Playfield Switch Wiring Diagram (21-02-07)

DIAGNOSTICS
Playfield Switch Wiring Diagram (System 6)
DIAGNOSTIC
AUTO-UP
BOARD CONNECTIONS:
1
CPU BOARD
HIGH
SCORE
RESET
2
DRIVER BOARD
3
POWER SUPPLY BOARD
4
MASTER DISPLAY BOARD
5
SLAVE DISPLAY BOARD
6
BACKBOX
7
CABINET
8
PLAYFIELD
9
INSERT BOARD
MANUALDOWN
Switch Test –Test 03
This test permits checking of all multiplexed switches
in the game. Proceed as follows:
(2) Set the switch to AUTO-UP and operate the
ADVANCE pushbutton until 03 is indicated on the
number of credits display.
ADVANCE
1.
a.
b.
10 SOUND BOARD
11 NOT ASSIGNED
ISSUE NUMBER 3.0 (21 FEB 2007)
C R E AT E D B Y: P h i l B u t c h e r
w w w. f i r e p o w e r p i n b a l l . c o m
Enter the Switch Test in one of the following ways:
From the Display Digits, Lamp, or Solenoid Tests,
set the AUTO-UP/MANUAL-DOWN switch to
AUTO-UP and operate the ADVANCE pushbutton
until 03 is indicated on the number of credits display.
From the game over mode,
(1) Set the AUTO-UP/ MANUAL-DOWN switch to
MANUAL-DOWN and momentarily depress the
ADVANCE pushbutton.
All stuck switches will be sequentially indicated on the ball in play
display. If there are no stuck switches. the display will be blank.
2.
Actuate each switch and cheek for the proper switch
number on the ball in play display.
3. Turn the game OFF and back ON to return to the game
over mode.
12 SPEECH MODULE
2J2
36
32
2P2
COLUMN #8
1
COLUMN #7
2
COLUMN #6
3
2
26
30
27
37
DRIVER BOARD
31
54
15
25
14
SWITCH COLUMN (DRIVE)
35
29
16
COLUMN #5
5
COLUMN #4
6
COLUMN #3
7
COLUMN #2
8
Green/Violet
Green/Blue
Green/Black
Green/Yellow
Green/Orange
28
17
8J1
7
SWITCH
NO.
COLUMN 8
33
34
49
8P1
Green/Grey
18
Green/Red
6
5
4
3
2
1
COLUMN 7
COLUMN 6
COLUMN 5
COLUMN 4
COLUMN 3
COLUMN 2
19
21
22
13
38
8SW9
8SW17
8SW25
8SW33
8SW41
8SW49
8SW57
23
50
8D9
8D17
8D25
8D33
8D41
8D49
8D57
39
8SW10
40
8SW18
8SW26
8SW34
8SW42
47
8D10
2J3
48
ROW #1
9
ROW #2
8
White/Brown
8
43
12
42
DRIVER BOARD
2
45
47
51
58
57
46
SWITCH ROW (INPUTS)
10
White/Red
9
8SW19
8D19
ROW #3
7
ROW #4
6
ROW #5
5
ROW #6
4
White/Orange
10
White/Yellow
11
8D42
12
13
ROW #7
3
ROW #8
1
White/Violet
14
8D27
8D35
8SW36
8D43
8D28
8D36
8D44
8SW21
8SW29
8SW37
8SW45
8D21
8SW22
8D29
8SW30
8D37
8SW38
8D45
8SW46
8D22
8D30
8D38
8D46
ROW 8
8SW15
8SW23
8SW31
8SW39
8SW47
Location of switches on playfield
8D15
8SW16
1
GRN-BRN
(2J2-9)
2
GRN-RED
(2J2-8)
3
GRN-ORN
(2J2-7)
4
GRN-YEL
(2J2-6)
5
GRN-BLK
(2J2-5)
6
GRN-BLU
(2J2-3)
7
GRN-VIO
(2J2-2)
1 WHTBRN
(2J3-9)
PLUMB
BOB
TILT
OUTHOLE
"1"
TARGET
BOTTOM
LEFT JET
BUMPER
"I"
ROLLOVER
BOTTOM
"POWER"
TARGETS
CENTRE
MIDDLE LEFT
STANDUP
RIGHT
BALL
RAMP
2 WHTRED
(2J3-8)
BALL
ROLL
TILT
LEFT OUTSIDE
ROLLOVER
"2"
TARGET
TOP
LEFT JET
BUMPER
"R"
ROLLOVER
RIGHT
KICKER
LOWER
MIDDLE LEFT
STANDUP
CENTRE
BALL
RAMP
3 WHTORN
(2J3-7)
CREDIT
BUTTON
LEFT INSIDE
ROLLOVER
"3"
TARGET
TOP
RIGHT JET
BUMPER
"E"
ROLLOVER
RIGHT INSIDE
ROLLOVER
LEFT
BALL
RAMP
NOT
USED
4 WHTYEL
(2J3-6)
RIGHT
COIN
SWITCH
LEFT
KICKER
NOT
USED
BOTTOM
RIGHT JET
BUMPER
NOT
USED
NOT
USED
5 WHTGRN
(2J3-5)
CENTRE
COIN
SWITCH
LEFT
EJECT HOLE
"4"
TARGET
TOP CENTRE
TARGET
LOWER
TOP RIGHT
STANDUP
RIGHT FLIPPER
LANE CHANGE
SWITCH
LEFT EJECT
ROLLOVER
NOT
USED
6 WHTBLU
(2J3-4)
LEFT
COIN
SWITCH
UPPER
MIDDLE LEFT
STANDUP
"5"
TARGET
RIGHT
EJECT HOLE
MIDDLE
RIGHT
STANDUP
BALL
SHOOTER
RIGHT EJECT
ROLLOVER
7 WHTVIO
(2J3-3)
SLAM
TILT
SPINNER
"6"
TARGET
UPPER TOP
RIGHT
STANDUP
TOP
"POWER"
TARGET
PLAYFIELD
TILT
NOT
USED
NOT
USED
8 WHTGRY
(2J3-1)
HIGH
SCORE
RESET
TOP LEFT
STANDUP
NOT
USED
"F"
ROLLOVER
MIDDLE
"POWER"
TARGET
LOWER
RIGHT
STANDUP
NOT
USED
NOT
USED
UPPER
RIGHT OUTSIDE
RIGHT EJECT
ROLLOVER
HOLE
8D23
8D31
8SW32
8D39
8SW40
8D47
8SW48
8
GRN-GRY
(2J2-1)
NOT
USED
8D51
8SW44
8SW53
8D53
8SW54
ROW 7
8D14
15
8SW51
ROW 6
45
White/Grey
8SW43
ROW 5
8D13
White/Blue
8SW35
ROW 4
8SW14
SWITCH MATRIX (Driver Board Connections)
8D50
ROW 3
8SW13
White/Green
8SW27
8SW28
8D12
09
8D34
ROW 2
8SW12
44
8D26
ROW 1
8D11
11
8D18
2P3
8SW11
COL
8SW58
41
53
ROW
8SW50
8D16
8D32
8D40
8D48
8D54
8D58
09
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
FUCTION
Outhole
Left Outside Rollover
Left Inside Rollover
Left Kicker
Left Eject Hole
Upper Middle Left Standup
Spinner
Top Left Standup
"1" Target
"2" Target
"3" Target
Not Used
"4" Target
"5" Target
"6" Target
Not Used
Bottom Left Jet Bumper
Top Left Jet Bumper
Top Right Jet Bumper
Bottom Right Jet Bumper
Top Centre Target
Right Eject Hole
Upper Top Right Standup
"F" Rollover
"I" Rollover
"R" Rollover
"E" Rollover
Upper Right Eject Hole
Lower Top Right Standup
Middel Right Standup
Top "POWER" Target
Middle "POWER" Target
Bottom "POWER" Target
Right Kicker
Right Inside Rollover
Right Outside Rollover
Right Flipper LANE CHANGE Switch
Ball Shooter
Playfield Tilt
Lower Right Standup
Centre Middle Left Standup
Lower Middle Left Standup
Left Ball Ramp
Not Used
Left Eject Rollover
Right Eject Rollover
Not Used
Not Used
Right Ball Ramp
Centre Ball Ramp