IS2010 Model Curriculum Core Assessment Examination

Presented to the 2015 Conference of
The International Association for
Computer Information Systems
Clearwater, Florida
October 7-10,2015
Tom Hilton, University of Wisconsin – Eau Claire
Liqiang Chen, University of Wisconsin – Eau Claire
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A Brief History
Model Curriculum
Pedagogy
Summary
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Hardware
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Firmware telephone
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1983 Motorola DynaTAC 8000x (the “Brick”)
Firmware Feature Phones
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1946 Motorola Radio phone
1947 Bell Telephone’s First FCC Petition
1989 Motorola MicroTAC
1992 Motorola International 3200 (first digital cell phone)
1993 Nokia 1011 (first GSM cell phone, first texting phone)
1999 Blackberry 5810 (an early Java-based phone)
1999 Nokia 7110 (first WAP browser)
2000 GPRS cell system (enabled global phones)
2002 Nokia 7650 (first camera phone, first Symbian OS phone)
2003 Sanyo SCP-5300 (first camera phone)
2004 MotoRazr V3 (ultimate pocket-sized flip phone)
Software App Phones
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2007 iPhone (first iOS downloadable-app-enabled phone, first “ecosystem”)
2008 HTC Dream (first Android smartphone)
Other (e.g., Windows Phone)
IS 2010.C1
Foundations of
Information
Systems
IS Minor
IS 2010.C2
Data &
Information
Management
IS 2010.C3
Enterprise
Architecture
IS 2010.C4
IS Project
Management
IS 2010.C5
IT Infrastructure
IS 2010.C6
Systems Analysis
& Design
IS 2010.E2
Business Process
Management
IS 2010.C7
IS Strategy,
Management &
Acquisition
IS 2010.E1
Application
Development
IS 2010.E3
Collaborative
Computing
IS 2010.E4
Data Mining /
Bus Intelligence
IS 2010.E5
Enterprise Systems
IS 2010.E6
Human-Computer
Interaction
IS 2010.E7
Information
Search & Retrieval
IS 2010.E8
IT Audit &
Controls
IS 2010.E9
IT Security & Risk
Management
IS 2010.E10
Knowledge
Management
IS 2010.E11
Social Informatics
http://www.acm.org/education/curricula/IS%202010%20ACM%20final.pdf
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C1 Foundations of Information Systems
Mobile business opportunities
C2 Data & Information Management
Streaming data acquisition/processing
C3 Enterprise Architecture
BYOD
C4 IS Project Management
Shortened dev cycle, user-centricity
C5 IT Infrastructure
Heterogeneous clients/networks
C6 Systems Analysis & Design
Mobile app design (e.g., client v. server)
C7 IS Strategy, Management & Acquisition
Mobile strategy
E1 Application Development
E2 Business Process Management
E3 Collaborative Computing
E4 Data Mining / Bus Intelligence
E5 Enterprise Systems
E6 Human-Computer Interaction
E7 Information Search & Retrieval
E8 IT Audit & Controls
E9 IT Security & Risk Management
E10 Knowledge Management
E11 Social Informatics
Mobile development environments
Impact of mobile on processes
Collaboration via mobile devices
Real-time BI
SAP on a Phone
Mobile UI issues
Mobile searches (including audio/video)
Auditing & controlling mobile devices
Mobile security
Mobile knowledge sources & outlets
Utilizing always-on connections
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Always On
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Selective Attention
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Content Bites
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Selective Collaboration
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Multimedia Literacy
Time/Location-independent
How to engage, what to memorize
Sequence/Organization
Teams, cheating
Media choice, prep time, spontaneity
We face the challenges we’re telling our students they’ll
face…
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Development Environments & Tools
Development Methods & Project Management
Design Issues
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Output devices/media
Input devices/media
Client-Server division of code execution
Connection lag
Local app vs. Web app
Security, errant users
App management
References
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development: a study of mobile applications development and distribution. Information Systems Journal, 24(5),
425-444. Retrieved May 16, 2015, from http://onlinelibrary.wiley.com/doi/10.1111/isj.12036/full
Clark, J. F. (2012). History of Mobile Applications. Lexington, KY: University of Kentucky.
Furner, C. P., Racherla, P., & Babb, J. S. (2015). What We Know and Do Not Know About Mobile App Usage and
Stickiness: A Research Agenda. International Journal of E-Services and Mobile Applications, 7(3), 48-69.
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Humayoun, S. R., Hess, S., & Ebert, A. (2014). Report from the workshop on prototyping to support the
interaction designing in mobile application development. ACM SIGSOFT Software Engineering Notes, 39(1),
28-30. Retrieved May 16, 2015, from http://dl.acm.org/citation.cfm?id=2557857
Iacob, C., Harrison, R., & Faily, S. (2014). Online reviews as first class artifacts in mobile app development.
Mobile Computing, Applications, and Services, 47-53. Retrieved May 16, 2015, from
http://link.springer.com/chapter/10.1007/978-3-319-05452-0_4
Khalid, A., Zahra, S., & Khan, M. F. (2014). Suitability and Contribution of Agile Methods in Mobile Software
Development. International Journal of Modern Education and Computer Science, 2, 56-62. Retrieved May 16,
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Meyers, J. (2011, May 6). The Incredible 70-Year Evolution of the Cell Phone. Retrieved from Business Insider:
http://www.businessinsider.com/complete-visual-history-of-cell-phones-2011-5
Rosethal, P., & Dhariwal, K. (2015). Proposed IS 2015 Model Curriculum. The Business Forum Journal. Retrieved
October 8, 2015, from http://www.bizforum.org/Journal/www_journalPHR2015.htm
Topi, H., Valacich, J. S., Wright, R. T., Kaiser, K. M., Nunamaker, J. F., Sipior, J. C., & de Vreede, G. J. (2010,
January 9). Curricula Recommendations. Retrieved from ACM: Association for Computing Machinery:
https://www.acm.org/education/curricula/IS%202010%20ACM%20final.pdf
Zhang, M. W., Tsang, T., Cheow, E., Ho, C. S., & Ho, R. C. (2014). Enabling Psychiatrists to be Mobile Phone App
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