U UNPLUGGED MoveIt,MoveIt Lessontime:20MinutesBasiclessontimeincludesactivityonly.IntroductoryandWrap-Upsuggestionscanbeused todelvedeeperwhentimeallows. LESSONOVERVIEW Thislessonwillhelpstudentsrealizethatinordertogiveclearinstructions,theyneedacommonlanguage. Studentswillpracticecontrollingoneanotherusingasimplecombinationofhandgestures.Oncethey understandthelanguage,theywillbeginto"program"oneanotherbygivingmultipleinstructionsinadvance. TEACHINGSUMMARY GettingStarted-15minutes 1)Review 2)Vocabulary 3)Let'sControlOurselves Activity:MoveIt,MoveIt-20minutes 4)MoveIt,MoveIt:Multi-StepAdventure Wrap-up-5minutes 5)FlashChat-Whatdidwelearn? 6)VocabShmocab Assessment-10minutes 7)MovetheFlurbs2 LESSONOBJECTIVES Studentswill: Recognizesituationswheretheycancreateprogramstocompletetasks Predictmovesnecessarytogetteammatefromstarttofinish Convertmovementsintosymbolicinstructions Relatealgorithmsasprogramstoteammates TEACHINGGUIDE MATERIALS,RESOURCESANDPREP FortheStudent MapsandKeyfromMoveIt,MoveIt:Multi-StepAdventure AssessmentWorksheet:MovetheFlurbs2 Scissors Glue FortheTeacher LessonVideo TeacherLessonGuide PrintoneMoveIt,MoveIt:Multi-StepAdventureactivitypackonCardstockforeachgroup PrintAssessmentWorksheet:MovetheFlurbs2foreachstudent GETTINGSTARTED(15MIN) 1)Review Thisisagreattimetoreviewthelastlessonthatyouwentthroughwithyourclass.Youcandothisasonelarge grouporhavestudentsdiscusswithanelbowpartner. Herearesomequestionsthatyoucanaskinreview: Whatdidwedolasttime? Whatdoyouwishwehadhadachancetodo? Didyouthinkofanyquestionsafterthelessonthatyouwanttoask? Whatwasyourfavoritepartofthelastlesson? LESSONTIP Finishingthereviewbyaskingaboutthestudents'favoritethingshelpstoleaveapositiveimpression ofthepreviousexercise,increasingexcitementfortheactivitythatyouareabouttointroduce. 2)Vocabulary Thislessonhasonenewandimportantword: Program-Sayitwithme:Pro-gram Analgorithmthathasbeencodedintosomethingthatcanberunbyamachine. 3)Let'sControlOurselves Askyourstudentsiftheyrememberhelpingyoudrawasmileyfacelasttime. Reviewtheinstructionsbydrawingastheyguideyouonestepatatime. Letthemknowthatyou'regoingtomakeasmallchange. Now,IwantyoutogivemetwoinstructionsatatimebeforeImovemypen. Canyoudoitagain,butgivemethreeinstructionsatatime? Whenyougivememultipleinstructionsatatime,you'reprovidingmewithan"algorithm"todraweachpieceof thesmileyface. Now,supposeweweretohaveasecret"code"foreachofthoseinstructions.Forexample,"DrawanEye" couldlooklikethis:(makealargecirclewithyourhands).Ifwehadspecialcodesforeachofthosesteps,then ouralgorithmwouldbecomeaprogram. We'regoingtoplayagamethatallowsustoprogrameachother...andyou'lldoitallwithyourarms! LESSONTIP Feelfreetodoanexamplemapwiththestudentsasaclassbeforebreakingthemintogroupsoreven describingtherules(beyondhowtoreacttoeachofthearmgestures).Learningthroughplayisoften moreeffectivethanspoutingoffalloftherulesatthisage. ACTIVITY:(20MIN) 4)MoveIt,MoveIt:Multi-StepAdventure Thisworksheethelpsteachstudentshowtothinkaheadinmultiplesteps,astheyplanashortroutefromtheir friend'sstartlocationtothehiddensmileyface,uptothreestepsaway. Printoutanactivitypacketforeverygroup(ideally2to4students)andcuttheMapCardsapart. Explaintherulestotheclass,makingsuretoemphasisethenewword"program." DirectionsforClass: 1. DecidewhowillbetheWalkingMachineandwhowillbetheController. 2. HavetheControllersetupagridonthefloormadeupofpiecesofpaperasshownononeofthe MoveItMaps,exceptwiththesmileyfaceupsidedown,facingtheground. 3. TheWalkingMachinewillstartbystandingonthepagewiththecompassrose. 4. TheControllerwillthenleadtheWalkingMachinestep-by-stepthroughthepapermazethatthey created,usingtheprovidedarmsignals. 5. WhentheControllergivesthesignalto“STOP,”theWalkingMachinewillflipoverthepagethat theyareon.Ifthatpageisasmileyface,thenthemazewasasuccess! TheController(andanyoneelseinthegroupwhoisnottheWalkingMachine)cansetupamapmadeof paper,basedononeoftheMoveItMapcards. Rememberthatthesmileyfacemappageshouldactuallybesetfacingtheground,sothattheWalking Machinecannoteasilytellwheretheirfinallocationis. TheWalkingMachinebeginsbystandingonthepieceofpaperimprintedwiththecompassrose. LESSONTIP Herearesomeusefullinksincaseyourclasshasn'tyettalkedaboutthecompassroseandcardinal directions: TheCardinalDirectionsGeographySong CardinalDirectionMnemonicsLesson Thesetopicswillbeimportantintheonlinelessonsthatfollow,sotakinganextracoupleofminutestobesurethatyour studentscorrelateNorthwithUp,SouthwithDown,EastwithRight,andWestwithLeftwillcontinuetobehelpfulhereafter. TheControllerusesarmmovementstoguidetheWalkingMachine.EncouragetheControllertobefacingthe samedirectionastheWalkingMachinetoavoidhavingthemgetconfusedby"EastisRight"and"WestisLeft." Controllersshouldstartbygivingonedirectionatatime,allowingtheWalkingMachinetotakeastepbefore theymoveontothenextdirection. Halfwayintotheactivity,youcanencourageyourstudentstoControlwithtwoinstructionsbeforetheyallow theWalkingMachinetotakeastep,andthenthree. Ideally,bythetimethelessoniscomplete,thestudentswillrelaytheentire"program"totheWalking MachinebeforetheWalkingMachineeventakestheirfirststep. LESSONTIP Notethattherulesarenotthemostimportantthinghere.Feelfreetoclarifyifthestudentshave questions,butifthestudentsareplayingabitdifferentlythandescribed,youdon'tneedtoholdthemto theletterofthegame.Thecrucialbitisthattheyaremovingfromimmediateinstructionstogivingtwo orthreeinstructionsbeforetheWalkingMachinemoves. WRAP-UP(5MIN) 5)FlashChat:Whatdidwelearn? Inthegamewejustplayed,whodoyousupposewasmorelikeaprogrammer,andwhowasmorelikea computer? Whatwerethefourdirectionsonthecompassrose? WhattrickscanweusetorememberNorth,South,EastandWest? Howcouldwehavegiveninstructionswithoutusingourarms? Whatwasyourfavoritepartaboutthatgame? 6)VocabShmocab Whichoneofthesedefinitionsdidwelearnawordfortoday? "Thefluffyfeathersofababybird" "Thecircuitboardthatcontrolsarobot" "Analgorithmthathasbeencodedintosomethingthatcanberunbyamachine" ...andwhatisthewordthatwelearned? ASSESSMENT(10MIN) 7)MovetheFlurbs2 Handouttheworksheettitled"MovetheFlurbs2"andallowstudentstocompletetheactivityindependently aftertheinstructionshavebeenwellexplained. Thisshouldfeelfamiliar,thankstotheprevioustwoactivities. EXTENDEDLEARNING Usetheseactivitiestoenhancestudentlearning.Theycanbeusedasoutsideofclassactivitiesorother enrichment. X'sandO's Drawatic-tac-toeboardfortheclass. PlaceasingleXandasingleOsomewhereontheboard. AsktheclassiftheycangettheXtotheOusingarmgesturesasaclass. X's,O's,andArrows Similartotheactivityabove,buthavethestudentswritetheirprogramsinadvanceusingarrowsinsteadof handgestures. Thiscanbedoneingroups. Groupscansharetheirsolutionsfortheclass. ThiscurriculumisavailableunderaCreativeCommonsLicense(CCBY-NC-SA4.0) IfyouareinterestedinlicensingCode.orgmaterialsforcommercialpurposes,contactus:https://code.org/contact
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