Playing with Trust: The Role of Trust in World of Warcraft Joshua Murphy Anthony Giddens: Hypothesis • Social interaction in World of Warcraft discourages anonymity and emphasizes interpersonal trust over “modern” forms of trust (e.g. institutional trust, system trust). World of Warcraft: Data Collection • Three sources: 1. Personal experience and observation while playing WoW 2. Surveys 3. In-depth interviews Interpersonal Trust • “A psychological state involving positive confident expectations about the competence, benevolence, integrity and predictability of another person and willingness to act on the basis of these expectations. Issues of trust arise in contexts that involve risk, vulnerability, uncertainty and interdependence.” - ADAMS & WEBB, 2003. “Model of Trust Development in Small Teams”. Evolution of In-Game Trust: • “Guilds in World of Warcraft or other MMOGs have such a strong presence in players’ lives that they frequently talk about their guilds as homes or families, even though most of the players may never have met one another face to face.” - THOMAS & BROWN, 2009. “Why Virtual Worlds Can Matter”. Simulated Re-embedding Representative Trust Institutional Trust Transfer of Trust Hey guy, my friend is really trustworthy. Who the hell are you?
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