2016 ACT Secondary Schools Buroinjin Challenge Theme Youth Suicide Awareness and Prevention When: Thursday 15Th September, 2016 (Week 9) Time: 9:00 – 2:30 Where: Deakin Playing fields, Makin Place Deakin Who: Years 7/8 and 9/10 Mixed teams from Canberra secondary Schools How: Complete the nomination form. A draw will be emailed to you prior to the tournament Cost: There will also be a free sausage sizzle on the day. Donations will be collected on the day for Youth Suicide Awareness Contact: [email protected] or [email protected] Please bring media permission forms for each of your students on the day. Buroinjin Rules Background: Buroinjin is a ball game for people of all ages. Variations of the game were played by Aboriginal people across South East Australia. The game played today in the ACT is adapted from the game played by the Kabi Kabi people of Southern Queensland. The game was played with a ball made of animal skin, which was called a buroinjin. The ball, which was smaller than a soccer ball, was sewn with tendons and stuffed. Equipment: European handball, stumps Field: 55m long x 30m wide (4 fields optimum) Players: 8 a side (4 girls and 4 boys on the field at all times) o Unlimited interchange – anytime (boy for boy, girl for girl) o Can have 2 teams in an age group, but players can only play for one team. o 12-14 students per team (4-6 subs per team). Time: 7 minute halves Game play & basic rules: Moving with the ball: To begin play, the buroinjin is thrown into the air in the middle of the playing area. Players can take 5 steps, one bounce and an additional 5 steps. You only get one bounce. Only five steps can be taken after a bounce, regardless of how many steps taken before the bounce. (5 steps then bounce, 5 more steps then pass) The aim is to hit the wicket at the other end of the field (base included in stumps). There are no offside player positions and the buroinjin can be thrown in any direction. The buroinjin may be passed from player to player but it cannot be hit with a fist or kicked. If hit or kicked the buroinjin is turned over to the other team to play from that position. The game is played by running and passing and does not stop if a player drops the buroinjin. Players must be on their feet to compete for the ball and they must not dive on the buroinjin if it is on the ground. When the buroinjin goes out – thrown in from where it went out (sidelines), thrown in from anywhere on the baseline. If both go for the ball and both pick it up – jump ball Defence: When a player is touched with the buroinjin they must pass to another player, they have 2 seconds and 2 steps to release the ball. The ball can only be intercepted and cannot be taken from another player. The D: Can shoot from anywhere outside of the D. Can shoot in the air, need to release before hitting the ground. Defence preventing someone scoring (between them and the stumps) - Attacker gets free shot from the top of the D. Accidental offside means free pass from the top of the D. If attacking player goes into the D the defending team restart, throw in from the baseline. If the attacking player’s throw goes dead in the D, throw from the baseline for the defenders. If the ball comes off a defender and goes dead, possession goes to the attacking team at the top of the D. If tagged whilst going for a shot, you can’t shoot. If player shoots after tag, a changeover where it happened. Restart after a goal – throw in from the baseline. Teaching points: o o o o Everyone keep moving Watch out for other players Run and pass – call out touches Keep the game fast. Move to space. NOMINATION FORM ACT Secondary Schools BUROINJIN Challenge 15th September 2016 If your school would like to participate please complete the form below. There is no cost involved in participating in this event and a lunchtime sausage sizzle will be provided. Please remind students to bring water and snacks for throughout the day. SCHOOL: ________________________________________________________________ CONTACT NAME: ________________________________________________________ EMAIL ADDRESS: _________________________________________________________ PHONE: ________________________________________________________________ My school will be entering ……….. (Number) 7/8 mixed team My school will be entering ……….. (Number) 9/10 mixed team Max of 2 teams per school COACH _____________________________Email________________________________ The draw and times will be emailed out once team numbers have been finalised. Nominations close Monday 5th September Scan and email this form to: [email protected] or [email protected]
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