13.2 Straight-Line Motion • Acceleration specified as a function of velocity Aerodynamic and hydrodynamic forces can cause an object’s acceleration to depend on its velocity (Fig 13.13), thus dv a(v) (13.14) dt Because av is not known as a function of time, hence we have to use the separable variables method. 1 13.2 Straight-Line Motion Using the separable variables method From Eqn (13.14), dv dt a (v ) (13.15) and integrating to obtain, t dv v0 av t0dt v 13.16 2 13.2 Straight-Line Motion In principle, we can solve for Eqn (13.16) for the velocity as a function of time and then integrate the relation ds v dt to determine the position as a function of time. By using Chain rule, we also can determine the velocity as a function of the position. 3 13.2 Straight-Line Motion By writing the acceleration as dv dv ds dv v dt ds dt ds And substituting it into Eqn (13.14), we obtain dv v av ds 4 13.2 Straight-Line Motion Separating variables yields v dv ds av and by integration, we can obtain a relation between the velocity and position. (See example 13.4) v v dv s v0 av s0ds 5 13.2 Straight-Line Motion • Acceleration specified as a function of position Gravitational forces and forces exerted by springs can cause an object’s acceleration to depend on its position. If the acceleration is a known function of position such that dv as dt 13.17 6 13.2 Straight-Line Motion Then we cannot integrate w.r.t time to determine the velocity because a(s) is not known as a function of time. Separable variables cannot be used because there are 3 variables: v, t and s. However by using Chain rule, dv dv ds dv v dt ds dt ds 7 13.2 Straight-Line Motion Rewriting Eqn (13.17) as dv v as ds We can separate the variables, v dv as ds 13.18 and we integrate it to become: v s v0 v dv s0 as ds 13.19 8 13.2 Straight-Line Motion Solving Eqn (13.19) for the velocity as a function of position becomes, ds v v s dt 13.20 then separate the variables and integrate to determine the position as a function of time: t ds s0 vs t0dt s 9 13.2 Straight-Line Motion If you know a = a(v) Separate variables: dv av dt dv dt a v (or applying the Chain Rule) dv dv ds dv v a dt ds dt ds v dv ds av (and then separate the variables) 10 13.2 Straight-Line Motion If you know a = a(s) (and then separate the variables) Apply the Chain Rule: dv dv ds dv v as dt ds dt ds v dv as ds *Above Table 13.1 summarizes the procedures used to determine the velocity when the acceleration is a known function of velocity or position. 11 Example 13.4 Acceleration that is a Function of Velocity Question After deploying its drag parachute, the airplane shown in Fig 13.14 has an acceleration a = -0.004v2 m/s2, where v is the airplane’s velocity in m/s. a) Determine the time required for the velocity to decrease from 80 m/s to 10 m/s. b) What distance does the plane cover during that time? 12 Example 13.4 Acceleration that is a Function of Velocity Strategy a) The airplane’s acceleration is known as a function of its velocity. We can separate the variables as in Table 13.1 and integrate to determine the velocity as a function of time. 13 Example 13.4 Acceleration that is a Function of Velocity b) We will first use the chain rule to express the acceleration in terms of a derivative w.r.t the position s, then separate variables and integrate to determine the velocity as a function of s. 14 Example 13.4 Acceleration that is a Function of Velocity Solution a) The acceleration is dv a 0.004v 2 dt Separating the variables, dv v 2 0.004 dt 15 Example 13.4 Acceleration that is a Function of Velocity And integrate, defining t = 0 to be the time at which v = 80 m/s: v dv t 80 v2 0 0.004 dt v 1 0.004t t 0 v 80 1 1 0.004 (t 0) v 80 16 Example 13.4 Acceleration that is a Function of Velocity Solving for t, we obtain 1 1 t 250 v 80 From this eqn, we find that the time required for the plane to slow to v = 10 m/s is 21.9 s. Fig 13.15 shows the velocity of the airplane as a function of time. 17 Example 13.4 Acceleration that is a Function of Velocity b) We write the acceleration as dv dv ds dv a v 0.004v 2 dt ds dt ds Separating the variables yields dv 0.004 ds v We can now integrate, defining s = 0 to be the position at which v = 80 m/s: 18 Example 13.4 Acceleration that is a Function of Velocity v 80 s dv 0.004 ds 0 v ln v v 80 0.004s s 0 ln v ln 80 0.004 ( s 0) 80 Solving for s, we obtain s 250 ln m v and the distance required to slow to v = 10 m/s is 520 m. 19 Example 13.5 Gravitational (PositionDependent) Acceleration Question In terms of the distance s from the center of the earth, the magnitude of the acceleration due to gravity is gRE2/s2, where RE is the radius of the earth. If a spacecraft is a distance s0 from the center of the earth. What outward velocity v0 must it be given to reach a specified distance h from the earth’s center? 20 Example 13.5 Gravitational (PositionDependent) Acceleration Strategy Acceleration is known as a function of the position s. we can apply the Chain Rule and separate variables as shown in Table 13.1, then integrate to determine the velocity as a function of s. 21 Example 13.5 Gravitational (PositionDependent) Acceleration Solution The acceleration due to gravity is toward the center of the earth: gRE2 a 2 s Applying Chain Rule results in dv dv ds dv gRE2 a v 2 dt ds dt ds s 22 Example 13.5 Gravitational (PositionDependent) Acceleration Using initial conditions (v = v0 when s = s0) as the lower limits and the final condition (v = 0 when s = h) as the upper limits integrating 2 0 h gRE v0 v dv s0 s 2 ds 2 0 h v 2 1 gRE s s0 2 v0 2 v0 0 2 2 1 gRE ( h 1 ) s0 23 Example 13.5 Gravitational (PositionDependent) Acceleration Solving for v0, we obtain the initial velocity necessary for the spacecraft to reach a distance h: v0 2gRE2 1 1 s0 h 24 13.3 Curvilinear Motion •Cartesian Coordinates let r be the position vector of a point P relative to the origin O of a cartesian reference frame (Fig 13.17). The components of r are the x, y and z coordinates of P: r xi yj zk 25 13.3 Curvilinear Motion Hence the velocity of P relative to the reference frame is dr dx dy dz 13.21 v i j k dt dt dt dt Expressing in terms of scalar components yields: v v xi v y j v z k where dx dy dz vx , v y , vz dt dt dt 13.22 13.23 26 13.3 Curvilinear Motion The acceleration of P is dv dvx dvy dvz a i j k dt dt dt dt Expressing in terms of scalar components yields: a a xi a y j a z k 13.24 dvy dvx dvz , ay , az where ax dt dt dt 13.25 27 13.3 Curvilinear Motion Eqns (13.23) & (13.25) describes the motion of a point relative to a cartesian coordinate system, which is similar to straight-line motion. For example a projectile problem. An object is thrown through the air with negligible drag. It accelerates due to gravity. In terms of a fixed cartesian coordinate system with its y-axis upward, ax = 0, ay = -g and az = 0. At t = 0, the projectile is located at the origin and has velocity v0 in the x-y plane at an angle θ0. (Fig 13.18) 28 13.3 Curvilinear Motion At t = 0, x = 0 and vx = v0cos θ0. The acceleration in the xdirection is zero i.e. dvx ax 0 dt Therefore vx is constant and remains equal to its initial value: dx 13.26 vx v0 cos 0 dt 29 13.3 Curvilinear Motion Integrating Eqn (13.26), we have x t 0 dx 0 v0 cos0 dt x v0 cos 0 t 13.27 Thus, we have determined the position and velocity of the projectile in the x-direction as functions of time w/o considering the projectile’s motion in the y- or z-direction. 30 13.3 Curvilinear Motion At t = 0, y = 0 and vy = v0sin θ0. The acceleration in the y-direction is dvy ay g dt By integrating, we obtain: vy t v0 sin 0 dvy 0 g dt dy vy v0 sin 0 gt dt 13.28 31 13.3 Curvilinear Motion Integrating Eqn (13.28) yields: y 0 t dy (v0 sin 0 gt ) dt 0 1 2 13.29 y (v0 sin 0 ) t gt 2 From this analysis, the same vertical velocity and position are obtained by throwing the projectile straight up with initial velocity v0sin θ0 (Fig 13.19 a, b). The vertical motion is independent of the horizontal motion. 32 13.3 Curvilinear Motion 33 13.3 Curvilinear Motion By solving Eqn (13.27) for t and substituting the result in Eqn (13.29), we can obtain an equation describing the parabolic trajectory of the projectile: y tan 0 x g 2v02 cos 0 2 x2 13.30 34 Example 13.6 Analysis of Motion in terms of Cartesian Components Question During a test flight in which a helicopter starts from rest at t = 0 at the origin of the coordinate system shown in Fig 13.20, accelerometers mounted onboard the craft indicate that its components of acceleration from t = 0 to t = 10 s are closely approximated by 35 Example 13.6 Analysis of Motion in terms of Cartesian Components a x 0.6 t m/s 2 a y 1.8 0.36 t m/s 2 az 0 Determine the helicopter’s velocity and position as functions of time. 36 Example 13.6 Analysis of Motion in terms of Cartesian Components Strategy We can analyze the motion in each coordinate direction independently, integrating the acceleration to determine the velocity and then integrating the velocity to determine the position. 37 Example 13.6 Analysis of Motion in terms of Cartesian Components Solution Given at t = 0, v = 0 and we assume that x = y = z = 0 at t = 0. The acceleration in the xdirection is dvx ax 0.6 t m/s 2 dt Integrating w.r.t time yields: vx 0 t dvx 0.6 t dt 0 38 Example 13.6 Analysis of Motion in terms of Cartesian Components And we obtain the velocity component vx as a function of time: dx vx 0.3t 2 m/s dt Integrating again results in x 0 t dx 0.3 t 2 dt 0 x 0.1t 3 m 39 Example 13.6 Analysis of Motion in terms of Cartesian Components For the y-direction, the acceleration is ay dvy dt 1.8 0.36 t m/s 2 Integrating it we have, vy 0 t dvy (1.8 0.36 t ) dt 0 dy 2 vy 1.8 t 0.18 t m/s dt 40 Example 13.6 Analysis of Motion in terms of Cartesian Components Integrating the velocity component determine the position, y t 2 dy ( 1 . 8 t 0 . 18 t ) dt 0 0 y 0.9 t 2 0.06 t 3 m Hence it can be easily shown that vz = 0 and z = 0 41 Example 13.7 A Projectile Problem Question The skier in Fig 13.21 leaves the 20° surface at 10 m/s. a) Determine the distance d to the point where he lands. b)What are the magnitudes of his components of velocity parallel and perpendicular to the 45° surface just before he lands? 42 Example 13.7 A Projectile Problem Strategy a) By neglecting aerodynamic drag and treating the skier as a projectile, we can determine his velocity and position as functions of time. Using the eqn describing the straight surface on which he lands, we can relate his horizontal and vertical coordinates at impact and thereby obtain an eqn for the time at which he lands. Knowing the time, we can determine his position and velocity. 43 Example 13.7 A Projectile Problem b) We can determine his velocity parallel and perpendicular to the 45° surface by using the result that the component of a vector U in the direction of a unit vector e is (e.U)e. 44 Example 13.7 A Projectile Problem Solution In Fig (a) we introduce a coordinate system with its origin where the skier leaves the surface. His components of velocity at that instant (t = 0) are: vx 10 cos 20 9.40 m/s v y 10 sin 20 3.42 m/s 45 Example 13.7 A Projectile Problem The x-component of acceleration is zero, so vx is constant and the skier’s x-coordinate as a function of time is, x 9.40 t m The y-component of acceleration is ay dvy dt 9.81 m/s 2 46 Example 13.7 A Projectile Problem Integrating to determine velocity vy as a function of time, we obtain vy t 3.42 dvy 0 9.81 dt dy vy 3.42 9.81t m/s dt 47 Example 13.7 A Projectile Problem Integrating again to determine the y-coordinate as a function of time, we have y t 0 dy 0 3.42 9.81t dt y 3.42 t 4.905 t 2 m The slope of the surface is -1, so the linear eqn is y = (-1)x + A, where A is a constant. At x = 0, the y-coordinate is -3 m, so A = -3. 48 Example 13.7 A Projectile Problem Hence the eqn describing the 45° surface is y x 3 m Substituting eqns for x & y, 3.42 t 4.905t 9.40 t 3 2 Solving for t, we get t = 1.60 s. 49 Example 13.7 A Projectile Problem Therefore the landing coordinates are: x 9.40(1.60) 15.0 m y 3.421.60 4.9051.60 18.0 m 2 And the distance d is d 15.02 18.0 32 21.3 m 50 Example 13.7 A Projectile Problem b) The components of the skier’s velocity just before he lands are vx 9.40 m/s v y 3.42 9.81(1.60) 19.1 m/s and the magnitude of his velocity is v 9.402 19.12 21.3 m/s 51 Example 13.7 A Projectile Problem Let e be the unit vector that is parallel to the slope on which he lands (refer to Fig (a)). e cos 45 i sin 45 j The component of the velocity parallel to the surface is e.v e cos 45 i sin 45 j 9.40 i 19.1 je 20.2 e m/s 52 Example 13.7 A Projectile Problem The magnitude of the skier’s velocity parallel to the surface is 20.2 m/s. therefore, the magnitude of his velocity perpendicular to the surface is v 20.22 6.88 m/s 2 53 13.3 Curvilinear Motion • Angular Motion 1. Angular Motion of a Line From Fig 13.22, the angular velocity of L relative to L0 is defined by d rad/s dt 13.31 54 13.3 Curvilinear Motion The angular acceleration of L relative to L0 is defined by d d 2 2 rad/s 2 dt dt 13.32 Table 13.2 relates the analogy between Eqns (13.31) & (13.32) and the eqns used to a point along a straight line. Hence, problems involving angular motion of a line can be analyzed in a similar method applied to straight-line motion. 55 13.3 Curvilinear Motion Straight-Line Motion Angular Motion ds v dt d dt dv d 2 s a 2 dt dt d d 2 2 dt dt 56 13.3: Curvilinear Motion 2. Rotating Unit vector We can describe the angular motion of a unit vector e in a plane just as we described the angular motion of a line. From Fig 13.23(a), the direction of L relative to a reference line L0 is specified by the angle θ and the rate of rotation of e relative to L0 is specified by the angular velocity d dt 57 13.3 Curvilinear Motion The time derivative of e is defined by de et t et lim dt t 0 t Fig 13.23(b) shows the vector e at time t and at time t + Δt. The change in e during this interval is Δe = e(t + Δt) – e(t). 58 13.3 Curvilinear Motion The angle through which e rotates is Δθ = θ(t + Δt) - θ(t). Since the triangle in Fig 13.23(b) is isosceles, so e 2 e sin 2 sin 2 2 Introducing a unit vector n that points in the direction of Δe, e e n 2 sin n 2 59 13.3 Curvilinear Motion The time derivative of e is 2 sin n de e 2 lim lim dt t 0 t t 0 t sin de 2 lim n dt t 0 t 2 60 13.3 Curvilinear Motion sin dθ 2 As t 0, 1 and t dt 2 From Fig 13.23(c), the unit vector n is perpendicular to e(t). Therefore the time derivative of e is de d n n dt dt 13.33 61 13.3 Curvilinear Motion From Fig 13.23(d), the unit vector n is perpendicular to e and points in the positive θ direction. 62 Example 13.8 Analysis of Angular Motion Question The rotor of a jet engine is rotating at 10,000 rpm when the fuel is shut off. The ensuing angular acceleration is α = -0.02ω, where ω is the angular velocity in rad/s. a) How long does it take the rotor to slow to 1000 rpm? b) How many revolutions does the rotor turn while decelerating to 1000 rpm? 63 Example 13.8 Analysis of Angular Motion Strategy To analyze the angular motion of the rotor, we define a line L that is fixed to the rotor and perpendicular to its axis (Fig 13.24). Then we examine the motion of L relative to the reference line L0. The angular position, velocity and acceleration of L describe the angular motion of the rotor. 64 Example 13.8 Analysis of Angular Motion 65 Example 13.8 Analysis of Angular Motion Solution The conversion from rpm to rad/s is 2 π rad 1 min 1 rpm 1 revolution /min 1 revolution 60 s π rad/s 30 66 Example 13.8 Analysis of Angular Motion a)The angular acceleration is d 0.02 dt Separating the variables, we have d 0.02 dt 67 Example 13.8 Analysis of Angular Motion Defining t = 0 to be the time at which the fuel is turned off: 1000 π 30 d t 0.02 dt 10,000 π 30 0 Evaluating the integrals and solving for t, we obtain, 1 10,000π 30 t 115 s ln 0.02 1000π 30 68 Example 13.8 Analysis of Angular Motion b)Writing the angular acceleration as d d d d 0.02 dt d dt d Separating the variables, we have d 0.02 d 69 Example 13.8 Analysis of Angular Motion Defining θ = 0 to be the angular position at which the fuel is turned off: 1000 π 30 10,000 π 30 d 0 0.02 d Solving for θ yields, 1 10,000π 30 1000π 30 0.02 15,000π rad 7500 rev 70
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