DARTS Brought to you by: May 31 & June 1 TEAM ROSTER (4 members + 2 Alternates) Your coed team will consist of 4 players, 2 male and 2 female. (Alternate can be of either gender, but can only replace the same gender) REGISTRATION NO ID ‐ NO PLAY ‐ NO EXCEPTIONS!! • Team Captains (or designate) will be responsible for bringing completed & signed team rosters to the registration with the minimum team required for your division. Roster & Registration information will be included in the Schedule Book distributed in May. • Team Captains are responsible to see that each athlete registers with photo ID and proof of employment (i.e. Human Resource letter or Pay stub). It is the responsibility of each participant to have the proper ID. • Players must register together as a team (Minimum 4 players, 2 males & 2 females). All members must be present at registration. Once the 4 member team and 2 alternates have been registered at the event, no additional players or substitutes may register. FORMAT • TEAMS are responsible to supply their own darts. • The match will consist of two doubles games and one four‐person team game if necessary. Each two person coed doubles team will play one of the two doubles games. • The format of play will be double elimination. SCORING • The two doubles games will be 501 straight in, double out. Each game will begin with a throw to the bull by one player per team. A coin toss will determine who shoots first for the throw to the bull. The team nearest the bull will start the game. • If one team should win both doubles games, the third game (four‐person team match) would not be played. If both teams win one doubles game, then the four‐person team match will be one game, 501, straight in, double out. SCOREKEEPERS Please do not call out the scores of each dart as it is thrown and please do not face or look at the shooter while he/she is shooting. ALTERNATES The alternates may enter at the beginning of any match as long as there are always two males and two females in the playing "fours". TIME LIMIT A time limit of 45 minutes for a match will be in effect. TIE BREAKER If the match is tied at the end of regulation time, each team will have all four members throw ONE dart each ‐ all darts from the team will stay in the board until all four members have thrown their dart. The total of the four darts will be calculated and then darts removed. The second team follows the same process. The team with the highest combined total of the four darts will win the Tie Break. The team that won the right to begin the match will begin the Tie Break Round. All other general rules of play apply. GENERAL RULES 1. Nine darts warm‐up is the maximum allowed per player before each game. 2. Shooters and scorekeepers only are allowed inside the playing area. 3. Official throwing distance is 7ft 9 ¼ ". It will be set as the front of any toe line. Standing on tape is allowed, provided no part of your foot extends over the front of the line. Scores may be discounted for "wet feet". 4. For a dart to score, it must remain in the board for 5 seconds after the third dart has been thrown by the player. The point where the dart enters a number will determine the score and the point must touch the bristle of the board to count. A dart that sticks in the back of another dart does not score. 5. NO dart may be touched by the thrower, another player, scorekeeper or a spectator prior to the decision of the scorekeeper. 6. Darts should not be removed from the board until the scorekeeper and shooter have agreed on the score. Should a dart be removed and a discrepancy result, the scorekeeper's decision is final. 7. The scorekeeper may inform the shooter what has been scored and/or what score remains only if the shooter requests it. The scorekeeper may not inform the shooter what double to shoot. It is permissible for the team captain and/or a player's partner to advise the shooter during the match, provided the captain is not the scorekeeper. 8. It is the responsibility of the player to verify his score prior to his darts being removed from the board. The score remains as written if one or more darts has been removed. 9. Corrections in the score must be made before a player shoots again. 10. Both team captains are responsible for seeing that their results are turned in to the Event Staff. 11. All players must supply their own darts. 12. Scorekeepers will not be supplied. TEAM CANCELLATION / NO SHOW PENALTY Cancellations must be in writing either emailed or faxed to the Corporate Challenge office. If a team must cancel their participation in a sport, the Penalties are as follows: CANCELLATIONS: (After Wednesday, April 2, 2014) This is the date that your Sport Commitment/Team Captains List is required. After this date, schedules are made and ALL Cancellations will result in a 3‐point deduction for your company. LAST MINUTE CANCELLATION: (Within 48 hours of your event start time) Teams that provide written notification (by email or fax) that they are canceling out of an event within 48 hours of the start of the event will be penalized 5 points. A company with participants who register at the event but are unable to register an eligible team will be considered a cancellation and the penalty will apply. NO SHOWS: (No notification of cancellation) A No Show will result in a 10‐point deduction and disqualification from that sport for the following year. A NO SHOW is a team that has not provided any notification that their team is not participating in an event prior to start time of the event. MISSING A MATCH: A company missing any match other than their first scheduled match of the competition will be eliminated from the competition. No penalty will be assessed IF the Event Coordinator has been notified prior to the start of the match in question. Failure to notify the Event Manager of the team withdrawal from competition will cause a “Last Minute Cancellation” penalty of 5 points to be assessed.
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