAWS USER GUIDE
A.
Rule 9 of Section 12 provides that the ball must emerge from
between and behind the inner feet of the second row forwards. It
does not necessarily follow that it has emerged if it is still between
the second row and lock forwards. The ball has reached the point
from which it may emerge correctly, but it has not emerged while it
remains at the lock forward’s feet and the lock is still bound in the
scrum. The lock is a forward and it is therefore not permissible for
the halfback to retrieve the ball by reaching past the lock forward’s
feet. Players who have retired 5 metres must not move forward until
the ball is clear, i.e. until it has emerged clear of the lock forward or
he has detached himself from the scrum.
Scenario 3
“B” halfback puts the ball in the scrum and the ball comes out the
same tunnel.
“B” halfback should be ordered to put the ball in again and this
order should be repeated until the ball emerges in accordance with
the Laws or a breach has been committed.
A.
Scenario 4
A.
Scenario 5
A.
Scenario 6
A.
Scenario 7
A.
“B” halfback puts the ball in the scrum and retires behind his pack.
Before the ball has come clear of the scrum, he comes up in line
with his second row forwards. The ball is won by “A”, and the “B”
halfback continues round the scrum and tackles “A” halfback as he
is taking the ball won from the scrum.
Differential Penalty to “A” team where the “B” halfback came in line
with his last row of forwards. (This is normally the lock forward)
“B” halfback is about to put the ball in the scrum when a front-row
forward from “A” team deliberately breaks out of the scrum.
Differential Penalty to “B” team against “A” forwards at the mark for
deliberately breaking the formation of the scrum.
“A” team’s lock forward breaks from the scrum before the ball has
come clear.
Differential Penalty to “B” team at the mark as the lock forward has
broken the formation of the scrum.
“B” halfback puts the ball in the scrum and as he does so a centre
from his team encroaches beyond the 5 metre line. “B” team wins
the ball from the scrum.
Differential Penalty to “A” team where the “B” player crosses the 5
metre line. If “A” side had won the ball, the Referee would need to
determine whether to apply the advantage rule.
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31
Scenario 8
A.
Scenario 9
A.
Scenario 10
A.
Scenario 11
A.
Scenario 12
A.
Scenario 13
A.
32
“B” halfback puts the ball in the scrum. While the ball is still in the
scrum, the scrum is completely reversed. “B” halfback follows the
“B” forwards around and takes the ball after the “B” forwards have
heeled it from the scrum.
The scrum must be reset.
After being set and fed, a scrum wheels to the extent that the
position of both sets of forwards is reversed. The loose head
forward detaches himself from the scrum and picks up the ball
after it emerges from behind the second row of forwards.
The scrum should be reset.
The ball emerges correctly from the scrum and is propelled
towards the goal line of the team gaining possession. It is then
kicked forward towards the mark of the scrum where the now offside halfback gains possession. Should the referee award a penalty
kick for off-side or a differential penalty.
This is not a breach of the Laws relating to the scrum but one which
occurred after the ball was in play after emerging from the scrum.
A penalty kick should be awarded where the halfback picked up
the ball.
When a scrum set at a mark and legitimately moves from the mark,
are the backs required to remain on the 5 metre line or can they
advance/retire to within the 5 metre distance until the ball has
emerged correctly.
The provision of Law 7 of Section 12 is specific. It provides that the
players referred to “shall retire 5 metres or more and shall remain so
until the ball has emerged correctly from the scrum”.
The scrum is won by “A” team. “A” halfback kicks the ball to “B’s”
fullback standing near “B’s” goal line who takes it cleanly at the
first attempt. A front row forward from “A” team runs from the
scrum as it breaks up and tackled “B” fullback as he takes the ball.
Penalty kick to “B” team where the fullback was tackled as the
front row forward was offside, being in front of the kicker. If he had
tackled the fullback in the in-goal area, the penalty kick would have
been awarded 10 metres from the goal line opposite where the
fullback was tackled.
“A” team has thirteen players on the field. A scrum is ordered and
the lock forward does not pack in the scrum.
Penalty kick to “B” team at the base of the scrum. This is not a breach
at the scrum as the scrum was not formed correctly. A penalty kick
and not a differential penalty is therefore awarded.
INTERNATIONAL LAWS USER GUIDE
THE PENALTY KICK
See Section 13 - Laws of the Game
A penalty kick is awarded against any player who is guilty of misconduct (Section
15) provided that this is not to the disadvantage of the non-offending team.
The following are the important provisions relating to the Penalty Kick
1.
The mark is where the offence occurs except:
(a) If misconduct occurs in touch the mark is in the field of play
10 metres from the touch line opposite where the offence
occurred.
(b) If a player is obstructed in the field of play following up a kick,
the mark is:(i)
where the ball first bounced, or is caught, if that point is
in the field of play;
(ii) 10 metres from the goal line opposite where it crossed
the goal line if it first bounces, or is caught, in the in-goal
or over the dead ball line;
(iii) 10 metres from the touch line opposite where it crossed
the touch line if it first bounces in touch.
(c) If a penalty kick is awarded for an offence in-goal the mark
is in the field of play 10 metres from the goal line opposite
where the offence occurred.
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(d) If a player takes the ball back from the mark for a kick at goal
the original mark is cancelled and the new mark is where the
kick is to be taken.
(2) The ball must be kicked in line with the mark, i.e. on the line drawn
through the mark parallel to the touch line.
(3) All players of the kicker’s team other than the kicker must be behind
the ball when it is kicked.
(4) All players of the non-kicking team must retire 10 metres from the
mark towards their goal line or to the goal line if the mark is within 10
metres of the goal line.
(5) If a player from the kicker’s team infringes, a scrum will be formed at
the mark.
(6) In the event of further misconduct, the referee will advance the mark
once only 10 metres towards the offending team’s goal line.
(7) If the non-kicking team infringes, other than by misconduct, the referee
shall award a further penalty opposite where the breach occurred, on
a line parallel to the touch line, 10 metres from where the penalty kick
was first awarded.
(8) In the event of the ball finding touch from a penalty kick, the game
will be restarted with a kick (referred to as a “free kick”) by the nonoffending team 10 metres in-field from where the ball crossed the
touch line. The defending team must retire 10 metres towards their
own goal line and cannot advance until the ball is put in play.
(9) The free kick can be kicked in any direction. It can be any type of kick,
i.e. drop-kick, place kick or punt, but it cannot be put into touch on the
full and a goal cannot be scored from it. It must be taken at the spot
indicated by the referee and all players other than the kicker must be
behind the ball when it is kicked.
(10) For breaches by the kicking team at the free kick, a scrum will be
formed at the point where the kick was awarded. For breaches by the
non-kicking team, a penalty kick will be awarded on the 10 metre line
opposite where the breach occurred.
Scenario 1
A.
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“A” team is in possession of the ball and is running towards “B’s”
goal line. “B1” in attempting to tackle “A1” makes contact with the
ball carrier above the shoulders.
Penalty kick to “A” where “B1” attempted the high tackle provided
there is no advantage gained by “A” team.
INTERNATIONAL LAWS USER GUIDE
Scenario 2
A.
Scenario 3
A.
Scenario 4
A.
Scenario 5
A.
Scenario 6
A.
“A1” has possession of the ball and just as he passes to “A2”, a
defending player “B1” makes direct contact with “A1” with his
shoulder without attempting to use his arms in the tackle.
Penalty kick to “A” where “B1” shoulder-charged “A1” provided
there is no advantage gained by “A” team.
“A1” runs into his opponent’s in-goal and as he is grounding the ball
to claim a try “B1” lashes out with his foot and strikes “A1” in the
leg.
Penalty kick to “A” in front of the goal posts after the attempt to
convert the try.
“A1” Kicks the ball downfield and as “B1” catches it on the full he
is tackled in mid-air by “A2” who has followed up the kick from an
on-side position.
Penalty kick to “B” where “A2” tackled “B1” in mid-air. “A2” must
wait for “B1” to return to the ground before affecting a tackle.
Note that this law only applies where the tackled player is from the
non-kicking team although defenders must refrain from dangerous
tackles if tackling a member of the kicking team who has regained
their own kick on the full.
After the third tackle, “A1” is in possession and is being held upright
by “B1” with both hands. “B1” then brings “A1” to the ground by
pulling him over his outstretched leg.
Tackle four. It is permissible for a tackler to bring a player in
possession to the ground by pulling him over the outstretched leg
provided he is holding the player with both arms before there is any
contact with the leg.
A player from “A” team is interfered with while attempting to take
a 20 metre re-start.
A penalty to the “A” team at the point where the offence occurred
or, if in the in-goal area, 10 metres in the field of play, opposite
the breach.
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35
NATIONAL SAFEPLAY CODE
NATIONAL
SAFE PLAY CODE
The Safeplay Code was developed to emphasise safety and good conduct within
the game of Rugby League by creating the best possible on-field environment and
actively controlling undesirable actions. It applies to all players up to and including
the Under 15 age group.
The following are the important aspects of the Safeplay Code:-
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1.
Tackle Zone
1.1.
Tackles above the armpits are not permitted;
2.
Dangerous Tackles
2.1.
The tackler’s legs cannot be used to trip in a throw;
2.2.
Adopting a crotch hold is misconduct;
2.3.
No vertical lift in a tackle is permitted;
2.4.
A ball-carrier cannot be lifted and driven;
2.5.
The ball-carrier’s foot or leg cannot be intentionally lifted
(not to be confused with a tackle that “knocks” the ballcarrier off his feet in the same motion);
2.6.
A defender cannot “Push” the ball-carrier to effect/complete
a tackle.
3.
Shoulder Charge
3.1.
A defender cannot “shoulder charge” a ball-carrier to affect
a tackle.
4.
Vicious Palm
4.1.
The ball-carrier cannot “thrust” out an arm to contact the
defender above the shoulder.
INTERNATIONAL LAWS USER GUIDE
5.Slinging
5.1.
The use of the ball-carrier’s arm, or jersey to sling or swing
a player is prohibited.
6.
Sandbagging (Flopping)
6.1.
A defender cannot drop or fall on a prone player.
7.
Surrender in the Tackle
7.1.
The ball-carrier may surrender in the tackle. When small
and/or inexperienced players are involved in a “surrender”,
defenders must not complete the tackle.
8.
Verbal Abuse / Foul Language
8.1.
It is an infringement to use threatening or offensive
language.
9.Scrums
9.1.
Pushing or pulling in, or rotating a scrum is not permitted
(Note that there are no scrums in Under 6 and Under 7 age
groups).
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THE DIFFERENTIAL PENALTY
A penalty awarded for any breach of the Laws of the Game relating to the scrum,
i.e. the laws in Section 12, is referred to as a differential penalty. For foul play
(including the use of obscene language) when a scrum is formed, a penalty kick is
awarded and not a differential penalty.
The only difference between a differential penalty and a penalty kick is that a goal
cannot be scored from the former.
In all other respects the provision of the Laws of the Game relating to the penalty
kick apply to the differential penalty.
For the following scenarios, assume “A” team has been awarded a penalty kick and
that the mark for the penalty kick is at the centre of the halfway line. Place some “B”
players 10 metres from the mark at the halfway and use three or four “A” players,
one of whom will be the kicker.
Scenario 1
A.
“A” kicks the ball 3 metres forward. It lands in the field of play and
goes into touch.
Free kick 10 metres in from where the ball crossed the touch line.
Scenario 2
A.
“A” kicks the ball into touch on the full.
Free kick 10 metres in from where the ball first crossed the touch
line.
Scenario 3
“A” kicks the ball 3 metres forward. It is blown back and lands in the
field of play and crosses the touch line at a point 10 metres behind
where the kicker took the kick and towards his own goal line.
Free kick 10 metres in from where the ball first crossed the touch
line
A.
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INTERNATIONAL LAWS USER GUIDE
Scenario 4
A.
Scenario 5
A.
“A” kicks the ball. It hits a defending player, ”B” on “B’s” 20 metre
line and goes behind “B” over the touch line into touch.
Scrum 20 metres in from where the ball crossed the touch line.
“A” team has not kicked the ball directly into touch. It is deemed to
be put into touch by the defending player, having hit him in flight.
Therefore “A” team, as the non-offending team, has the loose head
and feed.
“A” kicks the ball and a “B” player is standing only 6 metres back
from the mark and making no effort to retire.
The referee should award a penalty kick on the 10 metre line
opposite where the “B” player was standing.
Scenario 6
A.
“A” kicks the ball but does not kick directly in line with the mark.
Scrum on the mark. “B” team has the loose and feed.
Scenario 7
“A” kicks the ball from a penalty kick and it lands on the corner post
on the full.
20 metre drop kick to “B” team.
A.
Scenario 8
A.
Scenario 9
A.
Scenario 10
A.
“A” team, having put the ball into touch from a penalty kick, is
granted a free kick. “A” team takes the free kick and then kicks the
ball forward into touch on the full.
Scrum 20 metres in from touch in line with where the original
mark for the free kick was awarded. “B” has the loose and feed. If
the ball went backwards into touch the scrum would be formed 20
metres in from where the ball crossed the touch line. Note that a
free kick is not a kick in general play so a handover does not apply
in this case.
“A” team takes the free kick and a “B” player is standing less than
10 metres towards his own goal line from the point where the free
kick was awarded.
A penalty kick to “A” on the 10 metre line opposite where the “B”
player was standing.
“A” team is awarded a penalty kick. The full time or half time bell
rings as “A” kicks the ball into touch.
The time for the game is extended to allow the free kick to be taken.
If “A” Team is awarded a penalty kick 5 metres from “B’s” goal line
and an “A” player takes the ball back towards the 20 metre line for a
kick at goal, the original mark is cancelled and the spot from where
the “A” player is to take the kick becomes the mark. ”B” players may
advance up to 10 metres from the new mark.
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39
If “A” team does not kick for goal but elects to kick for touch or kick
towards the in-goal area, the mark remains where the penalty was
originally awarded and players from “B” team must retire to the
goal line.
Scenario 11
A. Scenario 12
A.
“A” team is awarded a penalty kick. ”A” player indicates to the
referee that he is going to kick for goal. Instead of kicking for goal
he picks up the ball and kicks into touch.
Penalty kick to “B” team as it is misconduct to pretend to kick for
goal and deliberately kick the ball elsewhere.
“A” team is awarded a penalty kick 3 metres from “B’s” goal line. An
“A” player kicks from a point on the line drawn through the mark.
The ball goes forward and is then blown backwards and enters
touch 1 metre behind the mark.
Free kick 10 metres in from where the ball entered touch.
Scenario 13
Can a penalty kick be awarded when foul play occurs in the
following circumstances?
(a) After a conversion kick and before the ensuing kick-off.
(b) After an unsuccessful penalty kick at goal, the ball going dead
and before the ensuing kick-off.
(c) After the ball has been kicked dead in-goal and before the
game has been re-started.
(d) After the ball is taken on the full in-goal from a kick from
general play but before the ball is brought back into play at the
20 metre line.
(e) After the ball has entered touch and before the scrum has
been formed.
A.
The series of incidents referred to relate to the awarding of a
penalty kick for misconduct, which constitutes foul play, when
the ball is dead. The penalty kick cannot be awarded in all such
circumstances but the player responsible can be temporarily
suspended or dismissed.
As to the specific questions, the responses are:
(a)No.
(b)No.
(c)No.
(d)No.
(e) Yes - See Law 1 of Section 15 and Law 10 Section 16.
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Scenario 14 A.
Scenario 15
A.
A player punts the ball directly from a free kick to an opponent
standing in his own in-goal area who takes the ball on the full and
grounds the ball in the in-goal.
Goal line drop-out. The provision of Rule 2 (c) of Section 8 applies to
kicks in general play. “General Play” is defined in the Glossary to the
Laws as “all aspects of play after a match has been started or restarted by a Place Kick, Drop-out, Penalty Kick, Free Kick or Scrum”.
The free kick re-starts the play and is not a kick in general play.
“A” team is awarded a penalty kick. A player from “B” team picks up
the ball and throws or kicks it towards his own in-goal line.
The mark of the penalty kick to “A” team is advanced 10 metres. If
the mark for a differential penalty is advanced for any reason the
team to which the kick is awarded may kick for goal from the new
mark.
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OBSTRUCTION OR ILLEGAL INTERFERENCE
It is illegal to impede or obstruct an opponent who does not have the ball. However,
if two players are running side-by-side in a race to the ball, it is permissible for one
to make contact with the other with the shoulder (Section 5 Note 5).
For some of the below scenarios, place one “A” player – to be referred to as “A1”, on
his own 20 metre line; another player, “A2” shall be placed on the halfway line, and
a “B” player beside him.
Scenario 1
A.
Scenario 2 A.
Scenario 3
A.
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“A1” kicks the ball and in following up his kick he is obstructed
at the halfway line by the player from “B” team. The ball lands at
“B’s” 20 metre line or is caught on the full by a “B” at that point.
Penalty kick to “A” team where the ball first lands or is caught.
“A1” kicks the ball towards “B’s” 20 metre line. “A2” who is in an
offside position in front of “A1”, attempts to follow the kick and is
obstructed by a “B” player between the halfway and the 20 metre
line.
Penalty kick to “A” team where the ball first lands or is caught.
“A1” kicks the ball towards “B’s” goal line and it goes into touch on
the full between “B’s” 20 metre line and goal line. ”A1” is following
up his kick when he is obstructed by the “B” player at the halfway
line.
Penalty kick to “A” in the field of play 10 metres in from where the
ball crossed the touch line
INTERNATIONAL LAWS USER GUIDE
Scenario 4
A.
Scenario 5
A.
“A1” kicks the ball towards “B’s” goal line. The ball goes over the
dead ball line on the full or lands in the in-goal. “A1” is following up
his kick when he is obstructed by the “B” player at the halfway line.
Penalty kick to “A” team in the field of play 10 metres from the goal
line and opposite where the ball crossed the goal line.
“A1” kicks the ball towards “B’s” goal line. He is following up his
kick when is obstructed by the “B” player at the halfway and the
ball lands on the corner post on the full.
A penalty kick to “A” team 10 metres in from touch and 10 metres
out from the goal line. (If the ball landed in the field of play and then
hit the corner post, the penalty kick would have been given where
the ball landed, irrespective of the distance between this point and
the corner post.)
NOTE: In the foregoing scenarios, the same ruling is given
irrespective of whether the player who is obstructed is the kicker
or one of his teammates.
Scenario 6
“A1” kicks the ball to a “B” player standing in his own in-goal and
“B” returns the kick down field. The ball lands in the field of play.
“A1” follows up his kick and while “B” is still standing in his own ingoal after he has kicked the ball, “A1” knocks him down.
Penalty kick to “B” team where the ball first lands.
A.
Scenario 7
A.
“A1” kicks the ball down field and it is caught on the bounce by a
“B” player standing in his own in-goal. “B” returns the kick and
“A1”, who has followed up his kick, is turning around to chase “B’s”
return kick when he is held back by two “B” players in “B’s” in-goal.
Penalty kick to “A” team 10 metres from the goal line opposite where
the player was held.
See also Section 13, Law 10, regarding obstruction of kicker attempting a drop goal.
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OFFSIDE
See Section 14 - Laws of the Game
An off-side player who is within 10 metres of an opponent who first catches the ball
after it has been played by one of the off-side player’s team cannot be placed onside unless he retires 10 metres or more from such opponent. With this exception
an offside player can be placed on-side if:
(a) An opponent runs 10 metres or more in any direction with the ball;
(b) An opponent touches the ball without retaining it in his possession;
(c) One of his own team members in possession of the ball runs in front of him;
(d) One of his own team runs in front of him after having kicked or knocked the
ball forward providing that the kicker is within the field of play when in front
of the off-side player.
A player cannot be off-side in his own in-goal but he can be off-side in his
opponent’s in-goal.
Place three players - two from “A” team and one from “B” team - in the following
positions, leaving all other players off the field. One from “A” team on “A’s” 20 metre
line (who shall be referred to as “A1”), another from “A” team (to be referred to as
“A2” ) on “B’s” 20 metre line, and one of “B’s” players on the halfway line. (It should
be noted that “A2”, who is on “B’s” 20 metre line is in an offside position if “A1” has
the ball.)
Following each Scenario and subsequent Answer, return the players to their original
positions for the next Scenario.
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Scenario 1
A.
Scenario 2 A.
Scenario 3
A.
Scenario 4
A.
Scenario 5
A.
Scenario 6
A.
“A1” kicks the ball towards “B’s” goal line. It accidentally touches
the “B” player at the halfway line in flight. “A2” catches it on the
20 metre line, runs on into “B’s” in-goal, touches down and claims a
try.
Penalty kick to “B” team where “A2” catches the ball as “A2” is
offside. He is not placed onside by the ball accidentally striking “B”.
“A1” kicks the ball to “B” who catches it cleanly at the first
attempt and does not move. “A2” runs in and tackles “B”.
Penalty kick to “B” where “A2” tackled “B”
”A1” kicks the ball towards “B”. As “B” is about to take the ball, “A2”
calls out to distract “B’s” attention, causing him to drop the ball.
Penalty kick to “B” team where “A2” was standing. An offside player
must not actively or passively obstruct an opponent or attempt in
any way to influence the course of the game.
“A1” kicks the ball down field towards “A2”. The “B” player on the
halfway line attempts to take the ball. It touches his hands in flight.
“A2” catches it on the 20 metre line, runs on into “B’s” in-goal,
touches down and claims a try.
A try is awarded as “A2” has been placed on-side by the “B” player
touching the ball without retaining it in his possession
“A1” kicks the ball towards “A2”. The “B” player attempts to catch
the ball but does not take it cleanly at the first attempt, i.e. he
juggles it, but regains possession. “A2” runs in and tackles him.
Play on as “A2” has been placed on-side by the “B” player having
played at the ball.
“A1” kicks the ball towards “A2”. The “B” player catches the ball and
then throws it to one of his own players standing 3 metres behind
him. “A2” runs in and tackles the “B” player who has received the
ball.
Play on. “A2” has been placed on-side by the “B” player playing the
ball, i.e. passing it to a member of his own side. It would not make
any difference if the second “B” player was closer to, or further
away from, the first “B” player.
Before proceeding with further scenarios, place another player from the “A” team
on your board 6 metres in front of “B” and we will refer to him as “A3”.
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45
Scenario 7
A.
Scenario 8
A.
“A1” kicks the ball to player “B”. He follows up his kick and is joined
by “A3” and both run in and tackle “B”.
Penalty kick to “B” team where “B” is tackled. “A3” cannot be placed
onside in this fashion as he was standing within 10 metres of player
“B”. A player within 10 metres of an opponent who first catches the
ball after it has been played at by one of the offside players’ team
cannot be placed onside unless he retires 10 metres or more from
such an opponent.
“A1” kicks the ball to “B” who knocks-on. “A3” who was standing 6
metres away, runs in and falls on the ball.
Penalty kick to “B” team. If “A1” himself had followed on and
gathered the ball after it had been knocked-on by “B” a penalty kick
would still have been given against “A3”.
Place another player, “A4” behind “A1” and move “A3” to a position 11 metres away
from “B”.
Scenario 9
A.
Scenario 10 A.
Scenario 11 A.
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“A1” kicks the ball to “B”. “A4” runs from behind “A1”, is joined by
“A3” and both go in to tackle “B”.
Penalty kick to “B” team. Only the kicker can put “A3” on-side by
running in front of him and he must be in the field of play when he
does so.
Player “A3” is still standing 11 metres away from “B” and another
player, whom we will call “A5”, is standing on “A” team’s side of
the halfway line between the 20 metre line and the halfway lines
behind “A3”. “A1” kicks the ball to “B” and runs in front of “A5”. “A5”
runs towards “B” and is joined by “A3” and both tackle “B”.
Penalty kick to “B” team. “A5” is onside but only the kicker can place
“A3” onside.
“A1” kicks the ball over “B’s” head and runs to the halfway line and
stops. The ball lands in the in-goal area. “A4” comes from behind
“A1” and runs past “A2” who was still in his original position on
“B’s” 20 metre line. “A2” then runs into the in-goal and falls on the
ball.
“A2” is offside. He has committed a breach in his opponent’s ingoal which, if committed in the field of play, would have warranted
a penalty kick. The penalty kick is therefore awarded in the field
of play 10 metres from the goal line opposite where the offence
occurred.
INTERNATIONAL LAWS USER GUIDE
ACCIDENTAL OFFSIDE
Accidental offside can only occur in the field of play (i.e. the area bounded by the goal
lines and touch lines) and occurs when a player is struck by the ball after it has been
last touched by a team mate positioned closer to their own dead ball line. In the case
of accidental offside, a scrum will be formed where the infringement occurs unless
an advantage accrues to the non-offending team (Note that scrums must not be set
any closer than 20 metres from the touch lines and 10 metres from the goal lines. If a
breach occurs inside these limits then the scrum is set down on these limits).
Scenario 1 A.
Scenario 2
A.
Scenario 3
A.
Scenario 4
A.
Scenario 5
A.
“A1” kicks the ball down field. It accidentally strikes”A2” who is
standing in front of “A1”, and goes to a “B” player who knocks-on.
Scrum where “A2” is accidentally offside. “B” team has the loose
head and feed. (If “B” had gathered the ball cleanly and retained
possession, play would have been allowed to proceed.)
“A1” kicks the ball down field. It accidentally strikes “A2” who is
standing in front of “A1”. “A2” picks up the ball.
Penalty kick to “B” team as “A2” is offside.
“A1” kicks the ball down field. It accidentally strikes “A2” who is
standing in front of “A1” and goes into touch in front of “A2”.
Scrum where the ball accidentally struck “A2”. The loose head and
feed to “B” team.
“A1” kicks the ball down field. It accidentally strikes “A2” who is
standing in front of “A1” and goes into touch behind “A2”.
Scrum 20 metres in from where the ball crossed the touch line.
This is a greater advantage to “B” team than a scrum where the ball
struck “A2”. The loose head and feed to “B” team.
“A1” kicks the ball down field. It accidentally strikes “A2” who is
standing in front of “A1” and is taken by a “B” player. “A3”, who is in
front of “A1”, immediately tackles the “B” player.
Penalty kick to “B” team as “A3” is offside.
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47
BREACHES IN-GOAL
The important matters to remember in respect of breaches in-goal are:
1.
A player cannot be offside in his own in-goal area but he can be off-side in his
opponents’ in-goal area.
2.
If an attacking player or a defending player commits a major breach in-goal (i.e.
a breach which if committed in the field of play would warrant the awarding of
a penalty kick) a penalty kick is awarded 10 metres from the goal line opposite
where the breach was committed. There is an exception – when a player is
obstructed in his own in-goal following up a kick – in which case a penalty kick
is awarded where the ball lands.
3.
If a defending player commits a minor breach (e.g. knock-on or forward pass)
in his own in-goal, the game would be re-started with a goal line drop-out.
4.
If an attacking player commits a minor breach in his opponents’ in-goal the
game would be re-started from the centre of the 20 metre line.
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OFF-SIDE: THE IN-GOAL AND THE FIELD OF PLAY
THE IN-GOAL
Place two “B” players, “B1” and “B2” in their own in-goal, “B2” being one metre in
front of “B1”. Place an “A” player on the 20 metre line.
Scenario 1
A.
Scenario 2
A.
The “A” player kicks the ball to “B1” standing in his own in-goal.
“B1” takes it cleanly after it has bounced and passes it forward to
“B2”.
Penalty kick to “A” team in the field of play 10 metres from the
goal line opposite where “B1” threw the ball forward. “B2” was
not offside but “B1”, by deliberately throwing the ball forward,
committed a breach in his own in-goal which, if committed in the
field of play, would have warranted a penalty kick.
A defending player, “B1” is standing near his own dead ball line
and a colleague, “B2” is standing in front of him but also in the ingoal area. The ball is kicked forward into the in-goal area by an
attacking player; it strikes “B1” on the legs and rolls forward into
the field of play. “B2” runs from the in-goal area and picks up the
ball.
Player “B2” was onside in his own in-goal when the ball was played
behind him and therefore, the ruling is “Play On.”
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Scenario 3
A.
“A” kicks the ball to “B1” who takes it cleanly after it has bounced
and kicks it to “B2” who takes it in the in-goal and then runs down
field.
Play on. “B2” is not offside as a player cannot be off-side in his own
in-goal.
Scenario 4 A.
“A” kicks the ball to “B1” who knocks-on. “B2” falls on the ball.
Goal line drop-out as “B1” has knocked-on in his own in-goal.
Scenario 5
“A” kicks the ball. “B1” attempts to take it. It hits “B1” on the chest
and rebounds to “B2” who catches it.
Play on. “B2” is not offside, being in his own in-goal.
A.
Scenario 6
A.
Scenario 7
A.
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“A” kicks the ball to “B1” who catches it after it has landed in the
field of play and returns the kick up field to ”A”. “B2”, who was still
standing in the in-goal in front of “B1” when he kicked the ball,
runs on and tackles “A” as he takes “B1’s” return kick.
Play on. “B2” is not offside
“B1” kicks the ball down field from his own in-goal. It accidentally
strikes “B2” who is also standing in-goal and in front of “B1”. “B1”
then regathers the ball and runs out of the in-goal where he is
tackled by “A”.
Play on. Tackle 1.
INTERNATIONAL LAWS USER GUIDE
THE FIELD OF PLAY
To compare the above with similar incidents in the field of play, move the two “B”
players from the in-goal to the field of play, “B2” still being in front of “B1” and move
“A” back to the halfway line.
Scenario 1
A.
“A” kicks the ball to “B1” who knocks-on. “B2” falls on it.
Penalty kick to “A” team where “B2” falls on the ball. “B2” is offside.
Scenario 2
“A” kicks the ball to “B1” who catches it cleanly and passes it
forward to “B2”.
Penalty kick to “A” team where “B1” throws the ball forward. This
was a deliberate throw forward.
A.
Scenario 3
A.
“A” kicks the ball to “B1” who does not attempt to take it but it
hits him on the chest and rebounds from him to “B2” who is still
standing in front of him and “B2” catches the ball.
Penalty kick to “A” team where “B2” catches the ball.”B2” is offside.
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SCORING - TRIES AND GOALS
The object of the game is to ground the ball in the opponents’ in-goal to score tries
and to kick the ball over the opponents’ cross bar to score goals. Picking up the ball
is not grounding it.
Scenario 1
A.
Scenario 2
A.
Scenario 3
A.
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A player kicks for goal and the whole of the ball during flight
passes over his opponents’ cross bar and between the uprights
and in a direction towards the opponents’ dead ball line, but the
ball is blown back and lands in the field of play.
A goal.
Is it compulsory for the team to take a kick for goal after a try has
been scored?
A team may elect not to kick for goal after scoring a try.
A player, in attempting to score a try, places the ball on the goal
line.
A try. The goal line is deemed to be in-goal.
INTERNATIONAL LAWS USER GUIDE
Scenario 4
A.
Scenario 5
A.
Scenario 6
A.
A player kicks the ball into his opponents’ in-goal where it lands
and stops. He follows up the kick and falls on the ball. He does not
contact the ball with his hands or arms but covers it with the upper
part of his body. The ball rolls from under him and is then touched
down by an opponent.
A try. (See definition of “grounding the ball” Page 5 Glossary –
Laws of the Game).
A player kicks the ball into his opponents’ in-goal where it lands
and stops. He follows up the kick and dives for the ball to touch
down. He misses it with his hands but contacts the ball with his
arms, the ball itself being on the ground.
A try.
An attacking player grounds the ball in the field of play at the foot
of the goal posts.
No try.
Scenario 7
A player attempts a field goal and the ball touches a defending
player in flight, and then goes over the cross bar and between the
uprights without landing in the field of play.
A.Goal.
Scenario 8
A.
An attacking player grounds the ball in his opponents’ in-goal for a
try after which he deliberately fouls an opposing player in the ingoal area before the referee has time to award the try.
As the foul has occurred after the try was scored, the referee should
award the try and deal with the offending player in accordance with
his powers under Law 7, Section 16.
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PENALTY TRY
See Section 6 - Laws of the Game
A penalty try is awarded at the centre of the goal line, (i.e. at the point midway
between the goal posts) if, in the opinion of the referee, a try would definitely have
been scored but for the unfair or foul play of the defending team. The kick at goal
after a penalty try is awarded is taken at any point on the line drawn from the centre
of the goal line parallel to the touch line. The Referee signals that a penalty try has
been awarded by blowing his whistle and standing at the centre of the goal line.
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INTERNATIONAL LAWS USER GUIDE
OFFENCE AGAINST A TRY-SCORER:
POSSIBLE EIGHT POINT TRY
If a player fouls an opponent touching down for a try, a penalty kick at goal from
in front of the goal posts shall be awarded after the conversion attempt. After this
kick has been taken, the ball shall be deemed to be dead and play re-started from
the centre of the halfway line.
The procedure to be adopted by the Referee when awarding a possible eight point
try is:
(a) Award the try;
(b) Request a Touch Judge to stand at the point where the try is
awarded;
(c) Request the other Touch Judge to stand in the centre of the 10
metre line in front of the goal posts;
(d) Caution the offending player or players or dismiss him or them
from the field if warranted;
(e) Proceed with the conversion attempt;
(f) Proceed with the penalty kick;
(g) Re-start play at the halfway line.
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THE BALL
If the ball bursts or becomes defective the Referee shall blow his whistle and stop
play. The game is then re-started with a scrum at the point that the Referee first
noticed the fault. The team in possession shall have the loose head and feed. If
a player is taking a kick at goal, other than an attempt at field goal and the ball
bursts, then another kick should be allowed.
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INTERNATIONAL LAWS USER GUIDE
REPLACEMENT OF PLAYERS
The note to Law 2 of Section 4 of the Laws of the Game provides that each League
is permitted to operate its own system for its own game. The provisions now
operating in Australia vary between the individual Leagues.
Scenario 1
A.
A penalty kick is awarded to A” team. Can a substitute take the
subsequent kick for goal?
No. If a substitution is affected when a kick at goal is to be taken
(ie penalty OR conversion), the substitute is not permitted to take
the kick. (A player who is returning to the field after temporary
suspension would be permitted to take the kick.)
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INJURED PLAYERS
If a player is injured and the Referee considers that the continuation of play will
endanger such player, he may stop the game. If, when the game is stopped, a
player is about to play the ball after a tackle, then that player shall play the ball
to recommence the game and the count of tackles proceed without interruption.
If the injured player was the player in possession of the ball when play was stopped
and he is unable to resume playing, play will restart by a colleague playing the ball.
If a player in possession is injured in a tackle and unable to play the ball the
Referee may, without stopping the game (and provided he is satisfied that
continuance of play would not endanger the injured player) direct a colleague of
the injured player to play the ball at a point five (5) metres in-field from the point
where the player was injured.
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INTERNATIONAL LAWS USER GUIDE
SECOND TACKLE
A “Second Tackle” takes place when a member of the tackled player’s team
interferes with the tackler.
A “Second Tackle” is a breach of the Laws, as it is illegal to interfere with a player
not in possession of the ball and a penalty kick should be awarded against the
offending team.
The “Second Tackle” must be distinguished from a “Double Tackle” which takes
place when two players from one team tackle an opponent in possession of the
ball. This is not a breach of the Laws.
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THE REFEREE BLOWING THE WHISTLE
The blowing of the whistle shall start play in each half. If the whistle is blown at
any time when play is in progress the play shall stop temporarily.
Scenario 1
A.
Scenario 2 A.
Scenario 3
A.
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A player in possession of the ball gives a dummy pass. The Referee
is deceived and blows his whistle in anticipation of a forward pass
but the player retains the ball and goes over for a try.
Scrum where the ball was last played. Having blown his whistle,
even accidentally the Referee must halt the play. The team last
in possession would have the loose and feed. (See Note 8 of
Section 16.)
The ball, or a player carrying the ball, comes into contact with the
Referee, a Touch Judge, a spectator or any object not normally in
the field of play.
If play is irregularly affected, a scrum is formed at the point of
contact, with the attacking team having the loose and feed. If play is
not irregularly affected then play should proceed. (See also- “Ball
dead in-goal”)
If the Referee blows his whistle to stop play and then takes a
report from a Touch Judge and cautions a player should he signal
“time out”?
No. This is part of the game and time must continue to run.
INTERNATIONAL LAWS USER GUIDE
FULL TIME- CESSATION OF PLAY
Scenario 1
A.
Scenario 2
A.
Scenario 3
A.
Scenario 4
A.
The full-time bell rings. “A” fullback kicks the ball to “B” fullback
who throws the ball behind him into touch.
Full time.
The full-time bell rings. “A” fullback kicks the ball to “B” fullback
who throws the ball forward into touch.
Penalty kick to “A” team where “B” threw the ball forward as “B”
committed a breach by deliberately throwing the ball forward.
“A” player is taking a place kick to re-start play from the centre
of the 20 metre line as full time is sounded. He kicks the ball
backwards over the dead ball line on the full.
Penalty kick to “B” team as “A” has kicked the ball over the dead ball
line on the full from a kick to re-start play.
What would be the position if a scrum has been set and fed and the
ball emerges from the centre with no apparent breach and the full
time siren sounds?
As the scrum has been fed. Play would continue as provided for in
Law 3 of Section 7.
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TEMPORARY SUSPENSION (SIN BIN)
The Referee is empowered to temporarily suspend a player who has been found to
be guilty of misconduct, for a period of ten minutes.
The Referee will indicate the period of temporary suspension by raising both arms
with fingers outstretched. The period of temporary suspension will commence
from the time play re-starts after the suspended player leaves the field.
The following provisions must be observed in all cases of players being dismissed
temporarily:
• A player temporarily suspended must leave the playing area, i.e. the space
enclosed by the fence, or any other line of demarcation which prevents
the encroachment of spectators.
• At the expiration of the period of temporary suspension, a player who has
been temporarily suspended will re-enter the playing area and report to
the Referee. In cases where official Touch Judges are appointed, he will
report in the first instance to the Touch Judge who will permit him to enter
the field of play and on doing so, he must report to the Referee.
• Where a period of temporary suspension is not completed before the halftime interval, any balance will be served after the interval. The period of
the half-time interval is not part of the period of temporary suspension. If
a period of temporary suspension has not expired at the conclusion of the
game, the unexpired portion will lapse.
• Where a Referee orders “extra time” for a stoppage of play while a player
is temporarily suspended, the period of extra time shall not be counted as
part of the period of temporary suspension.
• A player who has been temporarily suspended and who returns to the
field when a kick at goal is to be taken, shall be allowed to take that kick.
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National Rugby League
ABN: 23 082 088 962
Rugby League Central
Driver Avenue, Moore Park NSW 2021
T: 02 9359 8500
www.nrl.com
Published in May 2014