case study Intel® Solid-State Drives Performance: Data-Intensive Computing Delivering immersive gaming Testing shows that Intel® Solid-State Drives can significantly reduce game load times and improve visual fidelity Video game developers are constantly looking for new ways to enhance the end-user experience, enabling players to get into the game faster and enjoy more exciting, immersive game play. A team of Intel engineers recently conducted tests to explore how Intel® Solid-State Drives (Intel® SSDs) might improve the end-user experience by accelerating game load times and increasing visual fidelity. The results were striking: Intel® SSDs sped up game loading by up to 78 percent while delivering more fluid character animation. Challenges •Accelerate game load time. Enable users to get in the game faster by reducing the time to load games. •Enhance visual fidelity. Deliver a more immersive game experience by improving the fluidity of character movements. Solution •Intel® Solid-State Drives in end-user systems. Intel engineers demonstrated some of the performance benefits of using Intel® X25-M Mainstream SATA Solid-State Drives (SSDs) in end-user systems instead of hard disk drives (HDDs). Impact •Faster loading. Tests showed that using Intel® SSDs in end-user systems could accelerate game loading times by up to 78 percent, enabling gamers to start playing faster. •Immersive gaming. Intel® SSDs deliver more fluid character animation than even the highest performing HDDs, creating a more immersive gaming experience. “If you want faster game loads and better in-game performance, upgrading to a solid-state drive, such as the Intel® SSD, is essential for the most demanding gamers.” – Vincent Greco, Technical Coordinator, International Production, Ubisoft Whether they are building mythical worlds for gamers to explore, crafting new science-fiction adventures, or bringing the thrill of extreme sports to a PC, video game developers strive to produce the most exciting games possible—games that can captivate and engage millions of players around the world. Innovation is a primary goal, but in creating tomorrow’s game titles, video game developers must always consider the potential limitations of end-user gaming systems. The addition of new game capabilities or graphical elements will mean little to gamers if their computers are unable to provide the performance required to enjoy them. To identify new ways for improving the gaming experience, Intel engineers recently conducted tests to assess whether using Intel® SSDs in end-user systems could enhance game performance. Comparing Intel® SSDs with hard disk drives (HDDs), the Intel team first measured game load times for several popular games. The engineers then studied the effects on visual fidelity, determining whether and how Intel® SSDs might contribute to a more immersive visual experience. Players get in the game faster with Intel® Solid State Drives “With an Intel® SSD, we can add 20 to 40 textures per frame in real time during game play without any need for scheduling. Latency is low enough to load resources ‘just in time,’ immediately before they are accessed, so we can build fundamentally more detailed and interesting games.” – Tim Sweeney, Founder and CEO, Epic Games Intel® SSDs accelerate load times up to 78 percent StarCraft II, games loaded 70 percent faster with a single Intel® SSD. To test game loading times, the Intel team compared a system using a single, internal Intel® X25-M Mainstream SATA SSD against a system using a single, internal Western Digital VelociRaptor* 10K RPM HDD—a very high-performance drive. Engineers then tested a system using two VelociRaptor 10K RPM drives in a RAID 0 configuration. All test systems were equipped with the Intel® Core™ i7 920 processor and 24 GB of DDR3 memory, and ran the 64-bit version of the Microsoft Windows 7* operating system. The Intel team evaluated the loading time for several popular games, including Far Cry 2*, Assassin’s Creed II*, and Tom Clancy’s Rainbow Six Vegas* from Ubisoft plus StarCraft II* from Blizzard Entertainment. Tracing the I/O behavior of drives during game loads showed that the Intel® SSD delivered better performance than the HDD through each of the key stages of loading. The Intel® SSD provided faster read times for execution load, menu navigation, and level load phases. The results showed a significant acceleration of game loading time when using an Intel® SSD (see Figure 1). StarCraft II showed the greatest improvement, with a 78 percent faster game load using a single Intel® SSD compared with a single HDD. A single Intel® SSD also significantly outperformed two VelociRaptor HDDs in a RAID 0 configuration. In the case of The overall gains in load time would be easily noticeable to end users. A 78 percent improvement in game load time with StarCraft II means that gamers using an Intel® SSD could start playing 15 seconds sooner than if they were using a HDD. Developers can further accelerate loading by optimizing for Intel® SSDs Optimizing games for Intel® SSDs could decrease game load times even more. In testing, the game engine for StarCraft II used only 40 percent of the Intel® SSD’s full bandwidth. Because today’s games were designed primarily for systems with HDDs, several tasks are executed in series. When Intel® SSDs become standard for gamers, developers can configure tasks to run in parallel, delivering an even faster game load load (see Figure 2). Intel® SSD Load Time Improvements Intel® X25-M SSD vs. WD VelociRaptor 10K RPM HDDs in RAID 0 Figure 1. Intel® SSDs significantly reduce game load time compared with Western Digital VelociRaptor HDDs. Percent Faster Game Load (compared to VeloclRaptor HDDs) 90% 80% 70% 60% 70% Percent Faster Game load compared to single HDD 40% 30% 34% 20% 10% 0% 2 78% 50% 20% 31% 47% Percent Faster Game load compared to RAID O HDDs 37% 18% FARCRY 2 Assassin’s Creed II Tom Clancy’s Rainbow Six Vegas Star Craft II Intel® SSDs deliver a more fluid visual experience The Intel team next evaluated whether Intel® SSDs could improve graphics performance during game play. The tests focused on frame-to-frame coherency—the change in pixels from frame to frame over a certain amount of time. Once again the testing team compared Intel® SSDs with VelociRaptor 10K RPM HDDs. The Intel team used the games Assassin’s Creed II and Demigod*, developed by Gas Powered Games, for testing. graphics card, driving a monitor at 2560 x 1600 resolution. The gaming system used either an Intel® X25-M SSD or Western Digital VelociRaptor 10K RPM HDD, while the capture system used two Western Digital VelociRaptor HDDs in RAID 0 configuration. The PCIe card was an XtremeRGB-Ex1*. The Intel engineers transferred 720pquality, uncompressed AVI video from the gaming system to a capture system via a PCIe capture card to measure frame-toframe coherency reliably. When testing the HDDs, the Intel team discovered “hitches” in character movement— discontinuities that occur when 0.1 percent or less of the total display pixels change for a duration of at least five frames. Using the Intel® SSDs, there were zero hitches. The character animation appeared more fluid, and the character also moved faster, reaching the same point on the map sooner than when the game was run on systems with HDDs. Both the gaming and capture systems were configured with an Intel Core i7 920 processor and NVIDIA GeForce GTX 295* The Intel team evaluated hitch density for HDDs compared with Intel® SSDs. Using discrete hitch count (DHC), average frame duration (AFD), and the total elapsed frame count, the Intel team calculated a score for hitch density through the following formula: (DHC x AFD)/(total elapsed frame count)*100 = % score Lower scores are better. For the Demigod game play trace, the HDD system yielded a score of 7 percent while the Intel® SSD system had a score of 0 percent. By tracing I/O, the Intel team found that the hitches were caused by storage bottlenecks. During the game-play sequence, the timing of the hitches corresponded to spikes in drive utilization on the HDDs. Because the Intel® SSDs avoid those bottlenecks, they can avoid character hitches and improve the fluidity of character motion (see Figure 3). WD VelociRaptor HDD Cumulative I/O 500,000 Total KB 400,000 Level Load 300,000 200,000 Exe Load Menu Navigation 100,000 0 0 20 40 60 80 Trace Time (seconds) 100 120 Reads Writes Intel® X25-M SSD Cumulative I/O Figure 2. The Intel® SSD delivered better performance than the Western Digital VelociRaptor HDD through each of the key load stages. 500,000 Total KB 400,000 300,000 200,000 100,000 0 0 20 40 60 80 Trace Time (seconds) 100 120 3 Developers plan for the future of gaming According to Tim Sweeney, founder and CEO of Epic Games, the performance of Intel® SSDs could help deliver more visually appealing games by allowing developers to add textures without the need for complex content streaming and scheduling within the game engine. “With an Intel® SSD, we can add 20 to 40 textures per frame in real time during game play without any need for scheduling,” says Sweeney. “Latency is low enough to load resources ‘just in time,’ immediately before they are accessed, so we can build fundamentally more detailed and interesting games.” According to Vincent Greco, technical coordinator of international production at Ubisoft, the message from the Intel tests is clear: “If you want faster game loads and better in-game performance, upgrading to a solid-state drive, such as the Intel® SSD, is essential for the most demanding gamers.” Users can get in the game faster and enjoy much smoother, more responsive, and more immersive gaming. For developers, the tests highlight ways to capitalize on Intel® SSDs to further improve the game experience. Developers can configure loading tasks to run in parallel to take full advantage of I/O bandwidth and further accelerate game load times. And without having to worry about the I/O bandwidth spikes that cause character hitches, developers can create titles that make the most of fast and fluid motion. Performance: Data-Intensive Computing. Support the most demanding business data processing, and computationally intense graphics. Find the Intel® Solid-State Drive solution that is right for your business. Contact your Intel representative or visit www.intel.com/go/ssd for product information. To learn more about other Intel business solutions, please visit the Reference Room at www.intel.com/references. Figure 3. With lower disk utilization than HDDs, Intel® SSDs avoid the bottlenecks that cause character “hitching.” This document and the information given are for the convenience of Intel’s customer base and are provided “AS IS” WITH NO WARRANTIES WHATSOEVER, EXPRESS OR IMPLIED, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NON-INFRINGEMENT OF INTELLECTUAL PROPERTY RIGHTS. Receipt or possession of this document does not grant any license to any of the intellectual property described, displayed, or contained herein. Intel products are not intended for use in medical, life-saving, life-sustaining, critical control, or safety systems, or in nuclear facility applications. Performance tests and ratings are measured using specific computer systems and/or components and reflect the approximate performance of Intel products as measured by those tests. Any difference in system hardware or software design or configuration may affect actual performance. Intel may make changes to specifications, product descriptions and plans at any time, without notice. Intel, the Intel logo, and Intel Core are trademarks or registered trademarks of Intel Corporation or its subsidiaries in the United States and other countries. Copyright © 2011 Intel Corporation. All rights reserved. *Other names and brands may be claimed as the property of others. Printed in USA 0111/YMB/TDA/XX/PDF Please Recycle 325004-001US
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