8:30 – 9:45 9:45 – 9:55 9:55 – 11:05 11: 30 – 11:45 11:45 – 12:30 12:30 – 1:15 1:15 – 3:30 3:30 – 3:45 3:45 – 4:15 Introductions, Basic Rules Break Basic Field Mechanics Break 2 man mechanics (field or Classroom) Lunch (Level 1’s go home) 2 Man System Mechanics (field or gym) Break Questions and Wrap Up, Exam Information Area Representative Thompson Okanagan Merritt, BC V1K 1B8 Home Phone: 250-378-6448 email: [email protected] Web Site: www.bcbua.ca • Judges, fair and impartial • Must keep our wits while all others are losing theirs • We are not the center of attention, the players are • Umpires are reporters • Timing of calls • Replay calls in your mind’s eye then make the call • • • • Shoes: Socks: Pants: Shirt: Black Black or Navy Heather Gray Navy, Powder Blue or Black MLB style • Undershirt: Red (Navy or Black), Navy (Powder) • Hat: Dark Blue or Black Umpire Style • Ball Bag: Black or Navy • Go to Value Village for most of this stuff (less than $20.00) • Strike Zone • Use the plate as a guide, at least 1 ball width off the corners • Use under the elbows (catchers head) • Use the catchers knees as a guide • Catch • only defensive players • Must have control of their body • Voluntary release • The act of trying to throw the ball is voluntary release • forget the myths • Fair – Foul Balls • In the infield, a ball is fair or foul the moment it stops moving or is touched • If a ball leaves the infield on the ground, it is judged fair or foul by its position when it leaves the infield • A ball hit directly to the outfield is fair or foul the moment it touches anything • Foul Tip (bat) • Still looks like a pitch • Sharp and direct from the bat to the catcher’s hand or glove 1st, then caught by the catcher • Ball is “live”, runners may advance • Force Play • Runner must go to next base because Batter has become a runner and must go to 1st • Can touch the base with any part of the body • Can also “tag” the runner with the ball in hand or glove • No runs if 3rd out is a force • Tag Play • Must touch runner with the ball in hand or glove when runner is off the base • Infield Fly • • • • Runners at 1st, 2nd or 1st, 2nd, 3rd Less than two out Must be easily caught by an infielder Can be caught by an outfielder • Infield Fly • • • • Runners at 1st, 2nd or 1st, 2nd, 3rd Less than two out Must be easily caught by an infielder Can be caught by an outfielder • Overthrows • Pitcher (must be on rubber) - 1 base • Infielder 1st play - 2 bases from TOP base • exception when BR and all other runners are at least one base beyond TOP base when 1st play happens • Outfielder - 2 bases from time of throw (when the ball is released) not when the ball goes out of play • If a ball becomes lodged in the umpire’s or catchers equipment • 1 base if a pitched ball • 2 bases if thrown • Batter hit by pitch • Batter goes to first • All other runners return unless forced • No abuse no excuses • Coaches are responsible for the actions of fans and players • profanity, touching, threats or personal comments are grounds for immediate ejections • You must write an ejection report • Don’t take the situation too seriously • Do phone your UIC for help • Touching bases in order (1-2-3-home) • missed bases (appeals) • Can be a force out, runs???? • runners passing other runners • Signal interference, see what happens, runner who passed is out and all other runners return to TOP base unless forced • Runner leaves to early or fails to retouch after a fly ball caught • Not a running start • Can not retouch if touches the next base and the ball becomes dead • Appeal must be obvious • is a time play, not a force • Runs may score ahead of the appealed runner Four types: 1. Offensive • runner being hit by a fair batted ball • batter interference • runner breaking up a double play 2. Defensive • catcher’s interference 3. Umpire • being hit by fair batted ball • getting in way of catcher’s throw 4. Spectator • Spectator Land vs. Player Land • Offensive • Runner hit by fair batted ball before infielder has a chance to play it • Signal interference • call time • runner is out • all other runners return unless forced due to B-R going to first • If interference was to break up double play, call B-R out too • Offensive • Double play ball, R1 intentionally tries to break up the double play at second • Time is called immediately • R1 is out and call B-R out for actions of R1 • Batter Interference • Signal interference • wait and see what happens • if runner is thrown out then ignore the interference • otherwise call batter out and return all runners to TOP base • Defensive (Catcher’s) Interference • Signal the interference • Let the play continue • If all runners including the Batter-Runner reach 1 base safely beyond TOP base, ignore the interference • If not, place BR at 1st and all other runners return unless forced or they were stealing on the play • Offense has the option on this play • Umpire Interference • Umpire is hit by fair batted ball before infielder has a chance to play the ball • Call Time, signal interference, place B-R at 1st and return all other runners to TOP base unless forced • Plate umpire interferes with catchers throw • Signal interference, wait to see what happens, if runner is out ignore, if not call time and return all runners to TOP base • Spectator Interference • Two areas: Player land, Spectator land • If player goes into Spectator land, then they are on their own • If a spectator goes into Player Land and interferes with a play then we have Spectator interference • Signal Spectator Interference • Call time • Position runners where you think they would have gone if no interference occurred • • The defense gets in the way of the offense, usually when they are running On all types of obstruction, signal obstruction right away 1. Play being made on runner • Call time right away • Position runners where you think they would have gotten to 2. No play being made on runner • Time delayed • Protect runner to base where you think they should have gotten if no obstruction • Runner is on their own if they try to go beyond this base • Can use Full Windup or Set Position (must come to a stop if uses set position) • 3 things a pitcher CAN do while on the rubber 1. Pitch (step directly towards the plate) 2. Step directly towards and throw to a base (occupied or to make a play) • fake towards 2nd and 3rd, but must throw to 1st 3. Step off the rubber (directly back, not off to a side) • Say nothing (including the score keeper) • Appeal by defensive team • Timing is important • Before turn at bat is complete • Put correct batter in box • After improper batter but prior to next pitch • Proper batter is out • Return all runners • Any outs on the play stand • Next batter is one after batter that is called out • After pitch to next batter • Improper batter is legal POS NAME # 1 2 Abby Adams 4 2 5 Betty Begay 7 3 4 Carla Chung 18 4 DH Dolly Perez 10 5 7 Edna Ezell 6 6 8 Fran Frank 15 7 3 Gigi Gaglio 14 8 9 Hilda Hicks 21 9 6 Ida Ivanoff 3 10 1 Jenna Jones 19 CHANGES Substitutes Zelda Zink 8 Vergie Vega 20 Yolanda Yee 23 Ummi Udall 2 Wilma Watson 9 Tammy Tewa 5
© Copyright 2026 Paperzz