WIRELESS SYSTEM Mobile phone. Cellular phone. Smart phone. 3G/4G System. Market growth rate of wireless phone technology. http://www.jana.com/blog/mobile-subscriptions-to-exceed-global-population/ • Ubiquitous presence of cell-phones • Wireless applications still small but growing ◊ WLAN rapidly growing ▪ Bluetooth, … ◊ Wireless WAN is rapidly capturing more market ▪ Wireless broadband, LBS (Location-based services) Location-based services: Locate friends, nearest ATM machine, track package, mobile advertising, … BUT … • • • • • Lack of standardization in wireless devices Lack of standardization of interfaces Spectrum shortage Lack of killer application Lukewarm performance of WLAN • Lack of universal coverage • Expensive service rate HOWEVER … • Internet is just about ready to accept ‘wireless’ in all its innovative designs (if only if we can imagine tomorrow). For mobile users: ◊ personalized data-retrieval ◊ online trading ◊ 3D TV viewing • Thinner low power smartphones with longer battery lives are coming up. • Built-in next generation interfaces is expected. • TCP/IP friendly Link-layer protocol is coming up. Overall evolution of Information technology. • Wired → Wireless Desktop → Mobile Addition of at least one more degree of freedom • Data → Multimedia • Individual stand-alone PC → networked computing • Moving beyond phones and PC → sensor based systems Mobile phones in various phases. ◊ 1st Generation: Analog voice + Cordless phones + packet radio ◊ 2nd Generation: Digital voice + seemless roaming + Integrated paging + Wireless LANs, MANs and WANs ◊ 3rd Generation: Internet access + video calls + mobile TV ◊ 4th Generation: WiMax mobile broadband access + VoIP + 100 Mb/s Internet access speeds from fast mobile devices + 1 Gb/s access for low speed mobile devices (pedestrians) + scalable bandwidth 5-20 MHz, sometimes up to 40 MHz + soft handover across heterogeneous networks + high QoS for next generation multimedia support The phenomenal growth rate of this industry is due to: Multiaccess technology. Share the available radio spectrum among multiple users simultaneously. Bandwidth sharing. AMPS (Advanced Mobile Phone Systems) + D-AMPs Mobile phones and devices are scattered over a geographic region. Each region is divided into cells. Each cell supports a set of radio frequencies, which neighboring cells do not support. Reuse of same frequency for geographically separated cells. However that depends on the strength of the signal within propagation range. Channel sharing: (a) Frequency Division Multiplexing, (b) Code Division Multiple Access, and (c) TDMA FDM: Entire frequency spectrum is partitioned into several frequency bands. A channel is allocated a freqency band permanently. CDMA: Each channel uses a unique code for transmitting. All channels use the same frequency spectrum all the time. Signal generation in this case is complex and requires special hardware. CDMA is used for 3G transmission/reception. For ad-hoc wireless systems, one cannot expect these hardware support. Hence, no CDMA. TDMA: This and its variations are used in many ad-hoc designs. Each cell has a base station that listens to and transmit at these frequencies. Frequency reuse is the issue here. A mobile telephone 𝑀𝑇𝑖 is logically in a cell 𝑖 under the control of a base-station 𝑏𝑖 . If 𝑀𝑇𝑖 moves away from its current position, its received signal at the current base would reduce, and at some other base 𝑏𝑗 it would grow stronger. This means eventually 𝑏𝑖 → 𝑏𝑗 (handover). Handover takes 300ms. If base handover takes place, 𝑀𝑇𝑖 would be assigned a different frequency channel. Two types of handover. Hard handover: 𝑏𝑖 drops its client 𝑀𝑇𝑖 abruptly before new channel is acquired. If new channel cannot be found, the user has to wait. Soft handover: User would not notice 𝑏𝑖 → 𝑏𝑗 . It would be smooth with no disruption of the current call. General protocol for mobile migration. ◊ All base-stations are connected to a MTSO (Mobile Telephone Switching Office). In turn, these are connected to MTSO, next level up. http://www.tech-faq.com/mtso-mobile-telephone-switching-office.html ◊ There are 832 duplex channels, each consisting a pair of simplex channels of 30 KHz wide, from 824-849 MHz, and from 869-894 MHz. AMPS uses FDM to separate the channels. ◊ These channels are clustered in 4 categories ▪ Control (base to mobile) ▪ Paging (base ot mobile) ▪ Access (bidirectional) for call setup, channel assignment ▪ Data (bidirectional) for voice, fax, data 802.11 MAC Protocol Different from Ethernet or 802.3 (CSMA/CD) protocol. With CSMA/CD a station waits till the ether is perceived silent. This cannot be done in this case. http://en.wikibooks.org/wiki/Communication_Networks/Error_Control,_Flow_Control,_MAC Fig A shows Hidden Terminal Problem. To C, everything is quite as A is hidden from it. If C transmits now, it would collide at B with A’s transmission. Can’t be done. Fig B shows an Exposed station problem. If C wants to send to D but thinks that it will collide at D. Therefore, it waits wasting time and opportunity. Multiple Access Collision Avoidance (MACA) ◊ Use of additional signaling packets. ◊ Sender sends a RTS (Request To Send). ◊ If Receiver agrees to receive, it would transmit CTS (Clear to Send). ◊ If Sender receives CTS, only then it starts transmitting. ◊ A typical call dynamics. Outgoing: ▪ Cellphone 𝑀𝑇𝑖 types in the number 𝑝𝑗 , and sends them to the nearest 𝑏𝑘 on the access channel. ▪ If collision, it tries again. ▪ 𝑏𝑘 after getting it sends it to its MTSO or its partner. ▪ MTSO checks if the caller is its client. If client then ◦ it looks for an idle channel to place the call ◦ if found, the call is placed in it for the receiver. Incoming: ▪ If phone is idle, it listens to the paging channel. ▪ When a call is placed to a mobile phone (from a landline or mobile), a packet is sent to callee’s home MTSO to locate her. ▪ When found, a packet is sent to callee’s current cell’s base-station to send a broadcast on the paging channel of the form ‘Is that you?’ ▪ When the callee identifies, the base then informs the callee that a call awaits on channel x. The ringing tone starts. Routing imperatives for mobile hosts. ◊ Every host has a permanent home location and a permanent home address. ◊ The network domain is partitioned into cells where one or more foreign agents reside. Also, each cell would have a home agent. ◊ Each foreign agent keeps track of mobile hosts visiting its cell. ◊ A mobile unit entering into a new cell must register with its foreign agent. Registration process with a foreign agent ◊ A foreign agent periodically broadcasts its presence and its address. A wandering host may wait for it, or it might broadcast a packet saying: “Any foreign agent around?” ◊ Mobile host registers with the foreign agent giving its home address, machine address, and some security info. ◊ Foreign agent contacts the mobile host’s home agent, and informs that one of its host is registered with it. Home agent receives foreign agent’s address. The security info serves to inform the home agent that the referred mobile host is authentic. ◊ When the mobile host gets authenticated by its home agent, the forward agent inserts its information in its routing table. ◊ If the host leaves the current area, it gets deregistered. Packet routing for mobile host is as shown by the following diagram. http://www.cisco.com/en/US/docs/ios/solutions_docs/mobile_ip/mobil_ip.html
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